Why Ratchet and Clank: Rift Apart's 40fps Fidelity Mode Is A Big Deal For Consoles

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Digital Foundry

Digital Foundry

Күн бұрын

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@Games-tt9hu
@Games-tt9hu 3 жыл бұрын
Some small constructive criticism. I would personally prefer if you would still upload 1080p material at 4k or at least 1440p on KZbin because otherwise the lower per pixel bitrate of KZbin's 1080p30 and 1080p60 modes destroyers a ton of detail during faster moving scenes.
@VioletViolent
@VioletViolent 3 жыл бұрын
How the fuck did you comment this a week ago
@Rainoffire
@Rainoffire 3 жыл бұрын
May I borrow your time machine?
@void-2b
@void-2b 3 жыл бұрын
@@VioletViolent probably early access for members
@asheleydavies
@asheleydavies 3 жыл бұрын
Very valid point!!!
@FlyBird
@FlyBird 3 жыл бұрын
@@VioletViolent lol Patreon early access
@xlawlessx2052
@xlawlessx2052 3 жыл бұрын
Leave it to DF to make me feel like I learned something but still burned brain cells.
@JudgeFudge57
@JudgeFudge57 3 жыл бұрын
That's how you stretch your brain to better learn in the future.
@xlawlessx2052
@xlawlessx2052 3 жыл бұрын
@@JudgeFudge57 true but it's not entirely DF's fault my brain cells were already fried.
@DrJones20
@DrJones20 3 жыл бұрын
This was easy to understand.
@xlawlessx2052
@xlawlessx2052 3 жыл бұрын
@@DrJones20 don't take the comment literal.
@DrJones20
@DrJones20 3 жыл бұрын
@@xlawlessx2052 ok
@BmoBeemo
@BmoBeemo 3 жыл бұрын
I was fully set to be playing 60fps 1440p this generation, as the choppiness of 30fps was unbearable for me. But after trying out this 40fps 4k mode I was honestly surprised how smooth it was compared to 30fps. I can see myself playing this mode if more games support it.
@IronMan-jj2fd
@IronMan-jj2fd 2 жыл бұрын
40fps - the middle child is born!
@jollama
@jollama Жыл бұрын
If 30 fps is choppy then heaven forbid Ocarina of time run at a locked 20 fps
@brianhardy3759
@brianhardy3759 Жыл бұрын
​@@jollamaTry playing at 20fps now, while you're used to 30 or more. It's not nice.
@jollama
@jollama Жыл бұрын
@@brianhardy3759 Already did, easy af
@EmSee360
@EmSee360 Жыл бұрын
@@jollama Ocarina and a lot of older games were made with lower framerates in minding order to maximize detail so the game design and physics and controls still feel good even in 20fps. Newer games however are made in 60fps minimum so playing in 20 is sluggish and almost unplayable.
@Cyberdemon11120
@Cyberdemon11120 3 жыл бұрын
The fact that the mid point between 60fps and 30fps is 40fps and that it happily fits in a 120hz refresh rate is really a fascinating way of creating a performance mid point that really wasn't there prior to 120hz displays.
@ForsakenGod96
@ForsakenGod96 2 жыл бұрын
What are you on about? I can cap my fps to 40 on my 60hz PC and get the literally same smooth effects they are showcasing in this video. The 40fps mode on Playstation 5 IS ONLY available ON 120HZ DISPLAYS. That mode can work on 60hz displays but Sony doesn't allow that for unknown reasons
@josephl2965
@josephl2965 2 жыл бұрын
@@ForsakenGod96 I thought DF explained really well here as to why you don't want to do 40fps on a 60hz display.
@ForsakenGod96
@ForsakenGod96 2 жыл бұрын
@@josephl2965 Buddy ol pal, 40fps is 40fps it doesnt matter if its 60hz display or 75hz or 120hz, its a lot better than 30 and it will feel a lot smoother. Just because the TrashStation 5 can't use the 40fps mode on non 120hz monitors that doesn't mean 40fps mode should not be used by non 120hz monitors lmao
@josephl2965
@josephl2965 2 жыл бұрын
@@ForsakenGod96 I don't know what made you so angry but if you calm yourself and watch it again, you'll be able to understand the problems of 40fps on 60hz screens. And frankly it's not even difficult to understand
@sonicandroxas
@sonicandroxas 2 жыл бұрын
Someone in this thread needs to do more homework... 40 fps on 60 fps is a jitterfest
@arbiter-
@arbiter- 3 жыл бұрын
We really need HDMI 2.1 support to be much more widespread and cheaper. Taking too long.
@t-rev1721
@t-rev1721 3 жыл бұрын
It's hard to find 4k tvs with 120 hz support nowadays
@realghostxd
@realghostxd 3 жыл бұрын
@@t-rev1721 even monitors, the only accesible monitor is the lg gp950 which is 800 USD which is always out of stock
@Danielit0h92
@Danielit0h92 3 жыл бұрын
Lg cx os saluda
@fafski1199
@fafski1199 3 жыл бұрын
@@t-rev1721 They are still fairy easy to find. The really difficult thing to find for many, is the exorbitant amount of cash needed to purchase one. What was really needed in the TV industry, was 1080p and 1440p high refresh TV's, like we got with monitors...But alas it's looking like there are never going to be any.
@timsmyth7942
@timsmyth7942 3 жыл бұрын
have to wait for this years models at the very least
@DeanCalaway
@DeanCalaway 3 жыл бұрын
Wasn't Insomniac one of the first developers to do LOD, with their Spyro The Dragon and essentially be able to draw worlds much bigger than what other wise the original PlayStation could do? I can definitely see 40 FPS becoming very common place on consoles in years to come with what I just saw on this video.
@Rhodochrone
@Rhodochrone 3 жыл бұрын
iirc mark cerny played a major role developing that engine
@SoraxCloud22
@SoraxCloud22 3 жыл бұрын
Mark Cerny The Einstein in the Gaming Industry
@Soulr3k
@Soulr3k 3 жыл бұрын
@Snake24 that doesn’t matter though
@zanychelly
@zanychelly 3 жыл бұрын
They were ones of the first doing that, and constant streaming from the CD-ROM on the PS1. Amazing for the time.
@Fellipe2k5
@Fellipe2k5 3 жыл бұрын
Mário 64 has LOD
@TeamMD0
@TeamMD0 3 жыл бұрын
40 FPS feels like the sweet spot for a game like ratchet. Tested it on my C1 and it really gives the Pixar appearance and feel without the judder and poor motion handling of 30fps . I want this more on more games.
@fapman4878
@fapman4878 3 жыл бұрын
Exactly! It removes the judder and input lag of 30, while maintaining a bit of that "cinematic" look. I think I actually prefer it over 60 (for this type of game).
@TeamMD0
@TeamMD0 3 жыл бұрын
@@fapman4878 my man!
@simracingchannel7691
@simracingchannel7691 3 жыл бұрын
Just tried it and this really is a big deal. I wont play at 30hz, the extra detail and resolution is not worth the chopiness of playing at 30fps for me. But with this 40hz mode the fidelity modes become viable again for me. Those extra 10fps really make a difference. Lets hope this becomes the new standard.
@lostsektor
@lostsektor 3 жыл бұрын
Fps not hz.
@simracingchannel7691
@simracingchannel7691 3 жыл бұрын
@@lostsektor the game is vsync so at 40hz it renders 40fps you little smartass
@risetoprominence1800
@risetoprominence1800 3 жыл бұрын
@@simracingchannel7691 no 120hz for 40 fps
@tonygicz8
@tonygicz8 3 жыл бұрын
Is fidelity mode fidelityfx?
@halkon4412
@halkon4412 3 жыл бұрын
@@stansmith7445 Technically, hz is a measure of frequency. FPS is also a measure of frequency, so it isn't wrong to use hz to describe FPS, it's just not standard.
@Hingle_Mcringleberry
@Hingle_Mcringleberry 3 жыл бұрын
Played my first playthrough in 60FPS RT, and my second playthrough in 40FPS fidelity mode. I'm playing on a LG CX and found the 40 FPS mode very playable. Hopefully more games will enable modes like this. I feel 30 FPS is pretty rough on the LG CX, so I always opt for 60fps modes. But, if 40 FPS fidelity becomes more widespread, I would probably use it every time.
@kristiangurholt59
@kristiangurholt59 2 жыл бұрын
If you have a CX you should try performance RT with 60fps lock, and enable BFI. BFI in combination with frame interpolation on my Panasonic is even smoother than 120hz VRR mode with Spiderman. It’s the only way to get plasma or CRT-like motion on sample and hold displays.
@ThePipojp
@ThePipojp Жыл бұрын
​@@kristiangurholt59BFI affects brightness way too much
@kristiangurholt59
@kristiangurholt59 Жыл бұрын
@@ThePipojp In a bright room I agree, but in a dark or dim room it's great. Plus motion interpolation doubles perceived brightness because of the added 60 fps.
@kidShibuya
@kidShibuya 3 жыл бұрын
Also TVs have less input lag in 120hz mode, so there is that.
@0ooTheMAXXoo0
@0ooTheMAXXoo0 3 жыл бұрын
The TV needs to do processing and it takes a frame or two or three frames to do so. So, if the TV needs 2 frames: it will be 66ms lag at 30hz, 33ms of lag at 60hz, 16.7 ms of lag at 120hz. If the TV just needs one frame ahead then 120hz yields 8.3ish ms lag...
@bits3608
@bits3608 3 жыл бұрын
Display, not input.
@JudgeZetsumei
@JudgeZetsumei 3 жыл бұрын
@@bits3608 same difference
@PerryAndrei
@PerryAndrei 3 жыл бұрын
@@JudgeZetsumei it would mean output, rather than input then
@denismojzer6901
@denismojzer6901 3 жыл бұрын
not correct when game runs in 60 fps fixed its 33ms input lag and is no difference when you have 60hz or 120hz Tv displayed but when the game frames are 120 frames then you have a difrience at 120hz
@acebace389
@acebace389 3 жыл бұрын
I have tested this now. It is a wonderful experience compared to 30fps. Hope more games do this instead of 30fps.
@kaizer992
@kaizer992 3 жыл бұрын
Just try it today. Honestly It runs great. Gonna replay the game like this.
@koolk2115
@koolk2115 3 жыл бұрын
This is extremely nice to have. It's nice to have the full details with 10 extra frames. Insomniac is working hard as usual. This game looks great on OLED.
@Battleneter
@Battleneter 2 жыл бұрын
lol 40 fps
@Battleneter
@Battleneter 2 жыл бұрын
@@wizzenberry Well they are cheap, I could buy one and chuck in the lounge but I would never use it lol, its OK for the kids I guess. WTF are you talking about, God of war is the best "SONY" game on Steam, but its not even in the top 20.
@jamrah8713
@jamrah8713 Жыл бұрын
@@Battleneter 4090 is struggling to maintain above 60 natively in the latest triple A games without using DLSS, the fact that consoles are catching up should scare PC owners (this is coming from a pc owner). Once the next set of consoles start doing 4k 60 native in way more games, this is going to make alot of PC gamers move to console especially with how outrageous GPU pricing is. Imagine 4k 60fps gaming being a thing at a 400-500 dollar price point? Its going to be such a no brainer
@JerichoLeon
@JerichoLeon 3 жыл бұрын
Speaking of latency, there is latency on John's audio
@sinom
@sinom 3 жыл бұрын
It would be even better if they just supported variable refresh rate displays.
@biscuitsntea421
@biscuitsntea421 3 жыл бұрын
careful youll summon the muppets haha
@DanielDseven
@DanielDseven 3 жыл бұрын
@@biscuitsntea421 He's right though. If it supported VRR, that would improve a lot.
@nickmotsarsky4382
@nickmotsarsky4382 3 жыл бұрын
VRR eliminates the judder from a variable framerate, but it doesn't always look as good as an absolutely locked framerate. Consistency is often better than something going between 40 and 60 constantly.
@DanielDseven
@DanielDseven 3 жыл бұрын
@@nickmotsarsky4382 But it would be good to have this option. Well optimized game would work great with VRR.
@nickmotsarsky4382
@nickmotsarsky4382 3 жыл бұрын
@@DanielDseven Sure.
@winj3r
@winj3r 3 жыл бұрын
Sony really needs to ad VRR to the PS5
@willjohnboy
@willjohnboy 3 жыл бұрын
They are working on it.
@Henriette187
@Henriette187 3 жыл бұрын
Why? Most users don’t own a TV that can do it. It’s just a gimmick at that point for early adopters. The goal should be that developers use their resources and can achieve a stable framerate. Fluctuating framerates is just asking for problems… Edit: Seems like most people don’t get what I tried to explain… Sad thing.
@0ooTheMAXXoo0
@0ooTheMAXXoo0 3 жыл бұрын
It is advertised as having it... Apparently it is not an easy task with inconsistent implementations in various monitors and TVs and a distinct lack of TVs to try VRR on while developing it.
@winj3r
@winj3r 3 жыл бұрын
@@Henriette187 VRR is the best tech of the decade. It's absolutely game changing,
@dim9907
@dim9907 3 жыл бұрын
And 1440p.
@yoyo-nf1ww
@yoyo-nf1ww 3 жыл бұрын
This looks to be the PERFECT middle ground, enabling high quality image while having a smooth experience..
@theprophet2444
@theprophet2444 3 жыл бұрын
just no. 60FPS is already a quite low framerate and the bare minimum.
@yoyo-nf1ww
@yoyo-nf1ww 3 жыл бұрын
@@theprophet2444 You need to sacrifice A LOT on consoles to get 60 fps.
@workoutfanatic7873
@workoutfanatic7873 3 жыл бұрын
@@yoyo-nf1ww 40fps isn’t going to help the vast number of ppl, who are still using 60hz screens. Anyone who owns a 4K display - chances are it’s 60hz max. The adoption rate for 4k/120hz just is not there right now
@workoutfanatic7873
@workoutfanatic7873 3 жыл бұрын
@@yoyo-nf1ww so in short - 60fps or bust for consoles
@danquaza9275
@danquaza9275 3 жыл бұрын
@@workoutfanatic7873 I’ve also found that most 120hz 4K TVs are worse off because of it. I got a Samsung QLED, and a Sony Bravia and tested the 120 hz and then dropped down to the 60hz tv because it was just frankly a better tv. Probably just a small detail but I think that they just aren’t there yet, unless you end up with a top of the line LG OLED tv that will blow past these TVs, just get a good 60hz 4K
@TheN.C.R.Ranger
@TheN.C.R.Ranger 3 жыл бұрын
I tried out the 40fps mode when it came out for a little bit and it works really well. It's definitely something I'd opt for over 30fps, but I still found myself preferring the amount of frames I could see with the Performance mode. But the latency gap did feel fairly similar between the two which was great.
@duedah837
@duedah837 3 жыл бұрын
I've been doing this for years since having a 144hz monitor. I'll lock intensive games like RDR2 and Cyberpunk to 48fps, 1/3 vsync.
@narayanamurthybabu7302
@narayanamurthybabu7302 3 жыл бұрын
Everything is possible in pc. The consoles are catching up. It can also be more confusing for majority of the ppl if u give pc like options in consoles. Consoles are designed for plug and play living room experience. Also it's good that u prioritise frame pacing rather most pc players who mindlessly target 50+ fps on a 60hz display.
@deviouslaw
@deviouslaw 3 жыл бұрын
That's a good idea if you don't have VRR
@5izzy557
@5izzy557 3 жыл бұрын
May I ask how you do that? do you just lock the game with rivatuner then apply v-sync in game or...? I have a 144fps display also, I would love to know. Thanks in advance
@axolet
@axolet 3 жыл бұрын
If I have a 144hz monitor, I should cap the game to only 48, 72 or 144 fps? What if I cap to lets say... 90fps? My rig runs games on an average of 100fps, so I tend to cap games at 90fps for a balance of stability and high fps.
@Henriette187
@Henriette187 3 жыл бұрын
@@5izzy557 It’s actually most of the time implemented in the game right away. You can adjust how V-Sync is capping the frames. There is a setting and it says like 1, 2 or 3. 1 is equal to refresh. (120hz; 120fps) 2 is half of the refresh (120hz; 60fps) 3 is every 3rd refresh (120hz, 40ps) Some games have it like Witcher 3 and Cyberpunk, and others don’t, but good games tend to have that option.
@Godzillagroom
@Godzillagroom 3 жыл бұрын
It was so good . I played entire game in 40fps. Best visuals and great FPS . Don’t need 60fps mode when u have best of both modes
@yoyo-nf1ww
@yoyo-nf1ww 3 жыл бұрын
My thoughts exactly! The middle ground IS ALWAYS the best choice..
@gamedad7336
@gamedad7336 3 жыл бұрын
Insomniac has been an ace in the hole for the ps5! I have all their games on ps5 and they've been great. The options they give with the graphics settings makes it feel like you actually have some options. Can't wait to see what's next from them.
@luuketaylor
@luuketaylor 3 жыл бұрын
Mocap is currently going on for Spider-Man 2! Nadji (Miles) posted a photo of him in the mocap suit this week and quickly deleted it when people noticed.
@DanielDseven
@DanielDseven 3 жыл бұрын
@@luuketaylor I would prefer them working on something different. We already have two Spiderman games, and I have enough..
@fallzero7304
@fallzero7304 3 жыл бұрын
@@luuketaylor The only Superhero game done right lol The amount of playability with Spiderman as in open world env has been something missing out for like decades I refunded the Marvel Avengers the next hour i started to play it Absolute clusterfuck and too boring This is something we all enjoy and I would really like them to expand the franchise and bring a lot of comic lore
@DanielDseven
@DanielDseven 3 жыл бұрын
@JMB b I can understand. I played Ratchet and TLOU2, didn't finish any of them, I am finishing Tsushima now, but apart from these there is nothing to keep me playing on PS. Because on Xbox I get most games I Game Pass so no need to waste cash in PS Store. But I can say I spend most time playing Switch and 3DS since half of year. There is no game to beat all fun I get from Zelda and Mario!
@DanielDseven
@DanielDseven 3 жыл бұрын
@JMB b Most of nowadays games are.. yawns. I rarely finish any game these days, because they get boring and repetitive quickly.
@onyx3856
@onyx3856 3 жыл бұрын
I just tried this out and it makes a huge difference.
@pixelslaughter3492
@pixelslaughter3492 2 жыл бұрын
Finally was just able to test this now that I have a ps5 and this 40 fps is absolutely brilliant. It's the PERFECT compromise of graphics and smoothness and with perfectly decent amount of input lag. It takes a little adjustment for your eyes but I really wish this was an option in every single game it's just that good
@resonatingraptorid6519
@resonatingraptorid6519 3 жыл бұрын
More options is always a good thing in my book
@qwertmom
@qwertmom 3 жыл бұрын
Believe it or not 30 fps vs 40fps is a HUGE difference. Hoping all console games will have this option edit: Ppl in the comments think I don't know 144hz+ exists lmao.
@Alex_Logan22
@Alex_Logan22 3 жыл бұрын
Yea I discovered it with GoW on PS4 Pro. Was very satisfied with its 40s, and HellBlade was similar.
@那人冷靜一點
@那人冷靜一點 3 жыл бұрын
40 to 144 or 240 is a bigger difference tho😂😂
@0ooTheMAXXoo0
@0ooTheMAXXoo0 3 жыл бұрын
TV needs to support 120Hz also...
@R1K4RD39
@R1K4RD39 3 жыл бұрын
@@Alex_Logan22 GoW wasn't true 40 fps because 60 Hz can't show that properly.
@Youraveragegamer_97
@Youraveragegamer_97 3 жыл бұрын
Not really, once again you fools believe anything anyone tells you
@sicparvismagna6526
@sicparvismagna6526 3 жыл бұрын
i'm impressed! Insomniac is literally carrying and setting new types of tecnical achievements for this next gen! Go insomniac!
@ryue5626
@ryue5626 3 жыл бұрын
In a world of 60 and 120fps you think 40fps is amazing ? Lol bruh stop smoking whatever Sony is selling you on
@Pickoffarwim
@Pickoffarwim 3 жыл бұрын
@@ryue5626 You do realize there’s a performance mode, right?
@Pick18
@Pick18 3 жыл бұрын
@@ryue5626 there is to 60 fps modes and a 40. Whats wrong with choice?
@sicparvismagna6526
@sicparvismagna6526 3 жыл бұрын
@@ryue5626 try to think, I know that obviously there's better on the market (I play overwatch at 250 fps on my computer..). But this could maybe increase the lowest frame rate target of most developers on consoles, that is 30 fps. A small step, but definitely something better than the previous generation!
@onixoutlaw8310
@onixoutlaw8310 3 жыл бұрын
@@ryue5626 they just showed a way for everyone to make graphics modes viable. Smoother with more detail and less input lag. Stop being a hater
@JonnyLin7
@JonnyLin7 2 жыл бұрын
I have a Steam Deck and basically target 40 FPS for all my games in portable mode even for games that can reach 60 FPS. To me, 40 FPS feels closer to the 60 FPS than 30 FPS, and you can rarely have to make the significant cutbacks to visual fidelity that you have to when targeting 60 FPS. I feel except for when playing competitively online or games that require extremely fast reaction like fighting, the increased visual fidelity at 40 FPS is well worth it vs 60 FPS. I hope that developers continue to allow these options on console games for folks with 120hz displays, as it can honestly completely change the experience of a game.
@Grand.Regent.Thragg
@Grand.Regent.Thragg Жыл бұрын
It runs even better with vrr enabled they should make another video about this
@plexusgamer1105
@plexusgamer1105 3 жыл бұрын
FYI Mike Fitzgerald(an engineering genius at insomniac Games) in a previous interview said if they got more time for optimization they could even have a 120FPS mode for rift apart 😳😳 damn wizards at insomniac I say
@那人冷靜一點
@那人冷靜一點 3 жыл бұрын
Everything low at 1080p, yes it can. Though it's pretty sad you have to pray for devs to do that instead of going to settings and adjust the visuals
@plexusgamer1105
@plexusgamer1105 3 жыл бұрын
@@那人冷靜一點 dmc5 did 1080p120fps at high settings
@那人冷靜一點
@那人冷靜一點 3 жыл бұрын
@@plexusgamer1105 dmc5 isn't demanding tho
@helloguy8934
@helloguy8934 3 жыл бұрын
I suppose they could. But I doubt it'd be locked and the cutbacks would probably be large.
@funbrute31
@funbrute31 3 жыл бұрын
Nothing special about that. Dialing back settings Will for sure get 120 FPS
@JacenLP
@JacenLP 3 жыл бұрын
Wasn't on board until the input lag section. Super good find!
@gustavosanches5674
@gustavosanches5674 3 жыл бұрын
Seems pretty good if games on RT mode drops just for 40fps from 60fps instead of 30
@apictureoffunction
@apictureoffunction 3 жыл бұрын
Rift Apart has a Performance Ray Tracing mode that runs at 60fps. The 40fps mode is fidelity mode, which has ray tracing and a higher overall resolution.
@gustavosanches5674
@gustavosanches5674 3 жыл бұрын
@@apictureoffunction i know... i saying games who drops from 60 to 30 only to enable RT in high res. Because this game shows the 4k RT mode game reach more than 30fps sometimes
@kyletaylor4312
@kyletaylor4312 3 жыл бұрын
That frame-time graph is absolutely essential. I stick to this channel because of it. It should be bigger!
@HueyTheDoctor
@HueyTheDoctor 3 жыл бұрын
12:28 the exact moment Rich puts John in a headlock.
@kevinlee6003
@kevinlee6003 3 жыл бұрын
Lmao Ya boy John sounded hurt. That guy is a Playstation shill.
@MiniRunnera7
@MiniRunnera7 3 жыл бұрын
Imo this needs more exposure for the PC people, where they just try to get as much fps as possible without the thought of frame pacing
@zig131
@zig131 3 жыл бұрын
People on PC either use adaptive sync if they have it, or if they don't it's just best to disable Vsync, cap framerate at monitor refresh, and deal with the tearing. Most games are coded to tear at top/bottom and avoid tearing in the middle so it's often barely noticeable. Only with adapative sync are you going to have perfect frame-pacing - if that's not an option then there is no point in even trying.
@nou4605
@nou4605 3 жыл бұрын
Cope harder. Higher frames are higher frames. 60 will always be better than 40.
@rouhollahseyfi
@rouhollahseyfi 3 жыл бұрын
@Thomas Sturges-Allard You don’t get perfect frame-pacing with adaptive sync. The frame rate can fluctuate so much. Only way is capping the frame rate.
@SimonBuchanNz
@SimonBuchanNz 3 жыл бұрын
@@rouhollahseyfi I assume he meant VRR, which actually yes, totally fixes the issue perfectly. Adaptive sync is an engine/API thing that drops to tearing if it can't reach sync, but Variable Refresh Rate (eg G-Sync or Freesync) is exactly what it says on the tin, draw the grand when you get it. You don't get judder, because the engine is drawing objects where they should be for exactly the time they're shown, rather than either one or two frames ahead.
@nathanddrews
@nathanddrews 3 жыл бұрын
Maybe you misspoke, but I don't think you understand what you're saying. Higher fps is always better: 1. Frame pacing is not a problem unless you pair a monster GPU with a crap CPU, which leads to massive frame spikes. "PC people" understand how to avoid this. 2. Variable refresh displays can hide nearly all frame pacing issues unless you go under the minimum or over the maximum refresh of the display. In those situations you have to deal with some judder or tearing, but there are ways to mitigate that as well. 3. 40fps is sh!t.
@richardcarmichael8915
@richardcarmichael8915 3 жыл бұрын
I love it. I usually love bells and whistles over framerate, unless framerate is unplayable or its a fastpased game. Its innovation like this that truly defines next gen.
@mrtomas621
@mrtomas621 3 жыл бұрын
Beat the game at 40 fps and can confirm it's noticeably smoother than 30.
@JerryFlowersIII
@JerryFlowersIII 3 жыл бұрын
Great video, very informative. I had never thought about it before but it's clear and interesting how 40 is halfway between 30 and 60 not 45. I don't know what option I'd pick, until I gave them a shot but it is a difficult choice just based on the data.
@NikHem343
@NikHem343 3 жыл бұрын
I actually didn’t understand why it was in the middle. Could you explain?
@mrlightwriter
@mrlightwriter Жыл бұрын
@@NikHem343yes, I'm interested in knowing why is it 40 and not 45.
@m74d3
@m74d3 Жыл бұрын
FPS tells you the total # of frames per second, and you can use that information to calculate the time per individual frame (which is really what matters in terms of the visual experience). There are 1,000 milliseconds in a second, so 30 frames per second = 30 frames per 1,000 milliseconds, 60 frames per second = 60 frames per 1,000 milliseconds, and 40 frames per second = 40 frames per 1,000 milliseconds. To calculate the *time per individual frame,* just divide 1,000 milliseconds by the number of frames per 1,000 milliseconds in each case: 30fps = 30 frames in 1,000 milliseconds. That means each frame lasts 33.33 milliseconds (1,000ms / 30 frames = 33.33ms per frame). 60fps = 60 frames in 1,000 milliseconds, which is 16.66 milliseconds per frame (1,000ms / 60 frames = 16.66ms per frame). 40fps = 40 frames in 1,000 milliseconds, which is 25 milliseconds per frame (1,000ms / 40 frames = 25ms per frame). In other words: 60fps = 16.66ms per frame 40fps = 25ms per frame 30fps = 33.33ms per frame 25ms per frame is the exact midpoint between 16.66ms and 33.33ms per frame. So in terms of time per frame (which is what matters for the visual experience, as previously mentioned), 40fps is precisely the midpoint between 30fps and 60 fps.
@EagleFox88
@EagleFox88 3 жыл бұрын
I’m playing in 120Hz fidelity. Glad my Sony 900H supports it. You can really feel the difference of 30 and 40FPS . Much smoother plus you’re getting the fidelity graphics. This is my preferred mode of playing the game .
@keenanjones6237
@keenanjones6237 3 жыл бұрын
Does fidelity have ray tracing ?
@adhipurwono7842
@adhipurwono7842 3 жыл бұрын
Yes it have.
@EagleFox88
@EagleFox88 3 жыл бұрын
@@keenanjones6237 yes
@phillydavison
@phillydavison 3 жыл бұрын
Every game needs this feature please make it happen.
@mrcraggle
@mrcraggle 3 жыл бұрын
At 20:08, Ratchet looks much less "fluffy" in the 40fps mode compared to either the 30fps and 60. Wonder what's going on there.
@CaveyMoth
@CaveyMoth 3 жыл бұрын
I'm hoping it's just KZbin compression. I don't want to miss out on fluffiness.
@alexfoxy
@alexfoxy 3 жыл бұрын
Could be a bug !
@adingleberry4u
@adingleberry4u 3 жыл бұрын
I wonder if it's the capture card, he HDMI 2.1 capture cards don't exist yet.
@darktempest53
@darktempest53 3 жыл бұрын
@@adingleberry4u I believe you're right. I think they're limited to 1080p capture when outputting 120Hz, even if the game is only 40FPS
@FJTabb
@FJTabb 3 жыл бұрын
Just KZbin
@styles234
@styles234 3 жыл бұрын
Hmm oh darn, going to have to replay Rift Apart now in 40hz mode to see what it feels like :D
@FJTabb
@FJTabb 3 жыл бұрын
Already did, it felt great, also to have the Raytracing and 4k on full display was a treat. I hope other game devs add this mode in there games.
@kristiangurholt59
@kristiangurholt59 2 жыл бұрын
QUESTION: John says he typically uses BFI with 60FPS modes, which I do too on my Panasonic JZ1000. However, when enabling 120hz mode BFI is greyed out. Does this mean the tv does not have 120hz BFI, and because the LG CX does in fact have 120hz BFI, would you use it with 40FPS fidelity in 120hz mode and why (not)?
@WilliamSmith-hf8um
@WilliamSmith-hf8um 3 жыл бұрын
Indeed, 40 frames per second is not a bad experience. It's noticeably smoother than 30 frames per second. I hope more titles a 40 FPS option because it can be the perfect compromise
@zb3485
@zb3485 2 жыл бұрын
the game looks and animates better then some movies, just incredible...and on top of that, is very very fun
@Paradice4Life
@Paradice4Life 3 жыл бұрын
Interesting to see how in the future Amds FSR improves console performance.
@kellyweaver8422
@kellyweaver8422 3 жыл бұрын
So if the PS5 supported VRR then couldn't you get the same result on a 60 hz tv that also supports VRR? 60 hz panel, set frame cap at 40 fps and turn on VRR on both console and TV.
@brewski535
@brewski535 3 жыл бұрын
Correct.
@xikaryo6735
@xikaryo6735 3 жыл бұрын
This game now has a 30fps, 40fps, and 60fps mode. 120fps is next. The more options, the better. Insomniac are so great.
@WonderBread4020
@WonderBread4020 3 жыл бұрын
I feel like all games should have a “maximum mode” even if the current Gen system won’t be able to run it probably, future Gen consoles will. Why you may ask? Because developers won’t update old games in the future but on PC players can just simply up the resolution and what not.
@WonderBread4020
@WonderBread4020 3 жыл бұрын
Like the Hitman games, I appreciate they added in the 4K unlocked modes. Same with NFS Hot Pursuit Remastered
@WayStedYou
@WayStedYou 3 жыл бұрын
Very much doubt they are going to do a 120fps mode
@ramellmerced8899
@ramellmerced8899 3 жыл бұрын
40fps is the 120 mode
@xikaryo6735
@xikaryo6735 3 жыл бұрын
@@ramellmerced8899 That’s true, it works really well with 120fps displays.
@asheleydavies
@asheleydavies 3 жыл бұрын
Playing at 40fps is fantastic! Loving it. With all that eye candy cranked, it's a great experience
@那人冷靜一點
@那人冷靜一點 3 жыл бұрын
Lol finally from 30 to 40 after 7 years, nice 😂😂😂
@Pick18
@Pick18 3 жыл бұрын
@@那人冷靜一點 you can play 60 aswell
@asheleydavies
@asheleydavies 3 жыл бұрын
@@那人冷靜一點 PC?
@那人冷靜一點
@那人冷靜一點 3 жыл бұрын
@@asheleydavies the console
@那人冷靜一點
@那人冷靜一點 3 жыл бұрын
@@Pick18 compromised 60, yeah nah
@phrozac
@phrozac 3 жыл бұрын
Just checked all the modes on my C9, and the new 40 fps mode is the winner for me. Looks identical to Fidelity mode while adding just enough fps to avoid the 30 fps slideshow. Brilliant move by Insom! This mode would do wonders for RDR2( in back compat), Metro Exodus Enhanced, and Demon's Souls Remake.
@fapman4878
@fapman4878 3 жыл бұрын
It'a how I played RDR2 on PC. And yes, it does do wonders for it.
@jollama
@jollama Жыл бұрын
Bro said 30 fps is a slideshow 💀
@jonimated
@jonimated 3 жыл бұрын
This is huge. I hope more developers take note and add this support to more games.
@VaydaladaVodalada
@VaydaladaVodalada 3 жыл бұрын
You guys missed the Performance mode having different lighting again. Fidelity has better lighting.
@CaveyMoth
@CaveyMoth 3 жыл бұрын
They mentioned it veeeeeery briefly, but yeah.
@nonyabusiness6084
@nonyabusiness6084 3 жыл бұрын
Think that's pretty apparent by watching the video. Particularly at 12:50 ... And likely because this video is about frame rates, not a review or graphics analysis.
@vampiszon6620
@vampiszon6620 3 жыл бұрын
@@nonyabusiness6084 That seems very much like a bug...
@ifstatementifstatement2704
@ifstatementifstatement2704 3 жыл бұрын
Something always has to give in order to get a higher frame rate.
@dante19890
@dante19890 3 жыл бұрын
The only point john forgot to mention is not a huge deal but.. u will lose colourinformation from 444 chroma to 422 in 120hz mode.
@eczamurai
@eczamurai 3 жыл бұрын
The human eye can barely register the difference tbh
@dante19890
@dante19890 3 жыл бұрын
@@eczamurai it cant unless its really small black text on white backgrounds. Thats why computer monitors are always in 444 rgb
@simongrozov1801
@simongrozov1801 3 жыл бұрын
The 40fps mode is a notable boost to the performance. The movement looks A LOT smoother with a barely noticeable resolution drop (and pretty much no noticeable quality tradeoffs). Though I did notice a weird perceptional pattern where individual moving objects within a scene, like the characters and the enemies, look like they’re moving at almost 60, whereas the camera and the background movements look and feel 30-ish. Either way, the new mode (just like the game itself) is a feat, and I’m sure it’s going to become a new next-gen standard. The PS5 was my first-ever console bought at launch, and I only truly became happy with it after I played the new Ratchet & Clank and witnessed the sheer technological (and otherwise) brilliance the game entails. Can’t wait for the Wolverine game!
@josephparkin1810
@josephparkin1810 3 жыл бұрын
This sounds like such a great option for consoles.. Not quite the buttery smooth 60fps, but it removes the obnoxious judder from 30fps and retains all the quality?? Sign me up
@KingDDDuke
@KingDDDuke 3 жыл бұрын
I want 48fps like the hobbit trilogy lol.
@0ooTheMAXXoo0
@0ooTheMAXXoo0 3 жыл бұрын
double 24fps... 48hz is great for 144hz TVs and monitors.
@xilonqmb
@xilonqmb 3 жыл бұрын
I actually think this might be the ultimate sweet spot between quality and performance (except fast-paced/competitive-online shooters, where more fps is always better), but I don't know if anyone is planning on launching 144Hz TVs.
@gameguy301
@gameguy301 3 жыл бұрын
Sony would need to deliver VRR first because 48fps doesn’t divide cleanly into 120 refreshes.
@TheAbram099
@TheAbram099 3 жыл бұрын
@@gameguy301 it does on 144 Herz monitors (144:48=3). Though at that point you are coming fairly close to 60 fps so idk if it's even worth it.
@nickmotsarsky4382
@nickmotsarsky4382 3 жыл бұрын
@@0ooTheMAXXoo0 Do 144hz TVs exist?
@drBROner
@drBROner 3 жыл бұрын
I have a 65" LG CX and I actually preferred playing this game in Fidelity mode. I just think it looks so much better in that mode and is more enjoyable from a cinematic standpoint. The 40 fps mode is the absolutely perfect update for my setup and it's been a true joy to play through again this way. I can't believe how much more impressive this game has been to me than any previous rachet game. I tended to find them a little bland, but this game really is amazing on all fronts.
@GeneralKenobi69420
@GeneralKenobi69420 3 жыл бұрын
"cinematic"
@extremegamercollector425
@extremegamercollector425 3 жыл бұрын
Yup just got 55 inch LG G1 for my room new mode is preferred way.
@rolan5948
@rolan5948 3 жыл бұрын
@@GeneralKenobi69420 60fps looks absolutely terrible on most games because of how much of the resolution they have to cut to achieve it. I will always play fighters and racers at 60 but cinematic games shouldn’t be played at 60.
@Mitchlett
@Mitchlett 3 жыл бұрын
We have the same telly!
@GeneralKenobi69420
@GeneralKenobi69420 3 жыл бұрын
@@rolan5948 wtf does a "cinematic game" even mean. All games should be 60fps minimum full stop
@DustoMan
@DustoMan 3 жыл бұрын
Almost done with the PS4 remake, can't wait to get this started on my new LG OLED that support 120hz!
@Dosnmeda
@Dosnmeda 3 жыл бұрын
I hope 40fps becomes the new standard for fidelity modes. It makes a huge difference. I got a 75Hz monitor for my PC and it puts out 38fps with v-sync which is the difference between 30fps-flickery and fluid.
@jamiepogue6024
@jamiepogue6024 3 жыл бұрын
Wouldn't 38fps still result in some judder?
@MyloSkeng
@MyloSkeng 3 жыл бұрын
I used to run forza horizon 4 at 37 FPS on a 75hz monitor and it's somehow a very noticeable difference
@jamiepogue6024
@jamiepogue6024 3 жыл бұрын
@@MyloSkeng I suppose it would at least minimize any judder compared to running at 30. So far, for games that I can't lock at 75, I've just been changing the monitior's refresh rate to 60. I used to just keep the setting on Adaptive in Nvidia settings, but it resulted in some weirdness when we change output to the TV.
@MyloSkeng
@MyloSkeng 3 жыл бұрын
@@jamiepogue6024 that's probably worth it, I had lots of these issues back when I was gaming on my laptop as I'd sometimes plug it into my monitor, and because of unstable framerates and no freesync, the judder was awful, so I definitely think running locked framerate is better even if it's lower in general, so definitely worth dropping the monitor to 60hz
@glenmcl
@glenmcl 3 жыл бұрын
40fps is still garbage
@pleasedontwatchthese9593
@pleasedontwatchthese9593 3 жыл бұрын
This game has good graphics
@jovannydiazabad6123
@jovannydiazabad6123 3 жыл бұрын
Pretty beautiful
@Ball_Chat_FC
@Ball_Chat_FC 3 жыл бұрын
Good graphics has this game
@tpate123345
@tpate123345 3 жыл бұрын
This game has GREAT graphics
@CyborgSodaCollects
@CyborgSodaCollects 3 жыл бұрын
The game is amazing visually
@FJTabb
@FJTabb 3 жыл бұрын
If you haven't played it, you haven't seen nothing yet!
@girugamesshu986
@girugamesshu986 3 жыл бұрын
Does 120 Hz Mode reduce Chroma Sub Sampling?
@joesterling4299
@joesterling4299 3 жыл бұрын
What about straight-up variable refresh rate? Does the PS5 not feature that yet? I was surprised recently when I fired up my Xbox One (not Series X) for the first time since getting a VRR monitor, and it asked me if I wanted to enable the "advanced features" of my "TV." That turned out to be VRR support. I tested this with Saints Row 4, which has an unlocked frame rate and no vsync. Sure enough, no more screen tearing. Sony should hang their heads in shame if the PS5 can't do what last gen's MS console can. The XONE doesn't have HDMI 2.1 either, so I don't see why it should be required for this on the PS5.
@nickmotsarsky4382
@nickmotsarsky4382 3 жыл бұрын
That feature is not enabled on the PS5 yet.
@oror3751
@oror3751 3 жыл бұрын
Is it Xbox one or Xbox one s?
@robinrai4973
@robinrai4973 3 жыл бұрын
always wondered why noone did framerates in-between 30 and 60
@WH250398
@WH250398 3 жыл бұрын
60hz pannels is the answer.
@mangasaint
@mangasaint 3 жыл бұрын
Same, nice to know the root cause for 30fps being a standard for so long.
@dazza2350
@dazza2350 3 жыл бұрын
Or 100fps if you can't reach 120hz
@alexanderulv3886
@alexanderulv3886 3 жыл бұрын
@@dazza2350 I’d take 80 over sixty any day of the week.
@FreekHoekstra
@FreekHoekstra 3 жыл бұрын
@@alexanderulv3886 you likely wouldn’t on a 60 Hz display, you would either get stuttering which is very unpleasant it makes it actually feel less smooth, or you get tearing, Which may be OK, but also not ideal.
@ryanmcfarland1900
@ryanmcfarland1900 3 жыл бұрын
40fps got me through a lot of years with my RX480. Games that I would typically play with a controller (like Watchdogs 2, etc.), I would set a fps cap to 40fps on my Freesync monitor which was "overclocked" to 80hz. This gave me very stable performance which looked and felt way better than 30fps and let the card run cooler so it had thermal room to boost up to cover momentary spikes in scene complexity. Doing this allowed me to run most games at max settings at 2560x1080.
@nickmotsarsky4382
@nickmotsarsky4382 3 жыл бұрын
Oh damn, your comment gave me a flashback. I had a gtx980m Asus gaming laptop with a 75hz gsync screen and you could overclock it to a true 100hz using CRU. I used to run games at 90fps locked. It was fun to tinker with.
@mangasaint
@mangasaint 3 жыл бұрын
I’m glad DF made a video on this, it’ll get the ball rolling on dev’s making this a new possible standard going forward.
@leonfrancis3418
@leonfrancis3418 3 жыл бұрын
This has no business being a standard. It may become one on the PS5, but it only exists because of a lack of VRR. When Sony makes good on their promise 7 months ago about adding VRR to the PS5, you'll likely never see this mode on a game again.
@extremegamercollector425
@extremegamercollector425 3 жыл бұрын
This mode is perfect as I just got the LG G1 and it’s a very fine in between.
@DrJones20
@DrJones20 3 жыл бұрын
How does it compare to 30fps? Big difference or small?
@extremegamercollector425
@extremegamercollector425 3 жыл бұрын
@@DrJones20 it’s noticeable definitely I’ll tell you that. I would still expect the standard to be 60 FPS later in the gen and 4k but for the time being it’s a great solution.
@vincentkentermusic
@vincentkentermusic 3 жыл бұрын
@@DrJones20 Big difference! It feels in between but somehow closer to 60 fps than just above 30 fps if that makes sense, but you can still clearly see that 60 is smoother. For me Fidelity is very much worth it now.
@leonfrancis3418
@leonfrancis3418 3 жыл бұрын
You have one of the TVs this mode was essentially created for as a workaround for a lack of VRR.
@jovannydiazabad6123
@jovannydiazabad6123 3 жыл бұрын
@@DrJones20 with 30 fps I see stutter with 40 fps while not as smooth as 60 fps it still doesn't show notable stutter
@SimonStewart75
@SimonStewart75 Жыл бұрын
Still one of the most visually impressive title this generation.
@gurratell7326
@gurratell7326 3 жыл бұрын
You should really enable motion blur, it looks so good in this game and will make the lower framerate look so much smoother. And also you should _always_ upload your videos in 4K even thou you recorded in 1080p, that extra bitrate will give a way better picture :)
@JDoG867
@JDoG867 3 жыл бұрын
What about PS5 only supporting 4:2:2 chroma subsampling in 120hz mode? Might not be a deal breaker for most but definitely worth mentioning. I think it looks more washed out and not as inky in my opinion. The 40fps mode is interesting though. I look forward to more games doing this.
@alenyaka21
@alenyaka21 3 жыл бұрын
You are right. On my Oled B9 it changes to 8 bit ycbcr
3 жыл бұрын
Yes. I don’t get it why nobody talks about this! I prefer the performance RT without 120hz mode just because of this changes in the color depth. (I have a lg c9)
@JDoG867
@JDoG867 3 жыл бұрын
@ agree. I have a 77” C9 too. I much preferred the colour depth when not in 120hz mode. Mine TV is colour calibrated too. I see a big deference.
@yoyo-nf1ww
@yoyo-nf1ww 3 жыл бұрын
I heard it doesn't change much the industry doesn't it much.
@polvidrier4199
@polvidrier4199 3 жыл бұрын
I was concerned about this too, but having tried it I honestly only see the subsampling effects in the PS5 menus, the game itself looks as clear to me as when it's only 60hz.
@bern9642
@bern9642 3 жыл бұрын
There is a possibility that when graphics really improve in the next 4 or so years, games will start targeting 40fps when they can't push 60fps on the current gen consoles. That will be interesting
@CyborgSodaCollects
@CyborgSodaCollects 3 жыл бұрын
I see this being a work around as well with a highly quality motion blur to make it feel smoother.
@DanielDseven
@DanielDseven 3 жыл бұрын
@@CyborgSodaCollects That would be very bad idea. What's next - using a fog in games because hardware cannot process advanced graphics? (Old Silent Hill games had this fog, because they were unable to force old PC to run it properly..). I mean, I never had a gaming PC, so 60 fps was just a wish, and now I can experience 60 fps smooth gameplay, I would never go back to anything below 60 fps..
@BigMac5
@BigMac5 3 жыл бұрын
Just finished the game and used the 40fps mode. Coming in as a PC gamer primarily 30 fps is hard to play but 40 is very doable.
@ocrawford77
@ocrawford77 3 жыл бұрын
does this mode have ray tracing
@Pick18
@Pick18 3 жыл бұрын
@@ocrawford77 yeah mate ray tracing 4k at 40fps looks fantastic
@BigMac5
@BigMac5 3 жыл бұрын
@@ocrawford77yes, it’s the Fidelity mode but running at 40 fps.
@ocrawford77
@ocrawford77 3 жыл бұрын
@@Pick18 oh, ok. just thought fidelity mode was only for native 4k
@Pick18
@Pick18 3 жыл бұрын
@@ocrawford77 there is a 60fps ray tracing mode with variable resolution. Thats personally how I play but if you want 4k ray tracing you can do that at 40 fps now which is way better then 30. Much harder to chose between 40 and 60 then 30 and 60.
@BlacklistBill
@BlacklistBill 3 жыл бұрын
Really liked this video, guys, keep up the great work. Glad to see Insomniac take advantage e of the frame division capabilities afforded to 120Hz. You mentioned at 12:30 that the ps5 only supports 1080p 120Hz. If that is the case, what exactly is 120Hz fidelity mode rendering at for dynamic resolution? I thought I knew what was going on until you mentioned that. I thought the (standard, 60Hz) fidelity mode ran at DRS ranging from 1800p-2160p and that 120Hz fidelity was also in that ballpark. Could you guys clarify?
@nickmotsarsky4382
@nickmotsarsky4382 3 жыл бұрын
PS5 supports 4K/120 just fine. They were saying that unless your TV has HDMI 2.1, you're only getting 1080/120. Xbox allows for 1440/120 over HDMI 2.0, but the PS5 doesn't support 1440 at the moment.
@BlacklistBill
@BlacklistBill 3 жыл бұрын
@@nickmotsarsky4382 thanks for the clarification 👍
@roshawn1111
@roshawn1111 Жыл бұрын
Show people 2:00 when they tell you not to get a display with higher hz because you won't hit those fps. A screen with a higher hertz will ALWAYS feel smooth that a lower one even if you don't have that hertz.(Response time matters alot also)
@TurboSmurfHDRemix
@TurboSmurfHDRemix 3 жыл бұрын
I still will play Performance RT mode. The game feels *so good* at 60fps and I can't tell the visual fidelity difference on my 4K display, anyway. :)
@CyborgSodaCollects
@CyborgSodaCollects 3 жыл бұрын
The only time you can tell it's when there's a darker scene displaying a bright light source you can see the reconstruction of the image.
@jj6392
@jj6392 3 жыл бұрын
With you, I can't see any significant difference in res on performance RT mode. The only difference I see is density and slightly sharper image which really isn't worth losing 20 frames.
@zachsteiner
@zachsteiner 3 жыл бұрын
40 fps. That’s different.
@volsavious2319
@volsavious2319 3 жыл бұрын
Big difference from 30
@Ratchetti
@Ratchetti 3 жыл бұрын
@@vintatsh nobody commented any stupid :-)
@dialmightyspartangod6717
@dialmightyspartangod6717 3 жыл бұрын
No it’s not? You ever played on Dreamcast or PlayStation 1?
@NCozy
@NCozy 3 жыл бұрын
I've tried running games on PC at 45 to 40 and it doesn't look bad even on a 60hz monitor. I think the biggest thing that throws me off with games with bad framerate isn't that it's low but rather that it's inconsistent.
@xikaryo6735
@xikaryo6735 3 жыл бұрын
As opposed to 30fps fidelity modes like in Jedi: Fallen Order, Control, etc etc? I’ll take the 40fps.
@AlessandroCussino
@AlessandroCussino 3 жыл бұрын
The first game that i will buy when i get my hands on the console 😊
@Ferrislilly
@Ferrislilly 3 жыл бұрын
@@93836 that's just dumb
@DAEcc
@DAEcc 3 жыл бұрын
Owners of Sony X900H TVs have a unique choice, because the 4K@120 mode actually drops every second line, resulting in a 3840x1080 image. Do you take the RT image quality boost, but half the vertical resolution, at 40Hz, or opt for the full 4K/60 performance mode.
@gambit2012
@gambit2012 3 жыл бұрын
As someone who mainly plays games on pc, sometimes I would fix the fps to 40 when I don't get consistent 60fps on big open world games in 4k
@csolisr
@csolisr 3 жыл бұрын
I was once joking about cinephiles setting their monitors to exactly 72 Hz so their 24 FPS movies could play without a 3:2 pulldown. I didn't expect console games to pull a similar trick in the near future but, here we are
@iamstartower
@iamstartower 3 жыл бұрын
There are thousands of tv panels that supports arbitrary refresh rates generally from 24hz to 60 or even 72hz if OCed ive been playing @ 40hz for years and dont get why this has not been used by consoles until now... down clocking a tv to 40hz is even better than 40 fps on 120hz since there is not frame doubling so you effectively eliminate ghosting. And you dont need hdmi 2.1
@mjoe7561
@mjoe7561 2 жыл бұрын
But the input lag is probably a lot worse
@ryanstephens4994
@ryanstephens4994 3 жыл бұрын
I love the 40fps on Ratchet- very surprised at the increase in smoothness from the seemingly small gain in frames
@brewski535
@brewski535 3 жыл бұрын
Think in frametimes not framerates. 40fps is actually right in the middle of 30fps and 60fps when it comes to frametimes.
@sjftech
@sjftech 3 жыл бұрын
I'm sure I'm missing something in the way it was said, but Rich said at 12:30 that "the PS5 only supports 1080p120 output?" It does 4k120, so now I'm confused.
@realzob
@realzob 3 жыл бұрын
it only support 1080p120 with an hdmi 2.0 TV, you need an hdmi 2.1 TV to have 4k120. at least it's what i understood. That said, the PS5 currently lower the color depth of the image when put in 120Hz mode so that you might notice this color downgrade if you have an high end tv.
@Estoeslvl
@Estoeslvl 3 жыл бұрын
I think this could mean a 40 fps lock in games that doesn't have any 60 fps modes and tbh could be game changer... A super ambitious game that couldn't ever work at 60 would have a great benefit, I love the idea, kudos to insomaniac and DF for showing
@TheDoc7
@TheDoc7 3 жыл бұрын
I’m still waiting for vrr and 1440p for ps5, if they can even add them with software only.
@tomm-f827
@tomm-f827 3 жыл бұрын
I just can't believe this is a thing still. VRR is the solution to all these games' problems by not needing to lock refresh rates and leave GPU overhead. Why are SONY so stubborn about adding it?
@TheDoc7
@TheDoc7 3 жыл бұрын
@@tomm-f827 They’re not stubborn, they probably can’t.
@joesterling4299
@joesterling4299 3 жыл бұрын
@@TheDoc7 Why can't they? The Xbox One--last gen's MS console--does VRR, without HDMI 2.1. That surprised the heck out of me recently when I turned it on for the first time since getting an LG G-Sync-compatible Freesync monitor. (It had been collecting dust for a long while.) It asked me if I wanted to enable "advanced features" of my "TV." Yes I do. Oh, hey! look at that. Saints Row 4 no longer has screen tearing.
@TheDoc7
@TheDoc7 3 жыл бұрын
@@joesterling4299 It’s not about that 2.1 hdmi, it’s probably some other hardware limitation. They would have implemented it otherwise.
@AtracBreezy
@AtracBreezy 3 жыл бұрын
@@TheDoc7 no it’s because dx12 supports it and whatever Sony is using doesn’t. The chips themselves can support VRR.
@MartGameFails
@MartGameFails 3 жыл бұрын
I used to do this when my PC couldnt handle a game at 60 fps, I would just cap the game at 40fps and crank settings up, specially in single player games.
@CaveyMoth
@CaveyMoth 3 жыл бұрын
I usually cringed when I got down to 45 FPS or so, lol.
@LOLMAN22
@LOLMAN22 3 жыл бұрын
The 40 FPS is a game changer, I beat the full game again with it, it is sooo much better than 30 FPS
@zfacersane272
@zfacersane272 3 жыл бұрын
Why didn't you play 60 fps with RT first way better
@90lancaster
@90lancaster 3 жыл бұрын
40 fps and VRR functions that push towards Higher image quality- (for the time being) are useful for TV's over a certain size like 65" & Up and especially 80"+ size and also for TV's with 8K displays. I can't think it would be a boon to feed a 720p output into a 75" 8K screen. so taking a dip in latency might be worth it when playing on something that big. However when new techniques in ai and upscaling and so become more common the perceived resolution drop will not be as bad so that might want some to start pushing for the higher frame rates again. But if you are playing on a 30" screen i'd say go with the higher frame rate as the loss of detail wouldn't be as obvious. But on a 75" 8K screen even a 1080p or 1440p input to that screen is better than 720p - though it does kinda beg a rather thorny question about how terrible a docked switch could look on a very large screen
@puntybrah
@puntybrah 3 жыл бұрын
my god, this needs to be in ALL next gen games where they have 30fps mode. We really need to make use of next gen consoles and the next gen tvs.
@greendusk93
@greendusk93 3 жыл бұрын
Bruh why can’t this generation be 60fps fidelity and 120performance all across the board 🤦🏻‍♂️. The fact that we’re still talking about 30fps period is disappointing as hell.
@raresmacovei8382
@raresmacovei8382 3 жыл бұрын
Because we are not getting the same visuals as last-gen, in order to get an easy 1080p120. When adding RT on top, hardware load increases tremendously.
@greendusk93
@greendusk93 3 жыл бұрын
@@raresmacovei8382 I’ve said before that if Sony and Microsoft waited until fall 2021 or even 2022 for 9th gen, they could have implemented Zen 3 and RX6000 series performance. That’d have them reach closer to that ideal goal. Better yet if they went with NVIDIA they could have gotten performance surpassing at least the 2080 cards.
@glenmcl
@glenmcl 3 жыл бұрын
Cause PS5 is crap and holding gaming back
@titch3236
@titch3236 3 жыл бұрын
@@glenmcl pretty sure thats everyone not using a high range GPU and CPU combo, you salad bowl.
@titch3236
@titch3236 3 жыл бұрын
@@secoTheSonicFan finally, someone who remembered that gaming is a business.
@buecomet831
@buecomet831 3 жыл бұрын
I think 40fps might be the standard in future consoles. That would make the 40 and 60 fps an actually thing that could change the gaming industry. 30 is great but 40 just feels more clearly, not by a lot from the 60 but definitely noticeable when playing.
@justanotherlikeyou
@justanotherlikeyou 3 жыл бұрын
Higher fps/framerates beats higher "fidelity" all day every day. This is why the 60hz/60fps mode looks better than the "fidelity" mode running at 40fps. And this is why PC gaming that can play at 120hz or higher with 120fps or higher is still the best experience no matter what the consoles have going for them. Give me a choice between 4K 30fps or 1080p-1440p 60-120+fps, and the lower res will win everytime no matter what.
@carlosh9476
@carlosh9476 3 жыл бұрын
"This is why the 60hz/60fps mode looks better than the "fidelity" mode running at 40fps." It objectively does NOT look better lol. "Plays better" sure, but what you just said is not true.
@adzamree6870
@adzamree6870 3 жыл бұрын
For you..i don’t really care about the fps as long as the game is fun and good looking aka hi res
@rohanlowe
@rohanlowe 3 жыл бұрын
Great breakdown. I have been switching between visual modes a lot and I also find it hard to pick a fave. I think it’s mostly due to the excellent base lighting that i don’t notice the RT effects most of the time. I tend to switch to performance if i think it’s a twitchy section. If i’m standing around taking in a level or just cruising for raritanium etc i’ll use fidelity.
@eczamurai
@eczamurai 3 жыл бұрын
The fact that it's hard to choose shows how good it is. I mean with 30fps you dont even for a second consider it. 30 fps in gaming is choppy, even though movies are 24 fps. 40 fps feels actually more movie like.
@princenemesis
@princenemesis 3 жыл бұрын
Thanks for the video guys, I actually asked for this
@DungNguyen-qz7ig
@DungNguyen-qz7ig 3 жыл бұрын
They are doing everything to give us an amazing experience.Great job Insomniac and cant wait to see their next game !
@Wooslee
@Wooslee 3 жыл бұрын
I tried it out but went back to RT performance mode pretty quickly. While the 40fps mode is absolutely a much smoother experience than the 30fps one, leaving 60fps behind was just too much of a sacrifice for me.
@sedateraslan9159
@sedateraslan9159 2 жыл бұрын
What is the resolution of rt performance?
@Wooslee
@Wooslee 2 жыл бұрын
@@sedateraslan9159 if I remember correctly the resolution varies between 1080p and 1440p in that mode.
@sedateraslan9159
@sedateraslan9159 2 жыл бұрын
@@Wooslee alright thank you so much
@abhinavsharma3481
@abhinavsharma3481 3 жыл бұрын
Will you guys cover NieR Automata after the recent update?
@Lock2002ful
@Lock2002ful 3 жыл бұрын
Wait, what update? :O
@Shvabicu
@Shvabicu 3 жыл бұрын
Is that patch just for the bad pc port?
@abhinavsharma3481
@abhinavsharma3481 3 жыл бұрын
@@Shvabicu Yes. It also added some new graphical options.
@void-2b
@void-2b 3 жыл бұрын
@@abhinavsharma3481 awesome I want to see that. Been considering a second playthrough after Replicant
@xikaryo6735
@xikaryo6735 3 жыл бұрын
They should patch the console versions. The game has awful frame pacing.
@RyanRizzo79
@RyanRizzo79 3 жыл бұрын
didn't know this was a thing until i saw this video... fired it up and tested it, actually feels great at 40fps, this is a mode i could see myself using more if it were more widespread
@johnm4397
@johnm4397 2 жыл бұрын
I wont lie running fidelity mode 40fps actually feels like 60fps when playing the game on my lg cx 65, its weird because i have a pc and 40fps doesnt feel like that at all when playing a pc game....
@holdenmcgroin1732
@holdenmcgroin1732 2 жыл бұрын
i feel you bro. hell, even 60fps feels like shit to me on pc.
@CroneKorkN
@CroneKorkN 3 жыл бұрын
The latency in 40FPS is so unexpectatly good, because in 120Hz mode it takes less time to transfer the frame to the screen. It only takes 1/120 of a second, instead of 1/60 of a second. So, even the 30Hz and 60Hz modes could be improved by running it in 120Hz container. It would shove off another 8.3ms.
@bensunnyisaac
@bensunnyisaac 3 жыл бұрын
I'm definitely not switching anytime soon from performance RT. It's the perfect amalgamation of raytracing with a solid 60fps.
@warrencochrane5155
@warrencochrane5155 3 жыл бұрын
Yeah it was perfect for me. I want all games to have that
@D-NastyNoise
@D-NastyNoise 3 жыл бұрын
Are you playing on a 4k Tv?
@warrencochrane5155
@warrencochrane5155 3 жыл бұрын
@@D-NastyNoise yes
@leonfrancis3418
@leonfrancis3418 3 жыл бұрын
Really and truly this seems like a hatchet workaround for not having VRR. The goal of this isn't about reaching smooth mid way point between 30 and 60. That's a byproduct. It's about giving 120 hz TVs a static better way to handle 30 hz content. VRR provides a dynamic handling of the issue. If the PS5 had VRR this mode wouldn't exist, and you won't see this mode on any games for its direct rival. Workarounds like this being done, and the fact that Sony's latest TVs don't support VRR out the box, lead me to believe PS5 owners won't be seeing that software update to handle VRR Sony promised us over half a year ago. I loathe that we're rewarding this with praise.
@jameslarham5936
@jameslarham5936 3 жыл бұрын
I disagree for a couple of reasons. You can still detect judder even with VRR when frame rates are dropping this low. It seems ratchet drops as low as 38fps and if it was completely unlocked you’d see frame rates all over the place. I don’t believe this would feel as consistent, even with VRR, as a locked and stable 40fps. As it stands there are no VRR TV’s that can handle large variances in frame rate without having flickering black issues due to the way the static gamma curve works. There are PC monitors that handle this just fine but they have their own drawbacks such as size and HDR performance. This 40fps mode is a great solution for pushing fidelity as far as possible with smooth performance and I’m all for it as long as we still get the choice of a 60fps mode. That being said we are long overdue VRR compatibility on PS5. It works excellently to hide moderate drops and has been in place on the Xbox since the one x. I’ve bought the bulk of 3rd party games on the series x so far this gen because of this. And although it makes little real life difference I’m still disappointed the PS5 doesn’t support full 444 chroma at 120fps 4K.
@jameslarham5936
@jameslarham5936 3 жыл бұрын
@Daniel Blair are you talking about refresh rate or frame rate? Unless the TV and source has VRR they do indeed only refresh at 60/120hz. That’s what causes all these issues.
@yoyo-nf1ww
@yoyo-nf1ww 3 жыл бұрын
Indeed, but you forget that MOST people's TVs won't have gaming features such as VRR.
@thestud-baker4912
@thestud-baker4912 3 жыл бұрын
Hey guys! Awesome video. I was wondering on CRT monitors does the frame persistence matter in the same way? I know moition blur wise it is not a concern, but for CRTs does the HZ setting need to be divisible by 40fps,30 fps etc for proper frame pacing? Thanks much!
@nickmotsarsky4382
@nickmotsarsky4382 3 жыл бұрын
Yes, the video says it, old school Doom games were coded to 35fps, to divide evenly into the 70hz refresh rate of a CRT.
@thestud-baker4912
@thestud-baker4912 3 жыл бұрын
@@nickmotsarsky4382 Good point, I saw that but it did not click lol. Thanks for the heads up. I am gonna have to mess with riva tuner later and test it out.
@EXPERIMENTONGOD
@EXPERIMENTONGOD 3 жыл бұрын
I've been playing on PC with G-Sync (VRR) for the last 5 years, and I just can't go back. This is the next best thing
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