Wildlander Dev Interview: What are the plans for 2024??

  Рет қаралды 1,720

ItsSK

ItsSK

Күн бұрын

Hello Wildlanders, in this exciting new video we speak with the creator of Wildlander, Dylan Perry. If you enjoyed this content and want to see more leave a like and consider subscribing!
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Music:
Lofi Study by FASSounds

Пікірлер: 7
@oliveoil6195
@oliveoil6195 7 ай бұрын
0:0:00-0:24: Introduction and gratitude for watching the video. 0:30-1:34: Introduction to the interview with Dylan B Perry, mod pack creator of Wildlander. Plans and expectations for Wildlander in the new year. Challenges and updates regarding Dylan's personal life and the development of Wildlander. 4:03-6:55: Future plans for Wildlander post-graduation and stability. Discussion on the impact of personal circumstances on creative work. 7:04-13:40: The impact of Dylan's coding education on Wildlander and its future development. Reflections on the importance of organized development processes and professional practices. 14:01-19:55: Content creation for Wildlander, challenges, and potential ideas. 17:37-26:05: SK's idea for cinematic storytelling within Wildlander. Mention of content creation challenges. Difficulty and complexity in creating custom characters and interactions. 27:02-37:38: A comparison between Skyrim and other games like Baldur's Gate 3 regarding narrative flexibility. Discussion on the limitations and challenges of Skyrim's narrative structure and potential improvements. 30:02-30:55: Quick question/association game about various aspects of Wildlander (Guilds, Skills, Dragon Priests, Spells, Morthal, Armor, Illusion, Necromancy, Gold, Sneak). 31:00-34:01: Acknowledgment of lacking variety in armor and the desire for more customization. Thoughts on necromancy and its potential in the game. 34:12-39:28: Mention of potential improvements in the economy system (Gold). Thoughts on illusion and its challenges, particularly in Requiem. Excitement and potential for improving necromancy in the game. 39:33-42:29: Rapid-fire question/association game about various aspects of Wildlander (Gold, Sneak). 42:34-43:58: Closing remarks, gratitude, and acknowledgment of challenges and fan support.
@Its-SKs
@Its-SKs 7 ай бұрын
Huge thank you for this. I am terrible about giving timelines for people in these longer videos 👍.
@Kai.CRoleplaying
@Kai.CRoleplaying 8 ай бұрын
Nice to see this, I agree that its hard to motivate to make content when a game isn't getting the big updates to pull you back in. Esp. when it's a game you've played a lot and other titles are always vying for attention. It's also true that Skyrim is a more focused experience than a true sandbox like Kenshi or dwarf fortress, so its more a challenge to play in such a way that feels original. It's nice to hear Dylan is grinding up his programming skills, hope to see that reflected in 1.2 :D
@shishkebaba
@shishkebaba 8 ай бұрын
Nice interview. Hopefully the team can push out the update sooner than later. I've been holding off on getting too far in a new playthrough on regard of it
@Its-SKs
@Its-SKs 8 ай бұрын
Fingers crossed!
@Wordbird69
@Wordbird69 8 ай бұрын
luv u sk!
@Its-SKs
@Its-SKs 8 ай бұрын
Appreciate your support!
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