"Wo Long" Review: What's Holding Back the Growth of Chinese Game Masterpieces? [Eng/中文]

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EllyVint

EllyVint

Күн бұрын

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@dziku2222
@dziku2222 Ай бұрын
Good points. I started with Dynasty Warriors and liked designs of military advisors, so I proceeded to historical TV drama Three Kingdoms from 2010. Some more TV series and couple years later, and I'm nerding on historical recods from Spring and Autumn to Three Kingdoms period and learning mandarin. It doesn't really matter how bull$hit and inventive the story is, as long as it hooks you up enough to get interested in something. It doesn't need to be in line with the traditional version, because you can always get back to the source, and adding some variety how the story is told / presented, saving only the core and essence of it, opens that topic up to a bigger audience, that otherwise might not have touched the topic. I feel that's why Japan has so much influence on the pop culture these days - people do not know and do not care about Japanese myths, legends and history, but people like watching anime - it's easy to digest, and if you watch enough of this stuff, you will bump into some bits and pieces of all this cultural heritage, and the "feel of it" - possibly getting interested and wanting to know more. Chinese stuff is much more obscure to the general public, and that's a big shame, because China history is dope, and it would be cool to see more media - games and tv shows on that.
@EllyVint
@EllyVint Ай бұрын
Thanks for watching! It’s not easy to watch this kind of review with English subtitles-I hope my sub there has made sense, because some points are so hard to translate precisely. I agree with your point on cultural influence. Japan has done an incredible job with media like anime and games. They are accessible to global audiences. At the same time, make them curious to know more. China has such a richer history and mythology. Without thinking of the political reasons, much of Chinese media focuses on domestic audiences, this has limited the accessible formats and hasn’t yet reached that same global familiarity. Another challenge is translating those stories into formats that resonate internationally. I mean not just the language itself, but when it's translated, it may lack that core essence of the culture in ways that are engaging and related.
@dziku2222
@dziku2222 Ай бұрын
@@EllyVint You're right, it's hard to save a "soul" of things being said after translation, I've seen this problem many times with slavic languages translated to english. Witcher series are a very good example - original dialogues are fantastic and rich in how NPCs express things - people are silly, boorish, sly etc, while after the translation they sound much like your everyday blank fantasy game talk, because some things do not translate at all or lose it's magic. Sadly I guess the language barrier and how different english and chinese languages are, make Chinese media very separated (it seems a lot of global pages, like social media stuff has it's domestic Chinese equivalent too like Weibo or BiliBili, cementing the separation). I don't know, I guess with a population that big, there isn't that much of a need to export this sort of stuff, because there are a lot of eager domestic gamers / tv show fans. But it's good to hear some games like Black Myth Wukong recently got quite popular around the globe. I vaguely remember this story from old-ass live-action TV show, it was played sometimes in local TV lol. Anyways, thanks for the video, I'm going to Taiwan next year on a trip, so I'm trying to binge eat as much Chinese material I can, to get a better grip on the language on topics I like. There are courses and phone apps for learning, but honestly a lot of situations and sentences showed there are not something I'd personally use in a casual talk (student stuff, work related topics) - while it would be mad cool to try talking a bit about gaming in mandarin.
@五岳倒为轻
@五岳倒为轻 3 ай бұрын
感觉这个视频应该提前两月发出来,现在有点意义不明。卧龙在我看来不如黑神话一根毛,没有拓展解读的必要
@EllyVint
@EllyVint 3 ай бұрын
這本身就是老視頻 去年四月份的一直沒時間發 主要還是借著這個提提對國產遊戲發展的感想 不是推廣 畢竟黑神話出來之前 中國元素的遊戲太少了
@五岳倒为轻
@五岳倒为轻 3 ай бұрын
@@EllyVint 这就可以理解了
@CojiBernandes
@CojiBernandes 3 ай бұрын
我来了~赞!说的很好~
@EllyVint
@EllyVint 3 ай бұрын
谢谢哦
@CojiBernandes
@CojiBernandes 3 ай бұрын
@@EllyVint 不客气~
@ethanzhong5717
@ethanzhong5717 3 ай бұрын
你说得对--然后黑神话悟空卖了超过2000万😂😂😂
@jasperou7468
@jasperou7468 3 ай бұрын
你说得对,但是喷黑神话剧情魔改人设的大有人在
@ethanzhong5717
@ethanzhong5717 3 ай бұрын
@@jasperou7468 先去喷86版魔改吧。
@leaveshane4844
@leaveshane4844 3 ай бұрын
​@@jasperou7468 两千万销量 1%也有20万人 有人喷不代表大多数人觉得不好, 至少steam 96%好评 就连西游记原著校注者李天飞老师都说改的好 对改编有包容心态 喷黑神话剧情的人难道要把校注者李天飞老师也开除原著籍吗?
@jasperou7468
@jasperou7468 3 ай бұрын
@@leaveshane4844 说白了就是自我意识过剩的人太多,六小龄童起码猴子还演的好多少有膨胀的资本,那些看个原著小说钻研了点剧情的无名之辈就想掌控原著解释权还是吃太饱
@EllyVint
@EllyVint 3 ай бұрын
這個跟視頻沒關係啊😑
@deanz.d4358
@deanz.d4358 3 ай бұрын
主要原因其实冯骥也谈过,在早些年盗版横行的时候,国内是根本不存在单机市场这种东西的,主机国内更是相对小众,玩家在ps1、2时代也都在玩盗版。真正有单机市场也是近些年Steam用户以及主机用户逐渐增多才有资本愿意涉足。
@byakuya3603
@byakuya3603 3 ай бұрын
黑神话悟空光是steam平台都卖了2000万份了,卧龙感觉就是光荣换皮游戏而已
@EllyVint
@EllyVint 3 ай бұрын
黑神話很優秀 要是再給點時間深度開發一下就更好了 豐富下裝備系統和機制
@Feibie
@Feibie 3 ай бұрын
When is your Black Myth Wukong review?
@大圣齐天-g7i
@大圣齐天-g7i 3 ай бұрын
国产游戏落后唯一且根本的原因是主机游戏禁令,和玩家以及市场关系不大!蕞尔小国如波兰乌克兰尚且能做出巫师地铁等3a大作,尤其是乌克兰人均gdp只有中国三分之一!
@EllyVint
@EllyVint 3 ай бұрын
東歐北歐一直是遊戲產業大國 誕生了無數經典遊戲 和職業選手 禁令也就那麼一說 主要是國內家長一層談遊戲色變 國內翻牆成本也不高 真要禁止 你也翻不了
@ziyuwu5778
@ziyuwu5778 3 ай бұрын
你发的这个是旧视频吧?
@EllyVint
@EllyVint 3 ай бұрын
嗯 对的 影片是去年4月拍的,我在影片还有影片介绍里都有说明。
@sidneylu7294
@sidneylu7294 3 ай бұрын
到底卧龙,是中国公司开发,还是日本公司开发的????据说是任务一直重复,所以一直没玩;这个视频,也没有很多视频主的试玩,而只是心得总结;多给看看游戏画面和个人游玩感受,OK?
@sidneylu7294
@sidneylu7294 3 ай бұрын
哦,光荣的,那没事了,重复不很正常么,无双2,还是3是巅峰了,然后就没有然后了;现在再看太阁立志传5,完全动画是没有预备帧,直接就是直接tranform动画(晕);当年光荣只是吃了有历史的优势,本身做游戏真的不行;画面不行,制作不行,历史剧本还好;和“开罗游戏”相比甚至还不如呢,人家游戏画面还有特色一点
@EllyVint
@EllyVint 3 ай бұрын
哈哈,這個影片確實就是說說我的雜談感想 並不是測評,推薦或者不推薦這個遊戲。 如果你沒有買這個遊戲的話 就可以不買了,如果你買了沒玩的話,打一遍一周目過一下劇情還可以。
@srix2712
@srix2712 3 ай бұрын
很奇怪,我玩不进去魂类游戏
@EllyVint
@EllyVint 3 ай бұрын
为什么呀
@srix2712
@srix2712 3 ай бұрын
@@EllyVint 也许是对题材不感兴趣吧
@大圣齐天-g7i
@大圣齐天-g7i 3 ай бұрын
卧龙真的太垃圾了,我最多给6/10,素材复用过多、换皮过多、画面落后,最后悔预购的游戏
@EllyVint
@EllyVint 3 ай бұрын
確實不如任王 算是個嘗試吧 可以看出在劇情創新上做了很多反而忽視了其他
@Nayutaisii
@Nayutaisii 3 ай бұрын
内容結構鬆散,聼幾秒鈡就會開始走神。主要是抓不住中心觀點。可能是因爲開篇沒有介紹整篇評論所針對的事物。比如説介紹游戲。 聽到一個觀點不會想要繼續聼對這個觀點的解讀,而是第一時間去思考這個觀點是針對什麽講的?想了幾秒鐘,也是朦朦朧朧,節奏打亂了。 我覺得應該開篇先説明自己要評論什麽游戲,然後介紹這款游戲是誰開發的,有什麽爭議。之後再發表對爭議的解讀和評價。如此層層展開。 雖然語言表達比較自然,但還是有很明顯的讀稿痕跡。并且這個讀稿痕跡主要體現在表演“自然”。這種自然給我感覺有點假。是演出來的。 眼神長時間不看鏡頭,給人感覺不是在跟自己說話,并且也不像是在跟某個特定的人説話,而是飄忽不定,不知道在幹嘛。 這一切的問題應該都是因爲不熟練造成的。應該不需要刻意去改正,多做幾期節目自然就好了。支持👍 補充一句,主播的麥克風比想象中要重要得多。
@EllyVint
@EllyVint 3 ай бұрын
感謝你的建議!這裡解釋一下:在錄製影片之前,我確實會寫一些文案和大致的框架,但實際拍攝的時候,我並沒有讀稿。這是因為我用手機的自拍模式錄製,眼睛需要看自己的臉,這樣就很難去對準鏡頭。同時,影片的錄音也是直接用手機的麥克風完成的,所以錄製時會有一些限制。此外,這段影片並不是在評測這款遊戲,也不是推薦或不推薦,而是更傾向於做一個隨談式的分享。再次感謝你的反饋!
@Nayutaisii
@Nayutaisii 3 ай бұрын
@@EllyVint 赶快去买个麦克风,随便买就可以了,千万别再用手机自带的了。非常重要的,不骗你
@dao.y4460
@dao.y4460 3 ай бұрын
5000年历史 垃圾时间占多少?
@EllyVint
@EllyVint 3 ай бұрын
歷史就是歷史 不是長短的問題 每一刻拿出來都是歷史的一部分 不論好壞都值得回顧 西歐打了幾個世紀不也就是一本聖經的事嗎
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