UE4: Painting Textures with Non-Destructive Landscape Layers - Complete Guide - Part 2/3 Tutorial

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WorldofLevelDesign

WorldofLevelDesign

Күн бұрын

Пікірлер: 36
@vijaytk8977
@vijaytk8977 4 жыл бұрын
Among 20 to 25 videos I saw in KZbin about painting, you are the only one that explained it really well and just now I could understand how landscape painting works. Thank u so much bro :)
@AdamJanz3D
@AdamJanz3D Жыл бұрын
Thank you so much!!! This is hands-down the *BEST* explanation on how to paint Landscape layers in Unreal Engine and how the different Blend Modes react with Edit Layers!
@giuseppemilana6220
@giuseppemilana6220 Жыл бұрын
Really Thank you for the alpha blend info!!!!! Very well done tutorial!!!!
@terrablader
@terrablader 3 жыл бұрын
Life saver only source for this info thank you. I can work again Monday now have this info. Alpha blend ok seems harder to use then weight blend but whatever works today!
@sunset4605
@sunset4605 2 жыл бұрын
why are my layers not displayed in target layers?
@samonogram2631
@samonogram2631 Күн бұрын
You save my life
@xoby
@xoby 4 жыл бұрын
thank you for these very helpful videos!
@WorldofLevelDesign
@WorldofLevelDesign 4 жыл бұрын
Anytime.
@kimoanhnguyen7150
@kimoanhnguyen7150 3 жыл бұрын
Your guide is useful, big thanks!
@fernandovillares9994
@fernandovillares9994 3 жыл бұрын
how i can put other material for painting not just that four materiales maybe 10 materials diferents
@martyrier
@martyrier 4 жыл бұрын
I only have one Layer (Grass) and don´t know why
@ethanwasme4307
@ethanwasme4307 3 жыл бұрын
There's no way to use height lerp with this method? What blend mode do lerps use, weight...? :(
@shouptikdey2089
@shouptikdey2089 3 жыл бұрын
Whenever i am trying to 3rd texture on top of 2nd texture all the texture become invisible and convert to cheaker pattern any idea how to fix?
@quirkz.1
@quirkz.1 Жыл бұрын
This layer has no layer info assigned yet. You must create or assign a layer info before you can paint this layer.
@chrisgg
@chrisgg 3 жыл бұрын
Can I just use an auto-material on the base layer with specific rules like angles etc and it would work with the other layers?
@notsure1969
@notsure1969 4 жыл бұрын
Great tutorial. I am having trouble painting an opacity mapped texture over my base landscape texture, specifically how to paint a texture that looks like scattered leaves on the ground (with alpha transparency) over grass. Any ideas?
@zeon3d755
@zeon3d755 3 жыл бұрын
You know how to add weightmaps for layers in UE4.26?
@shadergt2610
@shadergt2610 Жыл бұрын
Thank you!!!)
@Colt1775
@Colt1775 2 жыл бұрын
I just wish there was a video that's goes like 1. do this 2. do that 3. now you're done There's nothing direct and to the point, there's always excessive info.
@3DArtAR
@3DArtAR 2 жыл бұрын
That's awesome, thank you. I just have a problem when trying to paint a non-weight blended layer over another non-weight blended layer using different edit layers, the new one cannot be seen. :( Any tips? :)
@tetyanalytvynova9657
@tetyanalytvynova9657 2 жыл бұрын
I have the same problem. Hope somehow it can be managed in future....
@Retrocaus
@Retrocaus 5 ай бұрын
yes huge point it took me like 10 minutes to realize... if all the layers are lb alpha blend it will not work... only the one on top can be lb alpha blend...
@snappity5065
@snappity5065 4 жыл бұрын
Btw how do you fix landscape tiling?
@GamesBySaul
@GamesBySaul 4 жыл бұрын
Thank you so much for this tutorial! Helped me a lot :)
@tbates2819
@tbates2819 4 жыл бұрын
I can't seem to see that layers section, only the normal "Target layers"
@KamiEntertainment
@KamiEntertainment 4 жыл бұрын
If you already are using a Landscape, you need to enable the Layersoption. Watch his Part 1 Video. Its short.
@ratrodshaggy4840
@ratrodshaggy4840 4 жыл бұрын
For me the landscape stays black. Even after assigning it to a layer. It only shows up if I have no normal textures hooked up. And my normal textures show up in the target layers panel.
@WorldofLevelDesign
@WorldofLevelDesign 4 жыл бұрын
That is odd. You might have something wrong with your landscape material. Can't say for sure without seeing it.
@НужнобольшеЗолота-л1в
@НужнобольшеЗолота-л1в 4 жыл бұрын
Hi, amazing people ) I have question that burdens me hard... Is it possible to have different materials on different layers not included in one blend bound?
@Native_Creation
@Native_Creation 4 жыл бұрын
Great overview
@circle2867
@circle2867 4 жыл бұрын
i have to save every time to update where i've painted? wtf this is bloody frustrating
@dm.b7560
@dm.b7560 4 жыл бұрын
I added, scale, tiling and tessalation ampunt & strenght to this system, the show, they can be modified but they dont alter the textures in the layers, so basically layers are stuck, with they look like ugly UV repetitive issue, that can't be fixed in this way.... sad
@TheDeveer
@TheDeveer 4 жыл бұрын
You can just use Landscape Coord Node and increase the size there to increase tiling.
@Dexxter_slav
@Dexxter_slav 4 жыл бұрын
Thanks for the tutorial. Is there way for "directional" painting? i have a road with tracks but they go just in 1 way. Is there a way to change the direction of the painted road or do i need to use splines? Thanks!
@Zarrar2802
@Zarrar2802 4 жыл бұрын
Thank you for saving our lives. Dumbass UE "evalangists" keep jumping to premade shortcuts and leaving us newbies in the dust.
@jamesmason8099
@jamesmason8099 3 жыл бұрын
doesnt paint the second layer, it just stays the same
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