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no slimes were harmed in the making of this door
for SSG I decided to find/route a quad jungle temple seed (playing for swamp cave slime spawn RNG would be pretty painful), and this one definitely has sub-3 potential! in this run my mechanics were less than spectacular (losing a second or two to mistakes in the door build, and a few seconds to a handful of minor movement things) and I had bad tree RNG (the two low canopies in the first river blocking the boat, and the big mass of trees in front of the 2nd temple), so there's not much stopping a sub 3 from happening.
big thanks to @avogaado for sharing this optimized door design by @SacredRedstone !
seed 4998151162615572031, played on 1.16.1 with standard SSG mods