To try everything Brilliant has to offer-free-for a full 30 days, visit brilliant.org/MrElipteach . You’ll also get 20% off an annual premium subscription Share with me what kind of tools you made down in the comments 👇
@TheDuckCow5 сағат бұрын
Very nice overview, definitely excited to see more and more people get into tool creation for the engine to create a thriving ecosystem!
@SappingSoup19 сағат бұрын
Man this is so damn helpful, is ppl like you and videos like these that makes me discover so much functionality that'd otherwise take me ages to find out, thank you so much!! Also, how do I invoke that "Select Resource" window at 03:11 ? The one with a "fuzzy search" toggle down there, I can't seem to find it anywhere 😅
@kimiouz2 күн бұрын
Just discovered you had this other channel 😅 Great video, I'll try godot-console, will be very helpful to me!
@squeakhawk01Күн бұрын
Great rundown of various systems. It is always fun to learn about what is available that I was not aware of in a tool I am using.
@dudemannxs2 күн бұрын
Love this! Thank you! Subbed.
@neozoid70092 күн бұрын
Cool thanks for the geats infos ! Dud
@glassmarble9962 күн бұрын
That Dashpong can be hit if you release free mobile multiplayer version with ads of course :)
@mrelipteach2 күн бұрын
I don't think so. It's local multiplayer only and making it online doesn't make sense, it's too much work for what it is. Also mobile is way too crowded to make enough money from ads
@AleksFane2 күн бұрын
I'm russian
@Redston4DКүн бұрын
thats so real though
@AleksFaneКүн бұрын
@Redston4D :) real
@ulrich-tonmoy2 күн бұрын
since godot is a modular architecture and someone still didnt add a new physics engine option along with godot physics
@SheepUndefined2 күн бұрын
There's plugins for both Jolt and Rapier physics, wdym?
@ulrich-tonmoyКүн бұрын
@@SheepUndefined neither of them are that good they are just a little bit better than godot and i mean integrated in the engine not as an extension
@SheepUndefinedКүн бұрын
@@ulrich-tonmoy I'm not entirely sure on this, but I'd be willing to bet it's a licensing issue of some sort.