I'm So Sorry for Lying to ALL of You - To make up for it, if this video hits 1k likes; we'll give away another copy of the game in the next guide
@infomolerat25 күн бұрын
Lol thanks this is a great video 😅
@BiglerSakura26 күн бұрын
Maybe it makes sense to assign families from veggie/apple plots not to churches or corpse pits, but to apiaries? Honey production support work is not very busy, so they can also have enough time for farming.
@thecurrentmoment26 күн бұрын
Meshes nicely with their plot too - bees to pollinate the apple trees or crops
@MidgemanКүн бұрын
You could organize it that way absolutely - but in this instance I made my apiarist work the market stalls to free up my logistics workers moreso
@hawktangerine40526 күн бұрын
The city build videos from LasJoss cited the max was 2 honey collected per day in a region. I think honey production rate is fine atm, but I'd like to see it after the orchard perk and have the bees boost apple and vegetable production
@Midgeman26 күн бұрын
If that's the intention, it's certainly not working Edit to match your edit; I agree I think it's all fine and I mentioned in my first ever food guide I'd like bees to boost production
@infomolerat25 күн бұрын
I found that, in a pinch, you can maintain food variety early game with two apiaries manned by one family each. This is huge if you are missing a food source you can take honey first, the thing is, it takes two families...
@shawnduffy27925 күн бұрын
Something you can try is letting 1 apiary family actually run a stall. This allows you to not have to worry about a 2nd family needing to run the stall from storage and frees up that family to do something else. Another person mentioned using your veg fam to work your apiaries which is something I've also done and works great. Apiaries don't care about time like farms or veggies plots or other time sensitive crops. Another reason to have 1 bee fam run a stall.
@bythelee26 күн бұрын
Thanks for doing the work to find a good optimum. This certainly feels like an exploit, and potentially won't be this way for very long. On the other hand, the "intended default" of 2 apiaries per region never let me build any stock of honey at all. It got consumed as fast as it was harvested. Hopefully there will be a middle ground solution in the long run. In my own play, I had noticed how "distance walked" seriously impacted those long and narrow burgages. This game manages to include that logistics factor that most others ignore.
@Midgeman26 күн бұрын
Yeah logistics is so important with manor lords, which feels like a huge curve that people struggle with. Honestly having one very basic resource that is a good as honey isn't as bad as it might seem. Considering that a) food variety is needed for happiness, growth and leveling up locations; to have one source that can be this potent just reduces the stress of "oh no, suddenly my entire city is dead because half of our food stockpile spoilt and the city is too logistically full to recollect said stock,"
@Daxenholm26 күн бұрын
I can't believe THE Midgeman would lie to me, my world is collapsing around me, this is dark dark day 😱
@MidgemanКүн бұрын
The end is nigh
@Elbslayer25 күн бұрын
thanks for telling everybody so slavic magic will shut this down. same with the "unlimited" goat leather....
@MidgemanКүн бұрын
I think it's less about shutting it down, more about updating the tool tip/ general food balance. It's a single player game, an exploit isn't hurting anyone enough to warrant a hotfix
@infomolerat25 күн бұрын
I found that the traders seem extra proficient at selling wax... it was a top export without really trying... might be worth it if you don't need the perks
@MidgemanКүн бұрын
But you always need the perks
@TOXICDUB120 күн бұрын
Veg plots way too big even for a level 3, you get massive spoliage from a size that big, 2 corpse pit strategy is the most economic and logistical
@MidgemanКүн бұрын
I think youre right, I think the prime size is somewhere between those featured in this video and the last (which used the two corpse pit layout). That being said I did get great returns from this set up
@Karl-vg5lz26 күн бұрын
Good info, the game looks good might pick this one up.
@Midgeman26 күн бұрын
Manor Lords is an early access that in my opinion is worth your investment
@MrTerryToughNutts14 күн бұрын
It’s free on Xbox don’t pay for it
@infomolerat25 күн бұрын
The only rumor now is that honey is capped at two honey a day... each apiary is supposed to make 6 honey a month... not 30 honey a month.... at the 6 per month rate that means you are capped at 11 apiaries.... supposedly the other ones have to wait or something...
@MidgemanКүн бұрын
Interesting to hear!
@infomoleratКүн бұрын
@Midgeman I still wonder what the actual truth is... honey seems to grow in a way that no other food does. Sort of exponentially... Interesting indeed...
@erickennedy305212 күн бұрын
In your earlier video, you said two corpse pits for veggies and four for apples. In this video, you say four for both. Was that a mistake, or did you revise to four corpse pits for veggies?
@Midgeman10 күн бұрын
I think I misspoke: It should be two deep, four in total for a veg and four deep 8 in total for apples
@geninn55826 күн бұрын
At 1:08 what do you mean by "Warning slightly modded footage" ??
@Midgeman26 күн бұрын
We use a slightly modded game state to build our towns faster, add and remove finances, development points etc (basically console commands)
@Ozan-qr7hu26 күн бұрын
Yo where did you get the music in 1.39? It sounds terribly familiar but can't place it.
@Midgeman26 күн бұрын
All our music is licenced through epidemic sound - I've used it in a fair number of my videos, and I doubt I'm the only creator who has
@infomolerat25 күн бұрын
Where are the candle makers! 😅
@MidgemanКүн бұрын
You're right we have butchers and bakers, where are our candle stick makers!
@tomatdoras25 күн бұрын
I absolutely cannot believe this
@MidgemanКүн бұрын
I've wronged you, I can tell, I'm sorry Tommy
@brandenwaite10 күн бұрын
Do droughts effect the veggie plots?
@Midgeman5 күн бұрын
AFAIK partially
@brandenwaite5 күн бұрын
@Midgeman idk what afaik means, but I appreciate the response
@brandenwaite5 күн бұрын
@Midgeman oh I figured it out lol
@brandenwaite5 күн бұрын
It's "as far as I know" AFAIK...
@elricthebald25 күн бұрын
Honey should be an ingredient for Breweries to make mead. It'll create a secondary resource for Taverns while competing with the food resources keeping it balanced. Apiaries should also give a production boost to orchards.
@Midgeman25 күн бұрын
Agreed and I'm sure that's where theyll take it
@monvardo26 күн бұрын
This video has no sound for me.
@Midgeman26 күн бұрын
Weird, refresh? Check if your PC sound is muted? Check if the tab is muted?
@chazvincent837226 күн бұрын
yay
@MidgemanКүн бұрын
Woo?
@FySzQ26 күн бұрын
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@Midgeman26 күн бұрын
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@thomasmcqueen827623 күн бұрын
Comment
@MidgemanКүн бұрын
COMMENT
@Perisemiotics25 күн бұрын
2 minutes in, tl;dr : game not working according to tooltip. I won't bother until this is fixed or changed. Early access game, no worries.