The best explanation of scale and measurements in ZBrush I have ever come across. Thanks a ton!
@PaulGaboury2 жыл бұрын
great to hear this helped
@3dprintfoundry2215 жыл бұрын
Most concise explanation of the needlessly complicated scale debacle in Zbrush. Many thanks.
@PaulGaboury5 жыл бұрын
thank you. Let me know if you need anything else.
@fallenhoenix12553 жыл бұрын
Wow! Thank you, Paul. You have a most genuinely pleasant presence. I did, in fact, get a lot out of your video. This is an answer to a concern I've had for a long time.
@PaulGaboury3 жыл бұрын
Awesome! So glad this helps you. Let me know if you need anything else at all.
@vladojokic9 ай бұрын
The one thing that I missed previously, is a subtle one, and that's where you mention to hit "enter" after typing in any of the slider values. Dang, small thing to miss but it was a difference between the scaling working and not working. ❤
@paulinenaets90423 жыл бұрын
Thank you very veeeeeeeeeery much for those explainations ! I struggled all the evening to find out how to set the right scale for my first model printing U.U Thank you !!
@PaulGaboury3 жыл бұрын
Glad this could help.
@BunnieGunn3 жыл бұрын
Perfect tutorial for making sure sizing is correct! Can't wait to print my models from zbrush
@PaulGaboury3 жыл бұрын
excellent. let me know if you need anything.
@simonethomson28712 жыл бұрын
This was perfect. Discussed concisely what I needed to figure out, explained what you were doing clearly and filled in a lot of gaps from other tutorials on the subject (even ones I paid for). Thank you much! Have subbed!
@PaulGaboury Жыл бұрын
Great to see that video helped you so much.
@henrychervenka95865 жыл бұрын
Thank you for this video Paul! Very helpful information. Looking forward to more videos in the future.
@PaulGaboury5 жыл бұрын
thanks for tuning in.
@williamstone15364 жыл бұрын
Thanks so much friend! This was EXTREMELY helpful!!
@PaulGaboury4 жыл бұрын
Glad this video helped.
@atefezare56233 жыл бұрын
Thank God you added the export part! Thank you very much it was very informative and helpful 👌👌👌💞💞💞
@PaulGaboury3 жыл бұрын
glad this could help.
@JackB422 жыл бұрын
Super clear and precise. (No pun intended👌🏼)
@mulder_nz5 жыл бұрын
Paul! Thanks for going through this man :) it's been super helpful to understand WHY and WHAT is happening when I use scale master. A number of false starts over the years trying to trust in it. Now I'm more confident to commit to scalemaster instead of freakin exporting to Mesh mixer or rhino just to confirm scale. Dylan
@PaulGaboury5 жыл бұрын
M V L D R . Glad I could help. Looking forward to continue the discovery on my channel. More videos to come.
@PaulGaboury5 жыл бұрын
Hey Dylan, glad this can help. Let me know if there is anything else you need.
@mrc83082 жыл бұрын
Bloody useful video. Thanks!!
@hithariq27223 жыл бұрын
Thank you so much sir, really really helpful 🙏
@PaulGaboury3 жыл бұрын
of course. Glad this could help.
@UziIdiot3 жыл бұрын
Thank you for actually explaining all of this.
@PaulGaboury3 жыл бұрын
Thank you watching.
@quantumalt3 жыл бұрын
Thanks for this very helpful video
@PaulGaboury3 жыл бұрын
Glad it could help
@CGDEVANIMATION3 жыл бұрын
what a beautiful tutorial
@PaulGaboury3 жыл бұрын
Thanks for watching
@thevonmunchies92132 жыл бұрын
Fantastic!!! Thank you!
@PaulGaboury2 жыл бұрын
glad this helped
@foreverdrift3 жыл бұрын
Thanks so much Paul; this video did a great job of clarifying several issues for me!
@PaulGaboury3 жыл бұрын
Excellent
@phamtheanh91012 жыл бұрын
Thanks you! This video help me alot!
@PaulGaboury2 жыл бұрын
glad it helped
@MorganDesigns1825 жыл бұрын
Paul, you beautiful man you! I needed this information badly because I am doing a metal building assembly video and it had to be to scale. Thank you for Making this video.
@PaulGaboury5 жыл бұрын
Glad you liked it. :)
@teri72983 жыл бұрын
Thanks so much!!!
@PaulGaboury3 жыл бұрын
Glad it could help
@thomasburbage5450 Жыл бұрын
Very well explained, Paul. It would also be interesting to me how/whether this workflow relates to either/both GoZ and FBX exporting (game/vfx context, seeking a friction-free, not too complicated real world sizing consistent experience across apps in pipeline).
@PaulGaboury Жыл бұрын
This plug-in will resize the model so the GoZ will work. It should work with FBX as well but I'd want to double-check that.
@blackandvlad5 жыл бұрын
Thank you ! Great info.
@PaulGaboury5 жыл бұрын
e.h. edmunds thank you for watching.
@PolyWorkshop5 жыл бұрын
Thanks Paul! :)
@PaulGaboury3 жыл бұрын
Thanks for coming by
@foreverdrift3 жыл бұрын
Hi Paul! Does it cause any issues with the 3D printing if we 'round up' measurements? I followed the instructions in the very helpful video, and my female head tool is 7.9996 inches tall, even though I set it's height to 8in...
@foreverdrift3 жыл бұрын
Sorry to be finicky; I just don't want to pay for a 3D print only to find that this height difference causes unexpected problems!
@PaulGaboury3 жыл бұрын
It’s 8in. ZBrush will just do that.
@foreverdrift3 жыл бұрын
@@PaulGaboury Thanks Paul!
@GabrielKnightz5 жыл бұрын
Out of curiosity, How would that translate to something like Keyshot (since they have their own settings), and does that metric hold if you were export it in any other way? Also the audio is much better :) except for the end there.
@PaulGaboury5 жыл бұрын
If you are using the ZBrush to Keyshot Bridge that will not translate. However, there is a plug-in that will send the scale correct. It's called Keyshot Scale Sender. You can find it here, pixologic.com/zbrush/downloadcenter/zplugins/. It's not available on this page yet but if you make a ticket on support.pixologic.com you may be able to get it for 2019. If you are to export through Scale Master,, 3D Print Hub and the ZBrush OBJ export you would be fine as long as you used the Scale Master, because the mesh parameters for export values are changing. However, for 3D Print Hub, nothing is changing to size in ZBrush, the scale is being changed on export. Still working out the audio. :)
@GabrielKnightz5 жыл бұрын
Ah okay, Thanks Paul :)
@pulakroy79785 жыл бұрын
nice video please help how to easily analyze thickness of object
@PaulGaboury5 жыл бұрын
@pulak roy When you use the Scale Master the transpose line is used as a digital caliper. This can be used to analyze the thickness. This is really the only way to do it in ZBrush, besides having cubes that are set to a specific size.
@pulakroy79785 жыл бұрын
@@PaulGaboury thank you sir
@PaulGaboury5 жыл бұрын
@@pulakroy7978 My pleasure
@RadioactiveGoose4 жыл бұрын
ZBrush is such a weird and illogical program. It does everything different than any other program. I've tried pretty much everything to get my model on scale and it just seems to be impossible. The way of this video seemed like the best working solution, and yet ZBrush decides to scale some subtools differently for some reason. Like for example it stretches out a subtool of a head in the Y axes even though my ratio is locked while other subtools are scaled just fine.
@PaulGaboury4 жыл бұрын
@RadioactiveGoose. Do you have any videos you can share with your issue. Are you importing models into an already set scene from Scale Master. Or are you appending other Tools into another Tool? If you can share examples that would help. If you'd like to join the SculptCorner Discord channel you'll be able to share more. discord.gg/xSZSvW
@lmoraisvieira3 жыл бұрын
I was with the same problem. This helped me so much! Thank you Paul
@christuusgnosis3 жыл бұрын
great was tired of scaling models by 100+ in unreal after importing