Interested in my SUPER long playlists to play in the background while you drive, work, play games, study, or are bored? Look no further!!! Mechabellum (115+ Hours) kzbin.info/aero/PLkX6iIuDCalfIHY3-qOkYyRJOodSXFTD3&si=Gero_zC5HWTRQn0f Rimworld (50+ Hours) kzbin.info/aero/PLkX6iIuDCaldCAdqqkeshbOp6bzH1OOo7 Stellaris (50+ Hours) kzbin.info/aero/PLkX6iIuDCalcgjGw8pVcNOiWlJjVJ712y Balatro (25+ Hours) kzbin.info/aero/PLkX6iIuDCale5yiR4MbFhRs_Aci0EUbm- Project Zomboid (15+ Hours) kzbin.info/aero/PLkX6iIuDCald6H42jfUMWrgoBojG6k6FL Oxygen Not Included (15+ Hours) kzbin.info/aero/PLkX6iIuDCalfBmZZ-6HVUYusqwbHS502Z
@HistorianTrevi11 ай бұрын
Thank you so much for taking time for these tier lists, clear stats, clear format, wonderful job! Three things: 1) Assault Rifles when? :P 2) F90 should go 1 tier higher imho given the balance between damage, magazine size and the other stats being medium...it seems it is the most versatile smg overall 3) where did you find range info in the game files? I really find puzzling that Cabo deployed a range system without a range stat being also added...to grasp range I have found an empirical method of using a scope on each gun and "measuring" the distance until the red cross appears, with the character standing at the stash wall and the distance "measured" on the upper corridor wall (across the bunker, from the stash wall) but it is sloppy and unnerving honestly...
@Miksha11 ай бұрын
Vektor is my fav in basically any fps that has it, so in this as well. Can't wait to see how long your Assault Rifle video is gonna be
@rainwaving11 ай бұрын
It is really good!! And yeah me too, it's going to be pretty long. 😅