It's incredible that Valve thought the Gas Passer effect was powerful enough to warrant a massive cooldown while Jarate and Mad Milk are in the game.
@catrielmarignaclionti45184 жыл бұрын
they need to make it so it crits players in gas
@egg54743 жыл бұрын
I think that’s because everyone moans about pyro in general
@vivelespatat26703 жыл бұрын
I think they added it in the first place to be really weak and then buff it after the players recommandation to make it useful But dues to no major update in 3 years , they didn't buffed it
@Kohchu3 жыл бұрын
In theory, it has some value... if it couldn't be cleansed. Afterburn chips away at health, reduces healing, and allows several weapons to get crits... but if you can just remove it with one puff of an airblast; then what the hell is the point? If the stat "Cannot be removed from player" was added to this weapon, suddenly it would at least have a bit more statistical value, I mean it wouldn't be GREAT but it would be tolerable since any weapon causing afterburn, and being uncleansible would actually make it add up. One Rocket hit does 90 damage up close, plus afterburn would kill anyone with 125-150 HP. Same for a Scattergun shot; this would force enemies to scatter, and panic if they got hit with it, because the mantra would be "oh shit, I'm coated in gas, most players can just slam me now for a quick yolo kill." But because this effect instantly vanishes if you just step on a health pack; what's the actual fear? Now make it so this afterburn can't be removed, even on healing; and it would at least offer SOME value. Even if a little. But let's be real, the damage needed to charge it needs to be reduced.
@SliceJosiah3 жыл бұрын
Wow I’ve been seeing you around alot in the comment section
@cabbage1644 жыл бұрын
That last section just felt painful to watch, realizing that a man put himself through all of this awful torture just to make a video for entertainment. I wouldn't wish this on my worst enemy.
@calamity52224 жыл бұрын
Poor guy...
@toneeviera83364 жыл бұрын
It's okay, it's masochism at its peak
@calamity52224 жыл бұрын
@@toneeviera8336 At that point, it isn’t masochism yeah? He doesn’t seem to enjoy the pain in the slightest lol. Sorry if what you said was a joke, I wouldn’t know lol
@toneeviera83364 жыл бұрын
@@calamity5222 is a joke
@calamity52224 жыл бұрын
@@toneeviera8336 Okay, sorry lol. Thanks for letting me know
@StarfieldDisarray4 жыл бұрын
Gassed enemies don't even count as wet for the Neon Annihilator, even though the visual effect for being Gassed looks like every other wet debuff. Truly the Ass Passer.
@RunnJake3 жыл бұрын
Unfortunate because I love the Neon Annihilator
@dr.killakill9603 жыл бұрын
420 BLAZE IT
@dr.killakill9603 жыл бұрын
Wait it doesn’t count as being wet?
@Chocolatebutterjelly3 жыл бұрын
@@dr.killakill960 Yeah, it doesn't count as being wet.
@sahazra3 жыл бұрын
Gasoline is an insulator, not a conductor, so that's realistic. Not fun in any capacity, but realistic.
@heirofsolaire83963 жыл бұрын
Its also worth mentioning, the Scorch Shot and the Detonator also ignite large groups of enemies, and they can fire over and over and over again. Plus, the Detonator allows for increased movement versatility. The Gas Passer literally has no purpose outside of MVM.
@justasimplemanworkinghiswa15693 жыл бұрын
meanwhile caber has zero purpose in the game.
@theeyeballthatcameoutofthe52682 жыл бұрын
@@justasimplemanworkinghiswa1569 unbased and blue pilled
@TheOneWhoHasABadName2 жыл бұрын
@@justasimplemanworkinghiswa1569 with a shield, it’s kind of fun to roleplay as a sentry buster just make sure to not try and bust sentries, those still hard counter caberknight. bust people instead
@jadynandchara6402 жыл бұрын
This can relate to what valve was trying to avoid, though. People hate the scorch shot cause you can just spam it everywhere, but valve at the time considered this item that can, at any range, ignite an enemy for full afterburn, push them back and make them potentially take two mini-crits, was balanced. Now, instead of rebalancing the scorch shit, they use the feedback of the weapon for the next sudden area denial weapon that can light up groups of enemies at range: the gas passer. It's just they REALLY tried to nerf this thing before it even got released so it's not as hated as the scorch shot, because being a single-use charge item it should be pretty effective of a weapon, and if scorch shot is meant to be balanced, then something that trades 16 bullets and some range for something better damage/usability-wise would be hated even more. So they kept nerfing it and nerfing it and nerfing it before it even got community support. (probably)
@tbone24162 жыл бұрын
@@justasimplemanworkinghiswa1569 With a shield,it can one-shot nearly every enemy
@andrewsd28194 жыл бұрын
The Gass passer: Absolute Ass in casual God Tier in MvM Ulapool Caber: the most inconsistent weapon in TF2, Please valve, fix the explosion
@rob.64274 жыл бұрын
dude gas passer in mvm can deal with so much, its so much more than ok in mvm
@kimgkomg4 жыл бұрын
@@rob.6427 not true, they nerfed it
@Kano_Productions4 жыл бұрын
Ha ha yes
@bait10214 жыл бұрын
@@Kano_Productions I remember when the explosion from the passer itself refilled the charge and you could immediately throw it again. Good times...
@SiebenZwanzig4 жыл бұрын
The ullapool is really fun to play with though
@Techhunter_Talon3 жыл бұрын
It's funny that the Gas Passer doesn't ignite Darwin's Danger Shield Snipers when it does so with Pyros, who are normally immune to Afterburn.
@Predator203573 жыл бұрын
Ever get the feeling one weapon was rushed?
@lord60743 жыл бұрын
Valve moment
@gunsevenwhillans4203 жыл бұрын
Darwin's Danger Shield overall is as OP as the scorch shot. They are like 2 counter weapons, sniper has a shield that allows him to rid of pyros and pyro has a gun that allows it to rid of snipers. Another thing that connects these 2 items is that they both need to be nerfed.
@Predator203573 жыл бұрын
@@gunsevenwhillans420 There’s a problem if a Sniper dies from Scorch Shot and it doesn’t have to do with the weapon. Sniper Darwin Shield is a absolute defense that cancels Pyros main Dps while Scorchshots main power is its knockback and explosion. Trying to counter snipe with the Scorchshot only works on one stupid sniper or snipers that clump up. The Scorchshot needs it’s minicrits removed or explosion radius decrease or afterburn time reduce. It’s a very annoying support weapon at most that you can use behind your teammates and harass enemies with chip damage but it’s not useful up close and has the problem with all projectiles from far away which is travel time. I feel like the Detonator needs the buff more than anything as the SS is just annoying.
@Dratspider3 жыл бұрын
I think it’s because of how the danger shield makes you immune as opposed to how the pyro is naturally immune. Where as even against other pyro weapons pyros are still lit up for a split second danger shield just doesn’t gain afterburn. Basically pyros can be lit because all it requires is preventing the auto extinguish where as for sniper it would involve spaghetti code turning off only part of an item temporarily.
@drakebushmire2274 жыл бұрын
grown man bullies a virtual gas canister for 23 minutes
@roxxane0193 жыл бұрын
And that virtual gas canister FUCKIN’ DESERVED IT
@grayski33243 жыл бұрын
That virtual gas canister is a disappointment to the coders, the players, and the in game manufacturers.
@KicksPregnantWomen3 жыл бұрын
the virtual gas canister committed murder
@timloth29943 жыл бұрын
@Thot Destroyer so you're saying that you would deal with an extreme Karen vs. a crap weapon.
@KicksPregnantWomen3 жыл бұрын
@@purple8767 it pisses gasoline
@tymunster3 жыл бұрын
I feel like another rule could have been added "Is it unique?" "Can it do something different from other weapons?" "Is it overshadowed/does it overshadow due to overlap?"
@aetu353 жыл бұрын
I'll answer the three rules because I have time (no I don't) 1 - No, it is not unique, the design of the weapon is to deal afterburn but if you want to do that, just use your flamethrowers or the scorch shot. They are far better than the canister in every way too. 2 - Yeah but that's kinda what a weapon is supposed to be (different) though setting people up for afterburn is not very relevant when you have a flamethrower or the scorch shot 3 - Yes. It is so bad. Literally every other weapon in the secondary slot is better. Even the Manmelter since it can build up crits from enemy pyros being dipshits with wm1 or the scorch shot, and the crit flares can put a dent in Danger Shield snipers which the other flare guns could never do
@kreatona42193 жыл бұрын
@@aetu35 I'd personally say the concept and design of the weapon are arguably unique, but the execution makes completely useless. I'd think that if they made it a full on fire bomb, that'd be way cooler like if it was a bomb that affected everybody who gets caught with it in afterburn, maybe even deal a little more damage than the normal afterburn. (tho I'm not that knowledgeable in tf2, so if this seems either too bad or too good lmk)
@WumpaClock2 жыл бұрын
@@kreatona4219 What you just described is how it works in Mann Versus Machine when you upgrade it with credits. It deals insane amounts of explosion and fire damage. Frankly, it would be a much better weapon if that same effect applied in standard games, and the 60 second timer would then be completely justified if you could create incendiary grenade-type weapon out of it.
@mariustan9275 Жыл бұрын
1. Yes, it's unique. A throwable area denial tool, though a crappy one at best. 2. No, not really. Every single pyro primary can set people on fire with a fraction of the effort. 3. YES, VERY. Literally anything is better than the gas passer. All of pyro's primaries can set people on fire, and flare guns do a much better job at long range damage.
@ErrorNumber404 Жыл бұрын
@@kreatona4219well that would just be the scrapped napalm grenade that you see on Pyro’s model (which would have been sick but also a nightmare to balance)
@purplehaze23584 жыл бұрын
I find it fascinating how the worst item in the game is arguably the best weapon in MVM, even AFTER the nerfs.
@crushersbutlessedgynow4 жыл бұрын
Yea, it really does suck :l Because as someone who hates the gas passer and likes to play pyro in mvm, I've gotten vote kicked so many times that i still have 2 tickets in my inventory from August 2020 :l
@bowelripper2554 жыл бұрын
@@crushersbutlessedgynow Why the fuck do people hate the gas passer, people want to grind tours and make it as efficient as possible but then kick people who use the gas passer?
@crushersbutlessedgynow4 жыл бұрын
@@bowelripper255 they don't kick people who use the gas passer, they kick anyone who doesn't :l
@crushersbutlessedgynow4 жыл бұрын
@@bowelripper255 I don't see where you got all that from
@bowelripper2554 жыл бұрын
@@crushersbutlessedgynow nah they kick people for using the gas passer
@severketorskeleton37594 жыл бұрын
i'm preety sure the gas passer actually heals enemies instead of damaging them
@Cursedbox0093 жыл бұрын
69th like
@warlynx56443 жыл бұрын
That’s actually not too far off; you’d deal far more damage with either a sidearm or just using the flamethrower instead of wasting time deploying the thing
@haydenward0823 жыл бұрын
it doesn't do any damage and encourages the enemy to huddle dispensers and medics to remove it faster so yeah. You might as well be giving the enemy team orange slices and caprisun pouches for a 15 second break. Soldiers, demos, and snipers are still at the effective range to kill you even if they have to shoot around or over the gas so what's the point.
@unukbigwall22793 жыл бұрын
And how not to think that, as Haydenward said above, you only activate the mentality of playing as a team of your enemies, you do not cause chaos as the goal of the weapon wants to pose you, you are helping them to cooperate better, and above, you screw your team, because yes, you give them extra time, but they are not the ones who are worried about an intimidating cloud of gas, they are not with the mentality of playing safer, maybe they even get motivated by seeing the other retrocoder team (and that ends being counterproductive, especially when you have to defend)
@zabparadox97083 жыл бұрын
@@Cursedbox009 3 69th like.~
@ForwardStory3 жыл бұрын
at least the sun on a stick gives the occasional dopamine of rapid-fire crits
@EvilRaccoonDM3 жыл бұрын
Your pun was gross but your point was valid
@nugget09283 жыл бұрын
@@EvilRaccoonDM what pun?
@EvilRaccoonDM3 жыл бұрын
@@nugget0928 sun on a stick, rapid FIRE crits
@nugget09283 жыл бұрын
@@EvilRaccoonDM ah, I see.
@masterzilla87273 жыл бұрын
Hello fellow apples member, funny seeing you here haha
@purplehaze23584 жыл бұрын
To put into perspective how much damage you need to deal to fully build the gas passer, you need less to build mmph with the Phlog.
@mexxicano46353 жыл бұрын
you need to kill 2 heavies and a medic
@slysamuel59023 жыл бұрын
You also need less damage to fill up soldier’s backpack items. Why should I be made to do 750 damage for mere, easily cancelled after burn, which I could use more efficiently by using not only the scorch shot, but any other flaregun secondary, meanwhile the other guy can get minicrits with no damage fall-off or damage resistances to players AND sentry guns for 600 damage or mad milk healing + speed boosts for 450 damage? Especially considering the latter option for soldier takes less than 60% of the gas passer’s required damage to use. Not to mention, the damage resistance and heal + speed ones also have upsides like +20 hp and +4 healing AT ALL TIMES. Keep in mind that a pyro also relies on his secondaries more than the soldier relies on his own secondaries, meaning another upside to soldier’s banners compared to pyro’s gas passer. WHO MADE THIS THING?!?!?!
@Sinstarclair3 жыл бұрын
@@mexxicano4635 or a Gunslinger Engi, or an Eyelander Demo with no boots
@Rat_Fบcker3 жыл бұрын
That just sad
@sdd10183 жыл бұрын
Even the sandman is fun to mess around with sometimes, this weapon can't even be used for jokes
@Coconut_Prrson3 жыл бұрын
One joke every minute woohoo 🎉🎉🎉
@black97_03 жыл бұрын
Actually it can be used as a joke The one using it is the punchline And nobody is laughing
@stealthbeastgaming3 жыл бұрын
Talk about a dopamine hit. I can't land sandman + guillotine kills, but I can't stop trying cause that one time I actually did it and it was the most epic feeling ever. I have a problem.
@RevTrakk3 жыл бұрын
As lazy purple said “Psychological damage isn’t as fun as physical damage”
@MemesSwitched3 жыл бұрын
Still funny tho
@robdavideogamer41193 жыл бұрын
"Psychological damage doesn't show up on the scoreboard."
@tarquinioprisco84593 жыл бұрын
"it ain't worth anything... Actually, it is worth a chuckle OH MY GOAD! "
@StarryxNight53 жыл бұрын
Well that's just wrong. I mean, we're all sadists here, right?
@slysamuel59023 жыл бұрын
“Psychological damage doesn’t show up on the leaderboard man”
@Thebooooy3 жыл бұрын
The scorch shot is a direct upgrade to the gas passer in every way. It does the exact same thing, but it doesn't take such a long time to charge, can hit twice, and can pester people from a distance. They both can have area damage, but the scorch shot can do that as soon as it hits. The gas passer can't even light people until they get hit.
@justafurrywithinternet3172 жыл бұрын
B-but it can light enemy pyros! That means it's good! That's definetly worth the 1 minute charge time!
@Thebooooy2 жыл бұрын
@@justafurrywithinternet317 Fuck, it appears my argument has been invalidated
@goldencheeze Жыл бұрын
idk man comparing any pyro secondary to the scorch shot is unfair considering how blatantly broken the scorch shot is not saying you’re wrong, cus literally every single other secondary is better than the gas passer but comparing it to the best (by FAR) secondary for pyro is a little bit unfair now how do i propose we buff gas? uhhhh add explode on ignite to casual :troll:
@redstonewarrior0152 Жыл бұрын
One thing the Gas passer has on the scortch shot is how the Gas passer applies full after burn. The scortch shot only applies 7.5 seconds of after burn. Granted, a second hit to get the full 10 seconds isn't that hard to achieve...
@Banshee5236 ай бұрын
@@redstonewarrior0152 That marginal advantage is pretty much completely negated by the fact that Scorch Shot also does damage on impact (or the initial explosion). Would definitely make up for the slightly less afterburn time, and it would also apply some of that damage immediately.
@JackieKog4 жыл бұрын
This weapon is actually so bad that it's more beneficial to just have literally any other secondary but not use it. The enemy thinking you might use your secondary will be stronger than them knowing you have a gas passer.
@DuskDewd4 жыл бұрын
Scorch shot is just gas passer but on the exact oposite end. It's actually a good and WAY too viable weapon.
@Appletank84 жыл бұрын
@@DuskDewd Hell, squatting in a corner mindlessly spamming the Manmelter would be more impactful than the Gas Passer.
@xavibun4 жыл бұрын
@@DuskDewd Exactly, you get the exact same effect with the gas passer by just shooting a single scorch flare into a crowd of players plus more.
@Appletank84 жыл бұрын
@ElKezote Ehhh... its rate of fire is a bit worse, so that's annoying.
@Vaygon4 жыл бұрын
is good on something..... making scrap
@AhNoWiC3 жыл бұрын
I feel like the effect should be something kind of crazy like: "Enemies coated in gas cannot be extinguished and take 2x damage from afterburn" if theyre really gonna try to justify this thing's insane cooldown.
@shadowsnake51333 жыл бұрын
Or just make it resupply on death if they're going to keep invesentivising suicidal tatics, and make the recharge via damage at THE VERY LEAST IN THE SAME BALL PARK AS THE FUCKING BANNERS! I DON'T EVEN PLAY THIS GAME BECAUSE I don't own a PC, BUT THAT JUST MAKES ITS OBVIOUS IMBALANCE WORSE!
@ReySchultz1213 жыл бұрын
I like the incentive of it being a "napalmer", -gas cloud reapplies the effect -you take crit fire damage for 10 seconds -takes 45s to charge or atleast 680-700 damage (750?! Jesus) -it's for the primary slot and.... -nothing can extinguish the effect
@shadowsnake51333 жыл бұрын
@@ReySchultz121 wait, primary? Wouldn't that be as pointless as making the banners on soldier take up the primary slot? Oh, unless it pairs well with a shotgun, in which case I can see it being the pinical of combo pyro, but still might want to be careful with that.
@ReySchultz1213 жыл бұрын
@@shadowsnake5133 yeah that's the intent.
@shadowsnake51333 жыл бұрын
@@ReySchultz121 honestly, that could work given how well pyro's weapons pair with each other, with shotguns seemingly being the exception most of the time. The only tweak I'd make is to make it expressly say it also counts enemies as wet when in the cloud, allowing it to pair with the neon annihilator as well, or make a melee that best pairs with the shotgun and this, as the decision making process should be more than throw it out and then switch to shotgun until it's recharged.
@handleonafridge68283 жыл бұрын
The short circuit is perfectly balanced with its major downside being it replaces the wrangler
@SirDavid2903 жыл бұрын
So it's like how the übersaw is better then everything because it's broken ?
@DoofXMachina3 жыл бұрын
@@SirDavid290 hes joking. The short circuit takes the entirety of the engineer's metal supply to use three time
@SirDavid2903 жыл бұрын
@@DoofXMachina oh, ok.
@AmalgamJiena3 жыл бұрын
Sometimes the best downside for an item is that you aren't using something else.
@onlookerofthings60293 жыл бұрын
Yeah that's like Medic's primaries- the biggest downside is that they aren't the crossbow
@Hysterically_Accurate3 жыл бұрын
When the item first dropped, I really hoped I'd be able to ignite the cloud. I've always wanted to recreate Meet The Pyro, by setting the environment on fire and denying the enemy advance. But no. Thats too good of an idea.
@mariustan9275 Жыл бұрын
That would actually be a pretty good idea, basically making a fire barrrier and preventing enemies from going through it (unless they sticky jump, rocket jump or double jump over).
@-RandomStranger-11 ай бұрын
When I first saw it in a video, I also thought the same 😔
@BladeLigerV3 жыл бұрын
The "Sun on a Stick" can be stated in on quote: "THIS SUCKS ON ICE".
@Woogoo3363 жыл бұрын
At least it went from completely useless to situationally useful in 2016.
@cheegus41603 жыл бұрын
@@Woogoo336 I love it now
@NinjaAO423 жыл бұрын
At least it satisfies the last category of being "fun" to mess around with. Its trash, but I bet many will agree that its actually kinda fun if you have a Pyro to buddy up with you as do deal some decently impressive burst damage on someone not expecting the Sun on a stick
@ryllian13 жыл бұрын
@@NinjaAO42 at the range of a melee, a scattergun shot will deal more damage. That's why the melee is complete dumpsterfire.
@NinjaAO423 жыл бұрын
@@ryllian1 I agree, though Im more arguing about that the Sun-on-a-stick at least can be fun to play with, regardless of how crap its stats are
@pubfries55624 жыл бұрын
I have a sneaking suspicion Zesty's dislike of the short circuit comes purely from that one moment an engineer deleted his gas passer.
@landlockedcroat15543 жыл бұрын
yep
@matejduchaj98283 жыл бұрын
Oh god,
@scrumpo69253 жыл бұрын
I like zesty’s content but damn he unfairly hates against the short circuit like he says it’s unfun to play against and can easily get rid of spam at “no cost”, ya know what can get easy kills with no cost spamming down a choke with rockets or pills
@cvImpersonator3 жыл бұрын
well its an op weapon if your playing on a payload map and your pushing you have infinite ammo so you can just spam the shit circuit and boom you never have to worry about a projectile ever again
@cvImpersonator3 жыл бұрын
@@scrumpo6925 yes but you have to AIM the shots so they can be effective the shit circuits hitbox is so big that on some maps [ like the under the hill section on badwater ] that it just makes a shield and the only way to hit them with rockets or pills is to go ALL THE WAY AROUND JUST SO THE BRIANLESS ENGINER CAN JUST SPAM DOWN BOTH SIDES OF AREA, and your buildings cant be destroyed since if from your dispenser you can see your sentry than Boom now the only way to destroy the sentry is to play heavy or spy. so no his hate for the weapon is very fair and justified .
@Mr_G873 жыл бұрын
Before trying the item: "Wow this seems neet, I was bad with the shotgun anyways." After trying the item: "Some scrap metal wouldn't hurt after all."
Cool concept, terrible execution. They should honestly double the damage, then maybe it could somewhat compensate such a long cool down… or better yet, just give it a much shorter cool down so that you don’t waste a secondary weapon slot.
@terrypennington25194 жыл бұрын
I think valve forgot the scorch shot exists when making this weapon
@Appletank84 жыл бұрын
It feels like they ran out of "fire" ideas for Pyro's secondaries, and didn't realize "set more things on fire from a distance" is literally why the Scorch shot exists. Hell, the Gas Passer on a 10 second cooldown would probably still be weaker than the Scorch Shot.
@ilikewindows34554 жыл бұрын
Yeah like there's only 2 things the scorch shot can't do It can't extinguish And it can't afterburn pyro's But like, at the cost of being able to do those two things you set people across the map on fire, knock them back a whole length of an ocean, guarantee a kill on light classes if they don't retreat, flare jump, destroy stickies, and help deny Uber. Like seriously what in the fuck were they thinking when they were making the gas passer
@Appletank84 жыл бұрын
@@ilikewindows3455 They apparently ran out of more fire ideas, and refused to make a new pyro focused shotgun i guess.
@ilikewindows34554 жыл бұрын
@@Appletank8 you know come to think of it, despite it being an update for the pyro, out of the 5 weapons that were added it was the one item that was added for heavy that I use 100% of the time more than all of pyro's new weapons. I don't use the dragon fury because the hotbox is broken and I really like having airblast I don't use the gas passer because obviously I don't use the thermal thruster because i know how to flare jump with the detonator and scorch I don't use the hot hand because it's pretty terrible I DO use the second banana item that restores more than 50% of Heavy's health and recharges 20 seconds faster than the sandvich. I really don't see why more heavies aren't using this, seriously it is just so damn good
@seokkyunhong88124 жыл бұрын
@@ilikewindows3455 heavies don't use this because sandwich benefits the medic more. For a solo runs or flank style the banana rules
@temporaryname41214 жыл бұрын
The saddest part is I got one of my best kill streaks as pyro with the gas
@macorwindows7544 жыл бұрын
HOW???
@Detwand4 жыл бұрын
Same
@ediodimacaroni4 жыл бұрын
@@macorwindows754 because they have anime pic
@YaboiAware4 жыл бұрын
I mean, if you do your best with the worst item, you must be doing something right to make it work
@rickbergolla40554 жыл бұрын
If it ain't broke don't fix it bro
@BecCallow14713 жыл бұрын
It feels like the Gas Passer was designed as a Primary weapon, but in testing someone went "Wait, with the shotgun this is broken," so they changed it from primary to secondary to "balance" it. I feel like it's also worth mentioning Shounic revealed that the Gas Passer has the lowest debut priority, so all it takes is someone else using Jarate or Mad Milk to completely delete your assist.
@EvilRaccoonDM3 жыл бұрын
Which surprise surprise every fucking scout and sniper uses, and if they're not using those they're using the Darwin's Danger Shield or the Pretty Boys Pocket Pistol
@vinnythewebsurfer3 жыл бұрын
It really does feel like this item is also paying for the sins of the Jarate and Mad Milk which, in my opinion, are pretty overpowered, especially jarate. If Jarate had a starting cooldown like the gas passer, it might actually be more acceptable even tho the combo will still exist that invalidates the entire point of a Long range class being weak at close range.
@nmotschidontwannagivemyrea89323 жыл бұрын
Or maybe it was designed specifically for MvM?
@BecCallow14713 жыл бұрын
@@nmotschidontwannagivemyrea8932 Oh yeah, I forgot about the changes to MvM Valve made in Meet Your Match and Jungle Inferno.
@XAROPE513 жыл бұрын
imagine getting filled with piss, gasoline, and then dying
@Onionzure3 жыл бұрын
I still remember the Gas Passer being one of if not the first random free unlock I got... As someone who had played the game for around 45 minutes I was excited! My mindset was similar to "Oh wow! An item that is not the default kit, it must be better!" Annnnd yeah, you can just about imagine what happened after.
@WolfsbaneGL4 жыл бұрын
Let's not forget that there's currently a bug that sometimes prevents the gas passer from being equipped for your first life. You can't switch to it, you can't throw it, there's no HUD element for it, and it doesn't start charging until you die, switch class, or unequip then re-equip it in the spawn room.
@averagamer92223 жыл бұрын
Or you could just unequip it and use another weapon.
@WolfsbaneGL3 жыл бұрын
@@averagamer9222 Sure, but that doesn't fix the problem with the Gas Passer itself.
@AnnieC.19933 жыл бұрын
@@averagamer9222 _Or you could just not fucking use it._
@gaylordhitler18014 жыл бұрын
Remember when everyone was using the gas passer when Jungle Inferno just hit? Good times.
@cristianardonmonge8364 жыл бұрын
Even then everyone thought it was shit and just used it for the contract... The jet pack on release tho actually was a really good time
@terriblejokefactory88314 жыл бұрын
Thank you for this memory Gaylord Hitler
@3.2187_Kilometres4 жыл бұрын
Nope, I saw nobody use the gas passer during jungle Inferno (except for in MVM of course) everyone was spamming the Dragon's fury and Jetpack (and the hot hand for the funny meme) over the gas passer.
@simonsoupshark80094 жыл бұрын
i mean it was marginally more useful then because everyone was playing pyro so you could at least use this to get after burn
@succubastard10193 жыл бұрын
I remember some people seriously trying to argue that it was better than the Jet pack. oh man...
@LaboLad3 жыл бұрын
Trying to get my gas passer contract objectives was the most painful moment of my time playing TF2.
@sud18813 жыл бұрын
Sorry man
@nugget09283 жыл бұрын
I had a genuine mental breakdown. I genuinely almost leapt out of my apartment window. Edit: thanks for liking me almost dying of anger. Seriously, though, I’m okay.
@LaboLad3 жыл бұрын
@@nugget0928 Is everything alright? I'm not a therapist or anything, but if you need to talk, i'm here, man.
@nugget09283 жыл бұрын
@@LaboLad it’s good, man. In the past. The funny part is that I was doing it for the stars so I could do the hot hand but I apparently already had one.
@LaboLad3 жыл бұрын
@@nugget0928 Ok, that's good. As long as you're alright. I still need to do my hot hand one, but i haven't got one from a random drop or anything, so i have no idea what it's like.
@DavySolaris3 жыл бұрын
I've said for a while that the gas passer would make more sense as a weapon for a class that *isn't* pyro, maybe scout or something. It's so eye-wateringly stupid to give the fire class a bad secondary weapon that *only indirectly* sets people on fire, and can't even be combo'd with pyro main weapons...it just doesn't make any sense to me.
@TheYeetedMeat2 жыл бұрын
Three/two (idk) words: Huo-long Heater
@isenokami7810 Жыл бұрын
This is a sentiment I feel toward the Volcano Fragment (even if it has the same “less direct damage but you get damage over time” as the garbage Shiv, at least more classes would have access to fire damage). As for the Gas Passer, I think it would need a rework no matter what class you gave it to. My mind goes to the obvious: make anyone who enters the cloud take damage over time worse than afterburn/bleed (just a bit, maybe 6-8 dmg per tick). Keep the current coating duration so players still take the damage after leaving the cloud, but scrap the ways to remove it; the idea is that you’re taking damage from breathing the gas. And of course, have it stack with the afterburn you’ll still catch if hit under the effects.
@halt1931 Жыл бұрын
especially since secondary slots are where pyro gets range from, which means that you need to do 750 damage with by far the shortest range weapon in the game, or your melee, on a regular move speed class wm1 doesn't work nearly as well as people think it does most of the time, you're just going to die a lot because you literally cannot do damage without being right up in someone's face (except for the rare projectile reflect), and you don't have any means of getting there either
@-RandomStranger-11 ай бұрын
@@isenokami7810 when I first saw the gas passer, i thought you could ignite the cloud for a giant firewall, maybe they could add that?
@Nyxael58454 жыл бұрын
That Metroid Prime 2: Echoes title screen sequence at 1:58 was godly. *GODLY.*
@user-ww6fd5fn9n4 жыл бұрын
You allowed me to find that song, since he forgot to list it in the description. You're an actual hero.
@ha9phtfpaehs4 жыл бұрын
yeah, one of my favourite games ever. might be because i played on trilogy version but its better than prime and most certainly corruption in every way
@bluecaptainIT3 жыл бұрын
@@ha9phtfpaehs I respectfully disagree with you. Having recently played the Trilogy, I feel safe to affirm that every Prime game is made for different players. 1 is for those that prefer atmopshere and the classic Metroid feel, 2 is for the Puzzles and boss fights, 3 is for the looks and combat (yes, I know Hypermode is OP, but damn does it make you feel powerful). Still, to each their own opinion. Happy New Year, folks!
@dennisv18823 жыл бұрын
I agree! It was just so well done ❤
@sparrinn67933 жыл бұрын
I thought the exact same thing man
@federicopalacios74394 жыл бұрын
Either it was designed for MvM, or whoever made it just didn't give a fuck. Because the Scorch Shot is basically the same weapon, except it's super easy to aim, and it's very spammable.
@STULF20X64 жыл бұрын
And even then, not much thought went into it for MvM I'm not a zealot over the weapon and tend to think it's fine having burst damage, that with all the options you have for Uber Medics it's fine for it to be able to take care of them (like a crappy spy with a suboptimal sapper upgrade path has been more effective than some Demos I came across), and think there's a lot of other balancing issues in MvM that it's incredibly unfair to look at the Gas Passer alone as some kind of sin against the holy order of MvM meta But I would be remiss if I didn't admit that because of how the explosion upgrade does not have a damage type and how much damage it deals for so little money that it is still a little overpowered. At 350 damage for just $400 on anything that touches that cloud and nothing being able to resist that damage, it's crazy. Would easily dial it back to maybe just take care of squishier classes, or require some more investment than just $400 for 350 damage. 150 damage maybe? You're not clearing Heavies for nothing. Demos and Soldiers would still require some clean up or at least still die to afterburn. Would still take care of Medics. Just my own opinion
@koriaki95433 жыл бұрын
It's the polar opposite of the scorch shot, in a way. The scorch shot is much too powerful and this too weak.
@bcn1gh7h4wk3 жыл бұрын
I pulled a Gandalf countless times in MVM, with just the Scorch Shot. pick an alley, fine tune the trajectory of the flare to shoot from the longest distance to right below the drop point, and see how the bots struggle to move the bomb. "YOU! SSSHAALL NOT! PAAAAAAASS! GAAAAAAAAAS!"
@Appletank83 жыл бұрын
@@bcn1gh7h4wk the problem with the scorch in mvm is you generally want to be killing bots, not bouncing them around. Especially when you have teammates requiring precision. Unless you find a convenient hole to push them into.
@bcn1gh7h4wk3 жыл бұрын
@@Appletank8 no, what you want to do is *keeping the bots from taking the bomb*, if they don't have it, and keeping them from advancing it if they have it. which results in, keep them as far from the goal as possible, which turns into, bounce them back as much as you can. them being alive or dead, is of no consequence, if they can't move.
@ozzymetalface73634 жыл бұрын
its good that he and fsoas did it at the same time
@mikalicious.4 жыл бұрын
He complained about him on Twitter lol btw Im talking about zesty complaining about fsoas on twitter
@ozzymetalface73634 жыл бұрын
@@mikalicious. yeah i saw it in the fsoas vid tho
@itstheblandman87344 жыл бұрын
Chillin which post did he on that, wanna see it
@jefflee45274 жыл бұрын
I like both of them
@bruschetta77114 жыл бұрын
@@ozzymetalface7363 sry, who complained about who?
@theghostly43283 жыл бұрын
The gas passer should have been an area of denial weapon that automatically sets that area on fire similar to a Molotov
@robospace79414 жыл бұрын
That went zero to a hundred real quick.
@pengin79374 жыл бұрын
You could say it got pretty... “heated”
@bakrobertjohnston48894 жыл бұрын
Yes
@presleydejean46384 жыл бұрын
8:00 that clip was incredibly painful
@Adachi694203 ай бұрын
for every lime scout stealing a large health pack at 124 hp near a dying medic there is a burning scout at 1 hp dying 2 frames before touching a resupply or health pack
@John_Segieda3 жыл бұрын
As a pyro main, I can say that unironically using the gas passer is equivalent to jumping out of a four story window and expecting an outcome that isn’t an embarrassing death.
@richardomilos86863 жыл бұрын
there are other outcomes to jumping off a building for example you might break your legs in an embarrasing manner so unlike the passer there are options as far as humiliating yourself goes.
@nugget09283 жыл бұрын
@@richardomilos8686 That’s actually quite similar to the gas passer! If you would be so kind as to continue to read on, the outcomes of using it in which you are embarrassed are: 1. No one walks into the fucking cloud. 2. No one takes any fucking damage and gets ignited. 3. The gas is fucking removed. 4. The gas duration is shortened to the degree of it being fucking impossible to deal damage while they are coated. 5. They are ignited and immediately fucking extinguished. 6. They are ignited and take single digit damage before being fucking extinguished. 7. The can is fucking airblasted. 8. The can is fucking deleted. 9. The can bounces away from where you actually wanted it to fucking go. 10. The can bounces into a death pit, making it so that you can’t even unintentionally get an assist. 11. You get bum rushed with your pants down and fucking die because you didn’t have it charged. 12. You get bum rushed with your pants down and fucking die because you don’t have a useful secondary. 13. You try to get a hard read on a choke point and that was the singular fucking choke point that the enemy team didn’t go through. 14. An enemy doesn’t want to approach because they don’t know what secondary you have, you mispress, equip the gas passer and immediately unequip it to save it for a better time, they see you have the gas passer, realize you won’t be able to fucking defend yourself, rush you down and kill you. Secret bonus 15th and 16th option that is the most embarrassing of them all: Everything goes perfectly. You toss the can at a choke that the entire enemy team funnels through simultaneously. You rush forward, finally seizing an opportunity to use it to its full potential. No one is hit by any of your teammates, leaving you to get all the damage back to charge yourself. You might think to yourself, “Hey, wait a second! That doesn’t sound bad at all! Why is that a bad situation, let alone the worst?” 15. You attacked a bunch of people with a status effect that makes it so that all damage dealt to them inflicts afterburn with your flamethrower. A weapon that already has fucking afterburn. 16. You dealt 80 additional damage per target you hit with your melee, which isn’t likely to be more than 2 or 3, over a period of time at which it can be removed fairly easily, and would be entirely fucking pointless if you get a random crit. 17. You wasted your time on this fucking weapon.
@Notabl33 жыл бұрын
@@nugget0928 17 fucks, wow
@nugget09283 жыл бұрын
@@Notabl3 indeed.
@albertroswell3 жыл бұрын
f u w+m1 main
@nofun.83763 жыл бұрын
14:23 the gas passer removing afterburn is the dumbest thing in tf2
@MrLocurito4 жыл бұрын
HEY THE GAS PASSER IS NOT USELESS it's half a scrap
@shortfuse8754 жыл бұрын
Can also use it to trade for a better weapon on scrap.tf
@TwilightFlower94 жыл бұрын
it's also god tier in mvm, probably the best med dropper in the game
@vivelespatat26703 жыл бұрын
@@shortfuse875 who would ever want it ? *it's absolute useless*
@eh25873 жыл бұрын
@@TwilightFlower9 although it's really good for killing uber and giant meds, crit boosted scottish resistance demos and explosive headshot snipers are always gonna be the best med droppers in MvM
@shawn_crabtree4 жыл бұрын
It doesn't even count players as wet, so you can't somewhat don't it with the Neon Annihilator.
@RiveryJerald4 жыл бұрын
gas fumes is not water
@lunaponta5944 жыл бұрын
thought you didn't know about tf2 but hey, at least i'm not the only one that gets youtube blast recommending tf2 to me
@americantoastman72964 жыл бұрын
last time i tried that it worked? Thats why I use it on 2fort as Pyro Shark :]
@shawn_crabtree4 жыл бұрын
@@RiveryJerald Last time I checked, water isn't the only thing that can make you wet.
@Mr.Ford33504 жыл бұрын
@@RiveryJerald Gas is still a liquid.
@JoeMama-ll6bn4 жыл бұрын
The Gas Passer is actually extremely good in MVM. It's bugged and can instakill mountains of enemies when it's leveled up. I would say it's bad in everything except MVM.
@ivan_says_hi3 жыл бұрын
So what your saying is that its only use is because of a bug/unintended effect in a niche side mode to the main game?
@JoeMama-ll6bn3 жыл бұрын
@@ivan_says_hi well when you say it like that you sound like a dick, but yes.
@figgypudding16643 жыл бұрын
It is not bugged, explode when ignited is just powerful enough to kill most lower level robots
@ivan_says_hi3 жыл бұрын
@@JoeMama-ll6bn im not a dick i just spent like 6 hours trying to play it and ended up deleting it out of frustration. I love the "idea" of the weapon but its just painful to use. I wish the gas debuffed and acted like a jarate, or caused a small explosion that pushed the player when the gas was detonated or fucking anything to make it worth how painfully slow the charge time is. Demoman is one of my most played classes and it's just frustrating to me that it basically feels like a much worse sticky bomb on a one minute timer. Seriously I never realized how gimped Pyro was without a flare gun to give him range and utility (like detonator jumping up ledges and stuff). If you want to light people on fire on chockepoints use a fucking cow mangler; It doesn't have a one minute cooldown lol. As it stands I think I agree that its the fucking worst weapon in the game. It would be like saying that the vita saw is balanced because in mvm there's a bug where it one hit kills all heavy type robots. Its just retarded. Plus I'm sure its piss easy to do 750 dmg with your 9000 dollar upgraded flamethrower against literal fucking bots so I cant even imagine uptime is any real issue in mvm... Balancing it for mvm is a slap in the face for non mvm players.
@ivan_says_hi3 жыл бұрын
@@figgypudding1664 the biggest issue by far that makes it not fun to play is the long cooldown time. It may be true that the damage isn't a bug in mvm but firstly I imagine its much much easier to build damage in mvm and secondly with how broken you can make weapons through upgrading im pretty sure you can make a wet tissue paper more deadly than an ICBM. Balancing the weapons should be done based on the "core" 12v12 mode not mvm!
@ZTLGsmashultimate436 Жыл бұрын
I really like the amount of salt and passion that comes from this video. I really hate when a character or a weapon doesn't work the way it was designed for
@qtipmuncher13043 жыл бұрын
I completely forgot that this video was about the gas passer when he was talking about the rules
@ysccl4 жыл бұрын
christ those scientific K's look a lot like H's so whenever it said something like skill or broken I read 'em as shill and brohen
@benbot07334 жыл бұрын
I'll never unsee that
@ENCHANTMEN_4 жыл бұрын
Wait a minute what's up with the K in feedback at 8:15
@thefuzziestmonkie15154 жыл бұрын
omfg, same, it stood out to me as I read the transitions.
@thefuzziestmonkie15154 жыл бұрын
@@ENCHANTMEN_ Wait, WTF, YEAH, WAIT
@JustButton4 жыл бұрын
Actually, the ks are fine, you can see one at 8:13 in “feedback” zesty J just made a few typos back to back lol Edit/ Oops enchantmen beat me to it
@jollytemplar36704 жыл бұрын
Playing with bad/janky weapons can be fun if you’re just fucking around, but the gas passer isn’t even fun to use as a joke
@ilikewindows34554 жыл бұрын
Nor is the hot hand Pomson Enforcer And maybe the sandman Eviction notice Volcano fragment is petty bad but at least it random crits I guess, and the sun on a stick can be pretty fun when you got a friendly pyro
@jollytemplar36704 жыл бұрын
@@ilikewindows3455 What are you talking about hot hand duels are awesome Pomson is pretty shit, but it’s more fun to use than the gas passer by far Enforcer gets used in 100% crit servers all the time since it lets you 1-shot light classes when disguised The sandman is fun because you can hit baseballs at unsuspecting people Eviction notice is fun for heavy boxing, even if it isn’t very good
@ilikewindows34554 жыл бұрын
@@jollytemplar3670 hot hand duels and really melee duels in general are pretty boring to me because it really boils down to who gets the random crit first Pomson honestly isn't that far off from the boredom and unfunness of the gas power I don't play 100% crit servers so I wouldn't know about that for the enforcer Sandman is still boring even with the baseball. I'd rather use clever Eviction notice couldve been somewhat memish and fun if it weren't for the health drain, if I want to heavy box I'll just stick with the KGB or hell even the Gru since they both perform better than eviction
@deadpunisher45844 жыл бұрын
only in x10 servers
@Leostar-Regalius4 жыл бұрын
tell that to MVM players
@MrsDizazter3 жыл бұрын
I scrapped my Contract Gas Passer this morning and felt no regret In fact, it made my day
@maskofthedragon4 жыл бұрын
The fact the GP doesn't have an immunity to being reflected/deleted despite all the time you have waste building it up really says a lot
@danielsurvivor13723 жыл бұрын
It shouldn't. However it should be buffed in a different way
@vivelespatat26703 жыл бұрын
Gas Passer new stat : When ennemies are coated, reduces the camera sensivity and the movement speed by 30% , take 10% more damage from all source and block healing sources by 20%, cannot be ubercharged while coated. The Gas cloud last for 10 second, take 300 damage or 25 sec to charge but can't be recharged via cabinets. The Gas Passer is now a debuff support item functionning as a anti-retreat item, and give the Pyro a new way to deny ubercharge push from a long range. Oh, and the cabinet recharge no longer affect Jarate and Mad Milk, preventing these items from being spammed outside of a spawn.
@easterntitan83084 жыл бұрын
It’s also worth mentioning that the Gas passer’s afterburn doesn’t stack with the Phlog’s mmph meter. Probably for the best.
@TheMasterd3334 жыл бұрын
The gas passer's effect is so underwhelming that you could probably just add it as a special effect for a weapon like the dragon's fury and it would still be fine.
@m4go.4 ай бұрын
Just got buff with the summer update now it crits with the Neon Annihilator
@sn1p1n4 жыл бұрын
This man had to make himself suffer for us. Let's have a moment of thanks, for this man.
@Iughiughp4 жыл бұрын
Yeah he had to give gameplay WITH the gas passer
@THE_CORNELIUS3 жыл бұрын
at first i was like "wow this guy is overreacting" but after you said you had to play it for two straight months i understood, that would drive me insane too
@clyde25484 жыл бұрын
The gas passer contract doesn't even know why pyro has the gas passer.
@samdaman29393 жыл бұрын
Its worth mentioning that this is the best weapon in Mann Vs. Machine
@mariustan9275 Жыл бұрын
Broken in both game modes. Gas passer with ignit eon hit makes it so half your team can afk, while gas passer in casual is about as deadly as the mist setting on a hose.
@TheTdw20006 ай бұрын
Sniper is better and more consistent, while still allowing for his teammates to have fun.
@kon-ichiwa69873 жыл бұрын
19:13 You can just FEEL the frustration in that 'fuck'
@verticaldorito3 жыл бұрын
Honestly this weapon should have a buff something like this: -30 second cool down. -325 damage required to refill. -when enemies are in the gas, they get full crit afterburn that cannot be extinguished for the first 3 seconds. -if the Pyro who sent the gas hits any enemies in the gas, the damage will be mini crits. -Healing from medics will not extinguish the fire. -Dispensers will not extinguish the fire. -Waling back into the gas after being extinguished will re-douse the person who walked back in.
@DoctorBones13 жыл бұрын
This seems like a really good balance, but i think it should be extinguished medi gun beams and dispensers then it would be balanced imo
@doubleaabattery75623 жыл бұрын
@@DoctorBones1 nope. Anyone with a medic beam up their ass would basically be immune to the gas
@themonsterunderyourbed.76202 жыл бұрын
I find it hilarious that water can extinguish the gas passer since it's a gas fire.
@ghastlygibus21212 жыл бұрын
Hiw about adding an small explosion like in MVM but dealing 50 dmg around the target and getting afterburn
@rordongamsay84782 жыл бұрын
What I would do is essentially change the full afterburn so that it's minicrit (ticks of 5 instead of 4) and can't be extinguished in any way, so that you have to chew through that 100 damage if you get doused or enter the cloud. And also make it combo with the Neon Annihilator and reduce the cooldown to 40 seconds instead of 60. That way it has great synergy with some weapons and poses an actual fearsome threat that justifies increased cooldown.
@CapnWingDing4 жыл бұрын
19:46 [tired overused "look ma there I am" joke]
@davidmartin92254 жыл бұрын
It's not that overused, being unintentionally in a youtubers video is what I hope for
@Tenshi04Akuma2 жыл бұрын
When I play soldier : -Engineer => pulls out short circuit. -Me => pulls out shot gun. -Engineer => after a few shots, panic and use the shotgun. -Me => pulls out the rocket launcher. -Engineer => :(
@MorgaBorga4 жыл бұрын
I love how he announces “The S U N...on a stick!”
@pauldaly1003 жыл бұрын
Giving the pyro just a regular Molotov would probably work pretty well
@handleonafridge68282 жыл бұрын
So just MVM gas passer
@bend-games56662 жыл бұрын
people would spam that shit... its kinda like scorch shot basically. would be annoying af
@Master_Brutus Жыл бұрын
He already has that, sort of. Its called the Scorch Shot
@jamesstutts1681 Жыл бұрын
TF2 is not supposed to have grenades per Robin Walker
@redstonewarrior0152 Жыл бұрын
@@jamesstutts1681 But this isn't a grenade. It is a molotov cocktail. Grenades are bombs that explode after a short fuse. This is a glass bottle that explodes on impact.
@poyotato1514 жыл бұрын
Yes, its trash. But in mvm it's so beautifully broken
@rust74294 жыл бұрын
more likely cheap but usefull,its not like soldier who is really expensive or demo who takes literally some cash and then is ready but the gas passer when jungle inferno comes that THING was broken because in the same explosion you can get it back and do it again without stoping on small bots but later they patch it so for me is ok as a weapon and if you dont have a demo you can use it to deleted small med bots
@vc_whatever4 жыл бұрын
It is so controversial in MvM that anytime you mention the damned thing to a group of MvM players there's always a 50/50 chance of people defending it or actively cursing it
@rust74294 жыл бұрын
@@vc_whatever Yeak is like a nuke botton to veterans and new for two sides or maybe a third one
@amyrosechaqueta4 жыл бұрын
The problem is, on mvm is so broken (for only 400 credits) than its boring to use
@rust74294 жыл бұрын
@@amyrosechaqueta like warframe in that game something can be real op or broken and later or is patch or you just get boring
@sentientlemonbattery3 жыл бұрын
short circuit unfair: big anime energy ball erase projectiles solution: s h o t g u n
@cheegus41603 жыл бұрын
But I like banners and gunboats
@cheegus41603 жыл бұрын
Why do I have to switch to a shotgun that no longer supports my team
@cheegus41603 жыл бұрын
Why should I be forces to choose a totally other option that doesn’t support my team doesn’t allow pushes and prevents me from having extra health or regen boost because an engineer chose to equip it
@cheegus41603 жыл бұрын
And demo has no counter to that lol
@sentientlemonbattery3 жыл бұрын
@@cheegus4160engineer needs away to be able to actually 1v1 soldiers without getting slammed
@beaniecrab75973 жыл бұрын
My proposal to valve: New Gas Passer - Move it to the melee slot, and allow it to be used as a melee weapon. When charged ALT FIRE can be used to throw it. (This will still allow you to have a melee weapon, and create the opportunity to combo a flare gun with the next bit...) - Change of funtionality: When the Gas passer is thrown, any fire damage (friendly or not) within the area created ignites the gas. The gas then burns for 3 seconds, enemies that stand inside are set on fire (refreshed every second). -Finally charge time change. Instead of damage done charging gas passer. -> Every second enemies are on fire, add one second of charge to gas passer. (i.e. setting 5 enemies on fire and them burning for the full 10 second duration will fully charge the item).
@vimalraj63 жыл бұрын
So you want the scorch shit and a better gas passer.Understandable.
@toebeans8873 жыл бұрын
"Death by aggressive suicide." Sounds like something I'd do.
@MP-tz2yn3 жыл бұрын
le edgy
@ReySchultz1213 жыл бұрын
The ISIS tactic.
@vivelespatat26703 жыл бұрын
Yeah, that's called terrorism.
@thefirstprimariscatosicari68703 жыл бұрын
Everyone is always hyping up trickle-down balance, but I'm not sure how much "end of all gaming" it is. Theoretically it should be effective, but much like economic trickle down, it has many issues in its implementation, and cannot operate by itself. In the context of tf2 let's analyse what the issues are. First of all, to work trickle down balance requires competitive to be the same or a similar environment to causual. But this isn't true for several reasons: 1-competitive skews heavily towards 6vs6, meaning in most games a team isn't composed by all nine classes 2-the lack of random crits greatly nerfs melee or other weapons that rely on it to work in casual 3-fixed bullet spread makes dealing damage more consistent in competitive, and nerfs or buffs certain weapons 4-the competitive map pool doesn't include all casual gamemodes, meaning there's no data on what weapons work there 5-ban lists are a thing, basically making it impossible for Valve to gather data on certain, if overpowered, weapons Then, in the economic version of trickle down, there's no guarantee the money will be spent in useful investments like factories or infrastructure, instead of buying another super yatch. This in tf2 basically translates in: 1-all weapons should have a low skill floor, that is to say be atleast mediocre even in the hands of noobs, because= 1.2-buffing or nerfing a weapon exclusively used in competitive could have a terrible unforseen fallout for casual players 2-in the same vein, all weapons should have an high skillcap, because= 2.2-a weapon not usable in competitive won't have enough data for Valve to balance it correctly So all in all, Valve should still take note of how a weapon behaves in both competitive _and_ casual, the latter especially in the case of weapons used exclusively or rarely in said gamemode. If there's any criticism I missed, I'll gladly add it to my list. As for the method to determine the best/worst weapon, including in the context of balance and fun, this is my idea: 1-it should have both a low skill floor and an high skill ceiling, ergo be useful in both casual and competitive 2-it should be unique, because variety is fun and to avoid becoming a straight upgrade or downgrade compared to another slot option 3-it should act as advertised and consistently 4-it shouldn't have negation or apply-debuff mechanics 4.2-because it takes away the enemy abilities, instead of enhancing yours, making skill less relevant and the fight less rewarding 5-it should encourage team and fair play 6-it should cause instant gratification on hit/use 7-it shouldn't be bugged
@perturbo42533 жыл бұрын
What the fuck does this have to do with the video
@thefirstprimariscatosicari68703 жыл бұрын
@@perturbo4253 4:36, he talks about it.
@perturbo42533 жыл бұрын
@@thefirstprimariscatosicari6870 yeah. For one second.
@eh25873 жыл бұрын
"4- it shouldn't have negation or debuff mechanics" for negation mechanics it depends on the mechanic, but for debuffs, im fine with the existence of bleed, afterburn, the milk and gas passer being in the game
@barmacidic22574 жыл бұрын
So glad you made this, I’d love more people talking about specific weapons, good or bad, even if multiple people cover the same weapon, it’s my favorite tf2 content.
@ckinggaming5bucketmadness7662 жыл бұрын
I’ve fought against people with the gas passer, and I don’t think I ever noticed anything about it other than “oh what does this thing do, It’s probably gonna result in my death but it isn’t damaging me so I’ll stay here I guess?”
@fanimation6174 жыл бұрын
Pyroland contracts with the gass passer was hell, I literally cry after ended up. It’s was only the coating people with it part
@Zmeeed014 жыл бұрын
I still have memories of running in Hightower, playing a Pyro without cosmetics and trying to set everything on fire with this thing, including friendlies (although I merely ran away from them after setting them on fire) just for the sake of completing the contract. I was a F2P with less than 2 months of experience back then so it seemed kinda fun to do. I don't think I would be able to do this now, though.
@asai62014 жыл бұрын
Pyro land contract is HELLLLL I hate the Dragons Fury, and the only way I finished that thing is by killing 5 friendlies in 2fort. Sorry
@fanimation6174 жыл бұрын
@@asai6201 i like the dragons fury, but I need to admit that the contracts are sometimes annoying
@fanimation6174 жыл бұрын
@@asai6201 actually I haven’t completed the part to extinguish members with it because is too situational
@asai62014 жыл бұрын
@@fanimation617 I'm now dealing with thermal trusther :/
@SonicSanctuary4 жыл бұрын
my boi out here using metroid prime music like a champ.
@milkabutterfly4 жыл бұрын
I wonder if he will do some kind of Metroid video/stream in the future, i would love to see it honestly.
@ЈованЧабаркапа4 жыл бұрын
Echoes
@sachiel1974 жыл бұрын
the nostalgia hit me like a brick
@doctorquack13994 жыл бұрын
So glad I'm not the only one who noticed lmao
@sarg7244 жыл бұрын
Funilly enough I think like 70% of bad weapons are actually some of the best in MVM Doesn't excuse their shittiness tho Good vid
@ilikewindows34554 жыл бұрын
Nah gas passer and buff banner are pretty much the only bad weapons that are good on mvm, rest of the bad weapons are forever bad in any game mode
@TytoSwift4 жыл бұрын
@@ilikewindows3455 *Laughs in fan of war*
@ilikewindows34554 жыл бұрын
@@TytoSwift Bro are you implying the fan o war is BAD?! I TAKE OFFENSE TO THAT! THAT IS MY FAVORITE MELEE WEAPON IN THE GAME
@redmosquito21734 жыл бұрын
@@ilikewindows3455 the Scottish resistance, the fan o war, the overdose, the blutsauger, the brass beast, and the black box are all bad in casual but great in mvm
@ilikewindows34554 жыл бұрын
@@redmosquito2173 AGAIN WHY IS EVERYONE SAYING THE FAN O WAR IS BAD?! WHAT IS WRONG WITH A WEAPON THAT LETS YOU AND YOUR TEAM MINI CRIT SOMEONE FOR 15 WHOLE SECONSS?!
@JansonisDEAD4 ай бұрын
Turned strongest item in the game with the Neon Annihilator
@voidreaver28553 ай бұрын
Not the strongest but it became much better at least
@GreenStuffConsumer4 жыл бұрын
I love how people whine and whine about the pyro yet getting two kills with the sniper will get you instakicked from any pub.
@andresrios11174 жыл бұрын
i mean, sniper's purpose is to support his team from afar, but godamnit sometimes the snipers just use their team as a meatshield or a wall and kill 70% of the enemy team by demselves edit: quickscopes are bs, you get behind the enemy lines you somehow manage to avoid the sniper's sightline, and, there you are, behind him, he doesnt see u, you barely touch him, boom headshotted, although, jose.gonzales.2007 wont be that hard to kill or not even worth to kill it takes skill to do quickcopes but its too powerfull for how hard it actually is
@hylianmango82724 жыл бұрын
ATTENTION: MAD DARWIN'S DUNG SHIELD USER INBOUND. CANNOT SNIPE AND GETS MAD WHEN THEY GET FLANKED
@MoistMarsupial4 жыл бұрын
maybe because there's been a massive bot crisis going on for the past year? I'm either completely missing the point of this comment, or you have no sense of context whatsoever
@tamalrickolino4134 жыл бұрын
Quickscopes do need a nerf tho
@justin-ju4eo4 жыл бұрын
@@tamalrickolino413 why
@pyrothefireguy4 жыл бұрын
This item could be a decent meme weapon if it could combo with the neon
@disc_004 жыл бұрын
And if it was more available
@notalive54794 жыл бұрын
If it exploded when caught on fire that would be fun.
@redmosquito21734 жыл бұрын
@@notalive5479 just like in mvm but not as strong could be a great buff
@meronamsamhoАй бұрын
aged like wine
@lochjago134 жыл бұрын
ngl i thought this was gonna be a tacobot.tf rant until i saw "zesty jesus" in the name lmao
@ilikewindows34554 жыл бұрын
Tacobot.tf Now that is a name I have not heard of in a while
@gustaviansyndrome25834 жыл бұрын
@@ilikewindows3455 Herald11
@johnmokeypants27534 жыл бұрын
@@ilikewindows3455 they are back.
@vivelespatat26704 жыл бұрын
@@johnmokeypants2753 dear god
@Justalilsilly4 жыл бұрын
@@ilikewindows3455 I have never seen so much cancer on a site since I've gone on reddit.
@viket83169 ай бұрын
+cant extinguish from heealing sources or others pyros (cuz specific gasoline type) +ignite players who touched other players will expand the duration left of the after burn +direct flamethrower damage will instantly blow up dealing explosive damage in a range now thats a good excuse for the gass passers needs 750 damage to refill
@sovlfvr4 жыл бұрын
Knowing this man had to literally use the gas passer outside of MVM, the one only good instance that it can be used, is something I dare never try, and I respect the hell outta this man for even getting an assist.
@lancenhourswaaaaa66154 жыл бұрын
Zesty jesus every one. The guy you want to go to for philisofical and pycological questions that you want answered
@wetsocks42_504 жыл бұрын
speling moment
@atomnum94 жыл бұрын
@@wetsocks42_50 that’s probably the point dude
@fredrikorex4 жыл бұрын
Feel like this "weapon" could be fixed by just combining it with the Hot Hand as a melee throwable much like how scout has his ball weapons, it'd still be bad but you wouldn't have to lose a secondary to use it.
@TwilightFlower93 жыл бұрын
Would at least be a usable meme then.
@nugget09283 жыл бұрын
God tier idea And make the second hit of the slap mini crit if it connects after the first, like that one workshop stat suggestion for the rattlesnake.
@Paulunatr3 жыл бұрын
Yeah, that's an excellent idea. Being able to have a secondary to actually use in conjunction with it would increase the Pass Gasser's mileage by a significant enough margin to make it usable, but the tradeoff of not having one of Pyro's other amazing melee's would be enough of a downside to keep it balanced, imo.
@nugget09283 жыл бұрын
@@Paulunatr Huh. Didn’t expect an objective and concise opinion. I just anticipated memes.
@Paulunatr3 жыл бұрын
@@nugget0928 Honestly, neither did I. On second thought, I think a damage vulnerability or other passive downside would probably get added to the Hot Hand if Valve were to merge the two. Not a big one, mind- like the Pain Train's little increase in damage taken from bullets (15% I think?). That seems to be how they like to do things. I can see it now: "nO rAnDuMb cRiTz"
@jacksonjguyguadagnino57923 жыл бұрын
I was incredibly disappointed when the Gas Passer was unveiled. A gas cannister for Pyro? Awesome! The weapon sucks? What the fuck! I remember a weapon on a custom weapons community server which would completely outclass the Gas Passer. I was tiki-torch themed and could lay down oil on the floor and ignite it, and if enemies stepped into the fire, they started burning as well. I'm fairly certain this was such a popular idea for a Pyro primary that dozens of people independently came up with this same idea in various capacities, including myself. Back in middle school, I would have called it the Oil Slick (I was not a creative child) and you would switch between the flamethrower's pilot light being on or off, with off spraying the floor and players with oil and on being a normal flamethrower. The idea was that it could be used for area denial and spread afterburn like a wildfire (pun intended). The downsides would be that laying oil would use the same amount of ammo as using the flamethrower normally and reduced - nearly nonexistent - afterburn on players not soaked in oil. I feel like that's well balanced, fun to use and to fight against, and infinitely better than the Gas Passer for 1) not being a fart pun, and 2) not getting rid of your secondary weapon*. In case anyone is curious, I think the tiki torch flamethrower from that community server is on the Steam Workshop, though I don't know if it has stats on the workshop page. *However, on the Workshop, in a proposed set with the tiki torch flamethrower should be a coconut gun secondary (which fires in spurts).
@nothanks39 Жыл бұрын
would the coconut gun secondary hurt anyone it shoots
@casualcrusader15474 жыл бұрын
jesus. that was pretty heated how about we keep the momentum going by doing a map analysis on wutville?
@raymun80753 жыл бұрын
Wutvilles has some crazy ass invisible chips of wall everywhere along the edging. Did anyone from valve actual play a match in the map? I like it though besides the invisible walls.
@KashNoK3 жыл бұрын
I just started tf2 and picked up Pyro. The gaspasser was one of the first items I got and I kinda enjoyed it (since I did not experience the JOY of other weapons) until I got the Thermal Thruster and, oh boy, did I never touch the gas passer ever again.
@nugget09283 жыл бұрын
Enjoy your new experiences, my newbie brother in arms!
@firespark07743 жыл бұрын
Just wait until you unlock the flare guns
@Real_temmie_undertalo3 жыл бұрын
@@firespark0774 And, the best of all, the holy *_Detonator_*
@Deciferable3 жыл бұрын
@@Real_temmie_undertalo *holy music starts*
@stachuvonokrutny70713 жыл бұрын
"out of player's control" as overwatch player I laughed
@Dan-gs3kg3 жыл бұрын
Hero's never die!
@jordanguelbert7754 Жыл бұрын
What is the point of having a massive shield if mY TEAM GOES EVERYWHERE BUT BEHIND IT???
@explosiveconverstaion_33373 жыл бұрын
8:14 Pyro and spy looked at each other slowly and they were like No
@itspice87374 жыл бұрын
Zesty sounds like a defeated man by the end
@harryvpn14624 жыл бұрын
He is
@peet-janissen58384 жыл бұрын
Broken beyond repair
@Demptknight4 жыл бұрын
Ngl, the salt emanating from Zesty is making me just as furious as he is and I'm not even playing tf2 to use it
@BlazingShadowSword3 жыл бұрын
At first I was like, "Well it's not that bad, I remember using it." But then I thought about my pyro loadouts for a bit. I haven't equipped it in months. I'm not a very effective player. I use the homewrecker for fighting players more than for breaking sappers and buildings. I haven't used the gas passer even for shiggles. God it sucks outside of MVM.
@brandonmidkiff8200 Жыл бұрын
0:00 Zesty Takes Meme 0:09 Topic Intro 1:58 Video Intro 2:40 Criteria Establishment 9:43 Important Note 10:51 Gas Passer: Rule 1 11:45 Gas Passer: Rule 2 15:37 Gas Passer: Rule 3 17:56 Gas Passer: Rule 4 (⚠️ High Volume Warning ⚠️) 21:35 Video Outro
@ralphjimenez31914 жыл бұрын
The Gass Passer: The bane of toxic MvM players.
@neuratlas3 жыл бұрын
Yea, a lot of toxic mvm players hate it but I wouldn’t say all of them.
@ЈованЧабаркапа3 жыл бұрын
IM BEAN
@soopcanwastaken3 жыл бұрын
I still don't understand why people hate the GP in MvM. It helps with the objective, no?
@Gr3nadgr3gory3 жыл бұрын
@@soopcanwastaken it's like being mad that someone switched to the phlog for a tank round.
@danielsurvivor13724 жыл бұрын
11:20 "It just works, it just w o r k s"
@thelognerrator3 жыл бұрын
Ok that Metroid Prime 2 styled intro gave me chills lol.
@DelusionalDetective4 ай бұрын
Item got buffed yet still sucks
@IdentificadorNoDisponible4 ай бұрын
wdym, you can be a trollro now
@potatoslayer694204 жыл бұрын
People arguing that one of my favorite weapons is the worst weapon Me: aw thas apples mate
@ЈованЧабаркапа3 жыл бұрын
apples B/
@nugget09283 жыл бұрын
How do you like this thing
@pearmint3083 жыл бұрын
@@nugget0928 mvm
@nugget09283 жыл бұрын
@@pearmint308 a niche in a pile of depression.
@cooldudemcswagcooldudemcsw46974 жыл бұрын
I got so engaged in the first half that I was surprised when he brought the gas passer back up
@InsaneToats4 жыл бұрын
I hate the idea of trickle down balance in games with vastly different modes. Just because the awp is balanced around 5v5 compettitive, doesn't mean its ok or even fair in casual 10v10. Tf2s 6v6 tiny map pool and stagnant meta shouldn't be the baseline for the rest of the game. There is tons of viable/fair weapons in casual but since its bad in sixes, I guess its trash or too op.
@Appletank83 жыл бұрын
Does Highlander count as being fairly close to pub games?
@InsaneToats3 жыл бұрын
@@Appletank8 I actually know nothing about highlander, i dont watch e-sports at all.
@Appletank83 жыл бұрын
@@InsaneToats tldr, Highlander is 9 v 9, one of each class.
@NeoBoneGirl3 жыл бұрын
They’re only viable/fair in casual vs 6s because no one in 6s is playing with the weapon at the apex of its skill. It’s the reason why something like the Soda Popper may seem middling when used in a pub, but is outright dominant when used at a high level, with practically 0 downsides
@InsaneToats3 жыл бұрын
@@NeoBoneGirl the soda popper does have a downside, it only shoots twice. Now the scout can't burst down some enemies. Or wipe an unaware backline. The reason it's op is because it lets scout jump forever. Its borderline impossible to hit him with projectiles. Most 6v6 comps are 2soldier demo medic 2scouts. The only hitscan they have are short ranged shotgunners. But instead of having VARIETY, they cry about it and ban it.
@dragonheart53126 ай бұрын
One stat can make the gas passer balanced. Napalm effect: afterburn cannot be cleansed and flame weapons reset the duration
@grimreaper15423 жыл бұрын
The fact that this is a reward and the second banananananana is a "meme" is actually hilarious. Thank you Jungle Inferno for literally nothing good other than pyro flame fix and a bananana
@radial89553 жыл бұрын
The best part is that the banana is a genuinely good side grade, for mobile heavies without a med. The only good pyro weapon from JI was the dragons fury, but even that has issues (projectile causes massive fps drops, and is not indicative of its actual hitbox.
@somenamee60643 жыл бұрын
@@radial8955 isn't any projectile can delete dragon fury flare, especially default weapon of medic with it high rate of shooting?
@mundanest3 жыл бұрын
Just make the Gas Passer into a generic Molotov. You know? actual area denial.
@ani_star97293 жыл бұрын
That’s what the Scorch Shot and Detonator already kind of do
@backlash64363 жыл бұрын
Man that Metroid soundtrack hits home
@idkwhat014 ай бұрын
A day before it’s buff I finally watched this video,It makes me feel like a main character(But it totally shouldn’t)