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Introduction to Substance Painter | Lesson 1 of 25 | Substance Painter Full Course:
Hello everyone, today I have brought not one but two good news for you all. Every 3D application like Maya and 3ds max is always good at modeling and animation, however, when it comes to texturing the models it can only generate good UVs but does not offer great texturing tools. Therefore, applications like substance painter allow the artists to paint or texture the meshes directly and in real-time. You will learn about this in the introduction to substance painter lesson 1 of 25, of my substance full course series. I will be covering all the features from basics to advance with a number of detailed tutorial videos all for 100% free, I just need your support to get enough watch time hours, likes, comments, lots of subscribers. Substance painter has become industry-standard software for complex texturing and materials, in this substance painter essentials series you will learn every important and useful feature of substance painter and upon completing this course you will become great at texturing and materials design, and after practicing for few times you can also become a professional texturing artist for sure. So, let’s start our journey with the substance painter introduction in lesson 1.
TO DOWNLOAD EXERCISE FILE PLEASE CLICK THE LINK BELOW:
drive.google.com/file/d/14VhO...
CHAPTERS:
00:00 Introduction
02:14 Start Painting
02:38 Already Baked Mascot
04:28 Shelf
14:34 Texture List
15:24 Layers
15:50 Brushes
29:15 Fill Layer
36:09 Adding Effects
43:26 Alphas
44:24 Symmetry
53:00 Anchors
58:32 ID Maps
1:05:18 Making a Smart Material
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