Free Ammo in THE FOREVER WINTER
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@typedash1905
@typedash1905 Күн бұрын
i quit game cause noone wanted to help with PW
@etholus1000
@etholus1000 Күн бұрын
The shaman and scav girl are my favorites, I try to take a stealthy approach and minimize combat completely. I have better luck with Shaman when I’m forced to fight though, scav girl is mega squishy
Күн бұрын
OMG! That means I missed Episode 2.
@KnightKnowledge
@KnightKnowledge Күн бұрын
Gotta catch up!
@haraldbredsdorff2699
@haraldbredsdorff2699 Күн бұрын
As I see it, the thing with speed is. You do not need to be faster, than the enemy. Just faster than the other scavengers :p
@KnightKnowledge
@KnightKnowledge Күн бұрын
@@haraldbredsdorff2699 that's definitely the motto of one of my friends.... To the detriment of the rest of the team 😂
@seanc6754
@seanc6754 Күн бұрын
I can't wait to see what they do with gun head
@NeoCreo1
@NeoCreo1 Күн бұрын
The casual disrespect of that mech. You could feel the lazy disinterest in that shot.
@Pieman29666
@Pieman29666 2 күн бұрын
Thank You.
@nutritious3250
@nutritious3250 2 күн бұрын
do you know how to skip parts. the game tells me i can (after completing the first two "worlds" but i cant seem to find out how
@gamingbigfilipp
@gamingbigfilipp 2 күн бұрын
i spend a lot of hous in this game and yet I didn't notice that I can upgrade other stuff....
@jessijinx5271
@jessijinx5271 2 күн бұрын
This was handy, I'm blind and didn't see the patterns. Got me a gacha box from the bunker on Scorched Enclave. I think you should do some videos on the various quests, they're extremely unintuitive to find and do. I'm still stuck on the Connecting the Dots mission. Next to the mech in Scrapyard Nexus is a lever that's basically invisible on the right side of the room, between it and the weird generator looking thing, but after that you have to find a stash in Scorched Enclave and it's anyone's bloody guess where that is.
@kkb2687
@kkb2687 2 күн бұрын
nice
@c4po218
@c4po218 2 күн бұрын
I can’t decide!!!
@aaftiyoDkcdicurak
@aaftiyoDkcdicurak 2 күн бұрын
Also if one of your teammates/friends holds all of the antidote it will take up less space for everyone. Better one person take up a single spot with 4 items than 4 people each losing a item slot.
@KnightKnowledge
@KnightKnowledge 2 күн бұрын
@@aaftiyoDkcdicurak I like to keep antidotes these days in the car trunk. People can just run and get one as needed
@mychaldunkle6474
@mychaldunkle6474 2 күн бұрын
My friend is trying to join my server (25 days old) & it's telling him "can't join bc server has been active too long." And it doesn't give anywhere to put the invite code in. Are we SOL or what?
@Ben-Doverbich
@Ben-Doverbich 2 күн бұрын
My dude... running away is EVERYTHING in this game :D
@Wiwer230
@Wiwer230 2 күн бұрын
Can't wait to try gunhead. Do you think that it will take long to add it?
@KnightKnowledge
@KnightKnowledge 2 күн бұрын
Not sure; I haven't seen any dev posts or it being asked in a Q&A yet!
@gamingbigfilipp
@gamingbigfilipp 2 күн бұрын
where do i get tools to open locked gates ??
@IamtheWV17
@IamtheWV17 2 күн бұрын
Running speed and carry capacity are the only important stats... Scav girl is likely the most optimized choice, but Shaman is way too cool. (prestige 4 with 6 hours gameplay atm)
@KnightKnowledge
@KnightKnowledge 2 күн бұрын
Scav girl definitely got the running speed, but will need to spend XP to unlock the ability to use ANY rigs other than the starter or the basic gunrunner one you earn from the early quest.
@IamtheWV17
@IamtheWV17 Күн бұрын
@@KnightKnowledge I didn't realise that's how it worked when I posted my comment.... that's pretty rough for her.
@KnightKnowledge
@KnightKnowledge 2 күн бұрын
Note: Hacking doors will make noise and possibly alert enemies to that position. It's recommended to either loot quickly, leave the location for a short while, or prepare to engage any curious onlookers.
@KnightKnowledge
@KnightKnowledge 2 күн бұрын
Note: The Old Man & Scav Girl has access to the fewest Rigs (which allow you to hold more loot, guns, and large items like water). Their class skills allow them to use certain rigs that the other classes have natural access to. The Bag Man has access to all rigs right from the start.
@errm9573
@errm9573 2 күн бұрын
Basically what I was looking for.
@KnightKnowledge
@KnightKnowledge 2 күн бұрын
@@errm9573 just found it out last night via a Rig Vendor.
@lokbomen
@lokbomen Күн бұрын
sadly sharman,mask man and bag man just get better rig availability right away without any investment
@AORaiMechWork
@AORaiMechWork 2 күн бұрын
Random Mech round jump scare
@Sorain1
@Sorain1 2 күн бұрын
I kind of hope that Gunhead's big advantages are tracking/identification based. Imagine if Gunhead doesn't just highlight enemies when you scan over them, but tags them in the process. (the same way you can mark enemies.) And/Or when you highlight enemies or tag them, it lasts twice as long. Both of these would make Gunhead a situational awareness build. Or at least some character should focus on that. We've got general utility in Old Man, Speed in Scav Girl, MaskMan is the combat generalist, Shaman is loot generalist, Bag Man is the slow but powerful build. If Gunhead is 'engaging multiple targets at once' as their character focus, than that's the slot that logically follows to me. That being said, I do like that there is a 'generalist combat' in Maskman and a 'heavy combat' in Bag Man, and both a 'speedy loot' and 'generalist loot' in Scav Girl and Shaman. It demonstrates the dev team are willing to let characters share some design space. We really need some numbers though, like 'max hp/speed/weight capacity' baselines for each. It seems like that varies between them and being better informed will help people find what they're looking for.
@CoffeeFiend1
@CoffeeFiend1 Күн бұрын
I've been wondering if Gunhead maybe has some kind of ability to target and shoot things in 360 degrees i.e. regardless of which direction he's facing, he could run away and shoot behind him. This would mean it would have to be some kind of automatic-tracking/targeting though as we can't look behind ourselves in the 2nd-person/over-shoulder POV. If he is really the utter epitome of multi-limb/hardpoint pew pew pew I suspect he'll need a fairly significant drawback in some other area.... I reckon loot/carry capacity probably.
@thethirdislandrwett3534
@thethirdislandrwett3534 2 күн бұрын
I am so freaking hopeful for this game dude
@KnightKnowledge
@KnightKnowledge 2 күн бұрын
After 4+ hours, I can say that it is really fun & challenging. The devs will need to work on optimization, bugs, and tooltips/tutorials in particular, but I'm hopeful!
@suu5893
@suu5893 2 күн бұрын
When gunhead is out im in.
@RazzleTheRed1
@RazzleTheRed1 2 күн бұрын
It should be noted that the Scav Girl has increased base speed on top of the sprint expert skill, so she's more than just a few percentage points faster than the others. The game really should give us the actual stat numbers for the characters tbh
@KnightKnowledge
@KnightKnowledge 2 күн бұрын
Definitely agree for actual stat numbers
@cal5365
@cal5365 3 күн бұрын
Shaman seems like the best for general solo play. Carry Capacity for ratpacking, shotgun is incredibly good, gets extra sprint and sees loot 2x distance
@KnightKnowledge
@KnightKnowledge 2 күн бұрын
I need to test the range of the shotgun...
@gamezdean2865
@gamezdean2865 3 күн бұрын
I'm wondering what the gameplay is like for a maxed out character. Like does it still maintain that whole "your not that guy" idea or do you become some kinda one man army killing machine?
@All_Mighty672
@All_Mighty672 2 күн бұрын
As bag man, I got ahold of a Heavy, .50 cal machine gun that fires at around 1000 rounds per minute called Painless. With almost 2000 hp and 3 mech kills under my belt, I certainly feel like ‘that guy’.
@mrmasher1126
@mrmasher1126 Күн бұрын
@@All_Mighty672 how quick the Hunter Killer spawn after the mech is down? Or is it felt like dodgy with how they spawn?
@All_Mighty672
@All_Mighty672 Күн бұрын
@@mrmasher1126 when you do heavy damage they spawn
@Newtons_Ghost
@Newtons_Ghost 3 күн бұрын
I played as Bag Man. My two friends were Shaman and Scav Girl (half my size). A group of 6 Europan Soldiers ran into the room and the scav girl said “Get behind cover!” I replied “I AM THE COVER.” And started blasting. We lived.
@nemmondommegneked669
@nemmondommegneked669 2 күн бұрын
I don`t know how to feel or what to say.
@ndr226
@ndr226 2 күн бұрын
​@@nemmondommegneked669why is that our Magyar friend? Miert? The poor guy was excited to share his action story where he bravely protected his team.
@Newtons_Ghost
@Newtons_Ghost Күн бұрын
@@ndr226 lol the lesson of the story is just that Bag Man definitely has a role. Meat shield. 🛡️
@adraganochodepicas2295
@adraganochodepicas2295 3 күн бұрын
So the Old Man Heavy Rifle is not unique to him since Mask Man and Bag Man also have them.. and also, the Rig skills lets you buy some rigs when you get 16 water and unlock the vendor.. Some rigs are restricted by character, If i remember correctly, Bag Man has access to all, and Scav Girl is very limited, but she can unlock some by investing skill.. Overall.. for my play style, Scav Girl is kinda good, because of the unique speed and the sprint upgrades.. but Shaman.. is the loot man.. better loot hud, access to some of the better rigs.. and the Sprint and Carry skills.. Everything a Scac needs.
@KnightKnowledge
@KnightKnowledge 2 күн бұрын
I've been maining the Shaman... I really miss the ability to see loot 2x further.. but i think I'll be playing Bag Man when I play coop with friends.
@The1rust
@The1rust 3 күн бұрын
I'm surprised they don't have some kind of engineering operator considering how technical the setting and factions are.
@kyleclark4242
@kyleclark4242 3 күн бұрын
Probably what gun head is going to be
@bloodyredshade
@bloodyredshade 3 күн бұрын
I just played as the old man. To be honest, my most successful runs are done without firing a shot. I invested in the skill tree but didn’t really find them useful.
@KnightKnowledge
@KnightKnowledge 3 күн бұрын
Most of my early-game successful runs have been when I went full stealth and avoided combat.. not sure whether that'll be viable later and in bigger maps :S
@ThiccBirdBoi
@ThiccBirdBoi 3 күн бұрын
I love the shaman purely from his dialogs, guy is pure mood
@sarnicholas4053
@sarnicholas4053 3 күн бұрын
Agreed, I like the way you talk funny skull man
@etholus1000
@etholus1000 Күн бұрын
Yeah he’s a vibe, been playing him allot for loot runs and I love it
@ShadKats
@ShadKats 3 күн бұрын
Thanks for putting this video together!
@KnightKnowledge
@KnightKnowledge 3 күн бұрын
my pleasure! Just something I thought a lot of people would be interested in too!
@youtubeisapublisher6407
@youtubeisapublisher6407 3 күн бұрын
Personally, I really dislike RPG mechanics if it's just "2% buff to X" style progression. Set a base speed out of 100 with the speedster character being fastest by a significant margin, then have leveling up automatically increase that stat for everyone, everyone gets a little faster, but your fast character remains consistently fastest. Same for every other shared stat. Reduce the number of long guns any character can use to one unique one and one shared with another class, that way if people want to experiment with a wide variety of weapons they'll be encouraged to play different characters. For upgrades that actually require XP investment, they should really change or evolve the character's gameplay in some significant way, the only cases where a stat boost isn't boring is when the boost is significant. If all you're willing to change is numbers and not mechanics, go big upgrades. 20% more damage...but only on headshots. Double your reload speed, but only for SMGs, Double your belt size for LMGs but also double your reload times, etc. A max rank character in a game with RPG mechanics should play very differently from a starter character, if your upgrade tree is just a straight line that character should be much more powerful, if you use more of a branching tree approach the end point should be a character with unique playstyles that both relate to the original role. If character upgrades require five levels for what I'd consider only marginal improvements, I'd rather just get rid of the RPG mechanics entirely and have your stats based on gear you can find instead, that at least would tie directly back into the scavenging system which will be at the core of the game.
@KnightKnowledge
@KnightKnowledge 3 күн бұрын
The skill system could definitely be improved and I think it will change during early access!
@youtubeisapublisher6407
@youtubeisapublisher6407 2 күн бұрын
@@KnightKnowledge My hopes for sure, if the system isn't interesting or it doesn't reward investment much it won't be much of a draw to bring people back to get more XP and would be better off EITHER being worked into something more interesting, or cut completely. Personally that's how I'd approach mechanics if I were a dev at least. Nothing extraneous, no man-hours wasted at all, something is either vital to make the game good or it's gone.
@Theodoros.8
@Theodoros.8 3 күн бұрын
The masked mand looks like the best to me. I think it's a big advantage to be able to see the extraction point.
@purexxinsanity
@purexxinsanity 3 күн бұрын
You say that, but he can only see it twice as far, everyone else can still see them. Right now extractions are set locations so once you play for around an hour on each map youre never going to forget them. Its not going to be a really good skill unless they make extraction points dynamic. This could happen in the future though
@KnightKnowledge
@KnightKnowledge 3 күн бұрын
In the first map, the extraction point doesn't change... but i think its b/c its the starter/tutorial map and maybe the other maps become bigger and the extraction-sight skill becomes more useful, especially if the extraction point changes locations
@purexxinsanity
@purexxinsanity 3 күн бұрын
@@KnightKnowledge sure. Assuming they get bigger it will be useful. No way to know if they have plans to expand current completed maps
@exterminatus_now
@exterminatus_now 3 күн бұрын
One of those games where i love the design of every character. Gonna be tough to pick a favorite.
@dundundada
@dundundada 3 күн бұрын
Wish the mask man was more unique. On paper it seems like he gets outclassed by bagman as he at least has a passive to go with his accuracy buffs
@VB2P360
@VB2P360 3 күн бұрын
We do know the skill trees for everyone are unfinished and they'll be getting fleshed out (we'll also be getting more characters over time in general (No they wont be sold, they clarified this as well but they WILL be unlocked)).
@drasleona6216
@drasleona6216 3 күн бұрын
The mask man seemed to have changing masks on death. That was neat as heck to me. Got a mask I liked and did my best to keep it
@KnightKnowledge
@KnightKnowledge 3 күн бұрын
hopefully over the course of EA, all classes will become a bit more unique. The bagman is definitely slow in comparison to other classes, and i think like in most games, speed is very important!
@GajeMason
@GajeMason 3 күн бұрын
Seeing the extraction would be useful for the first few runs of a map, but once you know where they are it's not really useful anymore, in the future if all extractions are timed, having him reduce the time to extract would be useful, or better Intel on enemy locations so he'd be more useful during a match and not just the end
@butterboot3727
@butterboot3727 3 күн бұрын
@@VB2P360 Even if they were being sold I'd 100% buy them, I wanna support these devs (Not saying they should be sold just saying that the devs are cool and I wanna support them)
@rayk5307
@rayk5307 3 күн бұрын
Thanks for the Video. They need to add melee weapons and skills, melee saved my ass a few times with the cyborgs. Would make close range encounters way better with dedicated melee weapons and animations.
@chmur
@chmur 3 күн бұрын
I do like scav girl for the speeeed
@NeoCreo1
@NeoCreo1 Күн бұрын
I have to admit. Seeing some random clips of her made me do a double take. That bitch running around as fast as sonic.
@mrssirens
@mrssirens 3 күн бұрын
Ive found that some of the skills don't actually work. Seems like the skills trees are also just a first pass, theyre likely going to change quite a bit.
@JappaChow
@JappaChow 3 күн бұрын
Would of like more info. Like prestige, and what these skill ups really do. Sounded like u were just reading the info. Which is nice and all but hands on experience in each can be a huge difference. Look how sm2 went down because some classes started strong
@jkjkrandom
@jkjkrandom 3 күн бұрын
Prestige resets your XP to 0 and removes all perks. It also increases your max XP, the first prestige increases the cap from 8000 too 9400
@zatzuji8468
@zatzuji8468 3 күн бұрын
Prestige levels also adds Max HP, and as stated in game occasionally increases movement speed.
@jaxongerace9664
@jaxongerace9664 3 күн бұрын
from what I can tell, the classes that don’t need to level into rigs can carry any rig, which means you can bum rush the 700k rigs and start grinding large items quick. The accuracy upgrades dont seem to be worth it, although I haven’t pushed them past 5% because I havent had a problem. The 3 classes that can use heavy rifles will be useful a bit down the road, since theres no real access to heavy rifles earlygame, however they seem rare enough that I wouldn’t pick a class just for that. I personally run scav girl, and at prestige 3 you can unlock enh. gunrunner rig, which still only gives you one large slot, but basically double the carrying capacity. Enh. gr also comes stock with a reinforced large slot, which “has a small chance of absorbing incoming damage,” I was running away from a squad tonight and it blocked 5 or 6 shots in a row, so that could definitely make a difference. Pick a character based on the way you’d like to play: Old man is jack of all trades, scav girl is the fast one, mask man can see all the extracts and plan accordingly, shaman is the loot goblin, bag man carries the biggest gun.
@KnightKnowledge
@KnightKnowledge 3 күн бұрын
Reading, showing with some analysis. Just wanted to show off information that you can't always see on a stream or gameplay vid!
@Garflog643
@Garflog643 2 күн бұрын
​@jaxongerace9664 I currently have an MG42, and M60 and a 20mm cannon that can be wielded y bag man, its sweet haha can't buy 20mm ammo yet though
@lil_reixo2140
@lil_reixo2140 3 күн бұрын
Great video
@arrensen
@arrensen 4 күн бұрын
How do you get the barrier override ? I dont have that
@KnightKnowledge
@KnightKnowledge 3 күн бұрын
It's a seasonal override; if you don't have it, its likely the server that you're on
@jason_kekw
@jason_kekw 4 күн бұрын
This doesnt apply to my server cause they just merged all worlds into 1 before end of season.
@amj2048
@amj2048 4 күн бұрын
There are also at least two monster fridge things that have an orange pie in them. One is in a camp at the Blackfell oil fields area (5095,-1628) and the other I think is in the early game map, but I'm not sure where it is anymore. I found it by mistake weeks ago and now I can't find it again.
@russworld5
@russworld5 5 күн бұрын
The stealth top is insane crowd control. Its sucks everything but elites and bosses to the center even pulling from high and low places. Enemy's cant fire while being vortexed as well.🤙
@KnightKnowledge
@KnightKnowledge 4 күн бұрын
Never got to try the stealth top; sounds great against Rosetta troops!
@Lunarvex
@Lunarvex 5 күн бұрын
Gave Boosteroid a shot the other day-great experience! My PC is pretty outdated, but I had no issues running big titles. It’s an awesome option for anyone who doesn’t have a high-end gaming rig.
@M4DGremlin
@M4DGremlin 6 күн бұрын
Change mayfly to the gas mask, as corrosion build is fully based on crit and crit rate. I do 72k dps on dummies with no buffs(beside 10x stack line wolf)
@marcsuarez8187
@marcsuarez8187 7 күн бұрын
Bro you got permanent supply of that weapon why repair broo???
@adyatmaputra6768
@adyatmaputra6768 7 күн бұрын
wow this work... Thanks...