I know I'm a year late, but i never seem to be able to do these. Basim just climbs up as i press S
@Arenjaxon2 күн бұрын
Keep it up bro
@Arenjaxon6 күн бұрын
You done a thing that triple A Company couldn't done...(lazy bastards) Nice job bro... If I buy a pc I will use your mod. keep it up
@AM-ld7qb12 күн бұрын
It would be great if we can do it we controls
@michaelm122113 күн бұрын
So is this done with tweaking the parkour settings file under “to climb” (presumably with ce tweaking in real time)?
@IIADBIDTIST13 күн бұрын
It's mainly controlled by using a hotkey to disable the "to feet" and "to hang" moves. In some instances that isn't enough to enable it so I have a separate script that can force it in those scenarios. Only problem is that on occasion this can cause me to jump into walls but aside from that it works fine.
@AM-ld7qb12 күн бұрын
So how I understand it, it only works in K&M because you need a hot key in order to do it
@michaelm122112 күн бұрын
@@IIADBIDTISTso you’ve found disables in ce of those settings and was it only to hang and to feet you disabled? I tried in mirage (file edit) and it was kinda unclear why jump to feet was still working in some contexts but no others. Also, can you accept the friend I sent? I noticed you accepted 2 weeks ago but then now I’m not again 😅
@IIADBIDTIST12 күн бұрын
@@michaelm1221 Yeah, when it comes to leaping, there's mainly just 3 possible actions in the games post Origins as opposed to Unity's 6. So just disabling 2 is enough to force the remaining in most cases. The lack of vault down, reverse grind and leap to facade makes it simpler in that way. There's also disables for things like "to ground" and "to vshape" but those are pretty indistinguishable from to feet which is probably why it looked like to feet was still working in some contexts in Mirage. Climbing wise it works the same. I can disable climbing and 2 of the 3 leaping actions plus "to corner" to force whichever one I want (target still needs to be in range). An example of this is in the previous video. Not sure what happened with the discord thing. I accepted your request again.
@IIADBIDTIST12 күн бұрын
@@AM-ld7qb I'm sure there's a way to bind it with controller but I don't use it so I don't know what would feel comfortable. Even translating the keybinds to KBM is a bit of a headache since I use mouse buttons for parkour as opposed to the vanilla control scheme that's all keyboard. Leaping wise, there's only 3 actions that would need to be binded so I think there's room on the controller for that.
@Wbubbles399813 күн бұрын
Are any climb pass functions still available in Valhalla?
@IIADBIDTIST13 күн бұрын
Some of the functions are there but I think the corresponding animations were taken out (not 100% sure on this but it seems to be the case). Luckily the functionality of "to facade" can be achieved even without those functions and animations. I'll make a video showing what I'm talking about shortly.
@Wbubbles399813 күн бұрын
@ Awesome, I look forward to it
@DEDSECTIVIST21 күн бұрын
This is actually cool as fuck Bayern is like Arno they should’ve added unity parkour hahah is this mod or cheat table ????
@P1xEL549129 күн бұрын
0:13 Did I just hear what i think i heard ??? ( Btw nice mod )
@IIADBIDTIST29 күн бұрын
This one isn't a mod
@P1xEL549129 күн бұрын
@IIADBIDTIST My bad then
@AM-ld7qbАй бұрын
How?
@ThePhxRisesАй бұрын
Any chance you can get the Mirage mod working on the Steam version?
Not sure if you’ve looked in mirage, I just got your table and did a search for the codes around the climb pass enable. There’s 1 almost exact match (only difference is the ptr address, it does affect climbing and jumping but sadly no enabling climb pass🥲
@Wbubbles3998Ай бұрын
Oh my god
@Noir-c9kАй бұрын
Bro is lowkey turning this game into Unity 🔥
@michaelm1221Ай бұрын
The mad man has brought the one unity move that will get everyone taking hhh🎉
@michaelm1221Ай бұрын
lol, I was like who this who knows about climb pass. Then I checked and oh it was you 😂, thought you had disappeared like random. So you found a way to force it in contexts that allow it? I only know in unity a jump function has jmps you can change to make climb pass the default.
@IIADBIDTISTАй бұрын
Yeah this one forces a certain set of moves in the correct contexts and disables others sort of like the jump down script. But this one is more aggressive so in some cases where the climb pass isn't triggered, other jumps get disabled and he just free jumps. I'm still looking through to see how to make it more consistent, so far using it with super hop is having good results Also for making climb pass the default, I'm not sure if it's the same code but for syndicate and unity I basically just made enable/disable scripts for most every type of jump to force the moves that way.
@michaelm1221Ай бұрын
Very nice, wonder if the later games left this in at all. Obviously mirage will benefit the most if it has it. Did you make scripts for Unity too? I only have a half ass climbpass eject target extend working, that I don’t know how it even works 😂
@IIADBIDTISTАй бұрын
@@michaelm1221 I know the climb pass function is still in later games, but I don't know if it's possible to enable it or if the animations are even there. I made a couple scripts for Unity but mostly for syndicate. Finding the functions that handle enabling those climbpass exits helped with extending range a bit and being able to use them with parkour up which for some reason is disabled in syndicate by default. I have the steam version so I don't know if the address is slightly different for other versions, but there is a call r10 at ACU.exe+1B499B that most moves run through in order to be activated. You can set a breakpoint there and perform a move to trace to the function for that move as well as the functions for any other move that could work in that context. ACU fixes causes this code to be constantly running while on a wall (probably some eject optimization) so you should disable that while you do this.
@esiokles7623Ай бұрын
Impressive 😮
@maniakb1603Ай бұрын
Wow
@iamDorsGamingPlus5 ай бұрын
Wewu
@chrismason94815 ай бұрын
Can't you map manual jump to A like in Unity? It's unusable if you can't even run normally when it's activated.
@Ashwindersingh18135 ай бұрын
What are the keys you used?
@DuFFxGhOsT6 ай бұрын
Crazy Mod
@FarazIFM6 ай бұрын
This is really cool
@jovakhiin6 ай бұрын
Holy shit that’s fuckin awesome! Being able to eject from any angle is a game changer ❤️
@esiokles76236 ай бұрын
You actually did it 😱 I can’t believe it
@sinnermanxr6 ай бұрын
Is this a mod? If it is can u send the link
@sc0d6 ай бұрын
bro i really didnt get how to use this, i checked the magnetic hands box, its not in the shortcuts
@lephantomchickn36766 ай бұрын
Magnificent modding. It's ridiculous that Basim doesn't roll unless he's gonna take damage in vanilla. They outright removed manual rolling for no reason. 2 story drop? Just take it in the ankles.
@MiyukiAndFaintray7 ай бұрын
pls do it for unity if u can
@iamDorsGamingPlus7 ай бұрын
Respect nice🫡🫡🫡
@asad_sheikh_47 ай бұрын
😂😂😂😂😂😂😂😂😂
@jovakhiin7 ай бұрын
seems like it could be something similar to the manual horse flip animation in the cheat tables made by henryPDT, Awesome work man!
@legacyofthecreed7 ай бұрын
Modders delivering new life into RPG Games😊
@RussianCatWithCold7 ай бұрын
bro howww
@Omar-Asim7 ай бұрын
Hey I'm curious if there's a chance you'll pick up Ghost of Tsushima and mod it too 👀
@Omar-Asim7 ай бұрын
@@IIADBIDTIST I have not played the game, but I'm guessing there's some potential in modding the movement options there too
@chickenbro31387 ай бұрын
faster enemies. more difficulty
@chickenbro31387 ай бұрын
@@IIADBIDTIST faster enemies. more difficulty
@MiyukiAndFaintray8 ай бұрын
Can u plz do this mod work on crack plz
@MiyukiAndFaintray8 ай бұрын
@@IIADBIDTIST where is guide?
@khyaiyai8 ай бұрын
Keeps crashing whenever i connect it to the game, help.
@khyaiyai8 ай бұрын
@@IIADBIDTIST yeah i have the steam version, i tried to open ACS From UbiConnect but it still opened the steam version, tried finding a way for that but to no avail. How do i exactly open the other version?
@trevorphillips22508 ай бұрын
I heard they are 5 foot 6 man even jumps double their height xd
@XToms288 ай бұрын
b-hoping in ac loool insane
@pajdovelicanstveni8 ай бұрын
Too much. Tone it down.
@roni92758 ай бұрын
Ubisoft next : Now you can enjoy back eject for just $20
@FauxReal.8 ай бұрын
How do you do this cuh
@sozzem88698 ай бұрын
Finally someone made it
@catpurrito55868 ай бұрын
this is a fine job you just did also i would love it if you nerf high profile climbing so that they don't do superhuman jumps on building
@catpurrito55868 ай бұрын
@@IIADBIDTIST i meant the unmoded vanilla high profile climbing, they jump climb way too high in the vanilla game
@Omar-Asim8 ай бұрын
It's-A Me, Mario!
@epikpanstan698 ай бұрын
hi uncle
@Omar-Asim7 ай бұрын
@BigBrother_oO_1984 Have what?
@rahijanshal61805 ай бұрын
*Mario Frye doesn't exist he can't hurt yo-*
@Omar-Asim8 ай бұрын
Now the main thing's that's left is the free eject...