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Пікірлер
@user-ue2nw3ld8f
@user-ue2nw3ld8f Күн бұрын
you so good. you better than autechre, aphex twin, squarepusher, opn, mira calix.
@ersatz_ben
@ersatz_ben Күн бұрын
What a nice comment! Thank you so much! Glad you are enjoying the vids
@elipagnani4553
@elipagnani4553 2 күн бұрын
Love the drum synthesis videos. Selfishly i want you to make a tutorial for all of these but i will settle for this awesome snapshots. Cheers man! Keep shredding!
@ersatz_ben
@ersatz_ben 2 күн бұрын
Thanks! Would love to do more tutorials. My problem is I don’t often know where I’m going with an idea, then by the time I have figured it out, it’s finished. I might do one for this patch though as it is a very useful technique
@whattodowhenyoursceneisdead
@whattodowhenyoursceneisdead 3 күн бұрын
Love the sound of this patch, and thanks for sharing it - a lot of fun to mess around with
@markparfitt
@markparfitt 3 күн бұрын
Incredibly useful and informative. Thank you.
@vascilissalongtemps
@vascilissalongtemps 4 күн бұрын
excellent
@aeko
@aeko 6 күн бұрын
SICK
@arthurdorrington8157
@arthurdorrington8157 6 күн бұрын
very cool! absolutely love all your work on this channel
@adamluhring2482
@adamluhring2482 6 күн бұрын
Can you say anything about how the physical model works for people who don't have access to the book/package? This sounds great
@ersatz_ben
@ersatz_ben 6 күн бұрын
It’s basically Karplus-Strong synthesis. I’ve implemented different audio processing for +ve and -ve signal values in the feedback loop, which creates non-linearity and resonances. The stuff from the book is only a resonant biquad filter, it’s used in the feedback loop of the Karplus Strong chain to shape the response and provide the tonal characteristics of the model. I don’t know if this is very scientific though - I am not an expert! I like how it sounds though ◡̈
@ersatz_ben
@ersatz_ben 6 күн бұрын
You could try using a simple mix/history filter instead of the GO object, it won’t be exactly the same but it will help you to get to grips with how filtering the K-S feedback chain can affect the sound
@adamluhring2482
@adamluhring2482 3 күн бұрын
@@ersatz_ben Thank you so much for the explanation! I finally got a chance to play around with this. Running the builtin svf~ filters into a delay with feedback seems to work about the same! This is the best drum synthesizing I've found
@jonosound
@jonosound 6 күн бұрын
These sound great. Very cool indeed
@labworx
@labworx 6 күн бұрын
What’s the point here exactely?
@ersatz_ben
@ersatz_ben 6 күн бұрын
To show the range of sounds you can get from a simple physical model - and to provide the source code so others can play with it
@vojkofau
@vojkofau 7 күн бұрын
nice one
@markparfitt
@markparfitt 7 күн бұрын
this thing rips
@gracjan9312
@gracjan9312 8 күн бұрын
Is this patch available on the pastebin page? Sounds awesome!
@ersatz_ben
@ersatz_ben 7 күн бұрын
Yeah the OG music is here, I later added some params and custom JSON to get it to work with Daisy pastebin.com/NUKMWHb7
@gracjan9312
@gracjan9312 7 күн бұрын
@@ersatz_ben Oh yeah, familiar with the Daisy integration process. That's sweet! Thanks mate, can't wait to get mine shipped
@alchemist.D
@alchemist.D 8 күн бұрын
nice track
@ArguZ72
@ArguZ72 8 күн бұрын
Select all, right click on patch cords, route patch cords...done...OCD satisfied :)
@ersatz_ben
@ersatz_ben 8 күн бұрын
I really don’t like doing that, cos the cords can become much harder to trace, making the patch much harder to debug in my experience!
@zoljol
@zoljol 8 күн бұрын
What do you mean lol it is already pretty well organized already
@ersatz_ben
@ersatz_ben 8 күн бұрын
@@zoljol I guess you're right! Maybe I work more neatly than I thought. I tend to straighten up the longer patch cords that run from one side of the patch to the other, if they are getting in the way of other objects
@voljum
@voljum 8 күн бұрын
phenomenal!
@mvbeats7367
@mvbeats7367 8 күн бұрын
this is freaking sick
@fenster_fallbeil
@fenster_fallbeil 9 күн бұрын
will you share the patch? great stuff
@ersatz_ben
@ersatz_ben 9 күн бұрын
Thanks! I can’t share the whole thing but will share some of the key bits soon
@lepton2962
@lepton2962 9 күн бұрын
awesome 👍
@cashshadow79
@cashshadow79 9 күн бұрын
keep playing around, this sounds dope
@Nadrisk
@Nadrisk 18 күн бұрын
hell yeah
@freeelectron8261
@freeelectron8261 19 күн бұрын
Really nice!
@thomasrosser7331
@thomasrosser7331 22 күн бұрын
this is incredible
@freeelectron8261
@freeelectron8261 27 күн бұрын
Sounds great! Really good audio quality.
@SantanuBiswas4096
@SantanuBiswas4096 Ай бұрын
I want it as a release. It's beautiful.
@chantalbirgit1774
@chantalbirgit1774 Ай бұрын
super cool :)
@StrangerSouma
@StrangerSouma Ай бұрын
This is an amazing complex job! Thank you for sharing
@suisjefou
@suisjefou Ай бұрын
Nice one
@dschkn
@dschkn Ай бұрын
totally cool!When copy-pasting, only the gen~ object in the patch is displayed. what to do?
@ersatz_ben
@ersatz_ben Ай бұрын
Ah sorry! Fixed!
@VOct-audio
@VOct-audio Ай бұрын
Awesome!
@animanoir
@animanoir Ай бұрын
kewwwl
@RobinWilliams1981
@RobinWilliams1981 Ай бұрын
Ahhh so niiice! Love the big wash of noise especially
@NealCaen
@NealCaen Ай бұрын
incredible 🎉
@YousifFreestyle
@YousifFreestyle Ай бұрын
Sounds amazing! & great to hear a Granular effect within Gen~ implemented in the Daisy! Would be excited to see the patch if you end up sharing :))
@midinerd
@midinerd 2 ай бұрын
6:36 some fun max-based sawtooth hard-syncing with the counter & reset going on, later voiced via msp at audio rate
@user-xp1mn8lq3n
@user-xp1mn8lq3n 2 ай бұрын
your works are amazing even tho i dont understand the process. one question : what do u mean by "driven by signals" ? what kind of signal ? and what are events??? whats the difference between two?
@ersatz_ben
@ersatz_ben 2 ай бұрын
Thanks! An event is something like a message or a bang that is passed between objects in Max. Events are very commonly used for controlling things in the patch. This is like normal computer code where events are scheduled and processed sequentially. A signal is audio information like sound or a CV/gate signal in eurorack world. Signals are processed by MSP objects (the ones that end in a tilde~). Audio signals must always be processed with super accurate timing otherwise they sound wrong, but you can exploit that aspect of a signal to achieve incredible timing accuracy for other purposes, eg for accurate triggering of notes (as in this patch). This is the world of DSP and it is very powerful. Hope that helps
@user-xp1mn8lq3n
@user-xp1mn8lq3n 2 ай бұрын
@@ersatz_ben that sounds so interesting thanks for the knowledge .
@scabrosus
@scabrosus 2 ай бұрын
Incredible patch, congrats )
@patchesinblue
@patchesinblue 2 ай бұрын
Brilliant! One of the best examples of what max/msp gen can do. Could you share a bit on your process of figuring out what needs to be done, algorithmically or DSP wise? Say for example, figuring out that an accum object could handle the short term less than 1 values to create a hold time and smooth out the impulses.
@ersatz_ben
@ersatz_ben 2 ай бұрын
Thanks v much! There’s a really good book called Generating Sound and Organizing Time by Wakefield and Taylor - it is basically a dedicated gen~ cookbook and covers lots of the core concepts for working in gen~. I highly recommend it. The trick with the accum operator was my way of trying to emulate the count~ object in Max, which can be used to very precisely measure elapsed time. (Accum is covered in chapter 2 of the book!)
@switchingworlds8751
@switchingworlds8751 2 ай бұрын
gorgeous
@animanoir
@animanoir 3 ай бұрын
noice
@FerIsella
@FerIsella 3 ай бұрын
looks and sounds fantastic! congrats! Are you planning to upload how you built the hardware and Max patch? Cheers!
@ersatz_ben
@ersatz_ben 3 ай бұрын
I will upload a schematic soon and might do a build video for the hardware which is quite flexible for multiple applications so will be useful to share!
@FerIsella
@FerIsella 3 ай бұрын
@@ersatz_ben bravo!!
@kevynoliveira
@kevynoliveira 3 ай бұрын
awesome sounding piece! makes me wanna learn Max 😅
@f.botello
@f.botello 3 ай бұрын
i just got access to a daisy patch init and was surprised at how straight forward it is to load gen onto it! definitely want to learn how to build my own stuff with a seed. i’m guessing it’s just the seed in there with pots and switches connected and audio going straight to the adc/dac? or did you do any fancy analog circuitry along with it?
@ersatz_ben
@ersatz_ben 3 ай бұрын
Yeah that’s exactly it, and you can connect the + of a 9V DC supply straight to the VIN pin to power it. You do have to make a custom json file for the ADC inputs (and then browse for that in the oopsy bpatcher) but that’s all easy enough. The hardest bit for me was learning to solder! Also you have to provide 3.3V to the pots/switches separately if you have more than 6 or so, but that is also quite easy to achieve with a cheap voltage regulator.
@f.botello
@f.botello 3 ай бұрын
@@ersatz_ben oh wow! just going straight from 9V that's awesome. I gotta dig up the seed ive got stashed around somewhere and start working on something similar. would absolutely love to have a stereo efx box to throw all sorts of weird patches onto
@ersatz_ben
@ersatz_ben 3 ай бұрын
@@f.botello when I get a second I will draw out a schematic! It’s got a lot of potential for bringing weird effects patches into the physical world
@NealCaen
@NealCaen 3 ай бұрын
damn this is awesome… how much for the pedal? 😂
@ersatz_ben
@ersatz_ben 3 ай бұрын
It’s just a prototype at the moment but if there is a bit of interest I’ll do a short run!
@sebp400
@sebp400 3 ай бұрын
beautiful! perfect for shoegaze-y drones
@brianbuchanan57
@brianbuchanan57 3 ай бұрын
very sick !!
@uoailewa
@uoailewa 3 ай бұрын
@uoailewa
@uoailewa 3 ай бұрын
@uoailewa
@uoailewa 3 ай бұрын
@solomonspeare1963
@solomonspeare1963 3 ай бұрын
How do you hide some parts of your patch and reveal it?
@fenster_fallbeil
@fenster_fallbeil 3 ай бұрын
this is the presentation mode, you can add whatever objects you like and switch between presentation and edit mode in the bottom left on the chart symbol