The Killing Fields Preview
4:51
14 күн бұрын
Design Journal update for 2024
17:44
August Subscriber Update
3:41
Ай бұрын
Conquest of Nerath unboxing
6:52
Hyde River Valley War - Turn 3
19:48
Chainmail play by post - turn 10
20:24
Chainmail PbP   Turn 9
13:12
4 ай бұрын
Chainmail Play by Post - Turn 8
30:29
Chainmail - play by post - turn 7
49:17
Mordheim Monday | 13 May 2024
3:55
Chainmail Play by Post - Turn 6
29:05
Hero vs Hero, Fantasy Combat
4:49
Chainmail Play by Post - Turn 5
34:14
Chainmail Play by Post - Turn 4
19:40
Chainmail play by post Turn 3
27:21
Chainmail Play by Post - Turn 2
14:26
Chainmail Play by Post - Turn 1
8:15
Chainmail PbP Introduction
6:56
5 ай бұрын
Hyde River Valley War   Part 1
47:15
Mini Campaign Rules for Solo Play
20:50
Mini Campaign Teaser
0:59
6 ай бұрын
Boardgame Unboxing!!
11:35
6 ай бұрын
Пікірлер
@tolemykus4805
@tolemykus4805 Күн бұрын
Thanks for the update! :)
@tolemykus4805
@tolemykus4805 18 күн бұрын
Can't wait to see more. :)
@hellsfirefreedomtube6984
@hellsfirefreedomtube6984 19 күн бұрын
My dad had a copy of this game back in the early 90’s but because he was in the navy and gone long periods of time me and my brother destroyed the board and lost a lot of the pieces
@RHampton
@RHampton 19 күн бұрын
I am a little jealous.
@The-Amazing-Anthony
@The-Amazing-Anthony 28 күн бұрын
Very fond memories of Bill and Rene and his figures and rules
@ChrisField-eg8lb
@ChrisField-eg8lb Ай бұрын
Background music is too loud.
@TheEchoscapes
@TheEchoscapes Ай бұрын
I want to paint thousands of minitures for an epic table set up.... but I also want to play right now 😂
@michaelgugu8549
@michaelgugu8549 Ай бұрын
Very nice
@BagFullofDice
@BagFullofDice Ай бұрын
This is awesome!!!
@reedmiller4654
@reedmiller4654 Ай бұрын
I was checking out the Strategos pdf. Table T is really interesting. I think that could be adapted into something fun for PBP games. I have been trying Chainmail PBP, but melees can still take several rounds to decide if both sides are evenly matched and looking for 6's. With a Table T style system, something interesting would happen on pretty much every round of melee, shortening the back and forth time quite a bit. Very interested to see what sort of combat resolution you end up with!
@WargameCulture
@WargameCulture Ай бұрын
@@reedmiller4654 it ought to be fairly unusual for chainmail combat to get bogged down for multiple turns. How are you calculating your post melee morale?
@reedmiller4654
@reedmiller4654 Ай бұрын
@@WargameCulture I was trying out the morale rules from Book of War to see if something with less math would work. I am also experimenting with multiple melee rounds in the same turn (currently 3) and checking morale after. So yeah, it's my own fault.
@johnnmcgowan
@johnnmcgowan Ай бұрын
I probably need a back to basics with war philosophy.
@PlanetToborTV
@PlanetToborTV Ай бұрын
Fantastic -- I am on a similar tear lately and had a strange itch to start studying Strategos. I found those Dragons Beyond videos as a result. Thank God for you guys putting this stuff up online!
@reedmiller4654
@reedmiller4654 Ай бұрын
wow, this sounds like an amazing project. I have been going down a rabbit hole on this stuff lately, but now I have somebody more qualified to do it for me!
@HissyCat
@HissyCat Ай бұрын
Very cool stuff. Would like to know more about the book... Solo Wargaming by David Heading
@dundermoose
@dundermoose Ай бұрын
This project is so exciting, and you are just the one to pull it off!!!
@dundermoose
@dundermoose Ай бұрын
Great stuff Purple Druid! I can't wait to hear what you come up with!
@tolemykus4805
@tolemykus4805 Ай бұрын
Sorry to hear about your family. Hopefully everyone gets healthy. Great looking books. Early tabletop theory is fun to read/view. :)
@RHampton
@RHampton Ай бұрын
Thanks for the shoutout for the @DragonsBeyondRPG youtube channel!
@pontosfathomhobbies
@pontosfathomhobbies Ай бұрын
Nice to see Chainmail in play. Thanks!
@dominikvukelic2412
@dominikvukelic2412 Ай бұрын
wow, coincidence, i have completed beastmen and lizardmen from microworld. i am also working on dwarfs and goblins
@PlanetToborTV
@PlanetToborTV Ай бұрын
Fantastic - great work!
@Anymouse6980
@Anymouse6980 2 ай бұрын
Nice ideas on how to play a solo game. One of my favorite games as a kid
@m__y-t-s
@m__y-t-s 2 ай бұрын
Webster's stuff is really good. Have you tried Hell in Microcosm?
@WargameCulture
@WargameCulture 2 ай бұрын
@@m__y-t-s I have all of Webster's books, but I haven't used any of them yet as I have not managed to make time to do any science fiction gaming
@coinneachmacraibeart7891
@coinneachmacraibeart7891 2 ай бұрын
The most difficult part of solo gaming is working out what your opponent's decisions are/ should be. Maybe as AI improves it will be able to help.
@Scutifer_Mike
@Scutifer_Mike 2 ай бұрын
I want your map.
@againsttheleftandright4065
@againsttheleftandright4065 2 ай бұрын
When I first saw this map in the thumbnail I thought this was a game about Mongolia.
@lauramumma2360
@lauramumma2360 2 ай бұрын
I actually built a red army with 1/72 Libyans and then we split the army (so we could try the rules out on the dining room table) and used the two groups to do a capture the flag (a statue) land battle with some terrain (trees & rocks) and one wild beast (a dinosaur I sculpted extra legs on) for extra difficulty. We had fun but I had to delve into Chainmail and other combat games from that time to get a better idea of how to play it. I plan to revisit playing the game with friends. I will be using different minis for the army next time we take the game for a spin and with more people playing.
@dartmart9263
@dartmart9263 2 ай бұрын
Most excellent!!!
@WARdROBEPlaysWWII
@WARdROBEPlaysWWII 3 ай бұрын
What an amazing channel - great work. Just subbed.
@stephengilbert8166
@stephengilbert8166 3 ай бұрын
Veeeery interesting and enjoyble, thank you for sharing this. I have been using these Arthur Taylor rules since they came out in 1971, and have added many homebrew bits and pieces to it all over the years. Its a delightful system from a gentler pioneering age in the hobby..when wargamers had to think a lot more, and not expect to be spoon fed by overbloated rules running into far too many pages lol. They work surprisingly well for solo, especially if you do what I do, and add couple of average dice to the firing and melee charts to create a little randomness (I doubt most people nowadays remember average dice). The knack of using these rules well (for solo play) is to create a good narrative and have firm set of objectives to follow, and to use the terrain on the table to gain maximum advantage :-)
@MisterMac4321
@MisterMac4321 3 ай бұрын
Do you factor in the time it takes for couriers to ride the distance back from the front to the respective capitols? In other words, if the courier arrives is there any delay to troops in the capitol being able to march to any orders being issued?
@WargameCulture
@WargameCulture 3 ай бұрын
@@MisterMac4321 yes, it depends on the CCR of the commander.
@tagg1080
@tagg1080 3 ай бұрын
Woo!
@BenjaminScherrey
@BenjaminScherrey 3 ай бұрын
Agree 100%. I got into D&D at a boy scout camp about 1980 after having some limited wargaming experiences (got D-Day for Christmas when I turned 11). I can still remember the feeling of how D&D opened up so many gaming possibilities. With 5e everything is overpowered and under-thought out thanks to constant "perception checks". Now WotC has made to political and condemned the original concept. Screw them.
@BenjaminScherrey
@BenjaminScherrey 3 ай бұрын
That was unexpected...
@BenjaminScherrey
@BenjaminScherrey 3 ай бұрын
Turn 4 got cut off. What happened to the hero vs hero fight?
@WargameCulture
@WargameCulture 3 ай бұрын
@@BenjaminScherrey it's in the next video
@ThePinkPhantom
@ThePinkPhantom 3 ай бұрын
How will you class the leveled characters given the first part of the Men section indicates leveled fighters of all men types wear plate and ride medium horses?
@WargameCulture
@WargameCulture 3 ай бұрын
I was saving that for part 2 when we go over the setup of the battle... 😉
@ThePinkPhantom
@ThePinkPhantom 3 ай бұрын
@@WargameCulture Awesome look forward to it
@jellybryce7742
@jellybryce7742 3 ай бұрын
algorithm sent me here in your solo rules video. Solid channel! Thank you for the content.
@WargameCulture
@WargameCulture 3 ай бұрын
Awesome, thank you!
@Robocopster
@Robocopster 4 ай бұрын
Can this work with 1 cube = 10 bandits? Stack the heroes?
@WargameCulture
@WargameCulture 4 ай бұрын
You could do 1:10, of course. I personally prefer to have a few more figures available on the table for the actual battle. At 1:10 you only have 23 figures, whereas with 1:6 you have 38 figures. IMHO this makes for a better game, in the sense of playing it out as a wargame. I wouldn't combine the heroes into one figure.
@RHampton
@RHampton 4 ай бұрын
Polearms win again!
@KraftyMattKraft
@KraftyMattKraft 4 ай бұрын
What size blocks are you using?
@WargameCulture
@WargameCulture 4 ай бұрын
15mm
@ThePinkPhantom
@ThePinkPhantom 4 ай бұрын
Why when measuring the armored foot charge did you measure from the corner rather than the middle like with the two heavy foot units?Why did you take the superhero out? When the green units with heroes surrendered the heroes fought on alone.
@WargameCulture
@WargameCulture 4 ай бұрын
> Why when measuring the armored foot charge did you measure from the corner rather than the middle Because the two units of HF were charging each other and I wanted to calculate the point where they would meet. > Why did you take the superhero out? To make the measuring easier, because he sticks up above the cubes! > When the green units with heroes surrendered the heroes fought on alone The Yellow superhero had orders NOT to engage in any challenge.
@kirkalbrecht9557
@kirkalbrecht9557 4 ай бұрын
hi. great video. you and joy of wargaming got me into the hobby, but there is one thing I am confused about in chainmails rules. Can u explain how the 1 figure equals 20 men rule affects gameplay, because in rules for morale for example it only cares about how many figures survived. Not how many men survived
@WargameCulture
@WargameCulture 4 ай бұрын
That is correct. The scaling concept means that you treat each figure as a single combatant, even though it represents 20 men. If you have 20 figures in a unit (400 men) and that unit takes 3 casualties (60 men), you remove 3 figures and do the math based on the number of figures. For in-game purposes, the number of men doesn't matter. For the purposes of your D&D CAMPAIGN, however, those 60 men are not all "dead". Different games have different rules (D&D doesn't have any...), but generally speaking 25% are "Scattered" and unable to fight again until the next day; 50% are wounded and unable to fight again until healed (1-2 weeks) and the remaining 25% are actually dead. I have a video on the RPG channel that explains it more fully kzbin.info/www/bejne/ZoPUkKeoedVld5o
@kirkalbrecht9557
@kirkalbrecht9557 4 ай бұрын
@@WargameCulture thank you so much!
@dbc330
@dbc330 4 ай бұрын
Have a look at WoFun Games. Standees and no painting required
@ThePinkPhantom
@ThePinkPhantom 4 ай бұрын
Have you discussed how close you have to be to issue a challenge? Is the loss of abilities for refusing a challenge permanant for the combat, or just for that turn? Does that include rolling 4 or 8 dice to attack? I don't think a unit can turn and charge. The move distance is listed as different from the charge distance, so I think it's a choice, not mix and match. Also, while the 45 degree limit part of the charge rule specifically mentions cavalry, I don't think infantry would be more agile than cavalry during a charge. If I were the green player I would start paying more attention to that heavy horse unit, because the morale roll when charged is at -2 when charged from the rear, meaning the armored foot would have to have to roll a 8 or 9 (depending on if ya'll adjudicate the superhero effect as +1 or +2 based on the "about twice as powerful as a hero" phrase). As for the yellow, it looks like they are trying to lutre the green heavy foot into a 3 way ambush. And trying to plink away at the armored foot before the heavy horse charges. That's a good plan.
@AuthoritativeNewsNetwork
@AuthoritativeNewsNetwork 4 ай бұрын
The hero forcing those morale checks was huge.
@ThePinkPhantom
@ThePinkPhantom 4 ай бұрын
Thanks for the shout out! Question: if the northmost group of skirmishers were already in charge range of the superhero last turn, should they have to check again when they never moved out of range? I also find the wording of that rule interesting "When a superhero *approaches* within his charge movement". Does that mean the superhero must be advancing to be considered a threat and trigger the check? Thanks for pointing out the rule.
@tolemykus4805
@tolemykus4805 4 ай бұрын
Half timber. :)
@WargameCulture
@WargameCulture 4 ай бұрын
Thank you! I totally spaced it!
@ThePinkPhantom
@ThePinkPhantom 4 ай бұрын
So do you only add/keep fatigue markers if they move during the movement phase? How do you adjudicate forced movement (retreat/rout)? Did I miss something, were the composite bows and crossbows too close to friendlies to fire?I keep losing track, how did the yellow A foot acquire the second fatigue after only 2 rounds of melee?
@LadySapling
@LadySapling 4 ай бұрын
Super cool! I love Mordheim.