Enjoyed watching the game, I too was wondering about morale, 25% break point for casualties seems to be a better reflection, particularly within a campaign game. Debating which rule set to use for my own "Attack on a fort" colonial game.
@thepardoner2059Ай бұрын
We greatly enjoy this game system.
@sgtNUKEtroopАй бұрын
buy WoFun figures , NO PAINTING ! , done , take care , Michael
@charleslatora57502 ай бұрын
Got barbarians & elves from Noble Knight.
@cavemanbum2 ай бұрын
The blue aircraft models are F-16s. The beige ones are some sort of fictitious aircraft, which looks like a combination of a MiG-25 and an F-18, LOL.
@erichchaves2 ай бұрын
Looks good! Will you do a playthrough? 🤓
@WargameCulture2 ай бұрын
@@erichchaves I'm definitely planning recording a playthrough!
@tolemykus48052 ай бұрын
Thanks for the update! :)
@tolemykus48053 ай бұрын
Can't wait to see more. :)
@hellsfirefreedomtube69843 ай бұрын
My dad had a copy of this game back in the early 90’s but because he was in the navy and gone long periods of time me and my brother destroyed the board and lost a lot of the pieces
@RHampton3 ай бұрын
I am a little jealous.
@The-Amazing-Anthony3 ай бұрын
Very fond memories of Bill and Rene and his figures and rules
@ChrisField-eg8lb3 ай бұрын
Background music is too loud.
@TheEchoscapes3 ай бұрын
I want to paint thousands of minitures for an epic table set up.... but I also want to play right now 😂
@michaelgugu85493 ай бұрын
Very nice
@BagFullofDice3 ай бұрын
This is awesome!!!
@reedmiller46543 ай бұрын
I was checking out the Strategos pdf. Table T is really interesting. I think that could be adapted into something fun for PBP games. I have been trying Chainmail PBP, but melees can still take several rounds to decide if both sides are evenly matched and looking for 6's. With a Table T style system, something interesting would happen on pretty much every round of melee, shortening the back and forth time quite a bit. Very interested to see what sort of combat resolution you end up with!
@WargameCulture3 ай бұрын
@@reedmiller4654 it ought to be fairly unusual for chainmail combat to get bogged down for multiple turns. How are you calculating your post melee morale?
@reedmiller46543 ай бұрын
@@WargameCulture I was trying out the morale rules from Book of War to see if something with less math would work. I am also experimenting with multiple melee rounds in the same turn (currently 3) and checking morale after. So yeah, it's my own fault.
@johnnmcgowan3 ай бұрын
I probably need a back to basics with war philosophy.
@PlanetToborTV3 ай бұрын
Fantastic -- I am on a similar tear lately and had a strange itch to start studying Strategos. I found those Dragons Beyond videos as a result. Thank God for you guys putting this stuff up online!
@reedmiller46543 ай бұрын
wow, this sounds like an amazing project. I have been going down a rabbit hole on this stuff lately, but now I have somebody more qualified to do it for me!
@HissyCat3 ай бұрын
Very cool stuff. Would like to know more about the book... Solo Wargaming by David Heading
@dundermoose3 ай бұрын
This project is so exciting, and you are just the one to pull it off!!!
@dundermoose3 ай бұрын
Great stuff Purple Druid! I can't wait to hear what you come up with!
@tolemykus48053 ай бұрын
Sorry to hear about your family. Hopefully everyone gets healthy. Great looking books. Early tabletop theory is fun to read/view. :)
@RHampton3 ай бұрын
Thanks for the shoutout for the @DragonsBeyondRPG youtube channel!
@pontosfathomhobbies3 ай бұрын
Nice to see Chainmail in play. Thanks!
@dominikvukelic24123 ай бұрын
wow, coincidence, i have completed beastmen and lizardmen from microworld. i am also working on dwarfs and goblins
@PlanetToborTV4 ай бұрын
Fantastic - great work!
@Anymouse69804 ай бұрын
Nice ideas on how to play a solo game. One of my favorite games as a kid
@m__y-t-s4 ай бұрын
Webster's stuff is really good. Have you tried Hell in Microcosm?
@WargameCulture4 ай бұрын
@@m__y-t-s I have all of Webster's books, but I haven't used any of them yet as I have not managed to make time to do any science fiction gaming
@coinneachmacraibeart78915 ай бұрын
The most difficult part of solo gaming is working out what your opponent's decisions are/ should be. Maybe as AI improves it will be able to help.
@Scutifer_Mike5 ай бұрын
I want your map.
@againsttheleftandright40655 ай бұрын
When I first saw this map in the thumbnail I thought this was a game about Mongolia.
@lauramumma23605 ай бұрын
I actually built a red army with 1/72 Libyans and then we split the army (so we could try the rules out on the dining room table) and used the two groups to do a capture the flag (a statue) land battle with some terrain (trees & rocks) and one wild beast (a dinosaur I sculpted extra legs on) for extra difficulty. We had fun but I had to delve into Chainmail and other combat games from that time to get a better idea of how to play it. I plan to revisit playing the game with friends. I will be using different minis for the army next time we take the game for a spin and with more people playing.
@dartmart92635 ай бұрын
Most excellent!!!
@WARdROBEPlaysWWII5 ай бұрын
What an amazing channel - great work. Just subbed.
@stephengilbert81665 ай бұрын
Veeeery interesting and enjoyble, thank you for sharing this. I have been using these Arthur Taylor rules since they came out in 1971, and have added many homebrew bits and pieces to it all over the years. Its a delightful system from a gentler pioneering age in the hobby..when wargamers had to think a lot more, and not expect to be spoon fed by overbloated rules running into far too many pages lol. They work surprisingly well for solo, especially if you do what I do, and add couple of average dice to the firing and melee charts to create a little randomness (I doubt most people nowadays remember average dice). The knack of using these rules well (for solo play) is to create a good narrative and have firm set of objectives to follow, and to use the terrain on the table to gain maximum advantage :-)
@MisterMac43215 ай бұрын
Do you factor in the time it takes for couriers to ride the distance back from the front to the respective capitols? In other words, if the courier arrives is there any delay to troops in the capitol being able to march to any orders being issued?
@WargameCulture5 ай бұрын
@@MisterMac4321 yes, it depends on the CCR of the commander.
@tagg10805 ай бұрын
Woo!
@BenjaminScherrey5 ай бұрын
Agree 100%. I got into D&D at a boy scout camp about 1980 after having some limited wargaming experiences (got D-Day for Christmas when I turned 11). I can still remember the feeling of how D&D opened up so many gaming possibilities. With 5e everything is overpowered and under-thought out thanks to constant "perception checks". Now WotC has made to political and condemned the original concept. Screw them.
@BenjaminScherrey5 ай бұрын
That was unexpected...
@BenjaminScherrey5 ай бұрын
Turn 4 got cut off. What happened to the hero vs hero fight?
@WargameCulture5 ай бұрын
@@BenjaminScherrey it's in the next video
@ThePinkPhantom5 ай бұрын
How will you class the leveled characters given the first part of the Men section indicates leveled fighters of all men types wear plate and ride medium horses?
@WargameCulture5 ай бұрын
I was saving that for part 2 when we go over the setup of the battle... 😉
@ThePinkPhantom5 ай бұрын
@@WargameCulture Awesome look forward to it
@jellybryce77426 ай бұрын
algorithm sent me here in your solo rules video. Solid channel! Thank you for the content.
@WargameCulture6 ай бұрын
Awesome, thank you!
@Robocopster6 ай бұрын
Can this work with 1 cube = 10 bandits? Stack the heroes?
@WargameCulture6 ай бұрын
You could do 1:10, of course. I personally prefer to have a few more figures available on the table for the actual battle. At 1:10 you only have 23 figures, whereas with 1:6 you have 38 figures. IMHO this makes for a better game, in the sense of playing it out as a wargame. I wouldn't combine the heroes into one figure.
@RHampton6 ай бұрын
Polearms win again!
@KraftyMattKraft6 ай бұрын
What size blocks are you using?
@WargameCulture6 ай бұрын
15mm
@ThePinkPhantom7 ай бұрын
Why when measuring the armored foot charge did you measure from the corner rather than the middle like with the two heavy foot units?Why did you take the superhero out? When the green units with heroes surrendered the heroes fought on alone.
@WargameCulture7 ай бұрын
> Why when measuring the armored foot charge did you measure from the corner rather than the middle Because the two units of HF were charging each other and I wanted to calculate the point where they would meet. > Why did you take the superhero out? To make the measuring easier, because he sticks up above the cubes! > When the green units with heroes surrendered the heroes fought on alone The Yellow superhero had orders NOT to engage in any challenge.
@kirkalbrecht95577 ай бұрын
hi. great video. you and joy of wargaming got me into the hobby, but there is one thing I am confused about in chainmails rules. Can u explain how the 1 figure equals 20 men rule affects gameplay, because in rules for morale for example it only cares about how many figures survived. Not how many men survived
@WargameCulture7 ай бұрын
That is correct. The scaling concept means that you treat each figure as a single combatant, even though it represents 20 men. If you have 20 figures in a unit (400 men) and that unit takes 3 casualties (60 men), you remove 3 figures and do the math based on the number of figures. For in-game purposes, the number of men doesn't matter. For the purposes of your D&D CAMPAIGN, however, those 60 men are not all "dead". Different games have different rules (D&D doesn't have any...), but generally speaking 25% are "Scattered" and unable to fight again until the next day; 50% are wounded and unable to fight again until healed (1-2 weeks) and the remaining 25% are actually dead. I have a video on the RPG channel that explains it more fully kzbin.info/www/bejne/ZoPUkKeoedVld5o
@kirkalbrecht95577 ай бұрын
@@WargameCulture thank you so much!
@dbc3307 ай бұрын
Have a look at WoFun Games. Standees and no painting required