Unfortunately most of us can’t afford gloves. I’ll stick to IClone for my mocap. Until I can afford gloves or a suit.
@rochelegloor2 күн бұрын
Which version of UE 5 are you using?
@303round3 күн бұрын
Ai video motion capture going to wipe this product away?
@clatyonvonisaacs97914 күн бұрын
Do you need an android phone for this or can you hook this up to the suit or computer? And if you need an android phone, what is the cheapest one that works?
@rhashadcarter20514 күн бұрын
Why is the scale .09???
@rhashadcarter20514 күн бұрын
When I try to retarget this one specific rig, the target rig needs up like 10 feet away for some reason
@cthrower4 күн бұрын
Why are you not using the coil? Is it usable in this workflow???
@Alex-qh8er5 күн бұрын
And if the animation contains a root motion how to import it via the Rokoko Retargeter ?
@AnikenSkiwalker5 күн бұрын
Is it a good ideal to purchase the largest suit possible to fit a range of people?
@RokokoMotion5 күн бұрын
It's ideal that the suit isn't too loose on the body. On the other hand, if you need it to fit multiple size people, the worst that can happen is of course that some actors can't fit into it at all (or risk breaking it). So if you would just go for one that fits most people, we would probably recommend a size Large. But remember that you can also buy additional textiles in different sizes and switch the sensors between them: support.rokoko.com/hc/en-us/articles/14611388696465-Extra-Textiles-for-the-Smartsuit-Pro-II
@dark3dVoid5 күн бұрын
is headcam handle arkit52 keys?
@RokokoMotion5 күн бұрын
If you want to work with iPhone/ARKit capture, you should probably go for the Headrig instead www.rokoko.com/products/headrig Unless you are asking about how to convert the output from our Android mocap solution (with the Headcam) to the 52 blendshapes?
@dark3dVoid5 күн бұрын
@RokokoMotion yes brcause usually v tubers model using arkit! Thx for replying
@dark3dVoid5 күн бұрын
@@RokokoMotion is headlamp using rgb camera?
@303round5 күн бұрын
With ai and a camera will Rokoko still be relevant for a mocap solution in the years to come?
@VeerSingh-qn4yb8 күн бұрын
Vote 14
@noiseworks9 күн бұрын
hey are u still training your AI models on the data from studio? rokoko have no faith in their own product, the writing is on the wall. its always been just a stupid toy anyway
@303round5 күн бұрын
So many solutions popping up via camera setups and ai I wonder how long Rokoko will be around?
@noiseworks5 күн бұрын
do they even make a profit? who knows
@SideViewMirrorProd10 күн бұрын
my character is all twisted up
@Mokalogga12 күн бұрын
Thanks for the tutorial. Do you have any updates for Metahumans in UE5.4? 😇
@starduster-z4k13 күн бұрын
Does Live Link Face work with Rokoko headcam?
@pitheque15 күн бұрын
Thanks for this update. I'd like to know if you are still planning to improve how the data from the Coil Pro is processed, in an environment that cannot eliminate all magnetic interference.
@seencapone16 күн бұрын
I can tell you that we'd all love to see a face capture workflow demo that actually incorporates dialogue and vocal recording rather than just grimacing and pulling silly faces.
@seencapone16 күн бұрын
How do we record vocals using Rokoko face capture? I've looked through all your videos and not a single one goes into a vocal track workflow, which seems pretty fundamental to the whole point of face capture.
@seencapone16 күн бұрын
Please do tests showing actual dialogue. Nobody uses face capture just to grimace and pull stupid expressions. Also, how do we use Rokoko face capture to record audio and pair it with the takes? Kind of useless without being able to record vocals.
@shivsparkky17 күн бұрын
what a fantastic demonstration i bumped into loved it. Just a request next time have the Houdini session scaled up so that we can see them clearly :)
@JERELSALSERO18 күн бұрын
very bad. only to sell expensive helmed ( you can make yourself) and exp. gloves
@rayteofilo19 күн бұрын
I can't install the plugin in Blender. I'm using version 2.83. Any tips on how to install it? It always gives an error and the plugin doesn't appear.
@cthrower21 күн бұрын
Wonder why you aren’t using the Coil Pro device? For those of us on the fence about the purchase. In my opinion, it would be awesome to see some current videos of the product in action.
@christopherpoterson173421 күн бұрын
Does this accuface also work for the iPhone camera? and does that come with Rokoko?
@christopherpoterson173421 күн бұрын
That's great but what about the audio from face capture and dialog recording when recording Mocap and face capture? How does that work?? This is not the first time Iv'e asked Rokoko this question...
@TheEleventeen21 күн бұрын
༺❀⚜️x👑x⚜️❀༻
@someonespecial152521 күн бұрын
This really needs more explanation for the "bake to control rig" option
@Hernandezvideofilmaudio23 күн бұрын
What software did you use to create the character?
@richardparry1024 күн бұрын
Importing the FBX works in terms of the preview but there are no curves data. Any suggestions?
@thejabberwock385423 күн бұрын
There is no animation included? You may have to select “Import Animations” or for face capture make sure that “Import Morph Targets” are selected in the import dialogue box (the morph target one is under advanced)
@AshishGupta-CouponVoodoo24 күн бұрын
hey guys please do provide clarity on select local video option. When i create a new scene I no longer get the option. Could you please clarify ... is this now a dropped feature. Do understand if youve changed directions but a clear response would really help us confirm that this isnt a temporary glitch (or something wrong at our end)
@fernando74984525 күн бұрын
Time to post a video about your indie deal on KZbin, no? You guys are AWESOME ❤❤
@cthrower25 күн бұрын
Do you have an indie bundle that include the coil?
@EmaJinaTionGames29 күн бұрын
Thank you for this complete guide is really useful. Have a nice day!
@tophermaraffi_NCSU29 күн бұрын
What about a UE5.4 update specifically targeted at Metahumans?
@Mokalogga12 күн бұрын
Hei! Did you find any updates on this?
@adrenoarm643629 күн бұрын
Make indie game
@AlanDRABCZYNSKIАй бұрын
Is the ressource pack works now for 5.4 ???
@buraksozugecerАй бұрын
is there same thing in 5.2? I mean layered FK rig
@veith3dclub25 күн бұрын
no, it comes with 5.4, you can bake it and add additive/absolute keyframes, but its not like 5.4 <3
@buraksozugecer25 күн бұрын
@@veith3dclub yeah, thank you for help 🤘
@bondell1840Ай бұрын
wow i can retrage it in mnaya?
@박종인의땅의역사Ай бұрын
nice video, thank you. BTW I am using Sony mocopi for body, and a 3rd party gloves for hand and finger(Sorry, not Rokoko). Can I combine those two data from mocopi and gloves together?
@zackheredia1Ай бұрын
lol ship my stuff already
@brocscogmyre5592Ай бұрын
Thats an understatement dear chap, most UE tutorials are out of date, especially animation where there are virtually zero tutorials in 5.4
@SiliconRiotАй бұрын
Is there a method in UE for stitching and blending together two pieces of animation..?
@danielgray7210Ай бұрын
Hey! thanks for getting rid of this feature in the latest version and forcing me to spend another 2K on the coil Pro. This reminds me of when I bought the Smartsuit 1 and it didn't even work >:(
@StudioVacantАй бұрын
Thanks :D
@NickRiosАй бұрын
Thanks Sam!
@cineplexx13Ай бұрын
I would use it to create a vtuber for raise funding
@lukecresanteАй бұрын
Perfect timing, finally said goodbye to 5.3.2 (just kidding)