I use the 3 of them but Maya is the one i hate the most. 3ds Max and Blender are similar the switching doesnt hurt too much but Maya... man u go try to do a grid fill on Maya... the best u could get is a Poke and be happy with that.
@ArmoredColony4 күн бұрын
Man, they still don't have a native grid fill? And that's why I left. They take forever to add useful things that everyone else already has.
@Damian_h4 күн бұрын
@@ArmoredColony This is what happen when u are too comfy with no competition over the years with an already stablished workflow that lasted for more than 10 years. 2024 and these dudes still using F9 F10 and F11 shortcuts for vertex edge and face selection who tf use those F's man. Another thing is they dont have inset is an extrude with an offset.... that wasnt family friendly when i was navigating through the tools at all. My bosses repeat like dinosaurs "Maya is industry standard" and i was like yea i know mf but u are teaching how to model and this software is not optimal for poly modelling u have better options like Blender even 3Ds max is better.
@ArmoredColony3 күн бұрын
@@Damian_h surprised they don't let you use Max either. But I guess if they're paying the bills you gotta do whatever they say.
@Damian_h3 күн бұрын
@@ArmoredColony I asked them the same question wouldnt be better to use MAX Cat system for beginner rigging is super handy and its interface is more family friendly even the edit poly is easy to understand. The reply i got was something like Only the Indians and the Arabs use Max, "Maya is industry standard". I was like Bitch i swear...
@ArmoredColony3 күн бұрын
XD
@MiniRayo7775 күн бұрын
What about for Zremesher tools? It works in symetry?
@ArmoredColony5 күн бұрын
I'm sorry, I didn't understand the question.
@MiniRayo7775 күн бұрын
@@ArmoredColony When i Work with a tool in local Symetri and this tool is not alaigned verticaI and I apply Zremesher that topology is not mirrored correctly, I need to aligned vertical and after aply Zremesher
@ArmoredColony5 күн бұрын
Not every tool in ZBrush works with Dynamic Local Symmetry yet. Unfortunately, my plugin can't fix that. We just have to wait and hope that Maxon enables this kind of symmetry for more tools like zremesher.
@macronomicus13 күн бұрын
The keymap feature is great in blender. I recommend putting 3d view rotate as well as zoom to selection on thumb mouse buttons, if your mouse has them, I agree about middle mouse going out fast lol. There are multiple for each if you search, since laptops have trackpad you can switch those worthless ones to your new custom keys, that way the default middle mouse etc can remain too.
@ArmoredColony13 күн бұрын
@@macronomicus that's a good idea. I already have zoom to region on a side button (I love to control the zoom by drawing a rectangle and zooming into that shape).
@hongoid14 күн бұрын
You are a great artist but where is the pc specs? Cleaning the PC wouldn't hurt
@ArmoredColony14 күн бұрын
@hongoid - If I clean it, I will lose all the specs of dust. Without specs, there is no PC.
@kucklowmusic91842 күн бұрын
@@ArmoredColony damn😂
@ZephrusPrime14 күн бұрын
DUDE!
@ArmoredColony14 күн бұрын
Yo
@felixxcatus15 күн бұрын
I've mapped one of my mouse side buttons to be middle mouse, using my thumb to navigate has become second nature
@ArmoredColony15 күн бұрын
I imagine it's a lot more comfortable. I saw a guy use the S key to orbit, but that was in 3ds max.
@BiaasyKonto16 күн бұрын
very helpful@!
@ArmoredColony16 күн бұрын
Thank you, friend
@Nevetsieg17 күн бұрын
This is a great hard surface design and modeling, but I can't help to say this every time I see something like this: Why do reptiles have boobs? I mean I love boobs,
@ArmoredColony17 күн бұрын
You answered the question yourself :p I thought the XCOM snake aliens looked cool, so I made my own version.
@Nevetsieg16 күн бұрын
@@ArmoredColony Keep up the good work, my fellow man of culture.
@ArmoredColony16 күн бұрын
*nod*
@fsalad18 күн бұрын
That Cobra mech humanoid looks sick. Thx for the tip as well
@ArmoredColony18 күн бұрын
Thanks, friend. Glad you liked.
@Contactbps19 күн бұрын
Does plugin work in 4.2?
@ArmoredColony18 күн бұрын
The Armored Toolkit? Yes. But you don't need it. It's mostly extra scripts and matcaps.
@elOmegart19 күн бұрын
It's hard to find harmony in the colouring when doing mechs, specially when you are using dark tones
@MetalGearMk319 күн бұрын
Niccee
@ArmoredColony19 күн бұрын
Nooooice
@juanpaulomardonez915119 күн бұрын
ka-pling! purchased. Keep the products coming man. Ps: Maybe you are the one to create a Maya to Blender Guide for OLD FOOLS like me (In Maya since version 1.0) I think your positive energy and enthusiasm, plus your beautiful and inspiring art would be a great mix. Good Luck and I wish you the best.
@ArmoredColony19 күн бұрын
Thank you so much for your support! I was actually thinking about that a few minutes ago. A tutorial covering how to transition from modeling in Maya to Blender.
@juanpaulomardonez915119 күн бұрын
@@ArmoredColony If I may add, I think there are lots of people like me (expert generalists), with decades of experience hence muscle memory attached to shelves, icons and "visual memory" and not keen to shortcuts... and non destructive stacks. I really admire the younger generations ability to rewire their modeling workflow from Maya to Blender. Thanks for your Reply J!
@ArmoredColony19 күн бұрын
@juanpaulomardonez9151 Yeah, it can be quite frustrating, but I enjoy trying new things, but I'm in my 30s so I'm not super young :p
@juanpaulomardonez915119 күн бұрын
In my 50s here LMAO! THANKS!!!
@ArmoredColony19 күн бұрын
@juanpaulomardonez9151 ahh, one of the elders, did you always use Maya?
@parthsharma401619 күн бұрын
Bro your scripts are so useful and come in handy often , thanks !
@ArmoredColony19 күн бұрын
Makes me happy to hear, thanks.
@devmod3719 күн бұрын
One of the best channel if not the best about modeling in blender! Appreciate your content!
@ArmoredColony19 күн бұрын
@devmod37 thank you, kind person
@ArmoredColony19 күн бұрын
In the same Viewport Shading tab (where you pick matcaps or studio lights), make sure Color is set to Material. Otherwise, this will not work.
@ZergRadio19 күн бұрын
Very interesting and informative Thanks!
@ArmoredColony19 күн бұрын
Thanks, friend
@blind8000ify22 күн бұрын
Wow this must be on zbrush forever... U did a plugin beter than alot of companys does
@ArmoredColony22 күн бұрын
Thank you for your kind words.
@pabloblo3322 күн бұрын
HOW U KNOW MY NAME?!
@junechevalier23 күн бұрын
Must have plug-in 🙌
@ArmoredColony23 күн бұрын
Amen, brother
@craysiswanted23 күн бұрын
Just wow
@ArmoredColony23 күн бұрын
Indeed
@Santanazation23 күн бұрын
This helps a ton! Thank you for the hard work to create this!
@ArmoredColony23 күн бұрын
Thanks for your support, friend
@charlielane986823 күн бұрын
This looks amazing!
@ArmoredColony23 күн бұрын
Oh it's lovely, been using it myself.
@georguebler602923 күн бұрын
That's gonna be very useful, thanks!
@ArmoredColony23 күн бұрын
Thanks Mr, Uebler. Love your stuff!
@TheTrueVisioneer23 күн бұрын
Is it compatible with prior versions of ZBrush? I only use 2022.
@ArmoredColony23 күн бұрын
Yes it is. I still got my 2022 Pixologic License too.
@TheTrueVisioneer23 күн бұрын
@@ArmoredColony I'm gonna go buy it right now.
@ArmoredColony23 күн бұрын
Thank you very much for your support!
@2tinnaslad44225 күн бұрын
how i do bridge
@ArmoredColony25 күн бұрын
Select the edge borders, press Ctrl+E and choose "Bridge Edges"
@Pedro-S1lva26 күн бұрын
wow this is insane,thanks for the video!
@Kosari424228 күн бұрын
Cool Stuff
@ArmoredColony28 күн бұрын
Thanks friend
@22adisАй бұрын
So again, you change the look of the cables in your toturial, how do you do that, I don't understand it. I see how the collections change in the object folders. Do not you understand me. In your video I see many designs of your cables - I can only make round cables with your addon, not as stylish things as yours. Do you understand me!
@ArmoredColonyАй бұрын
Create a curve however you like, then select it and press "J" to activate the addon. Press 1, 2 or 3 for different styles. Press 2 for array curves (chains, etc). Then scroll on your mouse to pick a different preset.
@22adisАй бұрын
I'm not on the PC right now, thanks again, hopefully I can get it working now. I'm a beginner!
@ArmoredColonyАй бұрын
No problem
@thomas7726Ай бұрын
Amazing! I've learned more here than some other famous channels.
@ArmoredColonyАй бұрын
Thanks friend
@mutedsounds2kАй бұрын
Unfortunately, with blender 4.1 AutoSmooth is unfortunately gone! Now it's only available as a stupid modifier or an even more stupid geo node.
@ArmoredColonyАй бұрын
@@mutedsounds2k try out BL 4.2. It's still a modifier but they added the option back in the context menu, so you can add it just as fast as before.
@mutedsounds2kАй бұрын
@@ArmoredColony Not only as fast, but also for arrays, duplicates and so on and so on. But... did they really add it back? I'd be so glad to install Blender 4.2 and replace the old 4.0.2!
@ArmoredColonyАй бұрын
The single button you click for autosmothing? Yes. But it creates the new modifier for you and pins it to the bottom of the modifier stack so you don't have to constantly move it around.
@mutedsounds2kАй бұрын
@@ArmoredColony But then it's NOT inherited to all the duplicates, AFAIK. As with all modifiers
@mutedsounds2kАй бұрын
@@ArmoredColony By the way, I mean the AutoSmooth context menu item, which added the AutoSmooth option in the Geometry tab, with a default angle of 30°
@22adisАй бұрын
I don't speak English well, so I understood how to create and change the number, but I saw that you can change the surface structure. What I understood press 2 and then I can change the type array. So for me it deletes everything, please help, ah, I wouldn't ask if I see the buttons. Blender can display the keys pressed. Why is it over with you? No matter, if you can change the look of the cables, then how!
@ArmoredColonyАй бұрын
@@22adis try MMB (scroll wheel).
@22adisАй бұрын
What is MMB? I'm beginner sorry
@ArmoredColonyАй бұрын
Middle Mouse Button (scroll wheel).
@22adisАй бұрын
Thanks🤣
@ArmoredColonyАй бұрын
@@22adis haha, no problem
@dubworkАй бұрын
great explanation, any plan for 4.2 ? or is it not developed any further?
@ArmoredColonyАй бұрын
@@dubwork I have not developed it further, but it still works. I do want to make version 2.0 someday with geometry nodes, but I can't say when that will be.
@Peter-xg2qbАй бұрын
Geek: Time to Hunt
@eddiethyetteАй бұрын
This kind of thing drives me nuts sometimes when you can't find the source of the sound. I end up resorting to whack a mole approach with ctrl+w and ctrl+shift+t each of the new tab until the sound stops~ 🤣
@ArmoredColonyАй бұрын
I thought I was going crazy for a second
@Alteevo_Ай бұрын
🕷🕷🕷🕷🕷🕷🕷🕷
@ArmoredColonyАй бұрын
I was a very confused for a bit
@ivandenisov375Ай бұрын
Nice tutorial! How did you open "Geometry menu" Did you use some hotkey?
@ArmoredColonyАй бұрын
Yes. You can create custom menus with your favorite UI items and then assign a hotkey to it. You can hotkey any UI button or menu in zbrush.
@alexkazakov7263Ай бұрын
Hi. Thanks for the amazing scripts! But there is one problem, there are 69 scripts in the “operators” folder, and you have made a description on your site only for 16, could you update the documentation for your add-on because it is very difficult to understand what each of the 69 scripts does.
@ArmoredColonyАй бұрын
Sounds reasonable.
@havinthiranvАй бұрын
the things even though it looks smooth and nice, considering the polygon (faces) count it will be really heavy. For example exporting in the games and stuffs. Is there any other way where you can have a smooth surface without using much subdivision surface to reduce the polygon counts?
@ArmoredColonyАй бұрын
You can add a Decimate modifier at the end to bring the polycount down.
@EduardoFlores-uk4ysАй бұрын
where can I buy them friend? the page does not appear
@ArmoredColonyАй бұрын
@EduardoFlores-uk4ys - hi friend, you can get them from a few places: armoredcolony.com/b/cybermuscles Or ArtStation: artstn.co/m/mjx5V
@BillKermanKSPАй бұрын
As a blender user, Fusion 360 just seems so much more polished for actual production, but for quick sketches or simple models for games blender seems better e.g.
@ArmoredColonyАй бұрын
Plasticity could also be useful.
@BillKermanKSPАй бұрын
@@ArmoredColony Will take a look at it
@ELCoN_FXАй бұрын
ohhhhhwwwwwww!!! loved tat
@godfather159Ай бұрын
Can you share the UI?
@ArmoredColonyАй бұрын
Alrighty, gimme a couple days
@adamalander7515Ай бұрын
As far as I'm concerned that was done by hand as well!?. lol
@KianBroseАй бұрын
Interesting
@art_addiction7Ай бұрын
Thank you..friend...🫡
@ArmoredColonyАй бұрын
No problemo
@My2Cents1Ай бұрын
I get stressed out just by hearing how fast you work that keyboard. I use mouse only. For everything. One hotkey more advanced than the basic "F" or "S+xyz+value and I get totally lost and have no idea what I just did or where I'm at in the process. And it's never gonna get better. I know because I've used 3D medeling software for years. Ugh...
@ArmoredColonyАй бұрын
Then Maya would probably suit you better, if you can get around the pricing. They do everything with these sort of contextual Pie Menus. Used it for years without setting custom hotkeys.
@My2Cents19 күн бұрын
@@ArmoredColony Yeahhh no... I've used the Autodesk suite for years, until my student copy got so outdated Windows wouldn't allow it to be installed no more. I pretty much was torn away 3DS Max and thrust into Blender, kickin and screaming. Blender is a pain, but once comfortable with it, you really can't beat it. I've just learned to be really really quick with the mouse LOL. Once in a while I pick up a few hot keys. My latest one (fake applause here) is shift-V for edge slide. Anyhoo thank you for a great tutorial.
@ArmoredColony9 күн бұрын
I was equally frustrated. It forced me to learn scripting in blender to fix/change some stuff I didn't like, which was a lot :p But now I'm happy enough I don't think I'll ever leave. There's a dedicated hotkey for edge slide? I overrided Shift V with something else so I missed it. I just double-tap G now for sliding verts, which I assume gives a similar result. And thank you for your support.
@ArmoredColony9 күн бұрын
@@My2Cents1 since you mentioned 3ds max, I also made this script to mimic the Connect tool. I use it all the time: kzbin.info/www/bejne/haK7l4OLr8uSpdUsi=0OLipay7NhM2T4nk