The problem with Zombies is that they would be dealt with pretty quickly, not by infantry or tanks but by precision strikes thanks to noise attraction, Zombies would not be dealt by infantry because they will just be overrun and they will run out of time to reload, run out of space to, and they will run out of ammo, one soldier can deal with 15 zombies or more in a open field, very closed spaces in CQC? Probably not, depends in where the zombies are placed, and depends in how open the building is. So unless Zombies are runners and they have a way to know that they're being lured into a trap + there are mutant zombies, they will be eradicated easily.
@Timplin_54 сағат бұрын
now i can breathe better and still be dissapointed
@ravick0074 сағат бұрын
It makes me remember some zdoom mods that simulate zombie infections.
@MrJeffreyrichards16 сағат бұрын
humans have far more tactics that can be used to change what is shown here.. ranged attacks, traps, armor, barricads, high ground. weather can also hinder and cause the zombies to just die off faster or freeze if humans go to more extream weather places. Deserts would cause the bacteria to eat and break down the dead fleash and bodies faster colder temperatures would slow the zombies down more and if freezing temps freeze them. if they are lured by sound you can place speakers in the grand cannon and many will limp off the clifs to die or have such shatter bodies they cant more or only crawl. sound can be used to lure into IEDs as well the explosions will bring in more. If the military is used right at the start and correctly used well tanks could wipe out thousands if not more as they just hord and you agian could lure them in with sound then blow them up in groups with the cannon or roll them over even if 1 million of them packed up that would not stop or jam up the treads the only point of danger would be if it ran out of fule in a bad place. Guns, guns and more guns america alone would be able to put down swaths of zombies. rather easy to makeshift armour but roit gear would be a rather bad day for zombies. you could brake into a museum and take some of the old armour there if they have any or just make some if you get the material and time to do so. The zombies I would say are the most deadly are the ones in night of the living dead or return where you cant put them down with head shots beheadings and such and even a scratch is leathal. the walking dead are to easy and I cant see them ever doing what they did in that tv series the thing that made it so bad is that every one had the virus dorment inside them some how when they died from anything they turned that is what made it difficult. world war Z and 28 days it was just so fast that I see that having the higher fatality rate as it would get going so fast that it might have a massively fast jump start. But both are killed and put down by shooting them anywhere. We didnt even get into hellicopters and jets and more massive sized bombs.
@warrioroflight687217 сағат бұрын
I've been planning a story involving a werewolf main character for years. Although there's going to be obvious magical influences, it would definitely be helpful to have scientific explanations too, so thanks for this video. The basic idea is that in a medieval fantasy world, a massive war will erupt because of an alien invasion (much like Warcraft) and humanity will be using every possible asset to win the conflict. This will include some humans with the "moon curse" who will serve as highly efficient killers of the alien armies. They will transform whenever there is any moonlight, not just the full moon, and their power will be proportional to the moon's phases. They can retain control of their personalities during any moon phase aside from the full-where their power is at its apex but they also go feral and wild. With this video in mind, I suppose that I will have to think about how to explain the werewolves being effective fighters during the full moon without spreading the curse to their enemies. Perhaps I should have the curse work in reverse where the new moon is actually the time they gain their full power so that they can hunt under the cover of darkness?
@sofroniomesias919218 сағат бұрын
I subscribed because i felt your huge effort
@dannyphandom3 сағат бұрын
Thank you so much! I appreciate it!
@aksmex257618 сағат бұрын
The shark and vending machine analogy is completely wrong. There way more interactions with vending machines per year vs interactions with sharks, so looking at shark related deaths vs vending machines would be false when comparing fast zombies vs slow.
@mee09100018 сағат бұрын
Lol I do not agree... AT ALL... But an interesting video nonetheless
@igodreamer709623 сағат бұрын
I want to see a chart based on Resident Evil - Outbreak File #2 scenario: -Everyone is already infect without knowing (yet you ONLY become a zombie after death and/or serious injuries) -Every complex animal is capable to develop as zombie (if isn't already one) -The human zombies are slow, but the animal zombies retains their own/original speed regardless -Zombies have the chance of evolving over time and mutante even further beyond
@basically_boringКүн бұрын
Personally, I think that slow zombies by themselves are not very deadly. Even a horde of them is fairly simple to deal with if you're out in the open. What I do think regarding their deadliness is that because of how slow and weak they are, a large portion of people will become arrogant and underestimate them. People would get cocky and think the zombies are nothing more than a 1 in a million threat, leading to them being easily overwhelmed by their numbers or stealthily killed the next time they pass through a chokepoint.
@FriskTemmieGoogleКүн бұрын
14:55 I think everyone that played Plague Inc learned that leason really fast XD
@oghuz_kaghanКүн бұрын
fast are more dangerous cuz if youre not fit and light Equiped your dead
@carlitos5984Күн бұрын
I’ll have one yappachino please
@Kingedwardiii2003Күн бұрын
Idk I feel like if you are running constantly to outrun the zombies you are exerting a lot of energy and you would probably need to eat and drink more to sustain that so it would be pretty bad
@somethingaboutgaming.25382 күн бұрын
WWZ Zombies:
@fireshadowdark54622 күн бұрын
Disagree. I did not do any maths, but I never hear anyone talk about one advantage we have: slow zombies can almost not infect us. We have ranged weapons. Even sticks count as that. Zombies usually are braindead and won't even try to grab it. I just keep hitting or stabbing them from a distance. They come 1 meter closer I move 2 meters back Stab them again with a sharp stick or something while they go a meter. continue (Of course not literally, but the point is, since we only have to go at a slow speed to outrun zombies, we have time to fight back in the same time) And even if this wouldn't work, what about shielding? Vehicles, doors, you name it. They are midless zombies in most media. They seem like you could just keep one back by pushing it back with a stick. Unless it impales itself, but then you can just throw it over and if you have a weapon ready, or someone nearby you could easily just smash it's head in with a rock quickly. Okay they can infect elderly and children. If they would be alone. In a zombie apocalyps, almost all of them would be under protection of fit family members. They'd probably literally and figuratively form a protective circle around the weak. And that's not taking into account that if it breaks out it would very likely only be in a couple places at first that could be closed of somewhat easily. EVen if this quarantaine doesn't stop it completely, because some people got bit and they didn't know those were going to turn so they went home. (quite likely) By the time these few people are zombies people would already have their eyes on them, we have a lot of zombie media already telling us that they could turn. The police and military only are a call away. Worst case scenario they bomb all places where zombeis are and teh 'apocalypse' is over in a couple days. Best case the newly turned of those who got bitten are already quarantained safely so they could get gotten rid of easily. Now in which scenario I do think it would be a bit of a problem is if it is airborne somehow, or like actually a lot are infected already. (The last of us, The walking dead) But otherwise the only way zombies would have a chance of becoming an apocalypse would be if they are as fast as humans, or even faster. Or, what would probably be the most likely and I think would actually be the case in an apocalypse, if they would infect animals aswell and/or just never eat infected (once they are dead). Feel free to explain why this way of thinking is wrong. Would actually help me get more immersed in all kinds of zombie media, because it all just seems a bit to unrealistic now.
@tessalyyvuo16672 күн бұрын
Regarding the time it takes for a zombie to feast, it should be taken to account human teeth and jaws are not as good for tearing uncooked meat as those of many other meat eating mammals.
@austinclements80102 күн бұрын
ill stock up on sunflowers, pea shooters and potato mines just in case
@Kfo2212 күн бұрын
Brooooooo this is a rough watch. Why did you have to use math to ruin it?
@kaitlynboss34972 күн бұрын
The problem I see with the model is that in a lot of diseases you can get over it and then get infected again. Look at any flu like infections!
@dannyphandomКүн бұрын
In general you do gain complete immunity or at least immunity enough to outlast the disease spread within the population or the time frame of the model. For example, you have never had the same cold or flu twice, each time is a different strain that enables you to be reinfected
@ddystopia80912 күн бұрын
No model has transitio from infected to dead, eg killing before becoming zombie
@ddystopia80912 күн бұрын
Why faster zombies more likely to damage you? They are not cars, they are zombies....
@WilliamLund-o1d2 күн бұрын
The last explanation doesn't work as a complete explanation because there needs to be a reason for reproduction to be coordinated like that. In jellyfish it's because they broadcast spawn, spewing all their gametes into the ocean so they can hopefully meet each other to form new babies, and the chances of meeting are way higher if they all send out their gametes at once. Werewolves that reproduce by biting humans would do better if they transformed on days when humans least expect, so over time they some would transform any day of the month. By the way though, I've never seen an explanation for two tide bulges, it's something I've been confused about, so thanks for that!
@mozzarellatherat96872 күн бұрын
Dude I started this video really early this morning then stopped to watch the night of the living dead for the first time ever and completely forgot to go back and watch the video. AMAZING movie by the way.
@dannyphandomКүн бұрын
Glad you enjoyed it! It's a great movie and really changed the game
@mozzarellatherat9687Күн бұрын
@ sure did
@potatoheadpokemario19312 күн бұрын
6:49 a problem I saw was that it didn't account for corspes that can never raise again, for what ever reason, like I don't think zombies that became part of the removed category can be reinfected
@JazzSicaa2 күн бұрын
The difference from normal zombies and sprinters in Project Zomboid will tell you everything.
@minerturtle453 күн бұрын
so you're basically suggesting that werewolves get so uncontrollably horny on full moons that they start killing people?
@dannyphandom3 күн бұрын
Don't kink shame
@kaijuge69343 күн бұрын
I think a zombie "apocalypse" would result in people beating the zombies really quickly, before even one city fell, and then clowning on the few remaining zombies to post on KZbin.
@KingFluffs3 күн бұрын
The fast, smart ones (Return of the living dead) are the sort that scare me. Those buggers can lay traps!
@murbed.3 күн бұрын
guns and military exist
@Potato-TheKing3 күн бұрын
Depends on game fast zombies are more dangerous But in pvz2 (zomboids) is more dangerous the slower version
@jug05723 күн бұрын
this video is really well made, and you did a great job, but i would argue that slow zombies cause MORE damage than fast ones, because fast ones usually have a low attention span. so slow zombies take their time and devour somebody bit by bit, while a fast zombie runs up and bites a guy, maybe beats and stratches him a bit, then moves on because they want more people. of course, this depends on what type of zombie, but im just going off of Romero zombies versus something like Zack Snyder's Dawn of The Dead, so i guess it doesnt really matter lol
@dannyphandom2 күн бұрын
Thank you! And ultimately it's just a model, so I really limited the variables to make it possible and so that I could change them to see the effects (zombie attention span would be a huge factor there). The differences in zombie behavior or type from movies is pretty drastic, so who knows what would be the actual deadliest there. But I'd have to say I think zombies that just bite and run to the next person would be the deadliest, as the bite is essentially a death sentence already and won't damage the new future zombie corpse as much, and they can focus on infecting instead of eating
@SKai26093 күн бұрын
My first goal in a zombie outbreak where bites are the main method of infection is pilfering some chainmail. Zom 100's idea of using Shark Suits seems like a pretty damn good decision. If anything, I'd get one of those shark suits that covers primarily the arms and upper torso. Too much and I'm too loud and too heavy, and weather conditions will have a much worse effect on my wellbeing
@SandNoods3 күн бұрын
The only problem about fast and slow zombies is that it's harder to train them if they're at different paces
@prodecks66543 күн бұрын
the issue with this video is that it fails to take in account humans not all being equally well armed. national militaries would crush tens of thousands of zombies in a matter of days especially if they were all slow moving sitting ducks that walked in the open. people who barricade themselves would be 100% safe from slow moving zombies so all those humans have a 0% chance of dying. the issue with taking this like a math equation is that math never accounts for human decision making or capability via tech. whats the math equation for the humans in the space station whom have months if not years of supplies? etc. realistically, humans could do any number of things to hide from zombies while the outbreak occurred, even if some small number of them did die. which in the case of slow moving zombies, is just.. so unlikely. its not a 50% chance more like a 1% if that. slow moving zombies are just never going to catch a target unless they were capable of ambushing a target which given their rotting smell, loud groans and lack of a functional brain, would be pretty hard to do. rotting flesh also isn't quite as eternally resistant as some may hope for it to be, zombies would have a lifespan of months if not weeks as whatever remains of their flesh and bone decays and rots apart in the blazing sun and freezing cold of various climates. atop of this, as time goes on, they'd grow slower and weaker as their bodies broke down. This is at the end of the day, a power scaling question, not a math problem you can solve. and resoundly, humans are always the victors here. hordes would be mowed down by chemical warfare, napalm bombings, and if needed, nukes. these are weapons so powerful we've banned them for use on ourselves, but of course no such rules are needed for a zombie. Other effective methods would include humans migrating to sea based colonies while the military dealt with the outbreaks, even if some infected slipped onto these ships, they'd be easily mowed down by ship personnel once they fully turn. again, slow moving, easy target, 0% chance of victory against any human on guard, even an unarmed one.
@talcorp99983 күн бұрын
Try saying this to a 7 days player, and see how long you survive.
@AsherRocks3 күн бұрын
wait until cuh finds a twitcher from dead space
@007Larry3 күн бұрын
another thing is zombies can still die after 500 days and if you don’t believe me film theory did a vid on it for living dead
@daybreak1064 күн бұрын
So, fast zombies create slow zombies, and slow zombies create fast zombies Wouldn’t they equal out then?
@dannyphandom4 күн бұрын
There certainly is that effect, that's why we see the zombies at 50% speed matching the annihilation time of the 100%. The issue is when it fluctuates between the slow and fast, the slow get killed pretty easily. If you find the middle of the two, the fluctiations stabilize and that weakness is gone letting them be a bit more robust
@ThisisBromine4 күн бұрын
as a person who plays no more room in hell project boy, and a bunch of other horror games anyone whoever says this to me is going to need to sit with me for way longer to convince me
@dannyphandom4 күн бұрын
The difference largely comes from the fact it's a video game. Ultimately there will be a lot of differences but the largest is it doesn't have any ecological interactions. The zombies just spawn into existence and aren't directly created by previous zombies. In reality, you'd never even encounter the original patient zero wave of zombies, you'd be fighting it's "children". The fastest zombies will create less optimal children. If we were to code it into a game, an example would be for the fastest zombies with a maximum speed of 100% a normal human, for every 1 zombie at 100% speed, there would be 9 at 50%. Comparatively if we slow the speed a bit, you could have all 10 at 75%, which would probably be a bit harder. Essentially if you slow down their max speed a bit, the average speed of the zombies increases. Of course slowing them down too much also creates slower average speed, you just choose the best in between
@PotatoWithALaptop4 күн бұрын
I feel like depending on what kind of zombie your talking about really determines there danger Walking dead type would be fast and somewhat smart at first upon transforming into a zombie however as they rot decay and keep moving would become slower dumber and more of a shambler. If it’s a parasite then it may keep its speed and some intelligence however when damaged enough it will die like a normal human as without a functioning body the parasite will also die. However the parasite may also cause mutations causing more or less dangerous variants, a good example of this “zombie” is last of us, the flood (halo), head crabs (half life), among other games and movies. Another one could be genetic or cognitive alteration where the human loses their ability of higher thought and becomes animalistic. This one is somewhat more realistic with some drugs and viruses irl causing similar effects. Much like parasitic zombies they can die to normal things humans can however their reduced pain receptors, increased adrenaline, and mindless nature would make them fast, strong, and will not rot unless dead. But they are dumb, savage, and less likely to mutate. But a movie that includes this would be the 28 days later, world war z, or I am legend. However the only one that seems to implement all of these is Resident evil having parasitic, virus, and genetic/virus zombies. In other words it’s a lot to take into account to determine the dangers of zombies no matter the type.
@Flamme-Sanabi4 күн бұрын
I just think that firearms easily deal with slow zombies before they can even hit a critical amount.
@iplayermac12594 күн бұрын
I’m no runner so I’ll like the slow ones please
@scottinator10744 күн бұрын
Have you considered using boids to model zombie movement? It might reflect the “mindless horde” aspect quite well. Perhaps you could call them “zomboids”
@dannyphandom4 күн бұрын
I think it's a cool idea and a great game, but it ultimately relies on the idea that zombies would be capable of complex group behavior and communication. As I'm sure you are aware, boids was developed to model the behavior of a flock of birds. While zombie groups of zombies would certainly exist, is it because of an instinctual drive to stay together? I think that's quite an assumption for a creature usually seen as mindless and without organization between them. I think the groups of zombies are formed when starting in initially populated areas where they are turned and then reforming as they are attracted to the same stimuli, but will eventually disperse again afterwards. In the absence of a definitive answer towards group dynamics, I think random walk is the way to go as it's already been used to successfully model predator prey relationships in the past
@igorporfiirio49154 күн бұрын
11:15 if the model don't consider space, how did it dealt with quarantine?
@dannyphandom2 күн бұрын
That's a great question! Essentially all infected humans and zombies had a set chance to be "quarantined" off from the susceptible population where they couldn't interact anymore. They could try to escape too but would most likely get killed in the process and go to the removed population
@watch.v-dQw4w9WgXcQ4 күн бұрын
Covid is a bad example due to the fact it doesnt turn you into a mutant undead creature - kind of hard to rationalize to people "hey you have a disease inside you thats going to spread from breathing on us" compared to "That corpse is still walking, probably a really bad sign"
@kyle333halfevil4 күн бұрын
The problem isn't necessarily a speed but more of how much they feed on a person. Slow or fast if a zombie completely eats a person they will never make it to a new host. They would need some self control. I personally could never fathom a real zombie apocalypse not because of our ability to adapt and fight but more so because of a zombies frailness. Walking dead based on infection will not be able to sustain the hosts' cells lifecycle. This will ultimately lead to rigor mortis in just a few hours No disease could keep you moving on its own without the hosts' organ function. Just not possible. Living zombies would be the only way it could work in my opinion but then easier to defeat. Because you could either cure them; or kill them and no matter how it is done they wont come back.
@Youmu_Konpaku_4 күн бұрын
As an undergrad in computer engineering this is very interesting 😂
@Aspencio4 күн бұрын
7:57 Supernatural!!! I fucking hate that show(ive been exclusively watching it for over a year straight)
@dannyphandom4 күн бұрын
You're not a true fan if you don't have a toxic relationship with it. I turn into an old man talking about the glory days whenever talking about post season 5...
@Aspencio4 күн бұрын
@ I miss seasons 1-5 so much
@connertomaterhater66914 күн бұрын
What was the game you showed in the beginning? I used to play it a lot as a kid but have forgotten it's name.
@dannyphandom4 күн бұрын
Boxhead! It was my go to game when I was a kid too
@connertomaterhater66914 күн бұрын
@@dannyphandom Thank you it's been like ten years since I played thought, I had lost it forever.