Just don't finish it! abandon it when it's really close to being finished and you've just got that "one last feature" that will take "no time at all" so "why bother rushing?"! On an unrelated note, anyone know what "reoccurring personal anecdote" means
@christianottley854223 сағат бұрын
Awesome bosses fight you've outdone yourself man
@EvilsokmonkeyКүн бұрын
You should ad a boss made out of a bunch of weird computer parts who has attacks involving interacting with buttons on the map that you can stand to change the attack or do something else. His final faze be a giant mech that is the stage meaning you walk on him and shoot weak spots (could be anything) that appear on him. This might be a bit complicated but if the mech platform thing was a cube you could walk on all sides of it flipping the stage?
@sufiananani7720Күн бұрын
i think a visual change that would be nice to the phase 3 spin attack would be adding little wind lines in each frame of the spin
@BayconBaycon-i4jКүн бұрын
what art program?
@okay_camКүн бұрын
Piskel (Idk if it's very good, but its free)
@BayconBaycon-i4j14 сағат бұрын
@@okay_cam thanks!
@PiggyTroublesDevКүн бұрын
aint no way we fighting Illuminati 🙏
@LeoDuPont-d1q2 күн бұрын
make the arena fall cracking progressively leaving less space to stand
@IFriedMyHouse7893 күн бұрын
oh hey Mr. Cipher is in the game now
@XaiverXD4 күн бұрын
Do you need music for this game?
@trollsansofficial7 күн бұрын
"i love glorbo"
@lazyidiot34468 күн бұрын
make it so that he switches from a touhou boss to a fucking ultrakill prime boss with a whole moveset to memorize
@bryceaczoniscool8 күн бұрын
You should make if you wait for two hours for the triangle it will get a bonus phase
@sodaIite9 күн бұрын
Maybe for a new boss if you’re gonna make one you could make it so you briefly have to shoot a cannon that shoots a bigger bullet that damages the boss.
@Theconeing10 күн бұрын
death toll be opon ye (might be an idea)
@littlemonkeygamez389510 күн бұрын
What is the game?
@NeoBombStudios12 күн бұрын
You should add like a big bullet that can be charged up like the one in cuphead
@Mahito_nr1_fan15 күн бұрын
Hey i like your videos you dont have a lot fo subs but i believe in you(:
@DonavinDraws18 күн бұрын
hey, this is a pretty good video, and its cool to see you make clean art with such limited tools. If you want better art programs I'd highly recommend Aseprite as basically the definitive pixel art software (or libresprite as a free alternative if you cant shell out the $20 for aseprite)
@okay_camКүн бұрын
I tried manually compiling aseprite but it was a pain and i couldnt get it to work so I got libresprite but itll take some time to learn maybe I'll switch over eventually hahah
@DonavinDraws2 сағат бұрын
@@okay_cam I highly recommend you do, it has so many useful tools and conveniences :] (and libresprite is basically a recreation of aseprite, so the skills should transfer if you do ever get aseprite)
@Pontax112219 күн бұрын
hey lmk if you need a 2d pixel artist for this.
@cynthiaedith412220 күн бұрын
Would be a funny detail if beating a boss no hit added like a little relic to a pause screen or the level select like beating the pyramid no hit shows the little pyramid stuck in a display case like in a museum looking around terrified
@okay_cam16 күн бұрын
little no-hit relics sound like a nice idea!
@Olimarfrompikmin20 күн бұрын
You should really make a custom editor with preset patterns and the option to make custom bullet paterns and bullets
@w1szpYT20 күн бұрын
reminds me of just shapes and beats, I love it! Definitely subbing.
@lol_trol299920 күн бұрын
6:23 piskel actually haves a dithering tool, but I also always forget it 😅
@okay_cam20 күн бұрын
@@lol_trol2999 ah ye I wasnt very clear oops I used the dither tool but there's no dithered line tool
@donkeykong97820 күн бұрын
Also do you have a idea for the name???
@okay_cam20 күн бұрын
@@donkeykong978 probably Hellspawn
@3301-e2t21 күн бұрын
Add a cicada dosent matter where dosent matter how just do it
@3301-e2t21 күн бұрын
refrence to cicada 3301 which is like a more modern but still old version of the illuminatiy
@markmramba21 күн бұрын
maybe make the yellow indicators summoning circles
@CuDPlayZ23 күн бұрын
The art program he uses is Piskel fyi
@Konpollo24 күн бұрын
Is the game will be free? just asking it(totally not a poor)
@okay_cam24 күн бұрын
yep it will be free
@Konpollo24 күн бұрын
@@okay_cam than im gonna play this game so much when it cames out!
@ninjadj482625 күн бұрын
hey okay_cam, need music for your game. i do music so if u want ill make u musics for the bosses but of course im not doing it freely
@AvoToast-zj5nh25 күн бұрын
You could make it so that the player gets a new shooting style after each boss which adds another attack to the basic shooting. So the first boss could have a string bullet attack and the second could have the eyes just to keep it on theme with the boss’s attack.
@jajodada693326 күн бұрын
You should make the bosses apart of groups like isles and as you go you can decide if you want more bosses
@okay_cam26 күн бұрын
@@jajodada6933 yeah I like the idea of putting a bunch on some map I'm planning to have 4 bosses on a map and you can fight the bosses in whatever order you want
@axivy468427 күн бұрын
this is amazing!!! I think its really smart of you to be realistic with the scope and this already seems like an amazing boss as is
@okay_cam27 күн бұрын
@@axivy4684 thank you!!
@axivy468426 күн бұрын
@ do you have a community discord or anything of the sort to follow the project
@okay_cam26 күн бұрын
@@axivy4684 not yet, but I'm thinking of opening a discord server if the youtube channel gets bigger
@axivy468427 күн бұрын
Dude. This is fucking awesome
@unrealredist412428 күн бұрын
Wonderful to see that the bosses appear with much more intentionality then previous devlog! Some improvement that could be done is the bullets are a bit small, and slow. Possibly making them bigger, and using a shape/animation to indicate velocity as well would be good. Some patterns that are faster would be good as well. Just a suggestion but, if this is going to be a short game, you can use a time scalar increase as a way to increase challenge without too much work, then itll be a challenge of how long the player will last!
@alexguise33728 күн бұрын
I think the springy hose was cool. Good job 2:09
@okay_cam28 күн бұрын
yea haha it was kinda cool but I knew it wouldn't work too well for the gameplay that I wanted
@stephenkamenar29 күн бұрын
where can i play a demo? looks great
@okay_cam16 күн бұрын
i probably wont release a demo, but the finished game will hopefully be free to play in the browser
@MrCCorn-xo2fj29 күн бұрын
I have an Idea, what if you made a second attack that was slower, but dealt more damage. Idk if this is hard to code, but I think it would be a nice addition.
@Dapper_saintАй бұрын
Egg
@jawad215skaiki5Ай бұрын
BEEEEEAAAAAAMMMM
@chayseleishman8064Ай бұрын
Suggestion for a boss Some kind of work card or magician character who whould be able to make things harder for their fight by doing stuff like inverting your controls, removing your ghost ability for a bit or flipping the screen upside down
@desireeberman7834Ай бұрын
Triangle with eye!!! Bill cipher reference!!!
@CaiusWoottonАй бұрын
love the progress so far! keep up the good work
@Glitch10002Ай бұрын
For when the Eyes launching you off you should make an animation where blue electricity charges upon the eye and then creates a small electric explosion that launches the player off and for the other boss you could make a new animation basically doing the same thing but red or just take that animation and recolor it red (Btw the blue electricity is inspired off of the blue knockback projectiles so I suggest going for that shade of blue )
@TheBornanaKingАй бұрын
i saw the blue bullets, and now I'm imagining a boss that only uses blue attacks. idk what else to say lol
@daviddao9869Ай бұрын
Can you add a new projectile (purple) that only hurts the player in ghost form? They'd move slower overall, but still pose a threat as the player decides between dodging regular or ghost projectiles.
@iLikeBrgrzzАй бұрын
Bro this game is really cool man. I love these devlogs. Good luck :)
@YuZtingkАй бұрын
bro this is honestly epic af, found this while looking for inspiration and this looks so promising. Nothing better than a game made with passion. Keep up the work my man you gained a new supporter in me