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@SinergiaAlUnisono
@SinergiaAlUnisono 10 сағат бұрын
Argentina is buying F-16 and simulators this forthcoming months. Do you know if those simulators are of this type ? . I mean, the ones that don't get the pilots confused about the inertia, etc...
@user-nq4bv9pr2g
@user-nq4bv9pr2g 11 сағат бұрын
Omg the Video make so Sense and the end just make this all Even bettttter
@hussamabido
@hussamabido 12 сағат бұрын
This video is amazing ✨
@ocks_dev_vlogs
@ocks_dev_vlogs 14 сағат бұрын
One thing to note about mimicking linear acceleration with tilting the seat in the simulator, it would actually be somewhat noticeable because while the horizontal component of gravity would match the acceleration, the vertical component would be reduced making the seat feel like it is pushing you up less. This method of miming the acceleration could also only simulate up to 1 g of force by only rotating and would feel less and less like what it is mimicking as it approaches that max force.
@adakalyoncu1913
@adakalyoncu1913 15 сағат бұрын
When you are on an aircraft, if you were to be going fast and pitching up, you'd not only feel the seat pushing you forwards but you'd also get pushed down into the seat harshly as if you are on a roller coaster loop because of the G force. Is there a way to simulate this without using the centrifuge and incooperating it into a motion sinulator thats capatable of simulating all other motions and rotations? How do you deal with a situation where the pilot would feel a net force thats bigger than their body weight in quantity?
@prasad_yzf2002
@prasad_yzf2002 15 сағат бұрын
How do u simulate forward acceleration more than 1g by tilting the simulator?
@EchoFox18
@EchoFox18 15 сағат бұрын
Outstanding material! Thanks and keep up the good work!
@markplain2555
@markplain2555 23 сағат бұрын
I had the opportunity to 'play' in a jet fighter simulator that can flip upside down. I was VERY impressed by the sensations. I have always wondered about how a simulator can fool you into thinking you are climbing. This video was great - thanks. . . . As a side note - I am a glider pilot - I once climbed into a cloud with an instructor (and only VFR instruments). We wanted to test my ability to sense the g-forces when visual cues are removed. I thought we were flying straight and level, but when we popped out the side of the cloud we were actually in a relatively steep descent with one wing down. Wow what a sensation; the power and importance of the visual horizon. . Last year I flew in France. We took off in a valley and I suddenly found myself desperately looking around between the mountains to get a glimpse of the horizon just to orientate myself.
@user-rd5vk8lx7s
@user-rd5vk8lx7s Күн бұрын
it was a muslim guy who invented the gyroscope...
@Olivia-W
@Olivia-W Күн бұрын
I mean... gravity _is_ acceleration.
@daveware4117
@daveware4117 Күн бұрын
Submarines use something very similar
@thurbine2411
@thurbine2411 Күн бұрын
Is this a lesson in aircraft simulations or relativity?
@robertbriscoe-mf2tx
@robertbriscoe-mf2tx Күн бұрын
The fidelity of Level D simulators is so good that in the US, pilots can receive a type rating without actually flying the aircraft. For many airline pilots, the first time they ever fly the actual airplane with passengers aboard may be the first time they have ever actually flown the aircraft. They will have a check airman with them, but its still pretty amazing to think they have never actually flown the aircraft before.
@johnelectric933
@johnelectric933 Күн бұрын
Thank you! I have been trying to wrap my brain around that translation. You explained it very clearly. I have a loose project in mind for a racing sim and was wondering how that works. Some of them actually tighten your shoulder belts to add to the feeling of hard braking. (how about pulling on your helmet with about 35 lbs. for turns?)
@jeremey2072
@jeremey2072 Күн бұрын
I love this! Thanks
@larryroyovitz7829
@larryroyovitz7829 Күн бұрын
The fact that simulators work so well on our brains is why untrained pilots get into death spirals.
@acoloz1644
@acoloz1644 Күн бұрын
Great now I am a part time engineer and pilot who knows how to cook crème brûlée
@unknown___638
@unknown___638 Күн бұрын
1:54 2 dollars ???
@brettany_renee_blatchley
@brettany_renee_blatchley Күн бұрын
Excellent video! I am an engineer who helps design high-fidelity fights simulators. It's a lot of fun flying them.
@brettany_renee_blatchley
@brettany_renee_blatchley Күн бұрын
Acceleration & gravity feeling the same is why sometimes we cannot accurately feel what the aircraft is doing. That's why we learn to read and trust our basic flight instruments.
@okkcomputer
@okkcomputer Күн бұрын
the "yuman" really pisses me off
@Korpenko
@Korpenko 2 күн бұрын
The flight sims are a great tool but nobody is really tricked by them. Inside them, it's easy to tell, for example, if an acceleration is being given with a surge axis or with a pitch rotation. It can never replace real flying. However, having some reaction existing allow us to know if our actions are enough or too much.
@delta12H21
@delta12H21 2 күн бұрын
Excellent explanation. Although I was hoping to learn what causes the discomfort during taxing in the sim. Its pretty weird they can trick your brain with every motion in flight. But when on the ground in many sims something just doesnt add up and causes nausea.
@mi12no
@mi12no 2 күн бұрын
Ok so did he die or survive
@justchrisyt9279
@justchrisyt9279 2 күн бұрын
how does it handle the g forces when landing then?
@Paramart
@Paramart 2 күн бұрын
It's an acceleration simulator rather than a motion simulator.
@chrisstrobel3439
@chrisstrobel3439 2 күн бұрын
I’d rather see real footage instead of video game footage.
@unseenbirb3247
@unseenbirb3247 2 күн бұрын
all this fancy flying tech and all i need is a jet and a controller with no stick drift on gta 5 and suddenly im the best pilot that ever lived in the virtual world
@Jojo-210
@Jojo-210 2 күн бұрын
10:25 but those things are not really the same. When pitching upwards,you split gravity into a force horizontal to your body and a force a bit smaller than gravity exactly vertical to your body. This is also what happens when tilting the simulator. So those two are the same. But when accelerating forwards, you have the full force of gravity and an additional force forwards. In this scenario, the force vertical to your body is exactly gravity. So it is not the same thing as tilting the simulator, because the force pulling you “down” (from a persons frame of reference) would be smaller than gravity (like the first example). Now my question is: Can you actually feel that difference?
@gopakumar00
@gopakumar00 2 күн бұрын
very interesting
@utkua
@utkua 2 күн бұрын
it just uses gravity to match the compound vector of acceleration right, that what would I do if I designed this. I hate this slow "documentaries" that can be summarized in a sentence. TLDW.
@robertprest
@robertprest 2 күн бұрын
is there any information of how a blind person would interpret the same simulator?
@Saadbsth
@Saadbsth 2 күн бұрын
Now i want to fly a plane in this simulator
@SabotAndHeat75
@SabotAndHeat75 2 күн бұрын
Isn’t this why they have a hud with a virtual horizon?
@petezzzz
@petezzzz 2 күн бұрын
🎉
@martin.argerami
@martin.argerami 2 күн бұрын
It astonishes me that a pilot would take off at night, over the ocean, with everything pitch black, and not be fixated on the attitude indicator.
@jenjr65
@jenjr65 3 күн бұрын
So my question is, how do you accurately simulate a sustained high G-force maneuver? Using the methods described in this video would not allow even a sustained climb of 2Gs. For example, how about an aircraft carrier catapult shot which is typically 3-4 Gs which last a couple of seconds? Simulating takeoff by tilting the sim up will only provide, at the most, 1G. If at the same time the sim was motioned forward there would be additional force felt depending on how fast the sim is moved forward, but the sim can only move forward a few meters at most. The same question applies to a banking turn. The most that could be simulated for any length of time would only be at maximum 1G. Modern fighter jets can pull 3-4 Gs in a sustained banking turn which is the same problem. So how is this resolved for actual simulations?
@gomini3707
@gomini3707 2 күн бұрын
1) 2G Catapult launch simulation There is no way to do that unless doing the real thing. Even using a centrifuge, there would be a a large time for the acceleration to build up to 2G, which is very different from sudden catapult launch 2) Sustained 4G training : use a centrifuge
@gerhardtnell5541
@gerhardtnell5541 3 күн бұрын
Very informative. Enjoyed it
@Bradley_UA
@Bradley_UA 3 күн бұрын
This is so unbelievable to me that f-18 would nose over because "clouds". Total velocity vector on the hud is way too good for "lack of visual cues" to matter, let alone for pilots who are trained to fly blind
@sugershakify
@sugershakify 3 күн бұрын
Gravity is acceleration. This is what Einstein discovered. They dont "seem the same" they are the same.
@falconeaterf15
@falconeaterf15 3 күн бұрын
Can’t believe a navy pilot could screw the pooch so bad. Weird.
@randyscorner9434
@randyscorner9434 3 күн бұрын
I think it would be helpful to describe a coordinated turn, which is not always achieved and changes the forces felt in the cockpit. As for the F-18 ending up in the ocean, I have seen in other videos that pilots do not have their hands on the controls until after a climb is stabilized after a cat shot to avoid unintentional or misinterpreted movements. I'm curious to know when the F-18 crash happened. Perhaps at the beginning of flight testing?
@alecjenkins7396
@alecjenkins7396 3 күн бұрын
Nice video
@smolmoru
@smolmoru 3 күн бұрын
I kinda was waiting for a side by side comparison of the downwards view inside the cockpit and the simulator being tilted upwards during landing. freaky how easy it is to make us unable to know where's up or down and if we're in motion or completely still.
@pyropulseIXXI
@pyropulseIXXI 3 күн бұрын
It isn’t a trick; it mimics the same data your senses would receive in ‘real’ flight. This is like saying punching someone tricks their brain into thinking it got hit with a hammer
@r0cketplumber
@r0cketplumber 3 күн бұрын
I got to fly a B1-B simulator at Dyess AFB about 20 years ago, and when the sim operator relented and turned on the motion base, it got WORLDS easier to control, it just felt right. In the sim we dropped a massive boom on Abilene and then cruised 50 miles north to see the location of the sim op's fishing shack on Lake Stamford. Flying supersonic at 300 feet even if only in a sim is AWESOME.
@racheltyrellcorp9694
@racheltyrellcorp9694 4 күн бұрын
Thanks a lot for this video ! I always wondered how those clearly limited range actuator could give a realistic immersion for pilots that should clearly know the real deal already. Now I know, the explication is passionating, and it gives an even better and deeper comprehension of the gravitation/acceleration equivalence ! Great work !
@TheDavidlloydjones
@TheDavidlloydjones 4 күн бұрын
3:28 "Pitch, roll, and your." We're far too important to watch our own stuff and fix even the stupidest mistakes. We're KZbin Creators(tm.), so FU.
@Wingman19
@Wingman19 4 күн бұрын
You are amazing man,by mistake I clicked but I learned a lot
@Miika_Ullakko
@Miika_Ullakko 4 күн бұрын
There is one difference between the sense of acceleration in a simulator and in real plane. In simulator, the feeling of weight on your butt lowers, because some of the force vector is distributed to your back. In a real plane accelerating on runway, you feel full one G on your butt PLUS the extra horizontal force on your back.