I'm Going To GDC | COPA Gaming
1:11
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@NiceShadow
@NiceShadow 11 сағат бұрын
Thanks!
@wikwro2830
@wikwro2830 11 сағат бұрын
pls make this for unreal engine 5
@serh007
@serh007 11 сағат бұрын
9:50 where to get it?
@kemo_l7350
@kemo_l7350 15 сағат бұрын
We need a ver.2 of the tutorial
@ishaan7khanna
@ishaan7khanna 17 сағат бұрын
I don't have a character ref. Where do I get it?
@diliupg
@diliupg 19 сағат бұрын
Top class as usual!
@thatenglishone8366
@thatenglishone8366 19 сағат бұрын
how would i do this for a rich text box and still have one of the words be a different colour
@okyaykiracioglu6572
@okyaykiracioglu6572 19 сағат бұрын
Thank you
@Maguadog
@Maguadog 23 сағат бұрын
great video dude
@michaelthefurrycat2093
@michaelthefurrycat2093 Күн бұрын
I'm confused about the nice settings thing i couldn't get it to work
@SPLASH-Paintball
@SPLASH-Paintball Күн бұрын
Nice and thanks for sharing this with us! I might use some parts of the menu in my game. :)
@PatrickTheDM
@PatrickTheDM Күн бұрын
Nice, the climbing is my favorite.
@lomgamerbr
@lomgamerbr Күн бұрын
like your content,pleaser read my commentary!!!
@eligijuspranskunas3509
@eligijuspranskunas3509 Күн бұрын
pretty decent stuff
@lomgamerbr
@lomgamerbr Күн бұрын
hi matt help me in problem of Unreal engine 5,This:the summary for the package '/game/firstperson/blueprints/bp_firstpersoncharacter' is invalid. check that the file is of the expected type and not corrupted.
@jonaspriebeofficial
@jonaspriebeofficial Күн бұрын
Check if you were casting to the first person bp incorrectly or if the bp has errors or is failing to compile itself
@lomgamerbr
@lomgamerbr Күн бұрын
@@jonaspriebeofficial Wow, can you make it clearer because I'm not American, I'm Brazilian, but I write in a language that I translate into mine, can you tell me what to do, please, I didn't understand your answer!!!
@jonaspriebeofficial
@jonaspriebeofficial Күн бұрын
Estou traduzindo minha resposta original com o Google Translate. Avise-me se isso ajudar. Verifique se você estava lançando para o bp de primeira pessoa incorretamente ou se o bp tem erros ou não está conseguindo compilar-se
@vik3479
@vik3479 Күн бұрын
Great tutorial but i still have a question, i'm trying to store the hardware benchmark settings in a save file, how would i do that ?
@Byakko_Izanagi
@Byakko_Izanagi Күн бұрын
Prolly worth mentioning but the showcase refreshed just now. At time of writing there is still a sale on those assets shown but they're not showcased anymore rn
@DeltaNovum
@DeltaNovum 21 сағат бұрын
Sale seems to be over already
@Byakko_Izanagi
@Byakko_Izanagi 19 сағат бұрын
​@@DeltaNovum yup. It usually only lingers for a little while after showcase ends. At least there is another building system in showcase this time haha.
@SuperTitank
@SuperTitank Күн бұрын
YO thanks a lot for your work ! My metavers now has peeps running at full speed everywhere 😅 gotta change that.
@cyork-sy1wr
@cyork-sy1wr Күн бұрын
But how do you disable it after the pawn dies?
@boombyte8849
@boombyte8849 Күн бұрын
Simply like so....
@MarcellinoNatanael
@MarcellinoNatanael Күн бұрын
How to show how much battery remains on player screen, like stamina when your running it will be appear indicator on the screen how to do that?
@BM0101
@BM0101 2 күн бұрын
9:23 where i can get stand to crouch and crouch to stand animation? because the crouch animation is not in the default unreal engine. :I
@HandleartM
@HandleartM 2 күн бұрын
can you Mayas human IK to animate and upload to unreal using this?
@kresus10
@kresus10 2 күн бұрын
If I have Volume buttons , I did the same thing but I cannot make it remain the same button selected once I exit the level. If I spawn again it goes back to a default button.
@manonthedollar
@manonthedollar 2 күн бұрын
Thank you! I'm having difficulty working out the timing and fine details on the curves though. Is there any way to be able to scrub through the curve editor so I can see the results as I'm editing it, in the way that you can with the Sequencer? I'm trying to animate a mechanical door this way, with gears that turn and latches that unlatch and such, and I feel like I'm doing it "blind."
@inspiredexpired9137
@inspiredexpired9137 2 күн бұрын
So if I have a premade character holding a weapon what do I do? Go back to blender take it out of my mesh? Have an item make the other it's holding go invisible? What's the best method? I imagine more than 50% have downloaded some epic games marketplace or sketchfab asset that had their own items which is also attached the the .fbx skeleton 💀
@biswajittripathy2786
@biswajittripathy2786 2 күн бұрын
Can I take IA_Crouch and add value type Axis2D for crouching and in IMC, I can add modifier like Swizzle input axis values
@underrated3143
@underrated3143 3 күн бұрын
Do you think you will make Mercy from overwatch flying mechanics Air strafing and air dashing?
@goldskull4498
@goldskull4498 3 күн бұрын
soo confused, i followed step by step and it still doesnt work. i think it might be the timeline thing idk how to use it ugh
@Windermed
@Windermed 3 күн бұрын
Can i ask how you select a specific UE4 build that was compiled and not downloaded from the Epic Games Store?
@agentshadow6618
@agentshadow6618 3 күн бұрын
Please can you make like inventory system for With clothes equipand guns for metahuman With doors that dont open except With certain key. Like horror survival game using metahuman And inventory system for finiding ammo and guns and hidden keys to open certain doors. And for metahuman to be main playable chracter and With cloth which you can find cloth and equip them
@sumantbag01
@sumantbag01 3 күн бұрын
how will the collision for the static mesh work properly ???
@VARQFADOL
@VARQFADOL 3 күн бұрын
THANKSS!!
@KensireGames
@KensireGames 4 күн бұрын
How do you stop it
@seasons8bit
@seasons8bit 4 күн бұрын
Handy video!
@JerrysCousinn
@JerrysCousinn 4 күн бұрын
My only issue I am having is when my character dies and respawns the stamina bar does not fill back up when I posses a new BP_Thirdperson. The function works perfect, it just doesnt show that the bar is filled back up after death and respawn
@coulterjb22
@coulterjb22 4 күн бұрын
Can textures be placed in a material in a way that only takes up half of the material? Im looking to create a video and place that on a bottle as an animated label. So tiling is bad and scaling is easy to adjust. Possible?
@leatherneckgaming8191
@leatherneckgaming8191 4 күн бұрын
So I am using the enhanced input system and when I connect this to the sequence for some reason it messes up my players movement. Any Idea what could be causing it?
@thearizonianwolf3010
@thearizonianwolf3010 4 күн бұрын
I dont think anyone will reply to this, but ive encountered an issue. I kill my enemies with a projectile, the one placed in the level works and dies easily, but the spawned ones dont take damage and dont die, any suggestions?
@SuperBatAnimations
@SuperBatAnimations 4 күн бұрын
Is there a way for the enemy AI to start out standing in idle or doing specific animations, and when you lift them up, they simulate ragdoll physics? And after you drop or throw them, they revert back to their starting conditions?
@marcofurlan3834
@marcofurlan3834 4 күн бұрын
Thats very nice, but what if i want it WITH physics? so i press "e" it opens, and closed, but i also can push it to open with my body yk? how can i do This?
@glaseeze
@glaseeze 4 күн бұрын
Thank you!
@PhasmophobesHorror
@PhasmophobesHorror 5 күн бұрын
How would I replicate with a physics handle?
@lomgamerbr
@lomgamerbr 5 күн бұрын
hi matt help the problem of ue5:the summary for the package '/game/firstperson/blueprints/bp_firstpersoncharacter' is invalid. check that the file is of the expected type and not corrupted.
@ing_frantisek_mohykan
@ing_frantisek_mohykan 5 күн бұрын
getting compile errors after enabling this kill particles nigga
@edp180perkie03
@edp180perkie03 5 күн бұрын
I love Matt's videos - I'm learning UE5 from scratch but decided to make a multiplayer game so if anyone watching this would find it useful to know how to make this setup replicated and memory efficient, I can share my blueprint?
@astralstormgamestudios1259
@astralstormgamestudios1259 5 күн бұрын
This one, I think this it , I have finally found it, the video that could solve it all! I have set up a true first person view like you but without the third person view. When I enter my boat (actor to actor node) I mount it, and I can drive, if I really play and then exit my boat my camera rotation and position is screwed up depends on what mouse movements I have done. So I think this reset view code will work for me there, what do you think?
@Xtreme711
@Xtreme711 5 күн бұрын
but why so complicated? there are easier ways
@hk-0148
@hk-0148 5 күн бұрын
You didn’t explain what the Char Ref variable is. You are very vague with your explanations on this video.
@Thegcg101
@Thegcg101 5 күн бұрын
the navmeshbound doesnt work when i load in from the main menu. any ideas why or how t ofix it?