I heard people say that training to 52 is possible now due to garden mobs, but is it realistic without endgame gears?
@AlexPicoJr8 ай бұрын
And still playing this Game lol nice Sen
@amiily8 ай бұрын
grats ! wb 😊
@anchertdelacruz48258 ай бұрын
Gz
@Jack-pl1bz8 ай бұрын
My fave twom youtuber is back 🔥
@MrKinglyProductions8 ай бұрын
Doesn't post for over a year Posts this.
@YakiAccount8 ай бұрын
too late
@YakiAccount8 ай бұрын
too late
@FortuityIMO8 ай бұрын
Told you no one truly quits :P
@twomimo71008 ай бұрын
Ok and welcome back
@Biduan9 ай бұрын
Comeback master 😢 we have new update guild quest guild dungeon and better graphics. We miss you
@patchesohulihans2827 Жыл бұрын
The fight with the warrior is in a pvp environment as well. Mage has way harder time in a free pk scenario.
@tulipgojo Жыл бұрын
Hi Zhen, does Otherworld Belt have hidden stats? And what is it
@yogzgaming4476 Жыл бұрын
😮
@hacorienella8189 Жыл бұрын
"Anything less than Max shields is asking to die." XD
@KingPeezy14 Жыл бұрын
This doesn’t really have anything to do with the results of the video but Bril could have won much more if he didn’t just use WC and BR whenever. He used BR to get close, just to get frozen and not be able to do anything. It’s better to walk to mages because if they attack, they slow down so much that you can catch up and them with slam. If they freeze, you have BR or WC (BR if they have shield, WC if they don’t). Force the mage to either use a freeze skill and get countered, or do a damage skill and exchange 1 or 2 hits for constant slams. It’s a negative trade off for them
@rentakahashi53 Жыл бұрын
what happened to ur acc zhen?
@RamozDofus2 жыл бұрын
Wow and Im crying for 15m 😂
@RamozDofus2 жыл бұрын
I just wasted 15m also :( trying to 2int equips… theyre not success.. 15m goneeee like nothing…🥲
@MrKinglyProductions2 жыл бұрын
the fix to this would be have shield and pop scale off int.
@pyetwi2 жыл бұрын
Nice video, Sen! Interestingly, my findings for the ranger class contradict your data in this video, but it is important to note the difference in class. I did quite a bit of testing a couple months back and discovered that the damage distribution for rangers with Power Gloves follows more of a positively skewed binomial distribution which seems to differ from the nature of values in this video of yours. The values in your video seem to follow a normal binomial distribution. In other words, on the original domain of DMG values [L, R] mapped to the theorized PG-influenced range [L * 1.15, R * 1.15] (after PVE normalization, of course), I noticed the frequency of values that appeared tended to be more left-skewed, so the amortized damage increase for ranger class with Power Gloves is closer to ~7% for higher level weapons (well, still partly incorrect since, after more testing, I came to realize quantitatively that the actual % increase depends on the weapon range, which further promotes skew in our binomial distribution). In this video, you demonstrated that a 1-to-1 correspondence exists between values in X and T(X) [where T(X) is the mapping of values X to values inflated by Power Gloves] at a 15% increase for mages. Have you tested for amortized behavior? In other words, if f(x) is the average damage w/o PGs, and g(x) is the average damage with PGs, is it true that f(x) = 1.15g(x)? I don't have access to Joma's Hands here on Wadangka Server, unfortunately, so my testing was limited to Power Gloves. What are your thoughts? Have you done similar testing for rangers? Perhaps you have, but the significant deviation in damage makes testing quite a mess to rigorously attempt to quantitatively reason within a TWOM video.
@SenIMO2 жыл бұрын
Interesting take indeed. I "tested" ranger around 8 years ago, very very briefly, and came to the same conclusion that it's around 4-8%. But that's exactly why I decided to not do it on ranger anymore. Ranger/warriors run on physical damage, which is different to magic damage, mainly in the sense that physical damage deviations are quite high, and therefore make for unreliable testing. If you check out MrLegacy's most viewed video, he did some decently reliable tests using ranger, and the formula he came up with accounts for pgloves damage as well, and it "fits in like a glove" Moving onto the second part, for magic damage, it's absolutely true. Magic damage is just a bunch of scripted values. f(x) = 1.15 g(x). Every single mage skill has a known amount of values, which can be tested for in a couple of hours, as opposed to several hours on a ranger/warrior. I'll make a video showing this in the near future. But yeah bottom line, just use mage to test for glove damage, it saves valuable time. If anything, I'll leave it up to MrLegacy to test regarding ranger
@SenIMO2 жыл бұрын
Oh yeah one more thing, the averaged damage is a tough call. I'm pretty sure the magic damage follows somewhat of a normal distribution. Extrapolation of that, I've noticed the same thing with gloves as well. This is especially more evident on newer map, since it reduces the number of values you can hit, so you end up getting a much better idea of the averages If anything, I'd consider at least 1,000 values for hellfires as a good starting point to get a average. But that means 3~hours of testing hellfire. Not exciting in the least lol
@nadzie59402 жыл бұрын
lf free bow 44+ +8
@poncik92482 жыл бұрын
Nerf rangers indeed but also nerd mages kinda a little bit for example fear should last 4-5secs and cooldown 20secs and hellfire less damage rangers dsiv should be nerved imo
@zhf13582 жыл бұрын
Can you do an impact test of armor on shield breaking?
@อดิเรกคอนมะแสง2 жыл бұрын
Bad players don't mind sharing bosses with new players If ten years of playing still scares new players, they should go offline
@poncik92482 жыл бұрын
You sir insane
@อดิเรกคอนมะแสง2 жыл бұрын
Wow i need acc haha ty ❤
@Khaled-hd9jh2 жыл бұрын
Hi sen👋🏼
@ayan46972 жыл бұрын
seing this high level of events is so crazy to a noob like me… like fuck man.
@dallasisgrig78152 жыл бұрын
What server are you on? Been playing on Bigmama as Lanos. Not as friendly and helpful server
@minetime20002 жыл бұрын
Zhen is BIGMAMA siras
@dallasisgrig78152 жыл бұрын
@@minetime2000 Gotcha. Lanos side is dead and wish I can swap factions to see if Siras is alive.
@minetime20002 жыл бұрын
@@dallasisgrig7815 lanos is no where near being dead you can go siras if you want personally I’m lanos but if you wanna see dead go calisiras
@minetime20002 жыл бұрын
@@dallasisgrig7815 being lanos or siras is no different until your within top guild in BMM exactly the same experience, if BMM is your definition of dead I’d suggest going Darlene as I find Darlene incredibly crowded and BMM too be a nice population but each too their own, yes on BMM both sides low lvl players are far more uncommon than a server like Darlene so if your a social player you would probably prefer that experience
@minetime20002 жыл бұрын
@@dallasisgrig7815 if you drop your ign I’ll happily help you if that’s your concern
@twomimo71002 жыл бұрын
Very hyped The song best part hits along with your p8 fn and level up
@XenoImo2 жыл бұрын
Pro
@zhongletan59972 жыл бұрын
Gz bro
@Itsme_Pauly2 жыл бұрын
Welp Sen. Gz on ur achievements 💯❤️
@heliosdg24772 жыл бұрын
Nice Junty! Gimme your spares
@AyeBradskee8082 жыл бұрын
This mage is crackkkedddd man. Gotta love seeing this mage upgrade and progress
@capersoul2 жыл бұрын
great❤
@fukoibuki30582 жыл бұрын
mucho dinero🤑🤑🤑🤑🤑
@ElenaIMO2 жыл бұрын
Yeah renzo kill summons wtf
@SenIMO2 жыл бұрын
nah
@tac_bgmm2 жыл бұрын
So much progress!! Congratz Sen!
@twomimo71002 жыл бұрын
Legit endgame
@aerin62592 жыл бұрын
Late endgame
@aMAGEonTWOM2 жыл бұрын
okok, i see u
@perthac1302 жыл бұрын
That was epic and gz !!!!!
@restimo122 жыл бұрын
Banger as always, love seeing your progress keep it up
@SatanImo2 жыл бұрын
A. Himitsu 🐐
@AyeBradskee8082 жыл бұрын
Niceee
@restimo122 жыл бұрын
Hard to play mage without lag walking tbh.
@zaptodeathx2 жыл бұрын
Would you be able to do a full analysis of the hp regen belt and the Otherworld belt, perhaps compared to the new belts, to see if there are any hidden defensive / resistance / regen / offensive bonuses that would make them still better than the new ones?
@SenIMO2 жыл бұрын
I think that type of testing is the hardest one. The testing I've been displaying is the work over the last 8 years, when I had more time to. Not to mention, fewer bosses to deal with. - I've already tested a pre-collection regen comparison, which is short and quick - Offensive and resistance requires access to several resources, including multiple accounts, equips, weapons, etc. Which I don't have the luxury of