Started playing Ryza 1 recently. Sorta getting the grasp of how both combat and alchemy works. I hope I don't eff up smth and either the game or Ryza's thighs are gonna break me (altough I like Klaudia more for design and personality) I pretty much grew with the PS1/2 platformers and only started playing RPGs seriously after KH1. Even then, I tend to not play a lot of the AAA scene, I'm more focused on the AA stuff like Trails and such. I'm still a bit cautious with the "cozy" kind of games like Atelier because of some of their elements (time limit for the older ones and in general me being confused with the hyperfocus on crafting these games have), like I feel they have smth hidden in them that it's gonna kick me in the butt later on if I'm not gonna find out.
@BestofBallersАй бұрын
High level play is crazy but I find way more joy in yugioh than any other card game playing with friends. When you pull out a raigeki or a stronger monster everyone is like “OOHHH!!!!” When it comes to mtg we are already ready to switch to different game before the first match is over.
@OrroHelhammerАй бұрын
Bad video
@elleeVeeАй бұрын
i never understood why there's no special summon limit either, why do you only get 1 normal/trib but you get line 4000 specials
@slowdownexАй бұрын
Pretty sure quick play spells and all that other “crazy” stuff has been in the game for awhile. It’s not really that big a deal, none of the criticisms in the video are. Sounds like someone drumming up any possible thing they can say for content.
@IchikaRikaChАй бұрын
Some great comments here that summarizes why Yu-Gi-Oh feels off for me. Really appreciate more experienced people sharing their opinions! Now, if you want more of me, know that I stream from time to time! I'm mostly a fighting game streamer but I'm also mixing up some MTG here and there. So, see you there!
@zonolith5912Ай бұрын
Yu-Gi-Oh is... well, it's an incredible game. The art is stunning, and each archetype feels distinct, with personal touches evident in everything except perhaps the top 1%. There are even mini-stories embedded within the cards, which is a clever touch. Instead of each card being a standalone reference, the cards often tie into broader narratives. On top of that, archetypes sometimes blend into one another, creating unique matchups and opening up entirely new strategies. That said, there are a few aspects of the game that I find frustrating. Chief among them is how some players confuse "fast-paced" with it being acceptable to have a four-turn game, where each turn takes 15 real-life minutes to complete. Then, you’re forced to surrender because you didn’t draw the right card or got negated repeatedly. I’m not suggesting that the game should stop production to focus on a "Yu-Gi-Oh 2: Electric Boogaloo," nor am I calling for an overly complex rework that invalidates all the effort players have put into collecting cards, researching strategies, and perfecting combos. However, for all its greatness, it’s clear the game was never designed to handle this level of power creep-because no game is. Watching your opponent set up their board for 15 minutes while you stare at the wall shouldn’t be equivalent to, "I’m waiting for my turn because I didn’t draw four hand traps."
@EMPCraftАй бұрын
You are correct, it's awesome right? Honestly yugioh is buy far the most skillintensive cardgame there is.
@WhizzerdSupremeАй бұрын
Power Creep is inevitable. However: The thing Yu-Gi-Oh lacks -- in comparison to MtG, Netrunner, Pokemon, Hearthstone, and other tcg's -- is a limiting resource. Just like other games, there are OTK's, Infinite Combo's, timing restrictions, deck optimization, RNG, 20 minute turns, etc. But Yu-Gi-Oh is exclusive as the only TCG that has no hard limit on how many things you can do every turn. Yu-Gi-Oh's Meta issues are only a problem because the only limiting factor is how well you can build a deck, and by extention, how big your wallet is. Whereas in MtG for example, you can choose between different formats to determine how competitively you want to play; and you are limited to one land a turn and by what you're able to pay mana for, period. In Netrunner, you have X number of Actions and N number of Credits to spend, period. In Yu-Gi-Oh, it doesn't matter: if you're not running 3 sets of Hand Traps, Maxx C, and a deck that can do 30 things a turn, you're going to lose. And if you are running that, it comes down to a coin flip. The other issue is that Yu-Gi-Oh explicitly punishes any sort of deckbuilding variety through the way they design cards. In other TCG's, they print a few hundred cards that the player then has the onus put upon themselves to make into a deck. In Yu-Gi-Oh, every deck theme and archetype is predetermined when it's printed, and a handful of them are always the objectively best decks to play to get the best win-rate; it's simply a matter of whether your brain's pattern recognition can pick up on the best archetypes and whether or not you can afford to build that deck.
@zonolith5912Ай бұрын
"a limiting resource." Accurate, the game is insane, but you can get so easily outpaced with Meta decks as early as turn 1, with omni-gates being so potent into everyone's decks, along with hand traps (Which should never have existed in the first place IMO), that it really is a matter of 'you draw first or you don't get to draw at all'.
@peachypet808Ай бұрын
@@zonolith5912 They tried giving it a limiting resource with Link. They failed miserably because they don't understand their own game.
@zonolith5912Ай бұрын
@@peachypet808 Link was the LIMITING resource? Oh lawdy-lawd.
@peachypet808Ай бұрын
@@zonolith5912 When it originally release you were only allowed to summon from the extra deck if you either had a center zone available OR by having a linked zone available. In the end they changed the rules because it literally killed most archetypes that existed before link came out and just decided to murder old pendulum decks instead. And now it is an overpowered mechanic like any other.
@zaidb4296Ай бұрын
hand traps need to be limited to 1
@LunacorvaАй бұрын
"We want to have back and forth matches against our opponents, see what we can set up that's the best of our Deck with what we have or knock down what our opponents have set up. We want to be allowed to play the damn game! That's the best fun with it we can have! And yet so frequently with the modern game we're not allowed to. For real players of the game that's manifested in the form of the Meta where if you let your opponent do ANYTHING, then you yourself will in turn not be allowed to do anything instead. I want to have a good back and forth with my opponent to see if I can't outdo what they've done. But if you play that way, thanks to the game in the modern meta… Congratulations! You've already lost. Games these days are decided exclusively by either one turn kills or control decks so broken that if I give them a single turn I'm locked out of doing jack all. That is not fun. That's downright toxic. And Konami has completely abandoned all responsibility towards policing the worst offenders of the metagame." -Des Shinta
@IchikaRikaChАй бұрын
Wait, is this an actual quote? If it is, that's sad.
@cd7677Ай бұрын
I can take 4 board wiping efects, no problem, just be better prepared, i can take my opponent denying my whole strategy with a single card, i should've prevented it, but i CANNOT stand hand traps, even more when they are activated on the first turn
@LunacorvaАй бұрын
See, I've found that the problem isn't the hand traps. It's that the meta has NO grace period. You get ONE turn to win or your opponent will absolutely crush you. If you get handtrapped, there goes your one opportunity. In a less overpowered format, getting hand trapped is troublesome, but survivable and that takes away much of the sting.
@jervey123Ай бұрын
this game is stupid and i hate it!! you haven't even gotten to the mechanics that practically gives the advantage to the most pedantic of rule-attorneying jerks and cards that miss their timing for some esoteric reason!! i spent thousands of hours playing it, but you don't know hell until you've tried playing master duel on master rank... and oh yeah, you can just open up the logs window on the bottom right and you can read all the effects that happened
@IchikaRikaChАй бұрын
LMAO. I like how you ranted and then gave advice at the end. Immaculate comment.
@LunacorvaАй бұрын
Master Duel is full of people playing meta yugioh decks. The problem is that meta yugioh is literally NOT A GAME. It's a way for Konami to scam you out of money. That said, there are better versions of Yugioh out there that bypass many of the problems while actually giving a fun experience.
@peachypet808Ай бұрын
I am a judge for Yugioh but besides keeping up with the meta I have few touch points. I play Magic myself now and just occasionally am the judge at locals, once or twice at regionals. And I wholeheartedly agree with everything you have said. Cards missing their timing is a pain and only happens if it is an- No, I will not explain it, that part of the game just sucks.
@jervey123Ай бұрын
@@peachypet808 yeah, it's when the card text says "when" right? and then you'll miss the timing if someone does something after the current chain or if the previous effect from the chain was something that has two or more consecutive effects or it had the word "then," right? i played enough of this stupid game to actually figure that out... this stupid game, man, seriously... i don't even want to imagine playing paper
@arcanaido6415Ай бұрын
Brother, Yu-Gi-Oh was ALWAYS crazy, it's the game's charm, a fast-paced card game that requires deep knowledge of your deck, and while it's true that with time things got even crazier I must inform you that even in its infancy the game had crazy shit like Yata-lock, Painful choice, Graceful charity, etc... Most of the best-banned cards are from the game's infancy, I know that it's a daunting game to throw yourself but I think that people should face it like they face games like Dark Souls, it's hard, it's a challenge, sometimes you lose because you got comboed for 10 minutes others because you had bad luck and bricked but there are also those duels, the ones were you and you opponent throw everything each other have, the ones where the deck is almost at 0, where you learn that you can recycle monsters in ways you never imagined because once both you and the opponent survive the initial onslaught it's like two dying warriors tired trying to deliver the coup de grâce, it's amazing and unforgetfull
@minnesotamontage122Ай бұрын
I’ve played competitive yugioh since the gadgets with ultimate offering were the meta and yeah you really said it right. Yugioh is ridiculous and honestly a headache but man no other card game has both players burn 20 cards to try to wipe a board or set a field of Omni-negates up. It’s just wild and a single card like max-c can stop all the fun. I recently got into MTG just to enjoy a slower pace, but yugioh’s anime and the cards from it are something I am so glad I got addicted to as a child.
@LunacorvaАй бұрын
Yeah... no. This is full of so many of the paint by numbers apologist remarks that I wouldn't be surprised if it was literally copypasted from some forum. Let's break it down. First, Yugioh being fast is not the problem. The problem (And this is found in Yugioh's meta, not in casual play, but the meta is incredibly hard to avoid online) is that it's not a game. When duels end in a one-sided beatdown in 1-2 turns, that is not a game, that is a glorified toin coss. "But yugioh has so much depth and complexity!" It has the POTENTIAL for complexity. But when only 1-3 decks actually MATTER in the meta, there's only a few cards/decks you ever actually need to learn about. Allow me to explain the full scope of yugioh's meta complexity in one post. "Did you execute your combo before your opponent this turn? Yes? Congratulations! You win! No? Sorry. You lose." That is not complexity. "Oh but what about Yata-lock!" Oh, you mean an era so bad that the cards responsible created the banlist? And then after that they had an era that is still popular today? Yeah, this is blatant "whataboutism". Yata was bad then and Snake-Eyes was bad a few months ago. You'll notice how the "whataboutism" never brings up GOAT, Edison or even HATT. Funny how the modern meta always has to be compared to the absolute WORST of the past to even try to look good. The fact is, there IS a version of yugioh that actually has depth, speed, excitement... but it's not the version you'll get logging onto some random server on Master Duel.
@peachypet808Ай бұрын
@@Lunacorva Thank you for writing this reply... I would have sat here and written something that is almost identical. Yu-Gi-Oh has become one of the worst of the bigger card games out there by now. It HATES new players in a way that I have never seen in any other thing.
@amisato8144Ай бұрын
Played this game some years ago, tried to get into it again, and coming from the anime, I was confused. Can't even remember what they did 5 summons ago and it's round 1.
@TheSound0fThunderАй бұрын
Despite being pretty repelled by Granblue's actual gameplay and gacha-isms, I've always really liked its art and especially its music. I had been looking forward to Relink ever since it got announced and was loving it when it eventually came out. I really hope that another game in its vein with lessons learned comes out eventually, it was a blast.
@IchikaRikaChАй бұрын
It's unfortunate that the game was designed to be played in a short amount of time. I was expecting player retention to be similar to Monster Hunter games but it just wasn't it. It's still a great game, I just miss playing with people at times.
@A0i.N0.K3n2 ай бұрын
the genius of Hayato Asano music
@dedmen97132 ай бұрын
Crazy that i found this video while being unable to sleep like i have no tired feeling at all even after taking melatonin
@IchikaRikaCh2 ай бұрын
I gotchu bro. Listen to some Ryza music
@BepsiZer092 ай бұрын
I'm forever grateful Ryza was my first ever JRPG trilogy and I love her so much I just wanna bear hug her fr
@IchikaRikaCh2 ай бұрын
Frfr
@A0i.N0.K3n2 ай бұрын
that's sneaky ryza's smug😂 @2:33
@cama8382 ай бұрын
May the thighs be with you. Jokes aside. It is a great game. Personally I like the second one better.
@campsky172 ай бұрын
Thighs do save lives
@takatsukisen28772 ай бұрын
thicc thighs saves lives, i guess?
@IchikaRikaCh2 ай бұрын
Facts
@hmmhmmokioki2 ай бұрын
Ryza got me back into gaming, It felt really fresh. It was more grounded and lighthearted. I just saw it on steam and it seemed pretty so I bought it, impulse buy so I didn't have any expectations unlike the big AAA games of modern gaming trying to be more epic and bigger scale than the rest.
@IchikaRikaCh2 ай бұрын
That's what I'm saying! It's a departure from all the hectic RPGs where a demon lord will destroy the world if you didn't do anything.
@Mephitinae2 ай бұрын
"Grounded" is a good selling point, and often overlooked. It feels like only massive "spectacle games" like Elden Ring, Stellar Blade, God of War, etc are getting mainstream hype these days. That cozy feeling of just existing in a world is one reason why the simplistic Bethesda games are so popular.
@IchikaRikaCh2 ай бұрын
@@Mephitinae Straight facts. We all need to take a break from all these massive worlds and just relax in the countryside.
@hmmhmmokioki2 ай бұрын
@@Mephitinae Yea, but the thing is that it isn't really a "cozy game" either like stardew or animal crossing. It still gets that adventurus feeling that bigger scale games get but maybe even more, I still think about the twist of the secret of the island and how much it suprised me. I don't know if this is much known fact about the game and I might remember wrong or slightly differently, but the theme for the game was "summer adventure". I can't remember where I heard that, but damn did they hit that perfectly!
@Mephitinae2 ай бұрын
@@hmmhmmokioki Thanks, I wish listed the first Ryza. I'm hoping it goes on sale soon. Edit: I got it 67% off just two weeks later
@ndpGAMES2 ай бұрын
Ryza music is god-tier. One of my favorite parts when I played the trilogy. Great video! Glad the music had such an impact on you. Hope you're digging Ryza 2!
@IchikaRikaCh2 ай бұрын
It really is great! I'm enjoying 2 as well!
@liquidmustard99253 ай бұрын
2 games have kept me going, deep rock galactic and monster hunter. Fucking love video games
@IchikaRikaCh3 ай бұрын
Balanced. As all things should be
@loganwilliams67964 ай бұрын
There's an old clip where Gabe Newell talks about realism being brought up during the development of the original Half-Life and it's the angriest I've ever seen Gabe get.
@IchikaRikaCh4 ай бұрын
Oh? I haven't seen that clip. I'll look for it. That's REALLY interesting.
@IchikaRikaCh4 ай бұрын
What do you think? Why do we strive for realism in video games? Thank you guys for watching the video! If you want more of me, I also stream on Twitch nightly every 22:00 (GMT + 8) until midnight! -> twitch.tv/ichikarika
@lolailo21995 ай бұрын
Weather it's a gatcha, a fighting game, or an action jrpg, Granblue has a vibe that is hard not to love
@The619man16 ай бұрын
I understand the point of view of this video, and agree that magic is inherently a luck based game, but I think most of the arguments downplay the skill component of the game. Obviously deck-building choices matter, but even in a mirror match, skill can overcome luck and the player with the objectively worse draws can still come out on top. There is a reason why the best players in the game's history are the best, and it's not because they are "luckier" than others, at least in the sense of the game.
@IchikaRikaCh6 ай бұрын
You're right. I might've gone too hard and put too much emphasis on luck over skill. It's hard balancing that and talking about Absurdism 🤔
@The619man16 ай бұрын
@@IchikaRikaCh That's totally fair. In your defence as well, most of the time skill is express over trends, spanning hundreds of games. Luck is generally experienced within each individual game. Most people view their game experiences through each game, generally disconnected from the one before and after, so it's a lot easier as humans to see and identify the luck aspect over the skill aspect.
@neromasti91096 ай бұрын
this feels like an essay of a tilted man, who got mana flooded one to many time. Also *put nerd glasses on* You dont always untap you stuff and you dont always draw a card to keep on living. Screeches in [[Damia, Sage of Stone]] and [[Eon Hub]]
@IchikaRikaCh6 ай бұрын
You might be on to something 🤔
@cotaz676 ай бұрын
its already been proven multiple times that mtg arena fixes games and card draws so unless your playing in a tournament for money literally just throwing cards out at random will net a 40% winrate
@IchikaRikaCh6 ай бұрын
Any thread that I've read about this is purely anecdotal and doesn't have any hard data behind it. But then again, nothing is "truly random." I play Bo3 mostly because I don't want the "draw two hands and show the best one" mechanic and want to keep it as close as possible to Paper.
@mythtage6 ай бұрын
whats ur friend name?
@farkulonnthefearsome39346 ай бұрын
As a lover of mtg and existential philosophy, thank you, I love finding how philosophy relates to real life. Life imitates art and art imitates life, philosophy is also art.
@badegg12626 ай бұрын
Boy. Mtg arena is very toxic. Do what everyone does and play commander or oathbreaker. Commander as precon level or less. Cedh is also very toxic. magic is a wonderful game, camus never play mtg (sadly) you need to learn more concepts. Consistency. Mana curves. Mana necesities. How ever. Play commander and be happy
@IchikaRikaCh6 ай бұрын
Every competitive game is toxic. Commander and Oathbreaker are both casual formats and ofc it wouldn't be toxic since you guys are not playing for money. I've been playing Magic for years now. I know theories, deck building, and all the other stuff. LMAO.
@V2ULTRAKill6 ай бұрын
The only people who call cedh toxic are the people who are toxic and biased against cedh Casual commander has more toxicity in rule0 talks alone than cedh has in a pod with 3 stax decks
@coleprater82286 ай бұрын
i will want to add I Have 2 decks that are built so well i never draw what i dont need but its so focused the only issue i can have is if i dont pull 1-2 islands after a mulligan i just need 2 islands to do the rest of my objective, one is a manarock / mana creation and i use that mana too steal your cards (the deck isnt played so much cause its powerful / also its a commander memnarch deck ), the other deck is a minsc and boo deck built around buff spells that buff my cards i use too nuke my enemy, 90% of the decks success is me making sure i always find a new avenue to upgrade my luck based hurdle (for minsc and boo that was changing the build from dinos that are big (since i wasn't guaranteed to have high ramp early i switch to buff spell , with recursion so i can run a tad more ramp then needed since i have like 10 draw spells and minsc and boo can draw 4 cards for me as well the turn after he drops , also i only play casual commander.... at like power level 7-9, we usually have 5+turn games the key to having more consistent games in my opinion is to build your deck with 20-30% of the core plan 10-20%draw around 40%lands 10-20%board removal/counterspells, and the rest you just fill in as needed to do the objective you want like ramp or whatever u need
@coleprater82286 ай бұрын
my biggest point is really deck building is a huge way to remove a majority of the randomness id say if your looking for a less random card game the only one i know like that is grand archive since you have 12 cards that are always available each game
@IchikaRikaCh6 ай бұрын
@@coleprater8228 I do understand what you're saying that deck building can be a huge way to tank the randomness down, however, you can never really escape bad draws. There are a lot of times when I'm playing my Temur deck and I cast Memory Deluge in hopes that I get something I can cast to either board clear or end the game and I'm met with 4 lands instead. Variety is part of the game that you cannot really take away.
@explodedglue55096 ай бұрын
That felt like an anime moment where they win by a hair
@tellmewhenitsover6 ай бұрын
I can tell you skipped ff9. Dude, go play it.
@SHINGAI_SHA6 ай бұрын
This is the best video i've seen in a long time. granblue is also my absolute favorite franchise and i associate so many strong emotions with it and that's exactly why I started KZbin. Hearing your story about how you came to granblue actually touched me. Especially at 5:28 you speak from my soul. I really felt the same way. When I walked through the village during the demo and I heard the music, tears came to my eyes. It was so overwhelming seeing all these backgrounds all these characters in 3D after all these years was so beautiful. Your speech at the end really hit me hard. "And Granblue fantasy has been with me through all of that" it sounded like you would almost cry..... I thank you for this emotional video and I would love to play with you some rounds in rising and chatting if you want 🙏
@IchikaRikaCh6 ай бұрын
Thanks very much for this kind comment! I really made this video for people like us who has put emotional value into the franchise and really connected with the characters. Unfortunately, I've been too busy to play any fighting games recently or any game at all. However, I've been cooking up a new video. About another game, this time!
@bharathjkumar43826 ай бұрын
Great content dude 👌
@vDorgengoa6 ай бұрын
I grew up as a FF fan. I found Granblue and fell in love with it.... and THEN I found out how it's spiritually related to FF lol.
@fiasse-est6 ай бұрын
When I see the title I think it's time for me to drop the mantle after ~9 years of experience in the OG and move on. thank you
@IchikaRikaCh6 ай бұрын
o7
@Agent_Biyan6 ай бұрын
For a second there I thought it was going to be EoS.
@Evoli36 ай бұрын
>Aranea the only female Dragoon he knows. Freya from FFIX: Am I a joke to you?
@Gdozify6 ай бұрын
Nice. been playing on and off the OG game, but relink really cement my will to continue playing the OG game. 1 things that I really admire with granblue, are the state of the gacha game right now are so good. they adept mobile playstyle with auto-ing, but in their own way. like some character are okay to full auto, but some can played full auto but lower their effectiveness. they also introduce some of the pro-skips method (might want to check it yourself) THAT CAN BE GAIN JUST BY PLAYING THE GAME. USUALLY GREEDY COMPANY NEED YOU TO PAY FOR THIS. with siero academy right now, you're good to go and with the game itself in BROWSER game, which you dont need to install anything, you can even play it while work. (those 2 monitor setup finally have purpose) That';s all i can tell for the game, for the music,, They really don't need to go that far, especially with Zero, The Ultimate, Paradise Lost. gosh some of the boss music also really banger, I'm astonished and amazed by their music. REMEMBER, this is browser game, they don't need to go that far. but damn.. I can only GIVE PRAISE!
@aquamanzx6 ай бұрын
As someone who also got into gbf as FF fan and become a big fan Man i miss dissidia They really did fumble NT super hard
@IchikaRikaCh6 ай бұрын
BROOOOOO. Real facts. I'm so sad that game tanked.
@rizalkhafidin14717 ай бұрын
Nice
@christiansilvino90318 ай бұрын
Great video! The Shoryuken is my favorite fictional fighting move ever!