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@yoshianees3825
@yoshianees3825 27 минут бұрын
3:16 MAP! HAS TO BE
@nudgeone7927
@nudgeone7927 2 күн бұрын
Just heaalllll omggggggg what is it with these youtubers hoarding all those souls and never using them 😩
@nudgeone7927
@nudgeone7927 2 күн бұрын
This is like the third youtuber i watched that has problem with just reading what a skill does and keeping their heals until it bites them back 😩 it's really a shame because this game is really fun to watch but seeing this happening over and over again is just infuriating
@illyannalavynne2033
@illyannalavynne2033 3 күн бұрын
This is such an interesting game. I'm definitely excited to see the game more flushed out.
@Deivil007
@Deivil007 7 күн бұрын
omg he's back!
@Ranger_1349
@Ranger_1349 9 күн бұрын
Great video!! Ending was 10/10
@bowman5846
@bowman5846 12 күн бұрын
Watching this now and seeing bell give 3 curses made me recoil violently.
@Lavoye
@Lavoye 12 күн бұрын
That fake 3d is very special. I have not seen that before and I like it. It's got potential.
@Dracobyte
@Dracobyte 13 күн бұрын
Wow!!
@Dracobyte
@Dracobyte 13 күн бұрын
Let's goooo!
@Dracobyte
@Dracobyte 13 күн бұрын
Great LP so far! 😊
@Dracobyte
@Dracobyte 13 күн бұрын
Great video!
@Lycandros
@Lycandros 15 күн бұрын
I wonder of that Unholy Soup with 666 uses is persistent through future playthroughs and would have an unlock upon sipping the soup 666 times.
@Lycandros
@Lycandros 15 күн бұрын
This game looks so fun. Very atmospheric too.
@ultimaterecoil1136
@ultimaterecoil1136 15 күн бұрын
Oh boy another rogue like deck builder for the rogue like deck daddy.
@ilib0y
@ilib0y 15 күн бұрын
Fly kick is so OP it removes Evolution, so you can one phase the final boss.
@jonathanrussell6525
@jonathanrussell6525 15 күн бұрын
18:50 this is probably unintended behavior, when you used the lock flail it stacked pissed off for every hit in real time, not just once for the whole attack. So the first enemy took 5 but the second enemy took 7, third took 9, fourth took 11, and then the second hit on each enemy continued the stacking doing 13, 15, 17, 19. So not only did the lock flail do INSANE damage it probably isn’t meant to be doing but you’d have also had a bunch of extra stacks of pissed off for any other cards you played that turn if it hadn’t instantly ended the fight.
@helicoidcyme
@helicoidcyme 15 күн бұрын
whoahhhhhhhh this is a DELIGHT
@redfiend8746
@redfiend8746 15 күн бұрын
The last boss is unbeatable.
@WarpstoneSpeedSnorter
@WarpstoneSpeedSnorter 16 күн бұрын
8:04 Me: yelling poop over and over My dog on the carpet: if you insist
@TeamLazerbeam
@TeamLazerbeam 16 күн бұрын
Thanks heaps for picking up on our game at this early stage of development. Hope you'll be as enthusiastic about all the new stuff we plan to add into the game in the future!
@mongmanmarkyt2897
@mongmanmarkyt2897 15 күн бұрын
From seeing this prototype it seems like there's a lot of ideas brewing; I heavily look forward to seeing how it progresses, while i'm not one to go for games at this early of a stage (development can take unexpected turns) I can see the spores of what could be a fantastic game. One thing, unsure if it is intentional or not, but it appears as though when rhaps was on the final stage his lock-flail [of doom] only dealt the damage to the first phase but not to the subsequent spawned phases. If this is an intentional design to sort of discourage heavy cheese like that totally understandable! Just curious how it generally plays out (or if it did deal damage to the subsequent phases and I just don't know).
@GlawiousAldredMarci
@GlawiousAldredMarci 16 күн бұрын
That lockflail... THAT lockflail... THAT LOCKFLAIL! XD
@ascendingrules
@ascendingrules 16 күн бұрын
This looks so gorgeous and delightful. Feels a little unbalanced, but hey prototype.
@lizardguy6256
@lizardguy6256 16 күн бұрын
I love the style to this game, and the way you get to build two decks is a really neat idea. I like the way it adjusts a lot of things too, like thorns not dealing damage if you kill the enemy, which significantly impacts a lot of strategy and helps make fights a little faster.
@jakecoverdale462
@jakecoverdale462 16 күн бұрын
Of course, you would pull off an infinite in your first episode! I was really excited to see this pop up in my feed after I saw a post about it in the indie dev subreddit.
@eckoschreiber
@eckoschreiber 16 күн бұрын
Love your playstyle, narration and (dare I say) obscure yet atmospheric picks! Gloom is also a storytelling translucent card game where you have to kill off your family while being benevolent to others (seen on Tabletop) and Ivie Oddly did her shroom on shrooms look... How about Gloom on Shrooms? Wholesomely?;o)
@Rainmanwasatard
@Rainmanwasatard 16 күн бұрын
What a sick showing of a game.
@etherkye2
@etherkye2 16 күн бұрын
Loved the short demo when Reto played this years ago. Thank you very much for showing the updated version, it's great to see how far the game as come! And well done on breaking it in multiple ways!
@mcwurzn8194
@mcwurzn8194 16 күн бұрын
first run. total annihilaton. infinite. calm down rhaps. :D
@notechis
@notechis 16 күн бұрын
oh this is slick as hell, really digging the style
@chrisosborn6401
@chrisosborn6401 16 күн бұрын
Played this a while back, glad to see the game has evolved. The oppressive atmosphere is palpable. I love the visual story telling. Finding the mushroom encrusted skeleton at the beginning shows what will happen if you fail, but your steadily growing fungal infection on your hand implies a worse fate if you survive. The inhabitants you fight were human, once.
@SilverionX
@SilverionX 16 күн бұрын
Just when you think every rougelike deckbilder variant has been discovered, the bring out another interesting variant. Did I spell roguelike wrong on purpose? You tell me.
@jar4441
@jar4441 16 күн бұрын
Although this game still needs quite a lot of balancing, it has a very interesting concept
@mahatew
@mahatew 17 күн бұрын
Although it was bugged, of course you found an infinite. Looks fun!
@EpsilonRosePersonal
@EpsilonRosePersonal 17 күн бұрын
I feel like I've seen this one before, a while ago, but the last iteration was less interesting than this one. If I am remembering things correctly, then I'm glad to see it's come so far.
@RhapsodyPlays
@RhapsodyPlays 17 күн бұрын
There was a game jam version a couple years ago as I understand it.
@EpsilonRosePersonal
@EpsilonRosePersonal 16 күн бұрын
@@RhapsodyPlays That could be it. I only vaguely remember it, but my main impression at the time was frustration and a bit too much attrition in the non-combat portion, neither of which seem to be an issue here. While there are definitely some balance issues that need to be worked out, I think they have a really solid foundation and I'm looking forward to seeing where they take things. Either way, thanks for sharing this game.
@j.w.-
@j.w.- 17 күн бұрын
looks awesome
@_korbo_
@_korbo_ 17 күн бұрын
Could be nice, looks somewhat fun, the feeling of the battles is kinda immersive but I don't know about when enemies get super big and you need to mouse up to see their intents and stuff. It's palpably inspired by slay the spire which is always a plus in my book. As it is I think it needs a bit more flavor and flair so that it's not _just_ a reskin of slay the spire with an out-of-battle deck (which in a way just functions like campsite items if you think about it). Anyway, visuals are nice, design is cool and fun, I hope the creators get a flash of inspiration to make it truly unique-- no idea what that would be but I'll await hopeful :D
@GlawiousAldredMarci
@GlawiousAldredMarci 17 күн бұрын
2:50 All I'm saying is... It's good that flash has that picture, because I would think of something else. Though it would be funny if the picture would be a guy in a long coat and a fedora hat just flashing away from the card front XD
@geoshark12
@geoshark12 17 күн бұрын
I get the feeling that lock mace is getting adjusted next time to not be able to take that fatal thing
@DemonBoy524
@DemonBoy524 17 күн бұрын
Always so good to have another Rhaps video
@Shade00a00
@Shade00a00 17 күн бұрын
this looks sick
@LikesGamePlays
@LikesGamePlays 17 күн бұрын
That atmosphere is just wonderful.
@nicreap8375
@nicreap8375 17 күн бұрын
I think it's a really cool design with the interplay between the in and out of combat decks. Definitely worth keeping an eye on.
@NoobWithACoolTophat
@NoobWithACoolTophat 16 күн бұрын
the best part is that you can make a broken build for BOTH! you can use the out combat deck indefinitely with the right cards, and you can also deal far, FAR over 400 damage with the right deck and setup :)
@aadey149
@aadey149 17 күн бұрын
Not going to comment on balance because yeah, prototype. The presentation is super cool and the mechanics are interesting, especially the out of combat deck. I'd like to see some more plates in the air managed by that deck, in addition to the currently present focus on healing and improving the in combat deck directly. Maybe something to do with managing torchlight as an example?
@_korbo_
@_korbo_ 17 күн бұрын
Another one? So soon? Damn I had to work today. Guess I'll work tomorrow instead.
@arifhossain9751
@arifhossain9751 17 күн бұрын
Ah yes. Another Roguelike Deckbuilder, from Roguelike Deckbuilderman.
@caydensmith3291
@caydensmith3291 17 күн бұрын
A roguelike deckbuilder?! In my Rhapsody? Its more likely than you think
@lukewilson1282
@lukewilson1282 17 күн бұрын
I made an audible noise of excitement when I saw this video. Don’t have time to watch it now, but it’s going to be the perfect end to my day once I’m able to!
@gamerjr92
@gamerjr92 18 күн бұрын
Maybe start playing some more Downfall <3 been really enjoying it myself again lately and would love to see you take on the newer characters
@RKBock
@RKBock 19 күн бұрын
finally some good content on this platform!