City Generator: Progress Update
9:00
FRAGMENTS | Official Trailer
1:00
11 ай бұрын
Пікірлер
@AbhishekPandey-d8x
@AbhishekPandey-d8x 10 сағат бұрын
You're god bro
@puysac1993
@puysac1993 14 сағат бұрын
why it is look like a AI?
@ezSonix
@ezSonix 15 сағат бұрын
Looks great! Amazing job! :) Question. Can this be then exported into game engine such as Unreal for cinematic purposes ? EDIT: I Found my answer in the comments. Yes we can, as .fbx it might take long time to export but it should be possible. Author will make tutorial soon. Just typping it here in case anyone was curious about this too.
@cinematiccookie
@cinematiccookie 12 сағат бұрын
I already uploaded the Tutorial on exporting to unreal. Gltf worked best for unreal.
@ArthurBaum
@ArthurBaum 17 сағат бұрын
Thank you so much for finally addressing the export limitations. Really cool!
@haithamothman3457
@haithamothman3457 17 сағат бұрын
How to Export The City Generator | Blender to Cinema 4D
@cinematiccookie
@cinematiccookie 16 сағат бұрын
I think the same way as to unreal. You have to test which export format works best.
@keineahnung2181
@keineahnung2181 18 сағат бұрын
My hero. :D Thank you very much.
@LeoChou
@LeoChou 22 сағат бұрын
HOW WAS USD FILE FORMAT IMPORT TO UE?
@dhayamurugeshvfx2943
@dhayamurugeshvfx2943 Күн бұрын
impressive work man.. i am saving money... i will buy for sure
@alberthawkins9964
@alberthawkins9964 Күн бұрын
Thank you for the video. In the CityGenGlass material in Unreal I do not see the BaseColorTexture paremeter. How do you make it available. I see in the Parent MI_Transmission_DS.
@anotherreality7951
@anotherreality7951 Күн бұрын
fbx file also can import car animation.
@cinematiccookie
@cinematiccookie Күн бұрын
I would export traffic separately. FBX import is very slow in unreal.
@yeirek
@yeirek Күн бұрын
make a city generator for 3.4
@fireballsensei9287
@fireballsensei9287 Күн бұрын
Oh how the imagination soars! I can’t wait to try this out.
@SunsetWavess
@SunsetWavess Күн бұрын
Crazyyyyy
@Xocrot
@Xocrot 2 күн бұрын
0:56 intro ends
@norbi3651
@norbi3651 2 күн бұрын
That is actually insane!!! Goated 🔥🔥🔥
@hypersnake2673
@hypersnake2673 2 күн бұрын
I was telling my friend the other day you should add like a bunch of different styles of city assets similarly to how you added the Hong Kong one. and yoiu could get really creative and do like apocalyptic city, futuristic city ( kinda of like you cyber punk city addon) or like retro future city. Just and idea :) this addon is amazing and i love it !
@seven_point_1
@seven_point_1 2 күн бұрын
Excellent.
@CHI_SCIPIO
@CHI_SCIPIO 2 күн бұрын
this is great! 👍
@Seanvandeusen
@Seanvandeusen 3 күн бұрын
when i try to grab faces to make aother building it just stretches the original building. Ami doing something wrong!?
@hatsunemikuchannel2023
@hatsunemikuchannel2023 3 күн бұрын
0:20-0:46
@gamebushrd
@gamebushrd 3 күн бұрын
Please add suburban areas too. I'm a happy owner of the add-on
@hotpopize
@hotpopize 3 күн бұрын
Could this work with blsm the Google maps extract tool
@nayefhazmi6396
@nayefhazmi6396 3 күн бұрын
about the cars headlights i did face some issues in rendering so the new C.G. 2.0 doesn't have the alpha cars headlights options any idea on how ?
@nayefhazmi6396
@nayefhazmi6396 3 күн бұрын
@Cinematic Cookie about the cars headlights i did face some issues in rendering so the new C.G. 2.0 doesn't have the alpha cars headlights options any idea on how ?
@darkelectronicmusic
@darkelectronicmusic 3 күн бұрын
👌
@whiskeysk
@whiskeysk 3 күн бұрын
is Cyberscape Pro going to get upgraded with the same features?
@alocrisis
@alocrisis 3 күн бұрын
is the materials compatible with evee next??
@cinematiccookie
@cinematiccookie 3 күн бұрын
Yes the Materials work for Eevee too.
@FredrickKimwaga
@FredrickKimwaga 3 күн бұрын
🎉🎉🎉 It's possible to change driving side bro?
@SteveJ-hq3jz
@SteveJ-hq3jz 4 күн бұрын
Fantastic update! Now I just need to get stuck in and learn it all.
@FoleysWorld
@FoleysWorld 4 күн бұрын
this is insane
@hoodboyslim
@hoodboyslim 4 күн бұрын
Crazy good
@R1po
@R1po 4 күн бұрын
Holy moly!
@Deandreontheinternet
@Deandreontheinternet 4 күн бұрын
This is how you give a tutorial on a product! Others on blendermarket take note. Will be purchasing very soon.
@veith3dclub
@veith3dclub 4 күн бұрын
anyone tested if exporting to unreal is an option? <3
@s.patterson5698
@s.patterson5698 4 күн бұрын
He said you can, but he is going to do a video on it. However, the scenes may crash Blender during export if you do too much at one time. I am assuming that onces you realize the instances, you can simp.y export them in section, maybe a couple blocks at a time. I am just guessing at the amount, but yes, you will be able to.
@leodegrance5609
@leodegrance5609 4 күн бұрын
Amazing!
@yurikunin893
@yurikunin893 4 күн бұрын
Super!! Happy New Year!
@vrouuu5976
@vrouuu5976 4 күн бұрын
That's the greatest project I've ever seen, it's remarkable!!!
@visual_chris
@visual_chris 4 күн бұрын
Would be really cool if in the future this supported traffiq cars
@visual_chris
@visual_chris 4 күн бұрын
would love to see rivers with bridges & trams and trains for a 3.0
@s.patterson5698
@s.patterson5698 4 күн бұрын
For anyone wondering, I am running an RTX2070, and I can put together several blocks before the viewport gets sluggish, which I couldn't do with the prior version. So yesh, this is much more optimized. Also, if I engage the layout edit mode, I can put it a whole lot more. So if anyone has a more powerful computer than mine, which is definitely outdated, you can certainly run this on it with no problems. BTW, if anyone is having issues after hitting the 'Separate Buildings', check to see if you did it in Edit Mode. I did, and all the buildings vanished, just leaving the plane. So, I think it has to be engaged in Object Mode. When i did that, there were no issues. The only disappointment was that it comes with a single vehicle, so I am waiting for the next video to see how we can add custom vehicles. I already have several vehicle add-ons, so it would be interesting to see if I can simply use those that come in both high and low poly versions. In the next update it would be cool if The City Generator came with camera culling. That would also aid Viewport performance. But I like the product, especially since it allows you to input your own designed buildings. Using this product certainly gives you a headstart in creating your environment. But bear in mind that to accommodate performance, the textures are not photo-realistic with all the displacement etc etc. It is a sufficient trade off for me. If I need a specific street where close-up action is unfolding, I can model that. So yeah, I approve of The City Generator.
@paulwebb311
@paulwebb311 4 күн бұрын
Hi, Which version of Blender are you using? I'm using 4.3, but having an issue where the new options (park, advanced options) disappear as soon as i add or do anything outside the City Gen. Didn't have this issue with the original version so trying to work out if it's something wrong my end. :)
@s.patterson5698
@s.patterson5698 4 күн бұрын
@paulwebb311 I am using 4.3. I didn't really use the first City Generator much because my system couldn't handle alot. I didn't notice the issue you were having when I was editing in the advanced section. Possibility I didn't get as in-depth as you might have. I will look out for that the next time I get to open it.
@paulwebb311
@paulwebb311 4 күн бұрын
@@s.patterson5698 Cool thank you - it works absolutely fine if i just use the addon, until i do something else - even just adding a cube. once I do that i lose all the new features in the City Generator (Park Settings/Advanced) . It's very strange. If you get a chance later would be nice to know if it's just me. It's a great addon, and likely just something I'm doing that's messing it up.
@cinematiccookie
@cinematiccookie 4 күн бұрын
The Settings only work if you have the city selected. Maybe you still had the other object selected.
@s.patterson5698
@s.patterson5698 3 күн бұрын
​@paulwebb311 I tried it last night and didn't encounter the issue you mentioned. Everything worked after adding the cube or other items while in the Park settings. On another matter, One thing to look out for while editing buildings is that sometimes the corners break, and you will actually have a gap. I found that simply dragging a couple of edges to adjust the size tends to solve it.
@lalamax3d
@lalamax3d 4 күн бұрын
why citiies never have same effort on residential block with house design variations and small streets........
@silberhealth4319
@silberhealth4319 4 күн бұрын
Wow, wow, wow and a price is so fair. I hope you going to make a good amount of money for this! You deserve it. I love your attention to detail and understanding from user perspective. Amazing addon, amazing creator.
@3DreamAnimation
@3DreamAnimation 4 күн бұрын
BIG update, BIG new features and BIG thank you 🙏 this is incredibly amazing!
@CHRIS_S54
@CHRIS_S54 4 күн бұрын
Amazing work. Really incredible. Any chance this will work with Octane render?
@maggiorejc
@maggiorejc 4 күн бұрын
Can I just say "thank you Santa?" You added all the things I wished for in city 1? Awesome work
@kipchickensout
@kipchickensout 4 күн бұрын
Sehr schön, looks cool af
@samixalam_
@samixalam_ 4 күн бұрын
This looks AWESOME! I would probably end up switching for my own assets though just because the game I'm making is set in the United Kingdom, so buildings etc will look very different How does this work with slopes? Or curved/bendy roads? Thats my other question, as British cities aren't laid out in "blocks" like they are in the US
@importon
@importon 5 күн бұрын
So cool! you need to make this for Unreal Engine!
@SumR4ndom
@SumR4ndom 5 күн бұрын
Crazy insane man wow. well done