i know its a year later, but ar those extra large structural blocks still in game because i can;'t find them and want to make s sphere
@skyphantom29Күн бұрын
Your own Cerberus build. That was my main goto till it became obsolete
@torstenkrumel6970Күн бұрын
Jeff. any chance for a face reveal when you reach 200?
@colinkrippner9666Күн бұрын
looking fantastic a good place to place large antenna is upside down on hangar roof at front center
@tezariusko976Күн бұрын
MHI Hato it's definitely from the Star Trek universe, but this is just a part of the ship! It looks like author was inspired by the Prometheus-class starship, which had the function of dividing into 3 parts to gain a tactical advantage in battle
@wolfsdarkshadowКүн бұрын
Wish more creators would post there creations in the Official Discord with EPB files for us Epic Games Peasants
@bragi1701Күн бұрын
Thx for the display @jeffrandall :) the X marks the best place to stand on for releasing the drone.
@jeffrandall2813Күн бұрын
Thank you, and X makes sense now. Very cool build. Releasing drones can be real touchy so that can help. And thanks again!
@sbssmachine1Күн бұрын
Past creations that I keep using and updating myself. Your miner 49’er. - I have a version with no drills I use as a starter then upgrade and continue to use as a local miner once I’m established. Stan’s Pickaxe - modified to core9 for RE2 with a lot of extra weapons, shield and auto mining turrets for clearing dense asteroid fields. It just looks so good. Astra Waystation RE2 - vanity mention, it’s mine lol.
@Marcus-rz9zlКүн бұрын
The Kiuvera-Class Cutter reminds me of the Zirax Kiuvera-Class Cutter :)
@matcz1320Күн бұрын
nice episode again. the landing problem with the Dayvan might be because of the glas under the tanks. for episode 200: Would you revisit older ships you showed before? If yes, I would totally go for Radiant Class Battleship by Cinerite. This and your Leviathan are my reference ships for BIG ships at high class level.
@DadrickOriginalКүн бұрын
Cool Video J. Just an FYI, the Kiuvera is one of Vermillion's creations. It is actually an orbital patrol vessel in RE2. You can even see Vermillion's name credited as the creator on the stats page.
@jeffrandall2813Күн бұрын
Oh, thanks for the info. I missed that. I will update the list. And thanks again!
@KahrekКүн бұрын
Thank you for reviewing the Callister, really appreciate the review. The Dayvan reminds me of the Y-Wing from Star Wars with a Wastelander twist, it is a really cool little SV :)
@jeffrandall2813Күн бұрын
Hey everyone! Here is a list of Steam workshop links and time stamps for the creations shown in this video. Just to note, The WHU - Eclipse Raider by Whusba will be shown properly next week as I need to grab a different scenario (Reforged Eden Atlantis). It does not spawn correctly in RE2. One last thing to note, I believe I may have forgot to say the author name for the 3 POI's shown in this video. I got a bit carriered away in appreciation for authors making POI's and I believe I forgot to mention the authors name which is José the builder. One last thing to mention, towards the end of the video I talk about doing something different for Episode 200 a few weeks from now. Basically I would like you all to tell me what creations to look at from the Steam Workshop. These creations can be for any version of the game by any author. Basically, what are your favorite builds for either looks, gameplay, or both overtime. I will bring this up on part 196 thru 199 as well. RE2 - Callister Frigate by Kahrek - At video start steamcommunity.com/workshop/filedetails/?id=3416174599 Dayvan by barefootnhilbily - kzbin.info/www/bejne/aGeckHmtnddmg7M steamcommunity.com/workshop/filedetails/?id=3414610697 TIE Inquisitor by braginator - kzbin.info/www/bejne/aGeckHmtnddmg7M steamcommunity.com/workshop/filedetails/?id=3414230659 (The next 3 POI creations are shown together) BCP Akila Depot (POI) by José the builder - kzbin.info/www/bejne/aGeckHmtnddmg7M steamcommunity.com/workshop/filedetails/?id=3414466580 BCP Victoria Outpost (POI) by José the builder steamcommunity.com/workshop/filedetails/?id=3414458476 BCP Spaceport (POI) by José the builder steamcommunity.com/workshop/filedetails/?id=3414458622 WHU - Eclipse Raider by Whusba - kzbin.info/www/bejne/aGeckHmtnddmg7M steamcommunity.com/workshop/filedetails/?id=3415991171 (Note this creation will be shown for the proper scenerio next week.) MHI Hato by Mostly_Harmless - kzbin.info/www/bejne/aGeckHmtnddmg7M steamcommunity.com/sharedfiles/filedetails/?id=3418086062 Kiuvera-Class Cutter RE2 (modded version of the original listed below) by JaegerLeo - kzbin.info/www/bejne/aGeckHmtnddmg7M steamcommunity.com/sharedfiles/filedetails/?id=3416986143 FA-060A Impostor (original ship) by Vermillion steamcommunity.com/sharedfiles/filedetails/?id=2178336560
@matthewreap88132 күн бұрын
Looks great so far. Always impressed by everything you do.
@ozfresh2 күн бұрын
Cool stuff! Dont forget about the new advanced core!
@Cidfloyd2 күн бұрын
Did you ever add this new miner to the workshop? If so, what is the name?
@leeshorey20633 күн бұрын
Have you or do you take your builds into battel to see how they work ?
@jeffrandall28132 күн бұрын
Some builds. If they were made specifically for combat, like a tank, combat SV or CV, I try to use them in playthru's in combat. Its a complicated answer really. I will try to talk much more indepth about this in a future video. My basic mind set in RE2 is I don't feel the risk/reward is worth the effort. I find in my gameplay I am better off mining and selling ore and running abandoned POI's on foot. Attacking tougher ground POI's with lots of hard hitting defenses and shields seems like it is a waste of time and resources unless you like to salvage, but you are still better off with an abandoned POI run with little exterior defenses as you can salvage them too. I have yet to feel rewarded properly for taking on tough fights. It just doesn't seem worth the effort. Keep in mind, I am not a pro player either. lol. Again, I will try to dive into this more in a future video and explain things better. Thanks again!
@leeshorey20633 күн бұрын
I think all the work you do is incredible.
@tarsis61233 күн бұрын
I'm not a fan of the huge radar block either. I also hate how loud the ships get when fully decked out with turbines and generators. Those things shouldn't deafen me through walls. I'm not a big fan of naval aircraft carriers in space either, but you always do nice work on your creations. Enjoy your space tetris. Thanks Jeff!
@frankfisher57613 күн бұрын
kzbin.info/www/bejne/nYnVaoBnhaqliq8 Working Prometheus in Space Engineers
@skyphantom293 күн бұрын
Lookin Good Fam! Can't wait to use this in my next play through. Eventually, I'll get enough free time to get out of single player and join the server. But i wouldn't be trying to use it in combat.
@bragi17013 күн бұрын
Very impressive, thanks for sharing!
@bragi17013 күн бұрын
Oh I forgot ... the pockpit :D
@jeffrandall28133 күн бұрын
@@bragi1701 lol
@d00mnoodle3 күн бұрын
Why all the shutter doors in the hangar? The parts look nice imo so i wouldn't hide them :P Also those drone bays look incredible, they blend in perfectly! Can't wait to see the engineering finished up, those are often the areas you do best imo 😊
@jeffrandall2813Күн бұрын
Good point. In my head a wanted a clean look and the shutter doors tend to provide that. Also, most of the parts they are covering would not come stock with the build. You do have a good point thou. I may revise the way it is done there. And thanks again!
@mihaelii30643 күн бұрын
it's quite impressive for the adult player who is already familiar with Empyrion to NOT be able to craft light armour and shotgun in 2 ingame days on the easiest starting planet:)
@Darkchyylde4 күн бұрын
Is there any place to download your blueprints not on Steam? I have the game thru EGS and would love the Scarab SM1
@jeffrandall28133 күн бұрын
I have to work on that yet. I believe the only thing I can do is post builds in Discord or some other place that can do file sharing. If they were posted on Discord, they would be lacking the full post and screen shots that are on Steam's workshop as well. I have been meaning to do this some day thou. Once I get it done I will make an annoucement about it. To be honest it really sucks that the Epic version of the game does not tie into Steams workshop. It really should. And thanks again!
@Darkchyylde2 күн бұрын
@@jeffrandall2813 Nexusmods is another option
@lyken46 күн бұрын
That Astra looks a like a fillbert build. I could be wrong 🧐
@1Cichfishy7 күн бұрын
Can definitely see the family resemblance between the Sanctuary, Far Point and the one I'm presently refitting, Sentinel Station.
@jeffrandall28135 күн бұрын
Oh cool! I look forward to seeing it! :) And thanks!
@FatsDominic7 күн бұрын
Thank you for the review and kind words! I wanted to polish the interior more but interiors aren't my strong suit and I was itching to toss it on the workshop. I wasn't expecting it to be on the front page of the workshop but next time I'll make sure things are more presentable!
@Bedevere7 күн бұрын
you planning anything for episode 200?
@garaman_7 күн бұрын
I hate to ask this, but did you reset the pivot yet? Hate to see all that line removal wasted.
@jeffrandall28137 күн бұрын
I did! Before I continued I remembered to save with the option. lol. Now that I think about it... I think I am screwed as I didn't load the saved version before I continued working on it. I need to check now. Crap. lol. And thanks!
@matcz13208 күн бұрын
Thanks for the vid. Motivating to get back to build on own stuff again ;) I love your debating of how to make areas look nice - texture by texture. I could watch it all day long. Btw: For Med-Bay LCD look back at 23:30 where you blocked off the controller system. You could delete a plastic block in the wall to hide the LCD there. Would make it easier on the wall left to the elevator.
@jeffrandall28137 күн бұрын
Not a bad Idea at all and thanks! :)
@MaurizioCrd8 күн бұрын
I love the "look at the workshop" series! Thanks J!!
@davidkilts16708 күн бұрын
I am currently using the Minotaur XLR by RX Billy. I have been able to modify it for RE 1 and RE 2. It has a lot of interesting features. Thank you for the video. Unfortunately, I like ships that appear symmetrical, at least externally. I also play single-player only with CPU weight and volume enabled due to my poor playing! You are a great builder and reviewer, and I appreciate your efforts.
@d00mnoodle8 күн бұрын
I'm so glad you narrowed the nose again, it looks much better again 😊
@jeffrandall28138 күн бұрын
I saw you comment lol! I was like hmm, I should try that. Yeah, I like it more too now. And thanks!
@mikekt39248 күн бұрын
Off the wall question-what is the name your creations are under on the workshop?
@jeffrandall28138 күн бұрын
My steam workshop name is JRandall. However you cannot search for the authors name in the workshop. If you search for Merc or Perses, you should find some of my blueprints. Once looking at the blueprint you can visit my workshop and see all the creations. I hope that helps. Edit: lol. Here is a direct link to my workshop: steamcommunity.com/profiles/76561197971586119/myworkshopfiles/?appid=383120
@mikekt39248 күн бұрын
@@jeffrandall2813 The reason I asked is because I found your combat cv grey jet with all the guns on it in the salvage yard on this server and I want to rebuild it to its original glory :)
@mikekt39248 күн бұрын
found it ty
@jeffrandall28138 күн бұрын
@ Very cool! And thanks!
@skaarjconall8 күн бұрын
Thanx for checking out the keep Jeff. As with all my builds, it is my own design, im terrible at recreating things from other games/movies etc. but i definitely take inspiration from them. Lord of the rings - Minas Morgul and Barad-dûr mostly on this one
@jeffrandall28138 күн бұрын
Oh very cool! It looks great! Very cool style. I like the theme LOTR a a lot too! And thanks!
@skaarjconall8 күн бұрын
@@jeffrandall2813 couldnt add an eye cause it hit the block height limit - "to far from center" i did try though but couldnt get anything i was happy with
@bftc_sharpo8 күн бұрын
Astra 6 has 16 crop plots. they are above the HV hangar. 3 on each side and 10 in back facing the main hangar
@jeffrandall28138 күн бұрын
Crap. Sorry I missed that. I look again. And thanks!
@someone1tohold8 күн бұрын
unless it's a rare poster. theirs a dealer in the standard trade station on starting worlds etc. where you can gets cards posters collectables. he's on the bottom floor by the hotel guy.
@bens51868 күн бұрын
On the large ships you could always put god mode on fly out and in the ship to get bearings. You skipped the main front bridge on the 1st ship. You looked at the one under its belly but the big one under the front.
@FatsDominic7 күн бұрын
Yes the 1st bridge shown was the "HV control tower" and that switch is a manual switch for the main HV ramp. There is an "SV control tower" that has a manual switch for the hanger doors. And the main control bridge from the movie which was the one surrounded by those mining lasers. I'm also slightly bummed he missed the airlocks with the spinning red lights which I thought were cool lol. It is a maze in there tho I will admit. I wanted to embrace asymmetry but it's easy to get lost for sure.
@bragi17018 күн бұрын
Thanks a lot, Jeff, for displaying my creation and all the others - amazing stuff!
@mtnman82459 күн бұрын
Looking good J. R. I have only built a few ships so your way ahead of my thinking. But Ill give you my 2 cents. I think its plenty big enough your not intending on carring alot of CV's so its plenty big enough in my opinion.
@MatthewDCleveland9 күн бұрын
I think 2 blocks gave you some more room but 2 more blocks would be too much.
@MatthewDCleveland9 күн бұрын
I would leave the grow plots out, personally. That give the player the option. I prefer my grow plots be at a space station.
@Petar168929 күн бұрын
I would like to see so e deck turrets preferably artys to resemble the anti-aircraft on a real carrier:)
@Ironbuket9 күн бұрын
The upper level overhanging the interior is making it feel smaller than it actually is. Tweaking that overhang (change shape?) may make it seem bigger without having to actually widen it further
@MaurizioCrd9 күн бұрын
That ^
@keeper19789 күн бұрын
that sucks about the server i was looking forward to more of your playthrough , be awesome Sir Randall , Keep building you have imspired many a build for my SE Playthroughs
@brentneumeyer30889 күн бұрын
If you add two more to the width, you're going to have to stretch the length a block or two just to keep the preparation looking balanced. That's just a suggestion. Looking forward to adding it to my fleet.
@Christfollower896 күн бұрын
I think that'd be the best option
@treker_ed9 күн бұрын
One suggestion could be to extend the nose a little to make it sleeker, and keep the width to the rest of the ship.
@colmaw29039 күн бұрын
Hey Jeff Love the videos you do. Is there a list of the shortcut keys you use like the ctrl right click you used to copy the block.
@brentneumeyer30889 күн бұрын
Shift left mouse replaces a block and shift right mouse deletes a block. The ctrl right mouse can also copy the face of a block when color tool.
@MaurizioCrd9 күн бұрын
@brentneumeyer3088 thanks bro!
@d00mnoodle9 күн бұрын
I'm not gonna lie i LOVED that thin nose you had going first, how it split up in that triangle at the top was also cool. In my opinion that got lost here so i'm not a fan personally. I love sleek ships and i did not find it too sninny before but maybe other people feel differently. The hangar does look nice this way