Thank you so much, I love it! In two weeks, I have to give a presentation in my Game Design studies about the TWD Telltale art style. It's really hard to find the right information on this topic. This video was a great starting point! Thanks
@SMooresCharacters6 күн бұрын
Hi Midaaas, I'm stoked you got something out of the video. I'm working on another short bit that will go into Clementine's evolution. Hopefully will have that out in a couple of weeks.
@Midaaas6 күн бұрын
@SMooresCharacters Oh cool, I'm looking forward to that. Thanks again! This is all really helpful for my presentation. I think I'll focus a lot on Lee's design. Do you happen to know anything about references for Kenny? For Lee, you mentioned a few actors and that he’s supposed to radiate warmth and strength. I’d like to highlight Kenny as a contrast to Lee in my presentation. Oh, and what exactly is the situation with cell shading in the game? I think you said there wasn’t any. Did that change in the later games since the general art style changed? I hope the questions weren’t too confusing or too much 🫠. I just find all of this really interesting 🙃.
@SMooresCharacters6 күн бұрын
@@Midaaas Regarding Kenny, the initial model was outsourced and I did some polish work on him: painting over his textures, particularly the beard. I'm sorry I don't remember what the possible influences for him were.
@Midaaas6 күн бұрын
@@SMooresCharacters Alright. Thank you for the answer tho :)
@SMooresCharacters6 күн бұрын
@@Midaaas PS: regaring the cell shading, we did make a conscious effort to upgrade the visuals on Season 3 and 4. We went for a more realistic sculpting style, developed some special tech for the ink lines,( actually borrowed from the Fables project, I believe) which enabled us to get much better resolution for the lines and I think we also included outlines on the Characters in Season 4 and possibly season 3.
@savage788222 күн бұрын
How can i do this on blender? No matter what i try it doesn't work
@SMooresCharacters22 күн бұрын
I'll do some research this week and see if I can figure it out.
@DWeaver23 күн бұрын
Have you ever thought about making a version of Rick or someone else from the Comics in the Telltale style since you made the original models for Lee and Clem? It would be sick!
@SMooresCharacters22 күн бұрын
Thanks that's a cool suggestion. I did make Michonne back in the day, but I don't think i have a record of her. I have been mulling over doing a tribute to Clementine, maybe her battling a Zombie :D
@DWeaver22 күн бұрын
@ thanks for replying bro. You seriously don’t know how much of a legend you are for your work on TWD. Seriously iconic 🤝
@karmicrequiem639825 күн бұрын
omg the music is very distracting ...
@SMooresCharacters25 күн бұрын
Yea, you're right, I have toned it down in recent videos.
@jjones103226 күн бұрын
Looks amazing! I'm curious about the 'morph target' in Marvelous. I always used an animation and it's a huge pain in the butt. I'll definitely be looking into this.
@SMooresCharacters26 күн бұрын
Yea, I had trouble getting animations to work in Marvelous Designer and still need to figure that out! The Morph Target is useful for getting Characters into a pose, but if it's an extreme pose you sometimes need an in between pose. It worked well for puffing up the chest though.
@liviocutruneo90929 күн бұрын
Thank you man, this was incredibly helpful. You the best
@SMooresCharacters28 күн бұрын
Cheers ! that means a lot to me 😀
@elyootafaridzadeh1164Ай бұрын
duuuude you answered my concern <3 love you
@SMooresCharactersАй бұрын
Thank you so much, I hope it helped.
@hellocorgiАй бұрын
Well done! I was about to jump into MD in a couple of days. This is gonna help for sure.
@SMooresCharactersАй бұрын
Yea! Ya know in game cloth simulation is a thing now, so MD skills will help for sure.
@jjones1032Ай бұрын
Good tip! Side note: It's cool to see that you use the hotbox in Maya as much as I do! There are so many different programs that I've become very selective about what I decide to use custom hotkeys for. Too many programs! 😁
@SMooresCharactersАй бұрын
Oh yea, regarding hotkeys: it get's super confusing sometimes, switching from program to program. :D
@elyootafaridzadeh1164Ай бұрын
what about uv and top stiching you brought from md
@SMooresCharactersАй бұрын
Sorry, it's been a while since I made this video so I'll have to go back and refresh my memory.
@elyootafaridzadeh1164Ай бұрын
@@SMooresCharacters when i use zremesh i loose my uv that i made in marvelius software, like puckerings and stiches.
@SMooresCharactersАй бұрын
@@elyootafaridzadeh1164 Yes, sorry but that is unavoidable, however, I did a test and you could copy the uvs from your original mesh that you exported from Marvelous Designer to the new ZRemesh version using a tool like "Transfer Attributes" in Maya and copy the UVs based on World Space. I try to make a short video demo in the near future.
@elyootafaridzadeh1164Ай бұрын
@@SMooresCharacters lovely, thou i use blender, i found my way somewhat different, mine is export from marvelous in flat version aswell and then retopo flat version and get a projection Uv from it and then use mesh deform to form it around my first obj... for any one who wants :)
@SMooresCharactersАй бұрын
@@elyootafaridzadeh1164 Glad to hear you found a solution!
@Daniel_Dacosta2 ай бұрын
If you don't mind me asking, what are your thoughts on Generative AI and Ai "art"?
@SMooresCharacters2 ай бұрын
I think that love it or hate it, it is here to stay and we will have to adapt to new ways of doing things. I understand the frustration of people who have had their work stolen without being compensated. In the near term I am trying to learn more about it so I can be better prepared for the future. I have learnt that it is very hard to predict the future so I remain optimistic.
@SMooresCharacters2 ай бұрын
PS: It's a big subject and so that's my attempt at an abbreviated answer. I hope that's cool ?
@jasiani25982 ай бұрын
That's so cool!!! Thank you for uploading, love seeing behind the scenes stuff.
@SMooresCharacters2 ай бұрын
Cheers and e3xtra good Mojo for you! :D
@hellocorgi2 ай бұрын
Sweet hand sculpted wrinkles my dude!
@SMooresCharacters2 ай бұрын
Aww!🤟
@LJSheffRBLX2 ай бұрын
SMoore's Characters, This is great! I liked it and subscribed!
@SMooresCharacters2 ай бұрын
Awesome!
@jjones10322 ай бұрын
Love these videos about your Telltale days! Thanks so much for uploading them!! One of my dreams was to work at Telltale, but I never got the chance.
@SMooresCharacters2 ай бұрын
Hey Cheers JJones! maybe Telltale Games is no more BUT Skybound is making games now :D
@SMooresCharacters2 ай бұрын
Just wondering what people think of the original Season 1 style, versus the Season 4 Flashback versions of Lee and Clementine?
@jjones10322 ай бұрын
Maybe it's just nostalgia, but I have a soft spot for the season 1 style. They just had more character somehow. I notice that the eyes are bigger in the game version. How did that come about? Was that modeled in later, or added by blendshapes (or something) after the fact?
@SMooresCharacters2 ай бұрын
@@jjones1032 Cheers! Yea, something I didn't mention in the video: I made adjustments to the meshes in the final. Lee's jaw got more squared off, Lee pointy and unregards to the eyes I think the textures help to enhance them.
@DemShion3 ай бұрын
Have you tried fibershop, how does this tool compare to it?
@SMooresCharacters3 ай бұрын
Yes, I have tried fiber mesh. Hair Designer is faster and easier. I don't claim to be an expert with Fiber mesh but I find it labor intensive.
@SMooresCharacters3 ай бұрын
PS: I think, if I was do photorealistic pre rendered stuff I might use Fiber mesh for the foreground hair and cards for the stuff that is in the background. My Friend Andrew Chen does some nice photo real stuff and that is his approach.
@DemShion3 ай бұрын
@@SMooresCharacters I meant the software called fibershop
@SMooresCharacters3 ай бұрын
Oh sorry no, I shall have it check it out. Thanks for the tip.
@hellocorgi3 ай бұрын
Awesome tool at an awesome price, cheers for looping us in!
@SMooresCharacters3 ай бұрын
Thanks HelloCorgi, you're awesome!
@keke78024 ай бұрын
So amazing dude. Also I bet it's pretty surreal seeing models YOU'VE made yourself showing up on people's profile pictures (including mine)
@SMooresCharacters4 ай бұрын
Cheers and I love your profile pic! 😄 and yes, one of the best rewards is seeing fan art or cos play of characters you've worked on.
@hellocorgi5 ай бұрын
Great Marvelous D content! 🔥🔥
@SMooresCharacters5 ай бұрын
Cheers! Hellocorgi !
@jjones10325 ай бұрын
I love your Marvelous work! But be honest, when you started your 3D modeling career, did you ever think you'd also be learning the craft of tailoring? 😁
@SMooresCharacters5 ай бұрын
I can honestly say no, I never thought I'd be creating costumes like a tailor. The world of computer graphics is full of surprises. 😁
@azizibrahem275 ай бұрын
I thought you were making something with season 1-2 art style
@SMooresCharacters5 ай бұрын
Hi Azizibrahem, yes it is intended to be a video on the Season 1 and 2 art style. Admittedly I did use a season 3 asset for the sculpt but the focus was texturing. I hope that's OK.
@azizibrahem275 ай бұрын
@@SMooresCharacters Thanks for the effort man , I'm actually in Love with this art style, i made some models using a similar method, using watercolor, black lines, and such , you know , for some fanarts n fan made animations
@azizibrahem275 ай бұрын
@@SMooresCharacters i wanna ask ya something, will this apply for humans and props? I know it's the same method, but i reckon if that doesn't bother you , you could do some textures with props n s1+2+ michonne human , I really appreciate your effort and love your work
@SMooresCharacters5 ай бұрын
Oh Sweet! I'd love to see.
@SMooresCharacters5 ай бұрын
@@azizibrahem27 Actually no, props fell under environments, and the Environment team took a different approach because they have more assets to create so they tend to keep things simple. For Walking Dead season 1 and 2 I don't think they used normal maps, instead they hand painted diffuse maps and used a library of alpha brushes to help create the sketchy line art.
@feintxdd6 ай бұрын
Thanks for spending your time to share this with us, great watch! Very interesting
@SMooresCharacters6 ай бұрын
Thanks Feintxdd, your comment means a lot . Cheers!
@MrShadowscheme6 ай бұрын
Thank you for sharing your stories and process in developing the look for telltale’s walking dead! Never knew that you were instrumental in the development of the style. Really cool to know how it came together. Cheers!👏
@SMooresCharacters6 ай бұрын
Cheers Shadowscheme!
@ghostrecon12996 ай бұрын
This is amazing!! Thank you for sharing this!
@SMooresCharacters6 ай бұрын
Awsome! Cheers Ghostrecon,
@hellocorgi6 ай бұрын
Nice Cross-Hatch, I think it really ties the texture together. Awesome work as usual thanks for the insight.
@SMooresCharacters6 ай бұрын
Cheers HelloCorgi ! you're welcome.
@jjones10326 ай бұрын
Thanks so much for these BTS stories about Telltale! It was such a magical company to me, and I know that magic came from all the wonderful people like you who worked there. So thank you for sharing a little of it with us!!!
@SMooresCharacters6 ай бұрын
Cheers JJones, I always appreciate your encouragement. Thanks !
@dousc75797 ай бұрын
Oh this is AMAZING! I'm obsessed with art and game behind the scenes looks, and TWDG series has been part of my life for so long! Awesome work
@SMooresCharacters7 ай бұрын
Hey, that is so cool to hear, Me too: I love to see how old school movie models are made, and I watch a lot of model painting demos too.
@hellocorgi7 ай бұрын
An amazing demo! Can't wait for the next one
@SMooresCharacters7 ай бұрын
Right on! feels like I got it right this time. Cheers!
@Emily_115_7 ай бұрын
This is fascinating! Thank you for making this - I can't wait to see the inking process! Your art and Telltale's Walking Dead continue to inspire me ☺
@SMooresCharacters7 ай бұрын
Hi EmilyHodgson, thanks for the comment, it will certainly help motivate me to make that next episode!
@holymacarony_87847 ай бұрын
Iconic designs, very well done!
@SMooresCharacters7 ай бұрын
Hi Holymacorony, I appreciate it!
@jjones10327 ай бұрын
TT:TWD is on my top five games of all time list! You all did such an amazing job!
@SMooresCharacters7 ай бұрын
Cheers JJones, I really appreciate that!
@vincenzo26347 ай бұрын
Hi Mr. Moore. I'm really grateful for the information and experience you share on this platform. Thank you so much! I noticed you were grooming thei hair on the character already posed. Did you actually suggest to do that when it comes to make a character in a pose?
@SMooresCharacters7 ай бұрын
Hi Vincenzo, it is true I was grooming the hair on a posed model. The catch is, I kept the head straight and actually twisted the torso instead, so it was easier to work on the face.
@laurentiubodisteanu5638 ай бұрын
Great Tutorial! Thanks a lot for sharing this!
@SMooresCharacters8 ай бұрын
Thanks for watching! 😁
@jjones10328 ай бұрын
Great video! Hair has always one of the things I've always had the most trouble with. Would love to see some behind the scenes of Telltale stuff!!!
@SMooresCharacters8 ай бұрын
Right On!
@lbmouse47528 ай бұрын
Can you please do a tutorial on how to make models in the twdg style
@SMooresCharacters8 ай бұрын
Yes, thanks, that's a cool idea. 😄
@SMooresCharacters7 ай бұрын
OK, I just posted that tutorial here: kzbin.info/www/bejne/oKPbk2h8nt2JipIsi=Eie8i3JpdNSbf-k7
@laurentiubodisteanu5638 ай бұрын
Awesome job! Thanks for sharing!
@SMooresCharacters8 ай бұрын
Cheers! and thanks for the encouragement!
@jjones10328 ай бұрын
I have high hopes for genAI in the future, but right now it's an exploitative nightmare. I feel like most current models are stealing the creative labor from certain people, and selling to others - all without consent, credit, or compensation. Worse, it's being sold as a replace to those people it stole from. Until this gets fixed, I can't bring myself to want to use it.
@SMooresCharacters8 ай бұрын
Yes, I won't try to predict the future, however I do wonder if this is the beginning of the end for capitalism? I imagine some people will make a lot of money in the short term, but ultimately AI might displace the need for human labor: intellectual and physical, and so there will be no market for goods and services...I say this but every time I try to predict the future things happen that I could never have imagined.
@omser1339 ай бұрын
amazing!
@SMooresCharacters9 ай бұрын
Cheers Omser! and thanks for the encouragement :D
@omser1339 ай бұрын
My pleasure! Big fan of your work man! I really appreciate the insights you have given :]
@jjones10329 ай бұрын
Lots of great tips! Looking forward to the next one!
@SMooresCharacters9 ай бұрын
Hey thanks JJones, I appreciate it.
@alpharpublish9 ай бұрын
a true artist sharing his mind. Yes!
@SMooresCharacters9 ай бұрын
Cheers!
@jjones103210 ай бұрын
Awesome!
@christinecho691110 ай бұрын
Thanks JJones!
@caseyforster461310 ай бұрын
Looks great SMOORE! good job
@christinecho691110 ай бұрын
Cheers Casey!
@danmiesekatze506311 ай бұрын
Christmas came early this year. Thank you so much, you made my day:)
@SMooresCharacters11 ай бұрын
Merry Christmas! I'm really happy you liked the video.
@BackToGraffiti Жыл бұрын
You did a fantastic job Steve! Great video showing how it was made. :)
@SMooresCharacters Жыл бұрын
Cheers Bro!
@jjones1032 Жыл бұрын
Never imagined I get to watch tutorials from the guy who made so many of my all time favorite characters! Thanks for all your videos.
@SMooresCharacters Жыл бұрын
Thanks J Jones !
@hellocorgi Жыл бұрын
Yeah Steve! Super helpful
@SMooresCharacters Жыл бұрын
Cheers Mate!
@BuckFangs Жыл бұрын
Excellent resource, thanks for making this available on YT for free