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@AndersonMancini
@AndersonMancini 14 күн бұрын
Amazing work Marcel! Congratulations. It is so awesome!!
@marwi_123
@marwi_123 13 күн бұрын
@@AndersonMancini thank you Anderson 🙏
@ineshilz
@ineshilz 17 күн бұрын
Interesting decision to scale the head gizmo down instead of the raccoon head up? does it work vice versa? :D I love that now we have the full capacity of unity to make AR, like Animator ect.! So cool, wanna try it asap
@marwi_123
@marwi_123 17 күн бұрын
Indeed both works, you can also scale the meshes up.
@marwi_123
@marwi_123 17 күн бұрын
Altough often times it's better to not mess with your geometry/rig etc - it depends on the usecase. I find it much easier in many cases to drop the HeadPlacement object in my model and move that around
@АлександрЗемлянов-с9ы
@АлександрЗемлянов-с9ы 17 күн бұрын
Is it possible to lock rotation along the axes?
@marwi_123
@marwi_123 17 күн бұрын
To only rotate around the Y axis?
@marwi_123
@marwi_123 17 күн бұрын
If you just want to rotate around Y you can set "min polar angle" and "max polar angle" in the ObritControls component to 1 (or some other angle between 0-3)
@marwi_123
@marwi_123 17 күн бұрын
Here's a quick example in code but the same can be set in Unity/Blender without code stackblitz.com/edit/needle-engine-vite-template-xwh2ez?file=src%2Fmain.ts
@marwi_123
@marwi_123 17 күн бұрын
If you don't want the user to pan you can also disable panning :)
@АлександрЗемлянов-с9ы
@АлександрЗемлянов-с9ы 17 күн бұрын
hi. is it possible to remove the Needle Engine logo?
@marwi_123
@marwi_123 17 күн бұрын
@@АлександрЗемлянов-с9ы Hi, yep the logo can be removed with a license (indie or pro)
@ineshilz
@ineshilz 21 күн бұрын
Yessss thank youuuuuu! 😄
@ineshilz
@ineshilz 21 күн бұрын
Nice tutorial! 🤩 Can you show us how to make the bunny clickable for example or show a text box next to the bunny with it's stats (attack, defense etc ) when we hover over it with the cursor? ⚔
@marwi_123
@marwi_123 21 күн бұрын
Thanks for the suggestions :) This video shows how to easily react to clicks: kzbin.info/www/bejne/fHPanpigatqfo8U
@ineshilz
@ineshilz 21 күн бұрын
@@marwi_123 perfect thy!
@huynhnhu2016
@huynhnhu2016 22 күн бұрын
Thank you for sharing this 🙏🏻❤🎉
@ophuocaiai9557
@ophuocaiai9557 4 ай бұрын
Is that using Vertex shader to decodes animations from VAT? How can you bake that texture? Houdini? Tks youu
@marwi_123
@marwi_123 4 ай бұрын
Hi, it was using computebuffers here if i remember correctly. There's a public repo by now: github.com/needle-tools/gpu-animation
@woodsmanthepeasant
@woodsmanthepeasant 2 жыл бұрын
wow nice job
@novanandrian7417
@novanandrian7417 2 жыл бұрын
where can i buy this?
@alexsirous9775
@alexsirous9775 4 жыл бұрын
HI! ITS INCREDIBLE! IS IT POSSIBLE THAT YOU CAN GIVE THIS PROJECT ON GITHUB?
@marwi_123
@marwi_123 4 жыл бұрын
Hello and thank you. I can not share the whole project right now but I zipped the folder containing the code for those agents (there are probably some utility things missing that I havent included in the zip but I hope it's helpful anyways). You can download it here u.gaisterhand.de/CollaborateAgents.zip
@alexandretl
@alexandretl 4 жыл бұрын
Very interesting ! Did you use the mlagents-learn to train the agents ?
@marwi_123
@marwi_123 4 жыл бұрын
yes
@aigen-journey
@aigen-journey 4 жыл бұрын
So the dogs are the trained agents ? What about the sheep? Do they have some generic rule ?
@marwi_123
@marwi_123 4 жыл бұрын
Hi, actually the sheep are trained and the dogs are user controlled
@aigen-journey
@aigen-journey 4 жыл бұрын
@@marwi_123 thanks, that actually makes more sense. So what is the reward scheme for the sheep? Stay away from the dogs?
@marwi_123
@marwi_123 4 жыл бұрын
I dont have the details right now but important factors are dog closeness and being close to other sheep
@oleksandrbrahynets9595
@oleksandrbrahynets9595 5 жыл бұрын
hi, could you help with imitation learning? I just can't understand how to use it
@marwi_123
@marwi_123 5 жыл бұрын
Hey, I havent used it yet, but from what I read is you record a couple of minutes of example data via a ml-recorder object (I assume using a PlayerBrain) and saving out a .demo file and then when starting training adding that file as an argument to the ml-agents process
@oleksandrbrahynets9595
@oleksandrbrahynets9595 5 жыл бұрын
@@marwi_123 thanks a lot! I'll try that
@marwi_123
@marwi_123 5 жыл бұрын
@@oleksandrbrahynets9595 no problem. Let me know if you made something with it !
@intimissimi88
@intimissimi88 5 жыл бұрын
geniales video DANKE
@BlackDragonProductions
@BlackDragonProductions 6 жыл бұрын
Hey bud, is there any plan to release a package to use this? would there be a possibility to purchase this plugin from you for use in a project we've got? Great work by the way, really impressive
@marwi_123
@marwi_123 6 жыл бұрын
Hey, thanks. I haven't had the time to fully cleanup the code and iron out issues I had with e.g. multiple meshes per animation. Maybe you havent seen it yet but Unity recently posted a blog post about their own skinned mesh instancing solution and I think it would be better to use that once they release it because naturally there will be more support blogs.unity3d.com/2018/04/16/animation-instancing-instancing-for-skinnedmeshrenderer/ otherwise don't hestitate to send me an email or msg and I can see what I can do for you
@marwi_123
@marwi_123 4 ай бұрын
Late reply but github.com/needle-tools/gpu-animation
@nickgennady
@nickgennady 6 жыл бұрын
Is this using a vertex shader?
@marwi_123
@marwi_123 6 жыл бұрын
Nick Korta yes it is
@kimlyle1
@kimlyle1 7 жыл бұрын
Hi Marcel, what code did you use to get this working? I'm trying to do the same hookup but am stuck getting information to go between the mpr121 and the wav trigger. Any help would be greatly appreciated!
@bettybao918
@bettybao918 10 жыл бұрын
very good video,I think the dia of the solenoid is 19mm,length is 39mm.Am I right?
@marwi_123
@marwi_123 9 жыл бұрын
the front tip diameter is 9,2 mm, the whole thing is 140x20x23 mm and movement length is 20mm
@xxxdarkangel17xxx
@xxxdarkangel17xxx 10 жыл бұрын
whats the title of the song ? :3
@serhatozpercin4750
@serhatozpercin4750 11 жыл бұрын
/watch?v=Sw8XmeCH_eo
@CyndiCaviedes
@CyndiCaviedes 11 жыл бұрын
so pretty!
@PolkadotMarshmallow
@PolkadotMarshmallow 12 жыл бұрын
looks great! i'm wondering if i should buy this camera + lens.
@marwi_123
@marwi_123 12 жыл бұрын
wow thank you all for the kind comments. :) @ArsenyP: yep you're probably right. Sorry for that @grading questions: I'm not quite sure but I think I cc it with magic bullets colorista in AE
@ValexanderP
@ValexanderP 12 жыл бұрын
Hi, Could somebody tell me how do you make such a video? I have a canon 550d with the same 1:1.8 lens.
@leinfan
@leinfan 12 жыл бұрын
beatiful color
@singular23
@singular23 13 жыл бұрын
really nice!
@thatniggbeme7
@thatniggbeme7 13 жыл бұрын
can you tell me how to get the image/colors to pop out like this with the camera??
@KateM0skau
@KateM0skau 13 жыл бұрын
mit welchem programm hast du das video gefiltert?
@ArtGuides
@ArtGuides 13 жыл бұрын
@KreativeStudios1 noo, not kit lens
@KelseySkinner
@KelseySkinner 13 жыл бұрын
18-55mm lens? (Kit lens) ?
@MarianHirschfeld
@MarianHirschfeld 13 жыл бұрын
was für eine art von color correction hast du da angewendet? grüße, marian
@riCoger
@riCoger 13 жыл бұрын
Das Lied ist der Hammer!
@MRSMonkeyjunkie
@MRSMonkeyjunkie 13 жыл бұрын
ich liebe ihn einfach^^ Gott sei dank gibts noch so schöne Musik
@SvenVender
@SvenVender 13 жыл бұрын
feine video!!! sehr sehr schön gemacht!!!!!
@Machmu94
@Machmu94 14 жыл бұрын
und es schneit, es schneit....
@Bukab
@Bukab 14 жыл бұрын
Sehr sehr geiles video.
@Audhentik
@Audhentik 14 жыл бұрын
super arbeit mit dem video!! respekt!
@PzudemX
@PzudemX 14 жыл бұрын
wahnsinnig gut!
@JiggediJay
@JiggediJay 14 жыл бұрын
Perfekte Umsetzung !!! VIDEO + TRACK = PERFEKT <3
@ValerioMarcozzi
@ValerioMarcozzi 14 жыл бұрын
wow!!!!I made the order today the 550d and 50mm like you ... it's great what he can do!