I Made a Laser Puzzle [Dev Diary]
20:23
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@trplez6098
@trplez6098 3 сағат бұрын
Please keep these coming! Really helps
@whatwilliwatch3405
@whatwilliwatch3405 10 сағат бұрын
In addition to tips on how to use/understand the formula, do you have any tips on how to balance combat to where your player characters are in their progression? Enemies that are too hard OR too easy are always frustrating.
@NordicDestiny
@NordicDestiny 12 сағат бұрын
Ooh! This sounds familiar! Thanks so much for all the work you do!
@user-no2ww2yy9e
@user-no2ww2yy9e 12 сағат бұрын
I used it to spawn lightning strikes
@aoki_ch
@aoki_ch 12 сағат бұрын
My damage formula is… a.atk ** 2 / b.def / 4.2 * (the power of the skill)
@user-sd3oc5ge1d
@user-sd3oc5ge1d 13 сағат бұрын
Hey bro is it possible to put the game on a micro sd card because i want to play it on handheld
@SHADOW-KILLAR
@SHADOW-KILLAR Күн бұрын
Would this work on the nintendo? Is there an option in game for it?
@runthemc
@runthemc Күн бұрын
Unfortunately no. As far as I'm aware there's no way to edit the default windowskin for any of the console versions.
@SHADOW-KILLAR
@SHADOW-KILLAR Күн бұрын
@@runthemc Ok, thanks. ^_^Y I dont have the game yet, and i was just wondering since it was in a file, and the nintendo doesnt have files.
@NordicDestiny
@NordicDestiny 2 күн бұрын
I’ve been looking for something like this!
@practicalitv
@practicalitv 2 күн бұрын
You're talking about poorly formatted dialogue when the much bigger problem is that the dialogue itself is complete trash anyway
@nichghost5727
@nichghost5727 2 күн бұрын
I Use MZ, its realy better and has any thing than the others (except the language)
@austinslaughter319
@austinslaughter319 4 күн бұрын
I'm learning a lot, and a lot fast with RPG maker MV, and I don't even come close to this level of detail. Absolutely absurd just how good this really is. I'm only 14 hours in on my game, first time making a game. These guys must have been working on games since 2003, it's really night and day comparison. They're also on a dramatically inferior, difficult engine.
@DeathDome_
@DeathDome_ 4 күн бұрын
i got rpg maker mv recently but switched to gamemaker. i just watched 2 tutorial series, once you have a good base you basically have a better rpg maker for free and youll have tons more control with zero plugins. rpg maker makes the easy stuff easier and the hard stuff harder it seems. i havent been at it for that long tho, and i didnt understand gamemaker until i learned some rpg maker first
@Hiireo
@Hiireo 4 күн бұрын
I never tried anything, so I went straight to MZ on a sale. Now I'm parallel learning JS for it, while familiarizing myself with things.
@Whoopsie_woggzy
@Whoopsie_woggzy 4 күн бұрын
is there a difference in project data size depending on which methud you stick to?
@runthemc
@runthemc 4 күн бұрын
Not anything significant data wise but this is more for keeping things clean and concise. It also saves you time that adds up if you need to change something with an NPC. You can see and edit everything on a single page instead of two pages. It's personal preference really, but this is good practice to learn early on imo.
@radeskentop
@radeskentop 5 күн бұрын
YMCA lol
@austinslaughter319
@austinslaughter319 5 күн бұрын
I've used Dungeon maker MV, for a total of 4 hours. I literally bought it Today, off Humble for 11.99$, and I already knew this, in fact I knew how to do this before I even figured out how to export generated characters. I've never used dungeon maker before in my entire 27 years of life.
@whatwilliwatch3405
@whatwilliwatch3405 6 күн бұрын
Brilliant! I feel like Region IDs represent a ton of untapped potential in RPG Maker, simply because people aren't sure what to do with them. Thanks for this idea!
@aoki_ch
@aoki_ch 6 күн бұрын
You are pretty good at making amazing events as ever, Run! You always motivate me to play rpg maker.
@AxeLea3
@AxeLea3 7 күн бұрын
To prevent a clip, in this example I would suggest turning it on its head and setting the allowed region to 1 and teleporting whenever the region does not equal 1
@AlAtOMI
@AlAtOMI 7 күн бұрын
A simple thing, but powerful when used correctly.
@blindedjourneyman
@blindedjourneyman 7 күн бұрын
Humourously due to how jumping works, using regions one could also label areas where linking smart jump to a key wont work, to stop one for getting stuck in walls, I know using script commands might be a bit harsh for some though lol. Just a way to do a simple platformer minus a bunch of plugins. Ofc, I also know most dont know how to add custom keys to the core script, the other issue if ya wish to avoid weird key combinations for a common event without a plugin.
@sipuraeinyard3279
@sipuraeinyard3279 7 күн бұрын
Actually didn't know about this. Thank you for this.
@skatefilter5
@skatefilter5 7 күн бұрын
Now it's possible to make platforming in rpg maker now kzbin.info/www/bejne/pZXViYB_jMuUn5Y
@pokemasterzelda8291
@pokemasterzelda8291 8 күн бұрын
With all the tutorials of yours that I've been seeing, it may actually help me get the motivation to pick up my old project since I've learned some things now!
@erwick
@erwick 8 күн бұрын
But come on People, I solved that "Problem" since RPG Maker XP, it's just a little design tweak with your game resolution 🤌🏻
@indraramadhan9767
@indraramadhan9767 8 күн бұрын
mz best
@FiggsNeughton
@FiggsNeughton 9 күн бұрын
So does RPG Maker Unite still have log load times when switching tasks, or did they fix that?
@EvoSchecter
@EvoSchecter 9 күн бұрын
Interesting! Please keep us updated!
@warrra3
@warrra3 12 күн бұрын
this is like the first thing I discovered when starting idk how people didnt think of dragging it...
@yag821
@yag821 12 күн бұрын
What if Yume Nikki had dialogue?
@pokemasterzelda8291
@pokemasterzelda8291 13 күн бұрын
Oooooh THAT'S what it can be used for, thank you!
@neca4604
@neca4604 13 күн бұрын
Nice
@Davidhodges93
@Davidhodges93 13 күн бұрын
Geh
@caw1539
@caw1539 14 күн бұрын
I never finished any games but when I was playing with rpgmaker I liked having some battle skills have an overworld variat as well And in certain spots in towns if you use that skill it would reveal hidden items or open secret pathways
@soultakerspirit3121
@soultakerspirit3121 15 күн бұрын
For some reason I can't get the if Button [OK] section to work. My UP and DOWN works fine
@vilandboss94
@vilandboss94 18 күн бұрын
Omg... I use parallel set movement route for just stepping checklist. Thanks a lot...
@genesisSOC
@genesisSOC 20 күн бұрын
To add on to the final tip about player transparency, it's incredibly useful for cutscenes in that instead of trying to finick with the "scroll map" or "scroll camera" options, you can just set your player to transparent and through then use it as a movement tool for the camera. It gets the job done with so much less headache and hassle, as most of us are more familiar with exactly how a player moves in the game rather than how the camera can scroll; it lets you be a lot more precise with much less input, including things such as changing speeds.
@aoki_ch
@aoki_ch 21 күн бұрын
I appreciate your ongoing support!
@aridiansugihartofirmansyah5829
@aridiansugihartofirmansyah5829 21 күн бұрын
thank you...
@Xgamer069
@Xgamer069 21 күн бұрын
What a lovely collection!! Thank you for the new episode so much ❤😊😊😊
@jojodelivery5916
@jojodelivery5916 21 күн бұрын
LEL TOP KEK
@OkkotsuJujutsu
@OkkotsuJujutsu 22 күн бұрын
How does it work though? For example do I do : 10 + v[variableID] Just asking since this would be a good mastery system for my game
@XazJudgement
@XazJudgement 23 күн бұрын
how to prevent someone to use it?
@runthemc
@runthemc 23 күн бұрын
This is not available to players after you deploy the game. It's only available during the playtest so you don't need to worry about players using it!
@XazJudgement
@XazJudgement 23 күн бұрын
@@runthemc i see, thanks dude
@miserablepileofsecrets
@miserablepileofsecrets 24 күн бұрын
Is it possible to make enemies run away when you're overlevelled like in Xenoblade Chronicles?
@runthemc
@runthemc 23 күн бұрын
It's certainly possible! You would have an autorun initial page that contains a conditional branch which checks what the player's level it is and stores it in a variable. Then you would have it activate one of two self-switches based on the level. One self-switch that goes to the event page to follow the character, one that goes to the event page that runs away.
@ubm91
@ubm91 24 күн бұрын
Stolen assets from golden sun. It is fine if they don't charge for it and make sure to credit the og creators. If they don't.. oof
@runthemc
@runthemc 23 күн бұрын
Which assets exactly?
@ubm91
@ubm91 23 күн бұрын
@@runthemc the trees, the grass, the chests and more. Some of them have been slightly altered but I have been working with those textures for so long that I can easily tell
@runthemc
@runthemc 23 күн бұрын
@ubm91 as somebody who has completed both GBA Golden Sun games multiple times I didn't think this or notice this at all. I'm not saying it's not true but I'd need to see actual proof.
@nitsuga_but_not_really
@nitsuga_but_not_really 25 күн бұрын
First encountered it in Aveyond. Still traumatized by those coyotes.
@flyinyoku3543
@flyinyoku3543 22 күн бұрын
I always liked how those games had wild enemies walking around in groups instead of random encounters. And once you figure out how move routes work in RPG Maker XP, it's possible to sneak past them without fighting them. Useful for avoiding overleveled enemies because the Aveyond series has a lot of non-linear world maps.
@JohnRambo1947-July-6th
@JohnRambo1947-July-6th 25 күн бұрын
Big Chrono Trigger vibes with the combat and style.
@wraser
@wraser 26 күн бұрын
Fantastic tip!
@ShidoLionheart
@ShidoLionheart 28 күн бұрын
Wow I didn’t know that you can use damage formulas for your skills 😮 Ps I’m sarcastic
@failharee
@failharee 28 күн бұрын
Ahh that’s cool!! I didn’t know that, that’s really neat