Needs to be shield stun. To me the biggest problem from day 1 of beta till now is the fact that no matter how low or late you do an aerial, the full attack will go out and have you hover above the ground. That and just the general flatness of once you initiate an aerial, it just makes you float relatively in space, and minimizes gravity and previous momentum
@BillymaysxКүн бұрын
I would argue many of the games core issues are because of the lack of a universal block mechanic. The reason why characters like Morty or Shaggy are so frustrating to play against is because of a lack of good options against their kits. For example, when Shaggy is about to kick you, you have two options: A. Jump over him, or B. Try to dodge it. Well, in case A you will generally be too slow so most players would go for option B. In option B's case, even if you time the dodge properly you still are generally not going to have enough time to punish Shaggy due to the distance of the kick. Because you are unable to punish said kick, Shaggy will continue to spam it. Shields solves this by giving the player extra options to deal with annoying moves such as Shaggy's kick. Now instead of having to time a dodge against a predictable move, I am now able to block said option and punish with my own option. One of the biggest complaints about current Multiversus how frustrating it can be and a big reason for that is the lack of options the game has when you are against predictable, spammable options like Shaggy's kick (Morty's dirt and Taz tornado are also applicable). Giving the player more options in combat is a good thing.
@AwesomeMooseSmileКүн бұрын
I don't think shields will fix this game, but I do think it's a step in the right direction. Granted, they need about 30 more steps in order for this game to be actually good, but hey, a start is a start.
@MCPowerThrustКүн бұрын
Gay ass game fr, switch to rivals 2
@NuBOrn21Күн бұрын
Yall so silly b, shields is 100% needed in this game
@dogeatdawg9542 күн бұрын
Biggest issue imo about adding shields is what makes Steven universe unique to play then? Why was it not a design from the start? I like MVS but the dev team is uncertain if it wants to be casual party game or comp platform fighter. Not willing to stick around to find out. Too many other actually well designed games to spend my time on. Best of luck to those of you who actually wanna stick it out.
@lFede64lКүн бұрын
...The fact that you can also shield in the air, I suppose?
@FuriousKai2 күн бұрын
I hope this game doesn’t die again It’s a really cool idea but the game design at its core is so awkward. Weird hitboxes the input delay they have in between moves make the game feel so slow. The game has so much potential but it’s being limited 🙏🏾
@Kokatsona2 күн бұрын
You also have to realize characters like Shaggy, Superman, Wonder Woman, etc have armor moves. Meaning if this gets added you have to deal with both their shield AND armor, effectively making them untouchable.
@sheesh92212 күн бұрын
There is a literal universal shield break mechanic for every character
@junehaps2 күн бұрын
if they add shields i'm actually going to be so sad.
@nocturne21722 күн бұрын
With the release of rivals 2, multiversus is officially dead.
@aoboogie27182 күн бұрын
Shields should 100 percent be added not even debatable
@puzzledhypnoshroom10042 күн бұрын
Listen I understand playing aggressively and I used to hate shields because of how aggressive I was. But in this game you need them sometimes because some characters are broken and defensive options would make that better to play against.
@jeyssi052 күн бұрын
Wawawa just get good at the game bro 😂
@micahrobbins83532 күн бұрын
Ew
@NateUchiha2 күн бұрын
Great video
@CloverSD2 күн бұрын
I myself feel like the complaints about shield are overblown. It is not a "I use this and I win the game option". Staying in shield uses dodge meter, which is your defense and mobility. There is literally a universal shield break which comes out fast and will be implemented better since they've already shown off shorthopping and fastfalling making movement a lot faster and smoother. In the hour or 2 I played with Shields I always felt that when I got hit by a shield breaker it was my own fault and it was a mindgame. Not to mention some aerials are just inherintly less safe (IG Nair) and should be used more sparingly which shields definitely do allow for. There's enough counterplay, people are just not wanting to adapt (HardcoreFox I'm looking at you)
@nicorobin77622 күн бұрын
rivals 2 is out this game is cooked
@HardcoreFox96982 күн бұрын
Thank you! Ive been trying so hard to tell the devs and the people that play this game that shields are terrible and should not be added! Im relieved that at least some people arenet happy with them, and hopefully they just scrap the idea because its so controversial.
@hyperstarkage36182 күн бұрын
Good points. ❤ There’s still hit boxes and I hate the auto tech. Just gives us a button. I almost forgot about those problems, that you for addressing them.
@ImBoredhonestly3 күн бұрын
Let's say shields like made multiversus better but that still doesn't solve the horrible match making,horrible balance,the fact that buying 3 legendary skins is enough for a triple A game or the stages being boring
@4chinesefood8632 күн бұрын
Yea game pretty ass but the skins doesn’t matter since the game is free
@Batkiller3 күн бұрын
I stop playing multiversus since they nerf t&j to the ground. Rn I’m at the rival 2 wagon
@themanager10yearsago293 күн бұрын
oh so all the talk about testing it and getting people's feedbacks aren't considered. I see
@ThaShogun3 күн бұрын
5:57
@MorbyLol3 күн бұрын
dudes looked at rivals and thought "damn this games amazing!! i wonder what made it good. is it the well designed characters? the speed? the accesibility? the lack of predatory marketing teqniques? the good netcode? the transparent roadmap? characters being free and unlocked? no no!! its the shields!!!"
@Mewzuw2 күн бұрын
Loool, imagine if they add grabs next update
@MorbyLol2 күн бұрын
@@Mewzuw fucking obviously they have to add grabs, any kind of blocking/shielding mechanic in a fighting game needs a way to get through it, and grabbing has universally been that since street fighter 2
@Mewzuw2 күн бұрын
@@MorbyLol they did add some kind of shield breaking mechanic but it's not that great. the funny part is that only some characters have grabs on their kit so the mechanic is much less universal, idk what they were thinking honestly
@BennyHarassi2 күн бұрын
@@Mewzuw not to mention multihit moves like black adams lightning blast right through it
@stardarkk3 күн бұрын
good vid, just gotta get a new mic, it sounds alittle rough
@ThaShogun3 күн бұрын
Yea something happened with my audio once I rendered video. 😭😭
@XISM_244 ай бұрын
We need more of this 😂
@ThaShogun4 ай бұрын
I miss this game
@XISM_244 ай бұрын
You know I still haven't beat yhe trials yet lmao
@Cousinbros22 жыл бұрын
Destroy us all
@Taihsen2 жыл бұрын
Oooooooo
@W3sg3 жыл бұрын
Awesome job! These are really cool! I personally main Luigi!
@webe90083 жыл бұрын
The sho special…? I like it I mean I already new the combo, but you’re the first the name, and I’m pretty sure that’s how it works
@bustacappa95053 жыл бұрын
What a great montage. 💪 Ok skool El Fuerte music 🎵🎶
@ThaShogun3 жыл бұрын
I didn't know if anyone would know where I got the music lol
@XISM_244 ай бұрын
Except me lmao
@clairemadeinheaven3 жыл бұрын
why you gotta do yoshi dirty like that
@ThaShogun3 жыл бұрын
Lol wasn't trying to do Yoshi dirty so much as I was just trying to enjoy the match up
@skeeterious13 жыл бұрын
This was decently hilarious. I give it a 4/5 lol
@joelithink56563 жыл бұрын
Cool
@AkumaX103 жыл бұрын
what are the mods you have for on the seismic armor and what is different from the last build video
@ThaShogun3 жыл бұрын
3x earthquake, inflict bleed, and range on range on earthquake though if possible that mod should be changed. The difference here is only the gear with the exception of fortress mod (more damage with increased armor capped at 43%) I got the double damage on bleed seismic slam but tried to stay as true to the previous berserker build mods. Rotations on skills are still the same
@AkumaX103 жыл бұрын
@@ThaShogun nice Sho thanks bro, have you tried using unstoppable force mode on your dev? also feel free to add me on PSN AlphaAkuma_R18
@alucard43743 жыл бұрын
Thx man good work
@WiiamGamer553 жыл бұрын
I want to thank you Shogun. This video inspired me to become good in Melee and the other smash games. This is a childhood gem of mine
@FortuneKOF3 жыл бұрын
Thanks for the guide, i had to turn it down though cos of the music choice was really loud.
@thomasedwardharrison28793 жыл бұрын
This is why I'm now a SEGA person
@kuma92943 жыл бұрын
good video - brawler man
@Apache15X3 жыл бұрын
Awesome tips bro! Great info for doomfist players!
@primrosevale19953 жыл бұрын
Nintendo isn't in the right, but the game is nearly twenty years old, full of exploits, and competitive matches are almost completely run on hacked versions of the game (UCF and Slippi). If you want a game like Melee to be online, why not do what Rivals did and create your own competitive platform fighter.
@Rulytasho3 жыл бұрын
the reasons why Melee is the way it is, is because it was an accident, if you deliveretly make a game like this, it won't be the same, in fact, there was already a game that tried to replicate Melee's mechanics, it was called Icons and it flopped.
@primrosevale19953 жыл бұрын
@@Rulytasho People did try to basically replicate Melee and that turned into Rivals.
@Rulytasho3 жыл бұрын
@@primrosevale1995 No, Rivals is a game based of melee, Rivals is it's own thing.
@primrosevale19953 жыл бұрын
@@Rulytasho Rivals started as a Smash fan-game, and several other fan-games have been able to replicate aspects of Melee. If the Melee community actually came together to create a competitive platform fighter with elements like wavedashing and L-canceling, they could do it both quickly and while producing a quality product because it would be a passion project. Imagine what they could do with a game *they* own instead of a party game from two decades ago.
@Rulytasho3 жыл бұрын
@@primrosevale1995 they have, they made games exactly that Melee, but they discovered that is better to make a game with more accesible mechanics, so they do just that, that's why we have a nice selection of platform fighters, but not a Melee clone.
@pikmon13763 жыл бұрын
Great vid man
@XISM_243 жыл бұрын
LONG LIVE MELEE!!!!!!
@guiltyblade3 жыл бұрын
I don't think this could have been expressed better. Personally with project M, the day that Nintendo put an end to the project I felt like the company revealed its true colors. They saw the impressive, creative and competitive scene as an abrasive and oppressive atmosphere to their vision and goal as a game company. This terrible judgment call, for whatever reason, disillusioned so many hardcore fans. I wished they would have embraced, rewarded and cultured the community. After all project M was unbelievable technical achievement in my opinion, all fueled by one of nintendo's greatest prospects of all time. Melee.
@Apache15X3 жыл бұрын
This kind of information is super valuable. I'm going to have to check back regularly to see what kind of info I can get off your channel. You're channel looks very diverse. Do you plan to do more Overwatch soon? I subscribed to your channel and hope to catch more of your Overwatch content! I'd love if you stopped by my channel and checked it out too! Thanks a lot!
@ThaShogun3 жыл бұрын
Of course! It's a big part of my gaming experiences so more Overwatch will be in this series! I stream alot of Overwatch on my twitch channel also. Mainly Doomfist and Reinhardt. Thanks for the sub also