Happy 31st Birthday GameBoy
0:07
4 жыл бұрын
Пікірлер
@EthanHowley
@EthanHowley Ай бұрын
It doesn't seem to make a .gb file when i run make.bat
@KJ7JHN
@KJ7JHN Ай бұрын
Nice! Visual Boy Advanced? and What is your preferred method to flash the ROM?
@MattisCarlgren
@MattisCarlgren 2 ай бұрын
Visual studio sucks
@18nelli
@18nelli 3 ай бұрын
i love u
@xX_TrashTaco94_Xx
@xX_TrashTaco94_Xx 3 ай бұрын
nothing can be located in my code
@xX_TrashTaco94_Xx
@xX_TrashTaco94_Xx 3 ай бұрын
nvm, I'm done, this is too much bs.
@Jecklen16
@Jecklen16 3 ай бұрын
Hey, Sorry I know this is old, but Printf keeps returning a "Too many parameters" error. Was the function changed?
@wolfgangleithold1703
@wolfgangleithold1703 3 ай бұрын
I'm having trouble introducing more than one sprite. Ive tried duplicating, and i have tried making a new sprite on different tiles, and though they all show up, they are jittering and not all of the sprite tiles seem to be rendering. Has anyone else had this problem?
@veerreviews3967
@veerreviews3967 3 ай бұрын
bros actually a scammer it didn't work
@ILoveSweetWaterMelon-ti2sq
@ILoveSweetWaterMelon-ti2sq 4 ай бұрын
It shows the error message while coding: main. C:63: error 78: incompitable types from type 'unsigned-struct GameCharacter [128] fixed' to type 'const-unsigned-char generic* fixed' How to fix that? I was trying to solve this problem but I can't!
@ILoveSweetWaterMelon-ti2sq
@ILoveSweetWaterMelon-ti2sq 4 ай бұрын
This man is still using that older version of GBDK, which was released in 2000. That's why I'm getting errors again and again overtime lol. How, why aren't you getting "I/O error"? Everything is ok just like your video, but I'm still getting that error while compiling!
@calzar2009
@calzar2009 4 ай бұрын
I am trying to save a UINT16 but when i go to get what the 1st, 2nd, 3rd and 4th digit of it, it always gives me the same number which is just a really long list of numbers that doesnt stop but when i go to print the number it is what the number actually is which is 21 so it should give me 0021
@secundarlegendary
@secundarlegendary 4 ай бұрын
I exported everything as you showed in the video, everything works great, though, why are the first 7 columns of tiles not showing on the GB? It basically skips the first 7 rows.
@secundarlegendary
@secundarlegendary 4 ай бұрын
Seems to be a problem with the Dev kit, if i download your files and make.bat them the same issue occurs.
@placebo_yue
@placebo_yue 5 ай бұрын
all the text on this software looks like gibberish to me. What's wrong?
@nokhinsiu7210
@nokhinsiu7210 6 ай бұрын
Doesnt work anymore
@gamepopper101
@gamepopper101 6 ай бұрын
12:59 I know it's been years, but is there any chance on that code to render a HUD at the top of the screen? (Or at least the source code for it?)
@frankierardi7572
@frankierardi7572 7 ай бұрын
I'm looking for someone who is really good and who knows how to make modifications to Super Nintendo, PC-Engine games etc. If you help me I can give a fair free donation for your art. Let me know. I'll explain everything to you.
@MinaSmol
@MinaSmol 8 ай бұрын
I could seriously use that program.
@Yangi0101
@Yangi0101 8 ай бұрын
Gameboy developer kit is a virus😟😟😟
@Yangi0101
@Yangi0101 8 ай бұрын
Gameboy developer kit is a virus😟😟😟
@alumae_star
@alumae_star 8 ай бұрын
How do you flip a sprite without messing with its priority? I want to make the snail flip left and right as it moves
@alumae_star
@alumae_star 8 ай бұрын
Protip: The flag you need to put in your make.bat file has changed. Instead of "-Wl-yp0x143=0x80", it's now "-Wm-yc". (Capitalize the C if you want the game to be GBC-only.) I was stuck on this for hours lol, hope this helps someone
@sadovsf
@sadovsf 9 ай бұрын
Another small hint. You can draw text from font by simple doing: const char hello_world[] = "hello world"; set_win_based_tiles(0, 0, sizeof(hello_world)/sizeof(hello_world[0]), 1, hello_world, 170); For numbers offset is then 209
@sadovsf
@sadovsf 9 ай бұрын
Instead of replacing tile numbers check out function `set_bkg_based_tiles`
@davelittle1990
@davelittle1990 9 ай бұрын
Hello @GamingMonsters. Does this work on a Mac computer? I don’t have a PC or Windows. The only thing I do is Apple.
@GamingMonsters
@GamingMonsters 9 ай бұрын
gist.github.com/keztricks/863349fd597f8e43f42976a1ca19e263
@noaht2005
@noaht2005 9 ай бұрын
thank you so much for existing. A lot of tutorials are written for people who are already very familiar with programming (and also are based only linux which is a brainfuck for noobs like me who are used to windows)
@john005_
@john005_ 9 ай бұрын
Thank you daniel
@SleepyAdam
@SleepyAdam 9 ай бұрын
Quick tip, instead of using the delay function, "vsync()" in the loop gives you a smooth 60 fps. :)
@krazykool4337
@krazykool4337 7 ай бұрын
how can i do that?
@SuperRajath
@SuperRajath 4 ай бұрын
@@krazykool4337 I hope I am not too late, but you can use "wait_vbl_done()"
@randy7894
@randy7894 9 ай бұрын
Amazing series! Also, this example is great for isometric games.
@ManVsCliff
@ManVsCliff 10 ай бұрын
Can this export as .bps files? I want to publish my work so if I lose it I don't have to do it again.
@oscarrichardvaldez
@oscarrichardvaldez 11 ай бұрын
Hi, May I use that download link of the music sample as a reference for my spanish tutorial? I'll give you credit.
@GamingMonsters
@GamingMonsters 11 ай бұрын
Feel free to use it
@lilliansnide4073
@lilliansnide4073 11 ай бұрын
Help!! I know this video is quite old but Im trying to figure out how to use the IR (Info Red) sensor on the top of the Gameboy color. How do I tap into that? I feel like it could be usefull.
@GamingMonsters
@GamingMonsters 11 ай бұрын
Sorry it’s something I haven’t looked at
@alan_not_here
@alan_not_here 11 ай бұрын
when i want to make a bigger sprite, it just cuts leaving my character in tiny parts
@GamingMonsters
@GamingMonsters 11 ай бұрын
Maybe watch the later metasprites video?
@OliverKane3582
@OliverKane3582 11 ай бұрын
I just want to change the texture of the number “4” in Metroid 2’s life meter so that it doesn’t look like a 9 lol. If I can do that then my life will be complete
@shahriarrafsun7078
@shahriarrafsun7078 Жыл бұрын
Can I make game using Assembly?
@GamingMonsters
@GamingMonsters Жыл бұрын
Yes you can take a look at gbdev.io/gb-asm-tutorial/
@BenbyRoblox
@BenbyRoblox Жыл бұрын
is this C# or C++?
@GamingMonsters
@GamingMonsters Жыл бұрын
Neither, it’s C
@AbdullahMIQ
@AbdullahMIQ Жыл бұрын
Hello! i couldn't gb/gb.h in C and its is also says "Error type.h:no such file or directory" I don't know what i have to do(i'm using Embarcadero DEV-C++ 6.3
@GamingMonsters
@GamingMonsters Жыл бұрын
Check comments in the first video in the series there should be some with these kinds of errors and suggestions for fixing
@weirddescription4579
@weirddescription4579 Жыл бұрын
I have no idea if you'll still respond to these comments, but I am looking into flashing my own custom video rom that's under 32mb onto a gba cart and I was wondering if I need a specific gba cart built for the gba video collections or if I can buy a normal cart that would suffice for the size. Not looking into getting a flash cart like the EZ Flash or Supercard as those options can be a bit pricey and I'm only looking to store this one rom while having it boot instantly instead of going through a filemenu first. I've been looking all over online for tutorials on this and have found nothing for a specific cart I need and I don't want to sink money into the wrong one. I would really appreciate your knowledge on this as it would help me immensely
@GamingMonsters
@GamingMonsters Жыл бұрын
See flashcartdb.com/index.php/Main_Page#GameBoy_Advance_Flash_Carts_.28By_vendor.29 for known carts and their characteristics. I don’t know for sure but I doubt there’s anything special about the video carts
@n1c0t1na
@n1c0t1na Жыл бұрын
Please help me, make a video on how to see the status of the trainers' Pokemon in my ROM, I don't know which program to use to open the ROM, and see this
@MikeHazeJr
@MikeHazeJr Жыл бұрын
Have you considered starting a tutorial series for this new version? I would like to watch if you do.
@GamingMonsters
@GamingMonsters Жыл бұрын
Maybe again one day but life in the way at the moment
@destruxandexploze2552
@destruxandexploze2552 Жыл бұрын
Hope you’re doing alright. Your Gameboy Programming videos are quite the help.
@ThisLobster
@ThisLobster Жыл бұрын
whenever I try to run make.bat, it shows up with the error: "Program 'make.bat' failed to run: The specified executable is not a valid application for this OS platform.At line:1 char:1 + .\make.bat + ~~~~~~~~~~. At line:1 char:1 + .\make.bat + ~~~~~~~~~~ + CategoryInfo : ResourceUnavailable: (:) [], ApplicationFailedException + FullyQualifiedErrorId : NativeCommandFailed" What does this mean?
@BlockBurst13
@BlockBurst13 Жыл бұрын
for anyone having trouble on runing make.bat go into your code folder and move the main.c to the hello world folder
@mars3142
@mars3142 Жыл бұрын
Why don't you save memory and just use half the sprites and mirror it? The right side is the same as the left one.
@lozD83
@lozD83 Жыл бұрын
Now, where have I seen that dino game before?... Might have to Google it... oh, no. My internet connection has gone
@ahoragamer3545
@ahoragamer3545 Жыл бұрын
Friend, I need urgent help please... I've been to several forums... So... I have a parallel cartridge of Pokémon Red (GB). and I have a ROM burner... I changed the game on the cartridge and... it doesn't save the game... these parallel cartridges don't have a battery... the game is saved on the chip itself. .. but when I change the rom it doesn't save... what could it be please help me
@GamingMonsters
@GamingMonsters Жыл бұрын
I believe you need to find a patched version of the Pokémon rom that had been changed to save different but I’ve never done it myself sorry
@toxicflame4272
@toxicflame4272 Жыл бұрын
I had been trying to use the new compilers to make NES games with it. I am lost on how I can do this. The documentation explains it, but it isn't very good
@RAFMnBgaming
@RAFMnBgaming Жыл бұрын
"and then we're going to divide..." *stares*
@SortofGoodwithTech
@SortofGoodwithTech Жыл бұрын
for me it says UINT8 doesnt exist
@hbons
@hbons Жыл бұрын
Tip: If you don't want to convert between hex/binary all the time, and just write the bits into your code, you can use "0b" followed by the 8 bits. Example: NR10_REG = 0b11011001