Hey, sub'd for sure! How long do you estimate it took you from start to finish?
@animarch3D6 күн бұрын
Eyy thanks brother! It was on and off, probably around 8-10 weeks if it was straight through
@animarch3D6 күн бұрын
Hit me up in the discord if you have any other questions 👌🏼
@CGMASK3D6 күн бұрын
Amazing man keep it up
@animarch3D6 күн бұрын
thanks BROOO haha will do man
@MightyHeidi6 күн бұрын
Dang I want to be able to do this 😭
@animarch3D6 күн бұрын
you got the skill! just stick at it
@MightyHeidi7 күн бұрын
how do you pick a poly group to extract out??
@animarch3D6 күн бұрын
it could be when using Zmodeller? I messaged you on Instagram if you want to chat through how i did it :)
@MightyHeidi6 күн бұрын
@@animarch3D thanks!!
@itzzzzz178612 күн бұрын
Really insightful talk man 🤍
@animarch3D12 күн бұрын
Thank you bro, I’ve noticed you’ve watched a few videos. So happy you’re liking them and getting something out of it ☺️
@itzzzzz178615 күн бұрын
❤
@itzzzzz178616 күн бұрын
🤍
@user-bz7my5ri1dАй бұрын
Great tutorial really helpful. Any advice or resources on how to achieve getting one of the full body scans from a scan store full body rigged and working so you keep the true likeness?
@animarch3D29 күн бұрын
eyy cheers man! im guessing you mean in unreal? Id do a similar process, to be honest, but now as of 5.4 they have released rigging inside of unreal. so you might just be able to import the scan straight in and rig it there without any wrapping! I'm gonna start experimenting with it soon
@bakani2218Ай бұрын
Wow...best recommendation by KZbin algorithm ever!! This is Awesome.
@animarch3DАй бұрын
Brother, thank you for the kind words! Keen to keep bringing the best content I can. You the man!
@EzechielGamerАй бұрын
I SMELL UNDERRATED
@animarch3DАй бұрын
😏😏😏
@R9nikeR9Ай бұрын
Awesome work👏👏 I also want to go through the entire process for Unreal Engine, but it's too difficult. In particular, it is even more difficult because of the omitted part in the middle. Where can I refer to learn this entire process?
@animarch3DАй бұрын
Thanks bro! When you say omitted part, not sure what you mean. If you have discord hit me up there happy to answer any questions!
@henrychervenka2166Ай бұрын
Great work Frank! Love seeing you model it with ZModeler😃
@animarch3DАй бұрын
Thanks mate! Great channel yourself, love the hard surface work 🔥
@Yeet4lifeАй бұрын
Cooolllll
@animarch3DАй бұрын
😎😎
@franktyler8538Ай бұрын
Love the consistency! Even though I'm not in this business... Frank's rule! 🍻
@animarch3DАй бұрын
Wee out here!! 🚀 🚀
@manuelsierra1899Ай бұрын
awesome interview Frankie!
@animarch3DАй бұрын
thank you brother!
@franktyler8538Ай бұрын
Algorithm! Frank's rule. Cheers brother 🍻
@animarch3DАй бұрын
yiewww to the moon
@mariotheraviolieater4718Ай бұрын
Thanks for this, I thought guns were impossible to do in ZBrush
@animarch3DАй бұрын
Haha just getting through it slowly, some skin detail tips in there too if you scrub through!
@mariotheraviolieater4718Ай бұрын
Keep up the good work Frank
@animarch3DАй бұрын
Thanks bro, Tomorrow morning! Check the post 💪🏼
@adityasanap1835Ай бұрын
Do it more 👊
@animarch3DАй бұрын
You got it bro
@kien197Ай бұрын
More live streams please
@animarch3DАй бұрын
You got it bro 😎
@franktyler85382 ай бұрын
Algorithm!! Frank's rule! I don't know much about this business, but I can tell your work is phenomenal. Cheers brother 🍻
@animarch3D2 ай бұрын
maaa man!
@Jaggukajaadu2 ай бұрын
If i just zwrap and then use metapipe .( No need mesh to metahuman ) .if you already want that face feature then there no reason to go for zwrap.. totally pointless ( my English is bad ,)😁
@animarch3D2 ай бұрын
Ahh haven’t used meta pipe I’ll give it a go!
@Sunnny8512 ай бұрын
you need to work on your character anatomy a lot....
@animarch3D2 ай бұрын
You need to work on your social skills a lot….
@32bitsGame2 ай бұрын
nice work but how do you actually make the characters do stuff, because she is just standing there looking pretty she needs to move and blink and do more stuff
@animarch3D2 ай бұрын
Hey! yep so in the games industry that would be job of a rigger, not a character artist. If you were to animate this character in UE5 (sort of easily) would be to skin it to a UE5 skeleton, the use the rig inside of UE5. If you would be interested in this workflow I can do a video on it! Cheers
@frellinghazmot44432 ай бұрын
FRANK!
@animarch3D2 ай бұрын
thats me bro! haha the vid was helpful?
@frellinghazmot44432 ай бұрын
@@animarch3D Kinda sorta. The scale issue keeps screwing me over when I try to export it from Zbrush into Unreal. It's usually too big or too small.
@frellinghazmot44432 ай бұрын
I'm also trying to figure out how to do stylized eyes that are bigger then the actual metahumancreator can do but I haven't found a work around for that either.
@user-tp1vm7fb5j2 ай бұрын
I like you, amazing work, my friend. I following you now!!!
@animarch3D2 ай бұрын
Thank you! I’m glad you like it ☺️
@UseYourIllusionss2 ай бұрын
Really cool chat, one of the honest and refreshing ones I’ve heard in a while! :)
@animarch3D2 ай бұрын
Hey that’s really great to hear, glad you enjoyed it!
@user-re4vz4cm3o2 ай бұрын
binyan rooting for franks!
@animarch3D2 ай бұрын
Thank you bro!
@ballisitc73202 ай бұрын
❤❤❤❤
@tomnewburycg3 ай бұрын
Thanks for inviting me on the podcast. I had a great time!
@animarch3D3 ай бұрын
Anytime brother, means alot. Hopefully link up again soon!
@VFX3 ай бұрын
Thank you for the great chat with really valuable informations!
@animarch3D3 ай бұрын
You got it Gos 😏
@franktyler85383 ай бұрын
Algorithm!!! Franks rule 🍻 Love seeing you continue this series. Cheers brother!
@animarch3D3 ай бұрын
Number 1 Frank fan! Thanks for the support as always brother
@franktyler85383 ай бұрын
Algorithm! Franks rule 🍻 Love your uploads brother!
@animarch3D3 ай бұрын
Thanks bro!
@rayp.4513 ай бұрын
"promosm"
@animarch3D3 ай бұрын
?
@jakedenham3 ай бұрын
Top work buddy!
@animarch3D3 ай бұрын
Cheers Jake!
@farzoqahmed39093 ай бұрын
I have already watched it multiple Times
@animarch3D3 ай бұрын
That’s great bro!
@ericmacorolvlogs62883 ай бұрын
Man, do you buy skins for metahumans? where can I email you?
@animarch3D3 ай бұрын
All my contact info is in the bio, but no I don’t buy metahuman skins
@tomisackmann3 ай бұрын
Such a great chat!
@animarch3D3 ай бұрын
Cheers man, looking forward to chatting soon!
@PixelFabula3 ай бұрын
Wonderful interview, as always! 🔥
@animarch3D3 ай бұрын
We keep going bro! thanks for the support dude
@VFX3 ай бұрын
thank you for the great chat! really valuable informations.
@animarch3D3 ай бұрын
Glad you enjoyed! 🎉
@jchave73 ай бұрын
Thanks for having me on dude! Was great chatting 🤘🏽
@animarch3D3 ай бұрын
Oh man it was fun as! As I was listening back during the edit, I was like, this is gold. 😂 thanks again bro 👊🏼
@elysemoy3 ай бұрын
Listening to Jared Chavez is always a highlight! What an incredible interview packed with cool content and fantastic answers to some really thought-provoking questions!
@animarch3D3 ай бұрын
Glad you liked it man, thanks for being a huge part of the Animarch community 💪🏼
@franktyler85383 ай бұрын
algorithm!!!! Franks rule 🍻🍻
@draze1373 ай бұрын
Well done bro, very intersting tips and the work is getting better and better !
@animarch3D3 ай бұрын
thanks bro, been there since the start dude!
@IRSculpts3 ай бұрын
This is such a great video and breakdown. Great job! The piece came out so well and to see you layout your goals with a clear direction is so encouraging! Thanks for the video!!
@animarch3D3 ай бұрын
Thanks Ian, trying to keep the vibes high! keen to see what you're working on soon 🤙
@gliallegricompari3 ай бұрын
Another great video, thanks Frank :D
@animarch3D3 ай бұрын
thank you bro!
@kimberleygrace57713 ай бұрын
Obsessed with this one ♥️
@davidwilson9323 ай бұрын
This is good stuff mate! Definately content I wish I had when I was trying to break into the industry, very helpful.
@animarch3D3 ай бұрын
Thanks man, I was hoping it’s going to be helpful. Your Support means the world 👊🏼