5 SHOCKING Maya HACKS Unveiled!
4:54
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@FFZellwu
@FFZellwu 10 сағат бұрын
Like it, thanks a lot.😃
@PrimalVFX
@PrimalVFX 8 сағат бұрын
Thanks to you!
@murdocklesban6836
@murdocklesban6836 16 сағат бұрын
Se ve igual de noob
@PrimalVFX
@PrimalVFX 8 сағат бұрын
If you think so, good for you...
@LICOSESSCollegeofEducation
@LICOSESSCollegeofEducation Күн бұрын
You’re not teaching bro
@PrimalVFX
@PrimalVFX 23 сағат бұрын
What are you talking about? What did you not understood in this tutorial? You're not helping bro 😂
@Zoey_KL
@Zoey_KL Күн бұрын
The issue is using Adobe products, that's why your materials look bad
@PrimalVFX
@PrimalVFX 23 сағат бұрын
Their is no issue here, what are you talking about? I'm not using adobe product for 3D purposes... Maybe you mean Autodesk? Stop trolling around.
@AyushBakshi
@AyushBakshi Күн бұрын
None of the imported data maps need to be set to RAW?
@PrimalVFX
@PrimalVFX Күн бұрын
All of them need to be in raw. Always everything in raw appart for base color > Srgb or rec709. In the tutorial I don't show the switch in raw because I have a color settings rules that applies raw automatically as the maps are in Exr. Sorry for that.
@AyushBakshi
@AyushBakshi Күн бұрын
@@PrimalVFX makes sense 👌🏻
@PrimalVFX
@PrimalVFX 23 сағат бұрын
You're welcome!
@yarugatyger1603
@yarugatyger1603 2 күн бұрын
I always found laying detail the hardest part of shading.
@PrimalVFX
@PrimalVFX 2 күн бұрын
Did the tutorial help? Laying details can be fun it's like building blocks by blocks the details.
@yarugatyger1603
@yarugatyger1603 2 күн бұрын
@@PrimalVFX I think it does, gotta rewatch and try though, I haven't used this workflow yet, I have some experience with redshift though.
@PrimalVFX
@PrimalVFX 2 күн бұрын
Ok cool! With redshift it's pretty the same, just the nodes change names but you can do everything alike.
@calpeshsharma4732
@calpeshsharma4732 2 күн бұрын
Without using substance you are playing good🔥
@PrimalVFX
@PrimalVFX 2 күн бұрын
Thanks!
@MSJDesign
@MSJDesign 3 күн бұрын
Awesome! I have a similar project that im working on. I have already started texturing in Substance Painter but now I will try this on my high poly and compare the 2 versions. Excellent stuff, Skart!
@PrimalVFX
@PrimalVFX 3 күн бұрын
Happy to hear that! Thank you very much! I would be more than happy to see the wips on the discord 🔥👍⚡
@belzebut508
@belzebut508 3 күн бұрын
Awesome tutorial, thx!
@PrimalVFX
@PrimalVFX 3 күн бұрын
Thank you, glad you like it! 🙏⚡
@MaxChe
@MaxChe 16 күн бұрын
What's the purpose of doing such a bad effect in 3D when you can do the same thing on compose with a few passes...?
@PrimalVFX
@PrimalVFX 16 күн бұрын
ok... you're a bit harsh don't you think? Yes you can do a lot of things in comp, but that wasn't the purpose of the video. Appart the fx, learn different techniques with nodes is always useful.
@doctorgamer3507
@doctorgamer3507 15 күн бұрын
the tutorial shows an effect that can be improved and used for your own needs, also the passes you can render from a 3d scene are not the same as the ones you can make in compositing whether it is on after or nuke. we are talking about very different worlds. the purpose of a tutorial is also to learn the tools and the various nodes. In my opinion I find it a very good tutorial.
@PrimalVFX
@PrimalVFX 15 күн бұрын
Thank you, very much appreciated 👍
@MSJDesign
@MSJDesign 17 күн бұрын
Badass! I love these kinds of FX. I'm going to try this out. Thanks Primal VFX!
@PrimalVFX
@PrimalVFX 17 күн бұрын
Yeah! ⚡That was cool to do! Hope you will like redoing it!
@MrDarrell99
@MrDarrell99 20 күн бұрын
how did you connect aiutility to airamprgb, middle mouse drag didnt really work
@PrimalVFX
@PrimalVFX 20 күн бұрын
@MrDarrell99 Hi! I was on Maya 2018 when I made that tutorial. For newer version try to connect the Out Color R of the aiUtility to the input of the aiRampRgb. Let me know if it works for you 😉
@MrDarrell99
@MrDarrell99 19 күн бұрын
@@PrimalVFX i got it work last night doing so and forgot to delete my comment lol. thanks a lot for the reply and an awesome tut.
@PrimalVFX
@PrimalVFX 19 күн бұрын
Ok cool! Thanks for enjoying and watching my tutorial 😉⚡🙏
@RedDragon775
@RedDragon775 21 күн бұрын
At 3:22 how did you aplied the gold shader as you keep the displace shader at the same time in the render view?
@PrimalVFX
@PrimalVFX 19 күн бұрын
@RedDragon775 The gold shader does not have displacement. But the previous shader applied has displacement. It's a bug from Arnold. As long as you do not close the ipr or refresh completely the cache it will maintain previous displacement. This tutorial was done in Maya 2018 so it is possible that you don't have this bug.
@PrimalVFX
@PrimalVFX 19 күн бұрын
If you want the displacement on the gold shader just take the displacement node and connect it to the shader engine of the gold shader
@FinnBrooks
@FinnBrooks 23 күн бұрын
Where can we download the texture?
@PrimalVFX
@PrimalVFX 23 күн бұрын
@FinnBrooks Here there are: www.primalvfx.com/ressources/Realistic_Glass_Shader_Ressourses.zip Enjoy! 💪⚡
@TimBitz-Yo
@TimBitz-Yo 29 күн бұрын
wow
@PrimalVFX
@PrimalVFX 29 күн бұрын
Thanks!
@redcocktail
@redcocktail 29 күн бұрын
Hey Skart ! Amazing work, So Epic !!! 💯🔥🔥🔥
@PrimalVFX
@PrimalVFX 29 күн бұрын
Thank you! Very much appreciated bro! ⚡🔥
@alooy3331
@alooy3331 Ай бұрын
make a video for best free to download maya plugins
@PrimalVFX
@PrimalVFX Ай бұрын
Thanks! I will try to find enough good free Maya plugin to do the video ⚡🙏
@spartrike3203
@spartrike3203 Ай бұрын
It's perfect, it really helped me to achieve an harvester tire for a student project, never did texturing that good !!! thank you
@PrimalVFX
@PrimalVFX Ай бұрын
Thank you for your feedback! I'm Glad it helps you to achieve better result for your project!
@eliog5220
@eliog5220 Ай бұрын
great!
@PrimalVFX
@PrimalVFX Ай бұрын
Thank you! 🙏
@AkhileshSathe-soso
@AkhileshSathe-soso 2 ай бұрын
Very good video sir thank you 😊
@PrimalVFX
@PrimalVFX 2 ай бұрын
Thank you! ⚡🙏
@alir5981
@alir5981 2 ай бұрын
Hi! awesome tutorial, I was trying to follow it but I cant seem to connect the aiUtility node to the input node in maya 2024. An reason why this may be?
@PrimalVFX
@PrimalVFX 20 күн бұрын
Hi! I was on Maya 2018 when I made that tutorial. For newer version try to connect the Out Color R of the aiUtility to the input of the aiRampRgb. Let me know if it works for you 😉
@pxrposewithnopurpose5801
@pxrposewithnopurpose5801 2 ай бұрын
are they gonna sue me for breathing ?
@PrimalVFX
@PrimalVFX 2 ай бұрын
Nothing can be excluded from them 😂
@westter1
@westter1 3 ай бұрын
Ts dude this content is gold thanks for sharing and you have a new subscriber! thanks
@PrimalVFX
@PrimalVFX 3 ай бұрын
Thank you! It's very much appreciated! 👍
@Shagun-bh5kv
@Shagun-bh5kv 3 ай бұрын
It looks great and all, but the thumbnail is just jaw dropping!!
@PrimalVFX
@PrimalVFX 3 ай бұрын
Thank you very much! The thumb is the result of the work done in substance, render in maya with Arnold. 😉👍 Plus a Cyber decal that I've made for the screen.
@dalecampbelljr
@dalecampbelljr 3 ай бұрын
Nice
@PrimalVFX
@PrimalVFX 3 ай бұрын
Thanks! 🙏
@sridharan5172
@sridharan5172 3 ай бұрын
Whoa ya this awesome backdrop like others softwares . 😮🎉
@PrimalVFX
@PrimalVFX 3 ай бұрын
Yeah finally! I was really waiting for that kind of features in the hypershade 👌⚡💯
@DesignerKartik
@DesignerKartik 3 ай бұрын
Good stuff!!
@PrimalVFX
@PrimalVFX 3 ай бұрын
Thank you! Hope you will find this tip useful! ⚡🙏
@wooper2998
@wooper2998 3 ай бұрын
Amazing this is PureRef in Maya 😄
@PrimalVFX
@PrimalVFX 3 ай бұрын
Yes it is pure gold! ⚡💯👌
@DenisFagolo
@DenisFagolo 3 ай бұрын
That the best, thank you
@PrimalVFX
@PrimalVFX 3 ай бұрын
Thank you, I'm glad you've liked the video 🙏⚡
@GamingExploits
@GamingExploits 3 ай бұрын
This deserves so many more views man! You've really helped with my 1 video a day commitment, thanks so much. I've liked and subbed!
@PrimalVFX
@PrimalVFX 3 ай бұрын
Thank you! It's very much appreciated! 🙏⚡
@davelidster2280
@davelidster2280 3 ай бұрын
What a joke. This should have been implemented in Maya 2018.
@PrimalVFX
@PrimalVFX 3 ай бұрын
Ahahahah true! But it is not unfortunately 😌💯
@redcocktail
@redcocktail 3 ай бұрын
Damn so usefull !!! 🤑🫡
@PrimalVFX
@PrimalVFX 3 ай бұрын
Indeed! Thank you for watching! ⚡💯
@omma911
@omma911 3 ай бұрын
That is pretty cool. Thanks for the tip!
@PrimalVFX
@PrimalVFX 3 ай бұрын
Thank you! Glad you've liked the video and the tip 😉⚡
@MauroSanna
@MauroSanna 3 ай бұрын
Very nice, and I will definitely give this a go. Regarding Hypershade, my problem with it is its absolutely awful performance and the fact that it impacts the whole Maya app . Hypershade is slow, buggy and unstable.
@PrimalVFX
@PrimalVFX 3 ай бұрын
Thank you Mauro, give it a try you will not regret it!
@weeliz_intro
@weeliz_intro 3 ай бұрын
super usefull stuff ! thank you Skart 😉
@PrimalVFX
@PrimalVFX 3 ай бұрын
Thank you Weeliz! Glad you've liked the video and find it useful!
@PrimalVFX
@PrimalVFX 3 ай бұрын
Absolutely amazed by this simple yet powerful fix for the outdated Maya Hypershade! Do you think it will improve your workflow? Let me know in the comments, I'm curious to hear your thoughts.
@danyaiyulka
@danyaiyulka 3 ай бұрын
Render is amazing ! But 44 hours is a lot, what are the specs of your pc ?
@PrimalVFX
@PrimalVFX 3 ай бұрын
Yeah this was a bit long and with overkill samples I must admit 😀. The specs of my friend's pc was: dual Xeon E5-2696 (18 core X 2 so a total of 72 threads), 64gb of Ram and a Geforce GTX 1080Ti.
@Anthelior
@Anthelior 3 ай бұрын
Nice trick!
@PrimalVFX
@PrimalVFX 3 ай бұрын
Thank you! Have a great use of it ⚡👌
@YAHWEHWARE
@YAHWEHWARE 3 ай бұрын
This video just made me realized that I don't know how to use Arnold at all 😂. Thanks man for this. It's much appreciated 👊🏼
@PrimalVFX
@PrimalVFX 3 ай бұрын
Happy that you've learn some interesting stuff, you're welcome, my pleasure! 🙏⚡
@YAHWEHWARE
@YAHWEHWARE 3 ай бұрын
@@PrimalVFX I'll really appreciate if you can make a tutorial on how to create realistic rock shaders with Arnold using different maps 🙏
@PrimalVFX
@PrimalVFX 3 ай бұрын
Nice idea 💡, I will look into it! Thank you for the suggestion!
@redcocktail
@redcocktail 3 ай бұрын
Damn, really sweet shaders tricks ! Thanks again. 💯✌️
@PrimalVFX
@PrimalVFX 3 ай бұрын
Thank you really much appreciated 👍 ⚡
@PIVA974
@PIVA974 3 ай бұрын
I like so much shading videos,
@PrimalVFX
@PrimalVFX 3 ай бұрын
Glad you've liked it, yeah shading and lookdev are dope.
@wooper2998
@wooper2998 3 ай бұрын
Very Nice Realistic Shaders😍
@PrimalVFX
@PrimalVFX 3 ай бұрын
Thank you Wooper! Glad you've liked the video!
@matteollorens3394
@matteollorens3394 3 ай бұрын
Thnak you so much Skart, really nice tutorial !!
@PrimalVFX
@PrimalVFX 3 ай бұрын
Thank you Matteo, very much appreciated!
@oguzhanbostan2521
@oguzhanbostan2521 3 ай бұрын
Thank you! The tutorial looks very helpful!
@PrimalVFX
@PrimalVFX 3 ай бұрын
You're welcome and thanks to you!
@iKaGe01
@iKaGe01 3 ай бұрын
Loved this! My head has been flipping to either keep trying to learn Substance for texturing or purely learn Marmoset for texturing or purely Blender for texturing and every time I think I have made my mind up, a video like this appears that makes my mind flip again
@PrimalVFX
@PrimalVFX 3 ай бұрын
Thank you so much! 😊 I'm glad you enjoyed the video! I totally understand the dilemma-each tool has its strengths and unique features. Substance Painter is incredibly powerful and widely used in both the VFX and Game industries. Its specialized tools and flexibility make it a crucial asset for professional texturing work. It’s worth investing the time to master it!
@lewiswilliams3347
@lewiswilliams3347 4 ай бұрын
Could you do a tutorial on how to recreate ps2 rendering within maya?
@PrimalVFX
@PrimalVFX 4 ай бұрын
Thanks for the suggestion! Recreating PS2 rendering within Maya sounds like a cool idea. 🙂👌
@yarugatyger1603
@yarugatyger1603 4 ай бұрын
Thanks, great vid, previously I ignored texturing in favor of procedural shading in redshift but with me moving to houdini and karma for rendering I needed to learn to use udims.
@PrimalVFX
@PrimalVFX 4 ай бұрын
Thanks for watching! Glad it helped. UDIMs are a powerfull tool for detailed texturing. Transitioning to Houdini and Karma sounds like an exciting move! Good luck in your learning 💪⚡
@soubhicksasmal7077
@soubhicksasmal7077 4 ай бұрын
Please give the discord link
@PrimalVFX
@PrimalVFX 4 ай бұрын
Here it is: discord.gg/wpQrSeEXS3 By the way you always have it in the description.
@PIVA974
@PIVA974 4 ай бұрын
Very helpful tips, with it don't need buy a license Nuke. Thanks
@PrimalVFX
@PrimalVFX 4 ай бұрын
Hello mate! Yes indeed! 💪