New User Interface - PixaFlux
1:00
Remove UV Seams with PixaFlux
2:55
2 жыл бұрын
Sprite It Node - Lots of Noise
7:42
3 жыл бұрын
Material Compositing with PixaFlux
8:54
Пікірлер
@sevill66
@sevill66 25 күн бұрын
Hello! Please tell me how to bake chamfers on two different objects at once? the objects have different UV, but the chamfers of the parts need to be combined
@PixaFlux
@PixaFlux 23 күн бұрын
Good question... I tried with the Mesh Smooth Normals node and I was able to do it by joining the two meshes in a single one and moving their UVs to the corners of the UV space (Obj 1 in 0.0,0.0 -> 0.5,0.5 - Obj 2 in 0.5,0.5 -> 1.0,1.0). Then in PixaFlux Mesh Smooth Normals make sure the Combine attribute is checked. I did some tweaking in the code and I was able to combine two different objects, but the UVs still needed to be on different corners, but I can fix that with some more time. In the next PixaFlux release I'll add these fixes so chamfers can be baked from all objects.
@sevill66
@sevill66 23 күн бұрын
@@PixaFlux thank you very much for your reply!
@PixaFlux
@PixaFlux 20 күн бұрын
@sevill66 today we released a new version of PixaFlux with more combine options for the Mesh Smooth Normals node. With this new options you'll be able to create chamfers on different objects that share the same UV space. If you have any issues or questions contact us on discord.
@sevill66
@sevill66 20 күн бұрын
@@PixaFlux thank you very much! this is exactly the result I wanted to get! good luck with the development and thanks for your program!
@PixaFlux
@PixaFlux 19 күн бұрын
Awesome! Thank you for your suggestion!
@sevill66
@sevill66 25 күн бұрын
Hello! Please tell me how to bake chamfers on two different objects at once? the objects have different UV, but the chamfers of the parts need to be combined
@3dbomb962
@3dbomb962 3 ай бұрын
Looks cool
@PixaFlux
@PixaFlux 23 күн бұрын
Thank you!
@ronakrajput2738
@ronakrajput2738 4 ай бұрын
using the 2024 version, value add doesn't have the to "mask min" check box any workarounds?
@PixaFlux
@PixaFlux 4 ай бұрын
Hello. Thank you for trying PixaFlux. The Mask Min checkbox was removed from the Value Add node because it's a multiplication by 0.0 which is not really part of an addition operation. To do the same use a value multiply node and connect it to the Cylinder Mask output. I added a sample file to pixaflux.com with the new fence. The link is in the description. pixaflux.com/samples/fence.pxf
@elkintor
@elkintor 4 ай бұрын
Siempre he creido en el portencial de este software, Podrías por favor agregar una versión en español de los tutoriales y así llegar a la comunidades de habla hispana?
@PixaFlux
@PixaFlux 4 ай бұрын
Hola Elkin. Muchas Gracias! Voy a comenzar con una segunda opcion de subtitulos (CC) en español para los ultimos videos de los Surface Nodes.
@DerekDumas
@DerekDumas 4 ай бұрын
Hmmm, I'll take a look.
@PixaFlux
@PixaFlux 4 ай бұрын
Great. Please let us know what you think!
@justauserru
@justauserru 4 ай бұрын
It's been a while since you last posted. I thought you'd discontinued PixaFlux. Anyways, it's cool to see it still alive.
@PixaFlux
@PixaFlux 4 ай бұрын
Thank you! We were busy developing all the new surface workflow. We hope you find it useful!
@Tutorials-hj4xd
@Tutorials-hj4xd 9 ай бұрын
Hey, pixa Flux team. How are things going? Nowadays, many devs are facing financial challenges, and many abandonded their studios and companies. you are fine, right?? Hop you guys are fine and the software also.
@PixaFlux
@PixaFlux 7 ай бұрын
Hello! Thank you for your concern. We're fine. We're working on a new set of features that are taking a long time to develop.
@maherabdu5358
@maherabdu5358 10 ай бұрын
biggest shit i have ever seen
@elkintor
@elkintor Жыл бұрын
Hola saludos desde Colombia, una pregunta es posible importar el modelo dentro del programa y texturizarlo alli mismo?
@PixaFlux
@PixaFlux Жыл бұрын
Hola Elkin. Si. PixaFlux permite importar modelos en formato OBJ y FBX. Para importarlos usa la ventana Scene. Los modelos son importados con sus normales y un canal UV. Para aplicar las texturas usa el nodo Scene Textures y conectas los diferentes canales. Muchas gracias por tu interes en PixaFlux.
@elkintor
@elkintor Жыл бұрын
Waoo cuanto ha avanzado este sofware
@PixaFlux
@PixaFlux Жыл бұрын
Muchas gracias! Esta era una de las sugerencias mas solicitadas!
@damianpinto9695
@damianpinto9695 Жыл бұрын
Gracias 🙏
@PixaFlux
@PixaFlux Жыл бұрын
De nada! Y muchas gracias por usar PixaFlux.
@gerarahere9902
@gerarahere9902 Жыл бұрын
Hey, add your app to Steam, so more people will be able to find this app
@osmicnosap4947
@osmicnosap4947 Жыл бұрын
hey how do you open the 3d viewport for a model i cant find help any where ? is it called the scenes view port now ?
@PixaFlux
@PixaFlux Жыл бұрын
Hello. It's called Scene Viewport View > Show Scene Viewport You can email me at support at pixaflux dot com or get more support at discord. discord.com/invite/GJCECuAjPC
@Onyx2525
@Onyx2525 2 жыл бұрын
Wow, it looks like something completely new and innovative :)
@PixaFlux
@PixaFlux 2 жыл бұрын
Thank you!
@justauserru
@justauserru 2 жыл бұрын
Why do you keep it as a free yet in-house tool? Why not release it on github and share the code with the world as an open source project? This way somebody could pick it up and make a Linux port for example. It could also make your software way more popular. Or maybe you just want to sell it some time in the future once it gets polished?🤔
@PixaFlux
@PixaFlux 2 жыл бұрын
Hello. Opening a project as open source is not an easy task. The code needs to be of high quality, new documentation for developers has to be written, any contribution needs to be carefully reviewed, and many other things. Thank you for your interest.
@justauserru
@justauserru 2 жыл бұрын
still no Linux version :(
@PixaFlux
@PixaFlux 2 жыл бұрын
Sorry, not yet.. I still have quite a few ideas for new texturing tools and I feel the need to develop them first.
@charanganesh3700
@charanganesh3700 Жыл бұрын
@@PixaFlux please first add the option for dark mod ui this white actually is very irritating visually
@reverendfawkes6138
@reverendfawkes6138 Жыл бұрын
It would likely run well under WINE.
@konrad3981
@konrad3981 2 жыл бұрын
Interesting video, good luck!
@PixaFlux
@PixaFlux 2 жыл бұрын
Thanks for the visit! Keep tuned, we're working on a new release with even more features for the mesh cells node.
@josuefarias77
@josuefarias77 2 жыл бұрын
Can you import these rendering to unreal engine ?
@PixaFlux
@PixaFlux 2 жыл бұрын
Yes, you can import the images in any 3d game engine.
@codypryor8197
@codypryor8197 2 жыл бұрын
Texture paint with this software then?
@PixaFlux
@PixaFlux 2 жыл бұрын
We'd need to add a 3D Paint node to fully support 3d texturing, but yes. You can do a lot of 3D painting with this tool as it is.
@codypryor8197
@codypryor8197 2 жыл бұрын
@@PixaFlux is this something you will be doing in future?
@justauserru
@justauserru 2 жыл бұрын
Please port it to Linux. Tried to run it via Wine with no luck.
@jiutofu3294
@jiutofu3294 2 жыл бұрын
If you can make a clean auto retopology tool that is also content aware of scale and proportions base on amount of topology base on scale ratio and have clean topology of output result then my man u just created the most important tool ever in the industry
@PixaFlux
@PixaFlux 2 жыл бұрын
I can't visualize this workflow clearly, but I'll keep it in mind for if something clicks later. If you have more specific ideas please let us know in our discord channel.
@konrad3981
@konrad3981 2 жыл бұрын
Very cool.
@PixaFlux
@PixaFlux 2 жыл бұрын
Thank you!
@VinciCS
@VinciCS 2 жыл бұрын
For some reason, my Mask node turns red when I connect it to the previous parts of the chain. The icon for the Mask on the node becomes red, so I am not talking about a red border. I think it doesn't like something that I am inputting it but it is hard to tell why. Also, there is no longer a To M node, how can I make it monochrome in the current version? Thanks.
@PixaFlux
@PixaFlux 2 жыл бұрын
Hello Vinci. A few years ago we limited the number of supported image formats to RGBA, VALUE and NORMAL. Monochromatic images are now supported by the VALUE image mode, and the To M node is now named To Value.
@kason2024
@kason2024 2 жыл бұрын
🅿🆁🅾🅼🅾🆂🅼 😕
@AliAhmed-hq3iu
@AliAhmed-hq3iu 2 жыл бұрын
very awesome tool I found recently , you guys definitely deserve to get more views and users. please make more new tutorials since many features have been changed such as the draw options.
@justauserru
@justauserru 2 жыл бұрын
Please make a tutorial on how to extract depth from an image to make a heightmap. I'm sure it's possible with Pixaflux.
@marcee3d
@marcee3d 2 жыл бұрын
You made an optical illusion.
@marcee3d
@marcee3d 2 жыл бұрын
Dear Pixaflux, i didnt find any licensing options for the software. Can i use it for creating materials for my commercial game? (without you suing me)
@PixaFlux
@PixaFlux 2 жыл бұрын
Hello Marcee. Yes, you can use PixaFlux to create images and textures for commercial projects.... and we'd love to hear about it!
@marcee3d
@marcee3d 2 жыл бұрын
@@PixaFlux Damn, thats great, i will notify you about the development.
@lawrenicium9460
@lawrenicium9460 2 жыл бұрын
I cant thank enough to everyone who contributed to this project I have been using Blender for more than a year now and have been struggling with making custom normal maps for my models I saw this on a youtube ad and I downloaded it before the ad was even over, this piece of software is like a blessing from the heavens
@vikaskumar-lr4cn
@vikaskumar-lr4cn 3 жыл бұрын
I want to learn from basic
@PixaFlux
@PixaFlux 3 жыл бұрын
Hello Vikas. Thank you for your interest in PixaFlux. These videos will give you an introduction to PixaFlux, how to work with nodes and how to work with 3D scenes. kzbin.info/www/bejne/paibmZeVq8uIjpo Introduction kzbin.info/www/bejne/b5yvlIiloqqGprs User Interface kzbin.info/www/bejne/aX-xaGpteMaZfdk Normal maps kzbin.info/www/bejne/aqKuoJmoo7SVgbM 3D Models We have many more videos that you can find in our channel. Also, in our wiki page (pixaflux.com/wiki/Main.html) you'll find HTML tutorials to follow (bottom of the page). Please let us know if you have any questions or suggestions. Thank you
@vikaskumar-lr4cn
@vikaskumar-lr4cn 3 жыл бұрын
@@PixaFlux thank you so much
@vikaskumar-lr4cn
@vikaskumar-lr4cn 3 жыл бұрын
Great tool
@PixaFlux
@PixaFlux 2 жыл бұрын
Thank you, Vikas.
@eelmech6705
@eelmech6705 3 жыл бұрын
WOW THIS IS AMAZING
@bricewillous503
@bricewillous503 3 жыл бұрын
Nice work ! keep going guys !
@PixaFlux
@PixaFlux 3 жыл бұрын
Thank you Brice. We're planning to release videos more often with more PixaFlux tutorials and projects!
@fouedb77
@fouedb77 3 жыл бұрын
awesome as usual, thanks !
@PixaFlux
@PixaFlux 3 жыл бұрын
Thank you Foued.
@ericwang4361
@ericwang4361 3 жыл бұрын
Today “Forbidden You don't have permission to access this resource. Additionally, a 403 Forbidden error was encountered while trying to use an ErrorDocument to handle the request.” Is the website under maintenance?
@PixaFlux
@PixaFlux 3 жыл бұрын
Hello Eric. We've added SSL recently to the website, that should fix the is, and we've released a new version, could you please try again. Thank you for your interest in PixaFlux.
@MG-de3ki
@MG-de3ki 3 жыл бұрын
This is a great software, I hope to support UDIM.
@PixaFlux
@PixaFlux 3 жыл бұрын
Thank you MG. I haven't worked much with UDIM, but I'll think about how they can be supported in PixaFlux.
@georgeblackhawk
@georgeblackhawk 3 жыл бұрын
First I ended up with a COOL texture and I like the program a lot; hdr´s didn´t load. Can you help?. I found that when I replace materials needed to go from left to right double clicking nodes, otherwise if you start at the rightmost node PixaFlux will crash. Win10 20H2 , i5, 8 g, plenty of space. I WILL FOR SURE KEEP ON USING IT!!!
@PixaFlux
@PixaFlux 3 жыл бұрын
Hello George. We've released a new version with lots of fixes, could you please try again. If you still get the crash, could you please send us an email to support at pixaflux dot com. Please add all the steps to reproduce the crash when you replace materials.
@estenio_garcia
@estenio_garcia 4 жыл бұрын
is open source PixaFlux ?
@PixaFlux
@PixaFlux 4 жыл бұрын
Hello Estenio. PixaFlux is free but is not open source. You can download it from pixaflux.com.
@kirakuro8019
@kirakuro8019 4 жыл бұрын
Thank you for posting a tutorial for this method. Very well done. However What Program are you using in the video?
@PixaFlux
@PixaFlux 4 жыл бұрын
Hello. The program is PixaFlux, a software for creating images, textures, and materials using a node graph. It is available at pixaflux.com/
@huangqi447
@huangqi447 4 жыл бұрын
Wow, how do you make normal maps in Blender? Need to model?
@MikiButler
@MikiButler 4 жыл бұрын
nice Diego !!
@hernanalfaro3949
@hernanalfaro3949 4 жыл бұрын
exito :v
@MarioCardonaS
@MarioCardonaS 4 жыл бұрын
I just I find this excellent program. Thank you!
@PixaFlux
@PixaFlux 4 жыл бұрын
Thank you Mario!
@phosfine7793
@phosfine7793 4 жыл бұрын
This is AMAZING! The potential of this program is crazy. Keep going! So much hype
@Sharkistas
@Sharkistas 4 жыл бұрын
We want moooore!!!! Rise, Pixaflux, RISE!!!
@artemiogaming22vods98
@artemiogaming22vods98 4 жыл бұрын
thank you very much!!!
@benv.4036
@benv.4036 5 жыл бұрын
This has changed. There is no Model node. You click the + in the scene window then click the empty grey bar next to File below it. You can also only import *.fbx or *.obj files.
@aliakdogan9426
@aliakdogan9426 2 жыл бұрын
thanks you
@MG-de3ki
@MG-de3ki 5 жыл бұрын
Thank you very much for your software, it is very useful. But can Bevel's seams work out?
@PixaFlux
@PixaFlux 5 жыл бұрын
Hello MG.. Could you please be more specific about how Bevel's seam should work out? Please email us at support at pixaflux dot com or post a ticket on freshdesk. Thank you!
@reinaldoartidiello2531
@reinaldoartidiello2531 5 жыл бұрын
I saw the last version supports GPU operations but on 4k textures the program crashes. Is there any way to make the program use the GPU only?
@PixaFlux
@PixaFlux 5 жыл бұрын
Hello Reinaldo. Yes, you can disable OpenCL in Edit > Preferences > OpenCL.