please never stop the development of this software! this may be the only free alternatives of the substance kingdom. Long life for the free & open source
@PixaFlux6 жыл бұрын
Thank you Mateus! We're constantly developing new features and trying to make the software more powerful and easier to use.
@crednom37926 жыл бұрын
I love you guys, please, don't stop . PLEAAAAASEEEEE
@PixaFlux6 жыл бұрын
Thank you Crednow... Never, we're still working on new features and optimizations. Have you checked the latest release: [2018-12-31].
@crednom37926 жыл бұрын
@@PixaFlux I'll check
@stevenbrown87827 жыл бұрын
Great video. And ditto on the great software you have created.
@PixaFlux6 жыл бұрын
Thank you Steven.
@aravind501006 жыл бұрын
Just found about your software. It was amazing
@PixaFlux6 жыл бұрын
Thank you Aravind!
@albinadolfsson2966 жыл бұрын
Hey, is there any simple way to turn an image from greyscale to full RGB? ive been trying to make a voronoi texture with multiple colors. Amazing software btw.
@PixaFlux6 жыл бұрын
Hello Albin. Yes, you can use the Adjust - Gradient Map node to convert the grayscale values to the color values in the gradient. If you want to have more randomness in your final voronoi image you can use a Curve Sample Image to sample a Random Noise image with a Curve and create a very random gradient. imgur.com/a/rmuIVa9. Thank you for using PixaFlux!
@albinadolfsson2966 жыл бұрын
@@PixaFlux Sweet, ill try it when i get some time over. thanks :)
@evantseng68326 жыл бұрын
Hello, may I ask is this software free to use ?thanks,it’s awesome
@PixaFlux6 жыл бұрын
Hello Canary. Yes, PixaFlux is free to use! Enjoy it and please let your friends and coworkers know about this too!
@evantseng68326 жыл бұрын
Thank you so much ! Is it free to use it in a commercial production? like in a game production? BTW, I'm also interesting with the node named "Mesh Smooth Normal", it create a bevel normal texture fast, is it possible to write a shader effect which is similar to what this node have done.
@evantseng68326 жыл бұрын
PixaFlux sorry forget to add a reply,hope you can see it
@PixaFlux6 жыл бұрын
Hello Canary. The Mesh Smooth Normal and the Hard Edges nodes use the full mesh structure (faces, edges, verts), which is not available on fragment shaders. It might be possible to create a similar vertex and fragment shader but I don't know how hard it would be. Thank you for your interest in PixaFlux!
@PixaFlux6 жыл бұрын
Hello Canary. Yes, currently PixaFlux is free to use even in commercial projects. However, this might change in the future.
@zetroxgamedesigner40026 жыл бұрын
Hello, I downloaded your software a few months ago, I find it really very interesting and powerful, I am starting to understand how it works, I was able to create beautiful textures. I tried to export the textures in 16 bits, can you tell me if it's possible? I also have several feature suggestions for your next updates: be able to zoom on the graph with the mouse scroll; be able to zoom on the texture with the mouse scroll; add a height map (displacement) texture in "scene textures" as well as in the viewport model; maximum texture size 8k (8192 pixels); export 16 bits textures; more generate nodes like substance designer with noises and patterns. Your software is awesome ! Keep up the good work ! (sorry for my english)
@PixaFlux6 жыл бұрын
Hello Zetrox. Thank you for your comments and please excuse our late reply, we were focused on the new release (2018-10-01). We would really appreciate if you can send us some of the textures you've created. We have plans to support graph zoom, displacement/parallax maps, and more noise textures, but these features might come in a not so near future after we finish the current set of features. I'll add image zoom with mouse scroll and exporting 16-bit images to the list of features to be released soon. Thank you for using PixaFlux!
@maicomcoelholopes90326 жыл бұрын
esse software é incrível porém ao abrir aparece uma janela branca o que faço por favor me ajuda, continue desenvolvendo o software ele muito útil.
@PixaFlux6 жыл бұрын
Thank you for reporting the bug. We are tracking it, would you please report it on our website so we can contact you to have more info about the problem? pixaflux.freshdesk.com/helpdesk
@PixaFlux6 жыл бұрын
Hello Maicom. We have identified that this problem is related with the Qt5 OpenGL module. We're trying to find a solution or workarond.
@maicomcoelholopes90326 жыл бұрын
PixaFlux. :) esse bug era no Windows 10 no Windows 7 está normal
@PixaFlux6 жыл бұрын
I see... good to know, I'll give this info to the Qt project! Thank you!