The WARNO 1.0 Review
40:43
3 ай бұрын
Crysis Warhead: 15 Years Later
1:38:06
A Thousand Hubs
2:04
Жыл бұрын
Пікірлер
@Faalsnor
@Faalsnor 9 сағат бұрын
cossacks 2 makes me think of the game alexander, ive played it loads.. works a lot like cossacks 1 and has the same vibe as cossacks 2, i contacted gsc on fb some time ago if they had released an online copy of the game.. as i lost the disc of alexander, but sadly they didnt.
@SWGMurcielago
@SWGMurcielago 12 сағат бұрын
ok all i got was play cossacks 2 cya in a week lol
@BlumkinMaster123
@BlumkinMaster123 17 сағат бұрын
God these games looked so much better back the.
@perasturiaadastra
@perasturiaadastra 19 сағат бұрын
i remember cossacks as fantastic jank with beautiful art and music
@ReichLife
@ReichLife 2 күн бұрын
Best RTS campaign there is. Atmosphere is top notch.
@czarnykot6154
@czarnykot6154 3 күн бұрын
This original Cossacks 1 intro is incredible, bring back memories
@tuskutin
@tuskutin 3 күн бұрын
was looking for ssx on tour, but somehow ended up here. cool video
@oOHoltbyOo
@oOHoltbyOo 3 күн бұрын
got the collectors edition with a piece of the german wall. we played it at LAN parties and the nuke melted a friends graphics gard.
@Stealth86651
@Stealth86651 4 күн бұрын
I remember my buddy "running" crisis on an eeePC lol. He also left it running on his new expensive laptop after falling asleep and it burnt a hole in his sheets plus melted the graphics card.
@Power-k7n
@Power-k7n 5 күн бұрын
5:28 😂😂😂
@jamesknight3070
@jamesknight3070 5 күн бұрын
Ubisoft Toronto were hiring for an untitled Splinter Cell game last month, only time will tell how it turns out but the fact they're bringing in new people gives some hope that the those with the recent paradigm within the company may have been purged due to the failure of their projects. 🤷‍♂
@leerobinson8491
@leerobinson8491 5 күн бұрын
use drafting to get better car handling to activate boost ... speed = better steering response ... slow = poor steering response
@liam-398
@liam-398 6 күн бұрын
Much like Patrician 4, Cossacks 3 should have been named Cossacks Remastered. Same issue. Ah you clocked it.
@Saniteee
@Saniteee 7 күн бұрын
When I was a kid my Dad would boot this up on the PlayStation and let me watch a little. Good times 😊
@mahkhardy8588
@mahkhardy8588 8 күн бұрын
There was a time when .... Ubisoft did not drag Tom Clancy's corpse across a room full of ghost writers.
@evenlessbraincells9582
@evenlessbraincells9582 8 күн бұрын
Do Tom Clancey's Hawx Next
@Denek_23
@Denek_23 8 күн бұрын
4:21 you should name the save polish nightmare :)
@earthbound9999
@earthbound9999 9 күн бұрын
Great video! Only real complaint is the sound mixing (the music you use is like twice as loud as the voiceover)
@howardmctroy3303
@howardmctroy3303 9 күн бұрын
The real life "Rose Revolution" took place in Georgia in late 2003 to 2004 and was a major event that impacted the country's trajectory. The Georgian flag was even changed to signal the event. The first Splinter Cell was made in the early 2000s and came out in late 2002, yet it coincidentally depicted major events occurring in Georgia in the year 2004. I like to imagine Kombayn Nikoladze and the Georgian Information Crisis as this timeline's equivalent of the Rose Revolution. Georgia goes through a process of national rebirth in the aftermath of Nikoladze, they become more pro-western and change their flag. But there's still that segment of Georgian society that idolize Nikoladze and his vision.
@TristenTheArgonian
@TristenTheArgonian 9 күн бұрын
36:52 Its even funnier on defense ministry when I'm hanging out the window while the soldiers are clearing the room before giving up after 15 seconds.
@bobsbigboy_
@bobsbigboy_ 9 күн бұрын
this takes me back
@Magnusdespain1
@Magnusdespain1 9 күн бұрын
Cossacks 2 is a banger game. I completely disagree with your assessment of cavalry in Battle for Europe. While flanking isn't a thing like in Total War with shocks to morale. Cavalry is invaluable for catching units that fired and are vulnerable to melee. I would argue that there is still flanking in the game too. Cavalry are wack fast moving around the map, and just one unit of cavalry moving onto the flank of an enemy unit can change a stalemate into an untenable situation. Even the AI reacts to the balance of power shifting in this way. You didn't mention the "dug in" mechanic which I think cavalry are again super useful in baiting out formation changes that can drastically change the way a battle progresses. Cossacks 2 is awesome, like an arcade version of Total War Empire or Napoleon. Not as deep mechanically but truly almost better because of that.
@chavkata
@chavkata 9 күн бұрын
Made my parents buy me this game because it has an "encyclopedia" 😂
@TheButterAnvil
@TheButterAnvil 9 күн бұрын
First video I've seen that brought up What I'm presuming is a bass drum in the soundtrack. God I love this game so much
@jimbo2revengeance
@jimbo2revengeance 9 күн бұрын
You can actually talk to Grimsdotir in the training level, at the end of the first section is a door you can pick, behind it is a code to one of the doors up at the start of the section.
@AlexLazor
@AlexLazor 9 күн бұрын
I'm surprised how well the Persona 5 soundtrack fits this video. An outstanding video by the way, great job!
@toxicwar
@toxicwar 10 күн бұрын
As i;m watching along this video which hits my nostalgic feels. Hearing rimworld background now makes me wanna watch every single one of your videos and subscribe. This is a god-tier channel holy shit lmao. i love your editing and choice of music.
@Nagrachlp
@Nagrachlp 10 күн бұрын
Biggest plus for me in this game: I can reduce my birth town to rubble. Making Germany a more beautiful country by a big margin.^^ Also: Its a must have if you want wargame, but hate PVP. ITs just so much more fun against AI. Means... it is fun against AI, what wargame never was. Man I wish they would make Act of war 2
@Nagrachlp
@Nagrachlp 10 күн бұрын
I wonder what your therpaists says that my favourite video game characters ant the age of seven were Minsk and Kane. I think the first game i can remember with Situation Adaptle Music was X-wing from 1993.^^
@RealAp6ahob
@RealAp6ahob 10 күн бұрын
Upcoming RTS "Breaking Arrow" looks much better than Warno.
@Reaching8
@Reaching8 10 күн бұрын
The intro is right on. I used to really like Ubisoft’s games, especially the Clancy stuff, until about GRAW and Assassin’s Creed 2. The wheels really fell off later during the 360 era and I haven’t been excited for Ubisoft games since. I’m not sure I’ve played a Ubisoft game since the early/mid XB1/PS4 gen, and I’ve missed nothing. None of the games even look good, let alone exciting to me.
@Nagrachlp
@Nagrachlp 10 күн бұрын
High Point for me was probably FC3 and AC: Black Flag. Last game i really enyoed was Ann 1800, but i barley play it because of the shitty launcher that anoys me sooooo hard. Wildlands i played a lot with my Soon-to-be wife but it felt always like there was so much wasted potential...
@Reaching8
@Reaching8 10 күн бұрын
@@Nagrachlp It's not that I didn't enjoy Farcry 3, but the formula changed a lot from 1, 2, instincts etc. You could kinda see that that the 'peak Farcry' existed in either 2 or 3, and it'd just be down hill. I did play some Ubi games at the very beginning of the XB1 gen, and I didn't hate them, but if I compare that to something like Chaos Theory, Rainbow Six 3, the Ezio games(or even AC1 for being kinda unique), something like Farcry 4 doesn't look favorable. Ubisoft kinda fell to shit, suffering from their own success after AC2, the Splinter Cell games, and GRAW. It wasn't the names that were selling those games, the games were amazing, that's what gave Ubisoft the reputation for being a good publisher. Ubisoft didn't make the games good, they just made good decisions on what to publish, and as their eye for talent/management wore off, the Ubisoft name has meant less and less, to the point that today, I legitimately see it as a reason to *not* buy anything with their stamp on it.
@michadomeracki5910
@michadomeracki5910 11 күн бұрын
Can you give us the music used in this video?
@iurikich
@iurikich 11 күн бұрын
A game that is the spiritual successor to Splinter Cell is Intravenous 1 and Intravenous 2. They are simply excellent, especially considering they were made by just one developer.
@Greenday5494
@Greenday5494 11 күн бұрын
I like your channel! Great content !
@audiosurfarchive
@audiosurfarchive 11 күн бұрын
Micheal Ironside literally GOATd.
@Lexartm
@Lexartm 11 күн бұрын
Why can't companies just make games like this anymore? A fun 5-8 hour single player story in a cool setting. They could pump out games like this on a yearly basis.
@cokerfilms2901
@cokerfilms2901 2 күн бұрын
i agree man.
@TheGodEmperorOfMankind_
@TheGodEmperorOfMankind_ 11 күн бұрын
Cossacks: European Wars was my first ever RTS, that intro is forever burned in my memory. Loved the massive amount of units and the formations. Later playing Warcraft 3 and Age of Empires I was always missing these two features
@dontblamepeopleblamethegov559
@dontblamepeopleblamethegov559 11 күн бұрын
10:00 buildings explode because you can micro them to self-destroy them at a last moment before they are getting captured. This is what AI do.
@IAmTh3Doom
@IAmTh3Doom 11 күн бұрын
Woke politics are killing gaming. Thankfully we are going the ear by just not buying their crap.
@Greenday5494
@Greenday5494 11 күн бұрын
What does woke politics have to do with splinter cell?
@redhood7778
@redhood7778 8 күн бұрын
Woke has nothing to do with it. It's Ubisoft not innovativing and making interesting games. Sam Fisher was always critical of the U.S. military and AC usually discussed the issues of the time period it was in. Being woke isn't bad.
@zeroxdan
@zeroxdan Күн бұрын
@@redhood7778 thanks for acknowledging this. being woke is about being critical of inequalities and discrimination; for us who face those things for the rest of our lives, it is our right to express our frustrations with the system and find ways to make things better for everyone It is only when things go from one extreme to the other (going from being oppressed to becoming the oppresor) that it leads to the same problem. But finding common ground is what the term originally was used for
@Knusperkringel
@Knusperkringel 11 күн бұрын
Love your videos man, keep making more of them.
@starfall631
@starfall631 11 күн бұрын
Oh my God yes, yeees, thank you Scav merchant hub❤️
@EugenijusKrenis
@EugenijusKrenis 11 күн бұрын
I can't believe Ubisoft predicted Georgian Dream
@michaptak4314
@michaptak4314 11 күн бұрын
da vinki?? cmon mate
@Garcia1995
@Garcia1995 11 күн бұрын
Some members of the OG Dev team had no interest in Tom Clancy stories.
@chrisyoung1576
@chrisyoung1576 11 күн бұрын
My cell is splinter'd
@potetnamnbaknamn895
@potetnamnbaknamn895 11 күн бұрын
I played a lot of Ubisoft games thanks(?) to friends, LANs, and other sources. But the only games they had/published that I gave a hoot about was Rainbow Six, and that stopped after Vegas 2.
@haydenshabbamand9363
@haydenshabbamand9363 11 күн бұрын
I miss how gaming used to be. All of the Triple A games nowadays feel so soulless and the indie games feel unpolished and unfinished. Idk maybe its just me
@rasiah2415
@rasiah2415 11 күн бұрын
Me when I want to be validated but unsure adding "idk maybe": Jokes asides, I actually agree with you. Heck, some indie games doesn't even feel it has a finished state. Always updating years and years, money being poured and somehow still ain't finished....
@Nagrachlp
@Nagrachlp 10 күн бұрын
You probably just haven't found the better ones, there are still a shitton of good games released every year...
@TangWuSnake
@TangWuSnake 8 күн бұрын
​@@NagrachlpI seemed to have missed all of them 🤣
@sonatabirdie
@sonatabirdie 11 күн бұрын
Ohh I used to love ubisoft
@scavmerchanthub
@scavmerchanthub 11 күн бұрын
If you want to check out the sources I've used throughout this video, I've set up a SubStack here: substack.com/home/post/p-150799222
@charliebeareuwu
@charliebeareuwu 11 күн бұрын
The biggest problem in the game industry now is that a game has gone from an artistic expression to a business venture. This means games are highly averse to risk and try to create something "safe" that everyone will like. That means sequels of already-popular properties, and "grafficks good"