i dont have 1920x1080 resolution on the client resolution
@blackops9operation756 сағат бұрын
Red Dawn title was based off from the movie.
@t1a2l23 сағат бұрын
It took me couple of tries, i always lost all my vehicles in the 4th base
@Emon01063Күн бұрын
OK. I love the music.. 😍😍😍
@30016463Күн бұрын
Spam mirage tanks FTW
@darkness986Күн бұрын
Can you teach me how to install this mod ? thank you
@tg.SacredКүн бұрын
Download the files on the description and paste them in your ra2 folder. There are also instructions inside.
@darkness986Күн бұрын
@@tg.Sacred i played re2 from stream and i try so hard to solve the install files reading instructions many times but i dont understand at all. Would you please make an video how to install ? thank you so much
@kaloyankochev5545Күн бұрын
Ok, mission 2. I got confused by the updated timer mechanic as well at first, but it's pretty simple: 1. The above timer is the actual countdown when a packet is transmitted from one server to another, with the specific servers indicated. 2. The below timer is not a countdown, but a quantity measurement - the first number always shows how many packets of data are left in the first server (for example A), the second number shows how many are left in the second server (for example B). If you capture a server which still has packets in it, the first number becomes how many packets were intercepted with the capture of that server. The transfer between the next servers starts, with the second number being how many packets of data are left in the second server (for example B), and the third number being how many packets of data are left in the third server (for example C). When the above timer hits zero, a packet is transferred from server A to server B. When all packets from server A are transferred, the timer starts transferring from server B to server C and so on, until we reach server D. The "loss" of packets comes when the AI starts transferring packets from server D to God knows where (it is only indicated as lost). Mission hack: If you capture server D while transfers are ongoing between other servers, or even you haven't captured all other servers, the transfers and the above timer will stop and you will have all the time in the world to complete the mission, which is ONLY to capture all servers. The below timer would then show how many packets are left in each uncaptured other server. Of course, you would have to protect server D from being recaptured by the enemy, if it is recaptured, the transfers and timers will resume. Yuri's base is in the north-west corner of the map, but there are a lot of cliffs around the base offering the enemy protection and defensive capabilities, so unless you have server D captured and secured like Fort Knox, I would advise against trying to explore and attack the enemy base. Easter Eggs: To the west of server B there is a Grinder, if destroyed, it will get you a money crate. To the east of server C there are 2 more oil derricks, but the mountains have a lot of Yuri Statues and Gattling Cannons. You can clear them out one at a time with Black Eagle air strikes, or try to ignore them completely. This won't be the last time you will encounter this timer mechanic, btw, so be ready :)
@roboxenogaming2047Күн бұрын
Air-only accessible high-grounds as defense points for units? Interesting map detail.
@stylesrjКүн бұрын
Expect more of an introduction to the mission? Why? You're a bunch of IT guys sent to deal with some maintenance work... it's not like Yuri set up a base or anything :P
@cyberneticdex69Күн бұрын
so what were those data?
@shadyone6620Күн бұрын
Browser history of the President.
@hhc_snowmangaming3309Күн бұрын
Hi, do you mind if I use some of this remastered footage for a video essay on Red Alert I'm working on? I'll link to your channel in the description and give you credit.
@hololiveclips2899Күн бұрын
when the cute Lieutenant said... "Warning: Enemy Armored Battalion Detected" then suddenly, a group of Allied Forces are arriving in the East part of the Map with the Tank Destroyers Edit: i like the Tank Destroyer said the line "Deutschland's Finest"
@Anders3050-Күн бұрын
The sneaky chaos drones in this mission 😅 Well played m8, looking forward to watch the next missions 👍
@marwanwahiedmetwaly6855Күн бұрын
lmao at very beginning
@christofincognito4530Күн бұрын
what is that song called?
@NguyenQuangLuan802Күн бұрын
After I play that mission and failure few times, I am understood about trigger the mission, wait till all package being transferred in one place, then capture all packages and no worry about lose more package, after that, it only walk on the park
@NguyenQuangLuan802Күн бұрын
Well, good luck in The Witness, you will have a new unit to do, it's valuable for all remaining mission
@3652xxyyКүн бұрын
Translator here. The timer is actually repurposed by the author to show something other than the time itself. In this case, it’s showing the number of packets transmitted. So if “[Number of Packet] Host B : Host C” has value “04: 26”. It means there are 4 packets in host B and 26 packets in host C. Every time a packet is transmitted, you will see the number before colon decrease by 1 and the number after it increase by 1. So they are basically counters. This is a bit confusing first, but you will be getting used to it since you will see it again in later missions.
@CnCDuneКүн бұрын
IIRC Mental Omega also had a (fan-made?) mission where the timer is used as a counter like here.
@DanielNguyen2003Күн бұрын
But how can we have two global timers at the same time?
@CnCDuneКүн бұрын
@ At the moment I think the packet-counter is Global Timer, and the packet-timer is a dummy SW (if true, that'd be very interesting; how'd one code a dummy SW that does nothing without Ares?)
@Kiwijr2579Күн бұрын
That timer thingy is so confusing 😭
@DarkReaper2597Күн бұрын
that was cool little mission. would of thought you'd had to destroy the rest of yuri's forces at the end. oh well.
@CnCDuneКүн бұрын
*Very* interesting use of the game's timer. 16:16 that bus station is funny. 21:10 I hope you still have the auto-generated except text to give the mapper. 25:22 nice cul-de-sac Well, that was a very short but interesting mission. Also, the outro highlights how strings can be (ab) used in this game.
@3652xxyyКүн бұрын
Translator here. String is super difficult to work with and it’s why the translation takes so long. The original text in Chinese is often quite short, but it became longer in English. When it gets too long bad things start to happen (sometimes it overflow and does not display correctly, even worse it can crash the game)
@luisescobar6398Күн бұрын
Where is the airplane?
@TheMaze17Күн бұрын
Keep up the good work 💪👍 Been here since 2019🔥
@Ahmadsmeerat2004Күн бұрын
First We want mental omega
@NguyenQuangLuan802Күн бұрын
Wait till next year
@jerryrose72 күн бұрын
I thought Yuri Engineer had his own death quotes.
@brendonjc813 күн бұрын
sweet Stalin !! best part of my day, ty
@donnluna76123 күн бұрын
2:11 Yoshimitsu's death scream
@phantomviper82973 күн бұрын
Every enlisted men, women, and child.... WAIT..... CHILD? ENLISTED CHILD? WTH..... xD
@GoZuHaZa5 күн бұрын
4.2% in positive 8.3% in negative However nothing regarding having 3+ moral? nothing happens then?
@tg.Sacred3 күн бұрын
@@GoZuHaZa yes, nothing happens above +3. The only reason to get it is to counter the negative from mixing units, spells etc.
@MechaTailsMK25 күн бұрын
Well, shit... Didn't know that.
@Mattanja19925 күн бұрын
Is there a way to include these/swap the old in the actual game (CD or Origin version)?
@Harry_Hausen5 күн бұрын
Great video as always TG. Nice to see that annoying Tank Destroyer feature of hitting infantry with a nerf gun has been removed! A small change but welcome! Also, am I imagining it or is the Allied blue colour a bit different (paler) here vs vanilla RA2..? The music is interesting, sometimes feels a bit gentle for what’s happening, but it’s kinda ambient too, plus some bits are epic.
@tg.Sacred5 күн бұрын
Yeah the color seems a bit different!
@coolin226 күн бұрын
Don’t know if you’ll see this, but can u do a video on the first game about these abilities
@tg.Sacred6 күн бұрын
There's already a video! kzbin.info/www/bejne/pJaloaSaoLmAZtE
@RobsonRoverRepair6 күн бұрын
Aleksandra Kaniak was 33 when this was released. And she was absolutely gloriously distracting from concentrating on the game.
@ramadhanisme77 күн бұрын
Wait, no legendary mandatory outro? My day has ruined and my disappointment is immeasurable 🤣🤣
@tg.Sacred6 күн бұрын
Sorry, couldn't figure one out in time!
@iskesa7 күн бұрын
this mod is hard perpare yourself
@kivarshan50117 күн бұрын
How to get 4 weak wall?
@cyberneticdex697 күн бұрын
🙄😒and no outro...
@tg.Sacred6 күн бұрын
Sorry, couldn't figure one out in time!
@karayıldırım87 күн бұрын
At 3:04 the dog kills the bear with one bite 😂
@rcsiapno17 күн бұрын
Imagine if the appraoch is capturing the pink Yuri base to combine structures and units. I always captue the enemy forward bases in campaigns just to give them their own medicine.
@tg.Sacred6 күн бұрын
So far in the series, as many times as I tried, the MCV repacks before the engineer captures it.
@rcsiapno16 күн бұрын
@tg.Sacred How about the enemy barracks?
@tg.Sacred6 күн бұрын
@@rcsiapno1 That will work! But then you need more structures to unlock better tier units!
@rcsiapno16 күн бұрын
@@tg.Sacred Does the enemy MCV repacking only occur on Brutal/Hard Campaign Difficulty, because I only play Easy/Casual Difficulty and capture approach for Story Mode
@tg.Sacred5 күн бұрын
@@rcsiapno1 I really don't know, I only tried in Hardest difficulty.
@李澤興7 күн бұрын
Tg, I don't think this mission is finished by you. It's terrible.😁
@tg.Sacred6 күн бұрын
It's because I am terrible!
@Eugene135798 күн бұрын
인천은 생각도 못했다ㄷㄷ I've never expected Incheon...
@Infarlock8 күн бұрын
I always thought you're the one putting the music
@lightyagami21528 күн бұрын
11:57 poor engineer
@AccAkut19878 күн бұрын
Could those hangars be garrisoned? Would have been my first tactic to get some soldiers into all of them. But I'd also have to play this on lower speed to even get a chance to keep up with everything 😅
@Hortifox_the_gardener8 күн бұрын
I see unlimited cheese potential with that single oil near the airport. You have engineers from the IFVs and the constant attacks only trigger after you destroyed the last gatling cannon. So you could capture it and run with it for a long time. Not entirely afk due to the random tank attacks. Maybe if you position them well on the bridge with a repair IFV or something
@Pioneero8 күн бұрын
Man, talk about a stressful mission!
@Frost-018 күн бұрын
... well no wonder your losing vehicles, your just making them sit there, and also your just making your repair ifvs sit there and watch....