J U M P
0:19
Жыл бұрын
Sakuga MAD poipop land
2:09
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animation practice
0:08
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goofy walk
0:06
Жыл бұрын
Пікірлер
@DeepSIeep
@DeepSIeep 2 күн бұрын
11 second braindump 3:55 - 4:04 This video is so amateur.
@Ady66699
@Ady66699 9 күн бұрын
What's the scene at 5:53 from? I don't recognize it and I can't find it.
@camerongodsey9847
@camerongodsey9847 9 күн бұрын
MHA OP #11
@dragai2005
@dragai2005 10 күн бұрын
13: Creativity
@danishhalder4895
@danishhalder4895 17 күн бұрын
I still think Weiling zang and Vincent chansard are better than Yutapon(Yutaka nakamura)
@PsalmsChibuike
@PsalmsChibuike 20 күн бұрын
Don't play, this guy has broke the scales
@MyaGuerrero-x4j
@MyaGuerrero-x4j Ай бұрын
The rough graphs of the animation look amazing oh and I really liked your anime animation breakdown so please make more cuz I'm a big fan of anime animation and I do a little bit of animating myself
@KillerTacos54
@KillerTacos54 Ай бұрын
CINEMA!
@HitcH55
@HitcH55 Ай бұрын
"Some guy called Saul Bass", lol
@XINN1X
@XINN1X Ай бұрын
such an amazing video i hope you make more like this!
@Cosmiku
@Cosmiku Ай бұрын
Really cool video, especially to watch as a Yutapon sakuga MAD. (even if it moves so much I got a little dizzy haha)
@FaultehBoi
@FaultehBoi Ай бұрын
Means MHA is underrated as hell
@ГеоргийАнатольевич-ь6х
@ГеоргийАнатольевич-ь6х Ай бұрын
Video about Yutaka Nakamura in 720p... Are you serious?
@NothingHereForYou
@NothingHereForYou Ай бұрын
It’s impressive but man I’m so over it. It’s so over the top and in a goofy way especially in My Hero since the show never looks like that besides when the fights begin. Take me out of it.
@richoffks
@richoffks Ай бұрын
Izuku just fought 120% Detroit smashed shigaraki 🥹🥹🥹🥹🥹god
@jatingulati2092
@jatingulati2092 Ай бұрын
4:45 actually the sharp geometric shapes is cuz they are easy to animate with proper movement with depth, cuz if the shape gets arbitrary it gets harder to animate rotating and animating in perspective
@Skeptical_Nerd
@Skeptical_Nerd 2 ай бұрын
12 Principle of animation👎 YUTAKA NAKAMURA'S 12 principle of animation👍
@shadowfire04
@shadowfire04 2 ай бұрын
"quit the yapping" *immediately keeps yapping* good video otherwise but the amount of times you made that joke (3?) did get a little awkward. either double down on the yapping or quit joking about it so much mate
@masonthecoyote
@masonthecoyote 2 ай бұрын
dude is tposing 4:56
@Welipe
@Welipe 2 ай бұрын
great video! really good depiction of what makes Nakamura's work so great
@MrMhda89
@MrMhda89 2 ай бұрын
Your video is gold mate 🦾✨
@cameronwoodle
@cameronwoodle 2 ай бұрын
what is the anime featured at 1:01
@usopp9837
@usopp9837 2 ай бұрын
One of the fate series
@cameronwoodle
@cameronwoodle 2 ай бұрын
@@usopp9837 thank you sm
@Youtub60662592
@Youtub60662592 2 ай бұрын
Name of all animation series?
@TheUmbralWolf
@TheUmbralWolf 2 ай бұрын
Animation is a divine gift and animators are gods that bless us with them. Also if could list all the anime shown here (besides mha) that'd be great.
@crashoutservvv
@crashoutservvv 2 ай бұрын
Damn thats cool!
@Guppylord
@Guppylord 2 ай бұрын
Even tho they’re unfinished they look amazing nonetheless
@KW-120
@KW-120 2 ай бұрын
Same issue here
@Sampai007
@Sampai007 2 ай бұрын
🔥🔥🔥🔥
@normalguy93
@normalguy93 2 ай бұрын
very enlighting especially just getting into animation great analization
@CursedWithAGift
@CursedWithAGift 2 ай бұрын
Just in time for an animation I’m attempting to make <3 Edit: I learned a lot! Some of these I actually already use unconsciously, like delayed delivery, or exaggerated variation in motion, or even putting the camera in the action scene. But you pointing them out and giving examples really helps with keeping all these important info in my head, to keep in mind that these are important and that I’d want to incorporate in my own work if I want an action scene to look good. Thx <3
@brambleblaster
@brambleblaster 2 ай бұрын
Genuinely impressive analysis from a less than 1k sub channel. Kudos!!!
@jeremiah.4l
@jeremiah.4l 2 ай бұрын
😭🔥
@riceontopstew
@riceontopstew 2 ай бұрын
where did you find this clip 5:52-5:54
@Slipper.The_Avaitor_Films
@Slipper.The_Avaitor_Films 2 ай бұрын
mha intro in s6
@JoshuaSampilo-c6z
@JoshuaSampilo-c6z 3 ай бұрын
Norio matsumoto is better and kanada is the most influential
@poipop
@poipop 3 ай бұрын
@@JoshuaSampilo-c6z norio from a technical standpoint is in literally no way better and kanada was influential in a time where there was no influence to begin with while Nakamura birthed an entire generation of action animators
@JoshuaSampilo-c6z
@JoshuaSampilo-c6z 3 ай бұрын
@@poipop you're argument about kanada's influence makes no sense, he's the Beatles of Japanese animation, they made an entire studio based on his animation and he's influence spans every generation, that's your opinion on norio but imo they're technical ability is equal, norio like yutapon has also mastered effects like debris, water, fire, wind, etc, mastered the fast and slow sequences, crowd animation, camera movement, character acting, and I don't have to mention the action animation, etc. He made kagenashi popular with naruto, He has solo animated entire episodes before (eat-man ep 7, Yama no Susume Next Summit #05), and he's just as influential as nakumaru, dude literally mentored the first 3 webgen animators ryo-timo, kenichi kutsuna, shingo yamashita, mentored hiroyuki yamashita, kenichi fujisawa, and naoki kobayashi, and influenced animators like samual deats, Spencer wan, k1ro watanabe, chengxi huang, etc
@rishabhkhatri
@rishabhkhatri 3 ай бұрын
Who will talk about those god dam impact frames?
@jamaalsineke2405
@jamaalsineke2405 3 ай бұрын
Saul Bass was a graphic designer....designed stuff for Apple and Pixar to name a few
@ricefieldworker7745
@ricefieldworker7745 3 ай бұрын
Interesting observations! One thing that bothers me though is the part where you mention colors, as it's not something that Nakamura (or just animators in general) are responsible for as there's an entirely different team that handles the colors
@poipop
@poipop 3 ай бұрын
That’s technically true but when an animator wants something specific done they put it in the notes on the timesheet or tell someone another way but it is him when the colors are being manipulated
@OlovMetal
@OlovMetal 3 ай бұрын
The not moving at all part is the hardest part in animation. Doing subtly without bubbling or popping, to keep it looking solid is the hard part.
@Bbentley81
@Bbentley81 3 ай бұрын
Can we get a list of the films/shows in this video?
@SuperEdo45
@SuperEdo45 3 ай бұрын
Cool essay , not fully onboard with belittling other animators just to prop Nakamura up but regardless nice summary overall thanks!
@SuperEdo45
@SuperEdo45 3 ай бұрын
Cool essay , not fully onboard with belittling other animators just to prop Nakamura up but regardless nice summary overall thanks!
@poipop
@poipop 3 ай бұрын
@@SuperEdo45im sorry you are totally right I should never speak my opinion or the opinions of others and need to glaze every piece of animation ever
@FunnyNFunky
@FunnyNFunky 3 ай бұрын
ur saying it as if Yutaka Nakamura wouldve colored and animated all the fights by himself- this is from the entire animation studio 😭😭
@zenxmizuki
@zenxmizuki 3 ай бұрын
he doesn't but he does have a say on how they are colored because a preproduced animation frame usually has certain number codes on them specifying what colors should be added on those frames. this can be done by the animation director or the key animator themselves and I believe nakamura fully direct his own shots
@poipop
@poipop 3 ай бұрын
Nakamura has a huge say in that when he boards a scene
@Ilov534
@Ilov534 3 ай бұрын
W video. please make more
@cellshade87
@cellshade87 3 ай бұрын
This is a good video.👍 As an animator, I know why Nakamura uses a lot of basic shapes like say the debris are mainly square shaped. The whole scene needs to be animated, backgrounds, characters, everything. That's a lot to animate and they have very limited time because of strict deadlines. By having everything as basic shapes it's easier and faster to map out markers for other animators like the inbetweeners to follow the supervisors drawings, keyframes and breakdowns. The most likely reason he also has realistic fluid motions like the Space Dandy scene is probably because the studio or Nakamura himself hires actors or gets people in the studio to wear similar clothes as his characters then act out the scene. After you have your reference you need it's easier to draw and animate over top of your reference. Not quite like rotoscoping but very close.
@FalseXII
@FalseXII 3 ай бұрын
3rd Principle: He doesn't even color his own gengas tho.
@poipop
@poipop 3 ай бұрын
He has a huge say in the coloring
@zazenbo
@zazenbo 3 ай бұрын
I miss my wife
@Phonsy_edits
@Phonsy_edits 3 ай бұрын
Rip
@TheArtGuyChannel
@TheArtGuyChannel 2 ай бұрын
Rest In Peace. God bless her!
@toolkitzanimations
@toolkitzanimations 3 ай бұрын
From 10:30 to 10:50 "But I want to have a life." poipop_: "Your animation is your life now."
@SleeveNash17
@SleeveNash17 3 ай бұрын
elite vid man
@heikoy
@heikoy 3 ай бұрын
hope they brought this guy for Gachiakuta anime
@felipe6040
@felipe6040 3 ай бұрын
Wait, where can I find the pokémon one?
@mechajay3358
@mechajay3358 3 ай бұрын
This is a pretty informative video. It actually breaks dowm the fundamentals of how Nakamura does animations and why they look so incredible.