wouldn´t a uberbug from second last cp jump into last cp be faster? by like hitting the top of the cp downwards back onto the road. Maybe even nosebug setup from cp bounce down idk
@poczta-krabow3 ай бұрын
Are you from poland? Czy jesteś z Polski?
@real_tm_ Жыл бұрын
Can you make that for tm2020?
@iexist-xyz Жыл бұрын
Link got this lol
@KanbanCanvas Жыл бұрын
Zajebiste!
@TaxCollector89 Жыл бұрын
I have come to collect your cheese taxes. 10 pieces will do
@SomeRandomPinkSpeedrunner Жыл бұрын
ayo
@MattDearing Жыл бұрын
my best ever is 5.85 lol
@RyushoYosei Жыл бұрын
You should try to do this using the new trackmania potentially.
@ocinsimat6214 Жыл бұрын
It would be cool to implement this in a club on tm2020 maybe with someway of giving feedback on flow
@ilyaasbaderoen1898 Жыл бұрын
Link has a 27.50
@zxnull4397 Жыл бұрын
Link destroyed an old tas run thats crazy
@gzcboy Жыл бұрын
Watching the video at 2x speed is the greatest form of music
@tonyg1011 Жыл бұрын
you speak really good english for someone whose first language is not english, but when you talk about how something looks, you don't say HOW something looks LIKE you say WHAT it looks LIKE. if you say HOW you never end the phrase with LIKE. great vid <33
@michal9350 Жыл бұрын
Pozdrawiam
@18ScorpiiREAL Жыл бұрын
3:33 Riolu: 0% legit how the tables have turned
@Eta_Bokas_slave Жыл бұрын
Bro trackmania turbo did it in 2016
@maritzjanssens2805 Жыл бұрын
gen 9 was random
@LetsPlayCrazy Жыл бұрын
Who else is here because of wirtuals comments on Fall - 18???
@lixea76182 жыл бұрын
this man is a living legend
@vrbaaaa2 жыл бұрын
So this is how lolsport builds his maps...
@LePhenixGD2 жыл бұрын
Can't wait for the spider to be added in Trackmania
@Underdogger2 жыл бұрын
AI Gen 1-8: Learning... Learning... AI Gen 9: Fuck it, booster.
@VeritasGames2 жыл бұрын
As a software engineer and TM fan - this is one of my favorite TM videos to date! GG
@Snymen2 жыл бұрын
i love you for all the tarkov science!!! ❤❤❤❤
@Supercharge78682 жыл бұрын
I did it this way, not as clean because this is using TAS, but I got a 9.22 with it. Definitely can be optimized and mastered.
@janschwartz69162 жыл бұрын
Is there any way to use the patch with porting kit for mac? I don't see the (competition patch) in the window title
@janschwartz69162 жыл бұрын
To clarify, I did the manual "drag files to folder" technique
@Mandarin99002 жыл бұрын
How has this video not blown up yet :O
@frauddiac2 жыл бұрын
This could be a fine addition to a duel 1v1 gamemode where you compete to be the fastest lap by 3 rounds race in a random generated map. Great work dude
@DomikTrackmania2 жыл бұрын
Your going to make Trackmania a scientific playground for yourself... Wondering what's next
@urionandon2 жыл бұрын
wow
@KabirSingh-qp4ot2 жыл бұрын
Some of you may know, I even held a cup with 30 AI generated maps two months back. Here are the results - kzbin.info/www/bejne/fXOvlWypp8trqJo
@eblignoi2 жыл бұрын
Omfg! Great work dude!
@danielkirchhoff73722 жыл бұрын
Well done! Very interesting to watch. Even though it would take much more computing time, wouldn't it make more sense, to get a probability by looking at segments of blocks? Like always 4 blocks at a time for example. Give it a start block. Now calculate a segment of 4 blocks, place the first of them. Now you have two blocks. Calculate first, second, and a theoretical third and fourth (judging by common 4 block patterns, with a start block attatched to the front of them). Place your third block. Now calculate your fourth block, by looking at common 4-block-combinations using the last 2 placed blocks. Place your 4th block. As far as I'm not missjudging it, the endresult should be smoother (even if you don't take the one with the highest probability, cause this would end in the same route every time).
@getoffme37912 жыл бұрын
Pls do more of these type of videos! they are so fun to watch!
@PugCuber2 жыл бұрын
3:29 “0% legit” ok riolu
@PugCuber2 жыл бұрын
you’re a legend
@bevel17022 жыл бұрын
Not real
@ZeUbinator2 жыл бұрын
What's the rationale behind randomly choosing outputs (weighted by probability) rather than choosing the most probable output every time? I can imagine choosing randomly would give more "natural" results in some sense, but would expect overall higher quality tracks from choosing the most probable since results would resemble the training set more closely. Just guessing though, I have little experience working with NNs.
@donadigotm2 жыл бұрын
Choosing the most probable output every time generates you the same track, every single time. How conservative we are towards choosing the output is controlled by the "temperature" hyper-parameter. If it's lower, the output will be more conservative, if it's higher - more diverse. For example, setting the parameter to a very low value, will generate mostly straight line tracks with only the same one block repeating. Of course there are many strategies you can take e.g changing the temperature while generating the track.
@sh16__2 жыл бұрын
gościu nie tryharduj tak bo ci żyła pierdolnie
@izimsi2 жыл бұрын
Some of these generated maps look like kacky maps
@jeesonn2 жыл бұрын
Do u know how to fix game not compatible?
@mrle07192 жыл бұрын
how did you iterate from generation to generation ? how do you give a score to a track ?
@mrle07192 жыл бұрын
btw you might want to check your website, bitdefender flagged it as unsafe
@GelberDracheLP2 жыл бұрын
could this not be a good start for creating a ai that can identify possible stolen tracks?
@neoscho87902 жыл бұрын
wicked'
@2000Meilen2 жыл бұрын
Nice Kacky map generator you've got there ;)
@zoraa34062 жыл бұрын
how does this work can we also run this within trackmania to generate our own maps?
@n00bphd842 жыл бұрын
Why are we not using reinforcement learning or particle swarm based algorithms to create theoretical speedruns with AI? I kept looking for it and there are some initial works on it but with a legend like Donadigo on board, we might come up with AI speedruns.
@FrostKiwi2 жыл бұрын
awesome video! Now combine that with @Yosh 's TM driver AI to drive AI generated tracks. That way we have completely eliminated the human in the process and fully bowed down to our robot overlords.
@sunpuppetsofficial3 ай бұрын
why have they not done that
@racheltyrellcorp96942 жыл бұрын
So so cool ! greatjob An idea : maybe you could provide your neural network with a sense of the driving flow by providing it with the trajectory of a player for each block of the track (or at least, player's entry point & speed and exit point & speed for each of the block) Maybe with this kind of training data, the network would learn the correlation between common sequences of blocks and the expected trajectory and speed on those sequences ?
@par86782 жыл бұрын
Crazy, u are like the engineer of the community, u are giving us a lot, thank you and keep up the work
@yoshtm2 жыл бұрын
11:59 Did the AI put a big jump at the end of the boosts, to try to get the car out of the stadium? That's what all new players do the first time they try the map editor ahah, Nice video !