7. Helicopter Fracturing Top Rotor
12:19
18 сағат бұрын
27. Wall Roto
17:50
18 сағат бұрын
9. Helicopter Fracturing Metal
15:23
18 сағат бұрын
2. Project Folders & Files
1:27
18 сағат бұрын
22. Compositing: Shadows
40:20
18 сағат бұрын
21. Compositing: Setting Up
12:09
18 сағат бұрын
3. Project & Asset Walkthrough
11:19
18 сағат бұрын
30. Rendered Comp
0:47
18 сағат бұрын
8. Helicopter Fracturing Rear Rotor
7:36
18 сағат бұрын
20. Rendering Setup
9:44
18 сағат бұрын
16. Debris Fire & Smoke
33:57
18 сағат бұрын
29. Tech Fixes
45:14
18 сағат бұрын
4. RPG & Building Preparation
13:50
18 сағат бұрын
5. Lighting & LOPs Test
4:31
18 сағат бұрын
15. Explosion: Pyro Solver & LOPs Test
16:52
19. Dust From Building Impacts
13:07
18 сағат бұрын
28. Film Grain
17:07
18 сағат бұрын
12. Custom Velocity, RBD Solver & Caching
24:48
25. Compositing: Explosions
4:08
18 сағат бұрын
14. Explosion: Set Up
15:50
18 сағат бұрын
1. Shot Brief
2:38
18 сағат бұрын
24. Compositing: Helicopter
13:47
18 сағат бұрын
17. Helicopter Downwash & Dust
26:03
18 сағат бұрын
26. Lens Distortion
19:50
18 сағат бұрын
13. PDG Wedging and LOPs Test
5:52
18 сағат бұрын
6. Helicopter Fracturing Glass
11:44
18 сағат бұрын
23. Compositing: Pyro Renders
19:05
18 сағат бұрын
Пікірлер
@gcharb2d
@gcharb2d 5 сағат бұрын
Finally got through the whole series, this is gold, thanks a bunch, you guys have some of the best learning material I have seen!!!
@user-su5rr1mr8h
@user-su5rr1mr8h 23 сағат бұрын
vegerarian court of Justice makino san fernando pampanga philippines 🇨🇦🇱🇷🇵🇭
@user-su5rr1mr8h
@user-su5rr1mr8h 23 сағат бұрын
🌴🌴🌴🌴🌴🌴🌴🌴🌴🌴🌴🌴🌴🌴🌴🌴🌴🌴🌴🌴🇨🇦🇱🇷🇵🇭🌴🌴🌴
@alansaver5779
@alansaver5779 Күн бұрын
😍
@syntheticperson
@syntheticperson Күн бұрын
It looks like houdini 20.6.625 - Py3.10 no longer has Karma OCIO Color Transform node. :(
@trianglespyramidmind
@trianglespyramidmind Күн бұрын
Wow… very majestic… very divine. This is the gold card for any science fiction space opera planning. We all plan for amazing shots. But very very very rarely do we actually pull them off.
@studionotwar
@studionotwar Күн бұрын
@bakedagency Great and insightful talk, thanks! I also really love the scene start hda. Any pointers on how to get started on that?
@samzor4273
@samzor4273 Күн бұрын
looks like I have an issue with the random sampler in the Wedges, they are really tiny variations, like 1.278910 and 1.278930, instead of having litteraly 0.5 to 1.3 values
@nodesofnature603
@nodesofnature603 Күн бұрын
One of the best Houdini building generation videos on the internet
@sakibkhondaker
@sakibkhondaker Күн бұрын
12:37 This is insane!!!
@ThatStunnenDude
@ThatStunnenDude Күн бұрын
when did you get the compress in the "wavetank_fluid"?????
@vladartiomav2473
@vladartiomav2473 Күн бұрын
Just amazing! Especially the phase thing, with multiple fluids. Very cool 👌
@AndreiTheBadger
@AndreiTheBadger Күн бұрын
dont know what im doing wrong. when i create my curves/ shapes, the barbs dont show up like in this video.
@istominmusic
@istominmusic Күн бұрын
Somehow the helicopter doesn't look believable in this shot. It looks like it was just added, but it is not one with the background. It looks like it was added “on top of the video”. Maybe because of the light of the sun, which is on the right in the original video, and maybe the color work too. I've watched it a couple of times and I can't figure out what exactly is confusing.
@AndreiTheBadger
@AndreiTheBadger Күн бұрын
Are there any project files available from this presentation ?
@lucianomachado9289
@lucianomachado9289 Күн бұрын
goodnight I would like to know if I can use this collaborative pipeline using Houdini Aprrendice, because even copying the code shown in this video gives an error in Houdini, an import error and I cannot access the folder with the otls, follow the code I copied from my json file: { "hpath": "C:/Users/Luciano/Desktop/ProjetoPegasus/ProjectFiles_LandscapeWorkflow/Houdini/Packages/PegasusDemo" } att Luciano Machado
@metaturnal
@metaturnal 2 күн бұрын
Hopefully Renderman could finish the fundamentals course that was started when 24 came out. Include the new Solaris features too.
@ThomasChen-ur2gt
@ThomasChen-ur2gt 3 күн бұрын
my mech's color looks less red, I wonder if I missed something
@aldrickbanks3455
@aldrickbanks3455 3 күн бұрын
i am determined to grasp this at an expert level. Mark the word.
@DanWills
@DanWills 3 күн бұрын
This is a very useful (and quite googleable!) demo of setting up both volume and lens shaders for Solaris/Karma. Great work, hugely appreciated and thankyou!!
@Ray_XRayHuang
@Ray_XRayHuang 3 күн бұрын
Hi, I don't know why when I open the project file, it showed "Load warnings for H:/downloadAsset/learning-source-file/gamesworkshop_tech_track/Tech Track/MorganM_GroomingForGames/Chipmunk_groom.01.hip Warning: Problem while synchronizing child node: Warning: Too many elements found for parameter "/obj/Chipmunk_hairgen_body/BOUNDS Bounding Type". [/obj/Chipmunk_hairgen_body/BOUNDS] Problem while synchronizing child node: Warning: Too many elements found for parameter "/obj/Chipmunk_hairgen_whiskers/BOUNDS Bounding Type". [/obj/Chipmunk_hairgen_whiskers/BOUNDS] Problem while synchronizing child node: Warning: Too many elements found for parameter "/obj/Chipmunk_hairgen_legs/BOUNDS Bounding Type". [/obj/Chipmunk_hairgen_legs/BOUNDS] Problem while synchronizing child node: Warning: Too many elements found for parameter "/obj/Chipmunk_hairgen_tail/BOUNDS Bounding Type". [/obj/Chipmunk_hairgen_tail/BOUNDS] " and the fur not perform well. How to fix that?
@joelchamp1949
@joelchamp1949 3 күн бұрын
Nice result
@MONEYVAL9
@MONEYVAL9 3 күн бұрын
Id love to see side fx case studies on production assets, even the breakdowns would be great. Simple character like these doesn't really showcase the rigging for AAA anim.
@MaxPospelkov
@MaxPospelkov 3 күн бұрын
Great speaker and great presentation! I liked approaching the importance of planning, and shots risk management chart - it is a great tool.
@artkilla4007
@artkilla4007 4 күн бұрын
well that's confusing.
@yann.visuals
@yann.visuals 4 күн бұрын
What would be the settings to tweack to have cloud animation : like a cloud changing shape, dissolving into thin air ? Great tutorial as always ! Thanks !
@KENJI_JOURNEY
@KENJI_JOURNEY 4 күн бұрын
thank you so much
@Rayartstudios
@Rayartstudios 4 күн бұрын
Thanks
@bharat5194
@bharat5194 4 күн бұрын
Superb! Very inspiring work
@karimoh3154
@karimoh3154 4 күн бұрын
There is no MatX White Water shader, right?
@afrotron
@afrotron 4 күн бұрын
24:14
@onur.nidayi.1344
@onur.nidayi.1344 4 күн бұрын
That is crazy good!
@tronotrond
@tronotrond 4 күн бұрын
Congrats and very impressive work! Always so interesting to see how other small teams get AAA shots done, especially so quickly
@pkay3399
@pkay3399 5 күн бұрын
I can't get the "Calculate Distance" node to generate a non-zero result, so I'm getting a "Non-Zero Scale values required" error in my volume nodes. Capitalization is correct for the three lines of code. The Copy and Transform node can't use "dist" to add the additional grids unless I fix this. Houdini 20.
@nathanbayne3576
@nathanbayne3576 5 күн бұрын
man these are so good sidefx needs this guy to cover all their nodes lol
@CONTENTFORALKASSDIGITAL
@CONTENTFORALKASSDIGITAL 5 күн бұрын
I have no idea how Houdini work but im watching
@YosoyWilly15
@YosoyWilly15 Күн бұрын
same jajaja
@poopiecon1489
@poopiecon1489 5 күн бұрын
that thumbnail
@the2fives
@the2fives 5 күн бұрын
such a great job
@Objektiv_J
@Objektiv_J 5 күн бұрын
so cool. Thanks for sharing, Magnus!
@michaelweinlein1420
@michaelweinlein1420 5 күн бұрын
Just awesome ❤. Thanks a lot for the knowledge you shared
@michailludner
@michailludner 5 күн бұрын
Incredible stuff. Just wow.
@tavomb
@tavomb 5 күн бұрын
insane
@houdini3d
@houdini3d 6 күн бұрын
There is now a link to some of the project files: www.sidefx.com/contentlibrary/kinefx-with-apex-rigging-and-ml-skinning/
@HipFile
@HipFile 6 күн бұрын
Crazy!
@HipFile
@HipFile 6 күн бұрын
Great, thank you for sharing!
@kol9evseev
@kol9evseev 6 күн бұрын
everything is cool, but how to install custom guides groom node????
@AArmstrongC
@AArmstrongC 6 күн бұрын
I was sure it was a well done prostetic!! awesome work guys!! :)
@strangeapprentice
@strangeapprentice 6 күн бұрын
Hello Simon. This is awesome. I was wondering if this things can be 3d printed?
@spiderbrr
@spiderbrr 6 күн бұрын
Thanks very much!
@rafaelnv2
@rafaelnv2 6 күн бұрын
Thank you for the resources! Great class for those starting houdini and want to experience studio shot work!