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@Emawou
@Emawou 12 күн бұрын
Maybe some spoilers so look ou before you read Just a little more lore and a little longer gameplay would have made the game perfect for me it only felt rushed to me when there where 3 bosses at the ending and after that it was yeah gather the 7 tables what was genuinely difficult for 7 different tasks (I had gathered a guide for that aswell) and when those 7 tables where gathered you gain infinite knowledge and fantastic ending but if you haven't played that part I would understand that I felt a little rushed because I had that on that moment aswell Thanks for reading😊
@sentientnpc0
@sentientnpc0 17 күн бұрын
The upgrade system was bad, the increase in stats are so minimal you won't even notice thd difference. Edit: they should have added a map too
@dogma8538
@dogma8538 28 күн бұрын
really well done video man. i didnt know much about gg or really liked it, but learning about the people who worked on the game and their creative process gave me a newfound appreciation and respect for the series. also sol badguy is so cute, gonna go try og gg now xd
@gogs3237
@gogs3237 Ай бұрын
The only thing that really annoyed me was that i never new where the hell i should go next
@teardr0pinfinity371
@teardr0pinfinity371 Ай бұрын
Also i think we should get the files so people who want to work can
@teardr0pinfinity371
@teardr0pinfinity371 Ай бұрын
In my opinion, i believe this game should have a lot of mini bosses and more powers after you carry truth with you then set up a final battle for us with truth vs death itself
@HitchhikingHatbox
@HitchhikingHatbox Ай бұрын
This is one of the best reviews of this game I've seen Incredible commentary and a perfect explanation of the world can't wait to hear your thoughts next month on Ender Magnolias!! any chance someone can reply to this when the review drops?
@AntiChris
@AntiChris Ай бұрын
I'll try to stay on top of it. I'm currently on a hiatus from YT as I'm in the middle of studying for my MBA and starting a business. The end of my current semester is coming soon, and I'd love to get my hands on Magnolias. Actually had no idea that it was coming out until you told me!
@ykcamseyer
@ykcamseyer Ай бұрын
Melodies of Steel*
@brayenmorrison3199
@brayenmorrison3199 Ай бұрын
15:06 Where's this song from?
@mattpenix8438
@mattpenix8438 2 ай бұрын
Im all about a well reasoned critique and analysis, but before I start this video, I have to say Death’s Door was the best $29 game money could be at launch, particularly bow when its on sale and if you can score it for $5, that alone makes it a masterpiece in my opinion. In other words, this game is sub mime in all the right ways despite it’a flaws. With that, lets roll video
@WBell-2000
@WBell-2000 2 ай бұрын
The character I really liked was Headpot and Steadhone...it was a truly majestic game...I enjoyed playing it. Everything, felt so...cozy in some way. Thank for talking about it ^^
@luxerhusku2609
@luxerhusku2609 2 ай бұрын
The GBA port of X was awesome. I had spent so many hours playing GBA fighting games and I will this one is in my top 5. It plays very well and I actually got to do some neat combos. The only downside is the music but I still think it's an impressive port.
@AntiChris
@AntiChris 2 ай бұрын
You know what, I respect you for it.
@mr.cobbweb1624
@mr.cobbweb1624 2 ай бұрын
I disagree on the Grey Crow but totally agree with the current Lord of Doors. I was expecting to have a little chat with him each time after defeating a main boss since it happened with the Urn Witch but nope, you just interact with the dude two times in the entire game and that's it. However, I do like the Lock Castle area and some of the lore in general with the little trinkets you find here and there. I was dissapointed that only two of them had some puzzle significance (the foto with the secret behind it and the rusted shovel shining in areas with remaining seeds when inspecting it in the respective area during Night Time) but I still liked the descriptions. The lack of a map, although it didn't hurt me that much during the main game since I like combing through areas even on repeat visits did start to hurt when Night Time was unlocked. Speaking of... What I kinda liked and disliked at the same time was Night Time, specificaly, when you unlock it. Making Night Time a post game event that activates a new collectable quest across all the maps for secrets and the secret ending really conflicted me. I already combed theese maps multiple times each time I aquired a new ability so I had already had enough from revisiting areas (except the Mountain, there I had no problem since I didn't have to revisit it before) so telling me that now new secrets have been activated in all of them and that I'll have to comb theese maps AGAIN for previously innocuous moon gravings really put me off. I had no general problems with stuff like the fire door in the Towers, the Chest in the start of the Flooded Forest or the plant door at the Witch's State since those I could see from a mile away being of importance later on and aren't THAT hidden but the rest are just annoying. It makes it worse if you have played TUNIC because that game executes this concept better by making Night Time NOT a postgame unlock and having a button imput that activates some cute lights that vagely points at the direction of secrets so that you don't have to comb through each gigantic area with your eyes peeled for minute details and such without any guidance on where in the area could this secret be. This makes it so that Night Time in TUNIC is more organicaly part of the journey instead of an added long addendum after the story's end that just makes the whole Night Time experience a slog _(as an example, just imagine TUNIC's broken monolith puzzle, which is already one of the most sluggish puzzles in the game, but the monolith's pieces only appeared in their respective places _*_AFTER_*_ defeating the final boss... that's what Death Door's Night Time feels like)._ The only thing I can commend Death's Door's Night Time for is having the doors glow in the hub if they have a secret to uncover which atleast cuts down on some of the potential frustration there could've been if they hadn't done that. Overall great game until you get to the last quarter of the story and most of the post-game.
@freshboy3968
@freshboy3968 2 ай бұрын
15:24 we got rollback babyyy! 15:13 Ooo, Ky mirrors being lightning shootout battle. Nice.
@jaynyc154
@jaynyc154 2 ай бұрын
16:21 GG Overture (Nov 2007) predates league of legend (Oct 2009) as a competitive MOBA. Defender of the Ancients Mod 5.8.4 (Nov 2004) predates GG Overture (Nov 2007) as a competitive MOBA.
@FreakyLynx
@FreakyLynx 2 ай бұрын
I absolutely loved Death’s Door and while I understand your criticisms, I didn’t feel the same about this game. And the game had me also pick up the previous game Titan Souls… and I’m also hoping for a sequel.
@MilesWilliams88
@MilesWilliams88 3 ай бұрын
I just wish it had a map.
@freshboy3968
@freshboy3968 3 ай бұрын
Oh, XX gave us the M.O.M. mode
@freshboy3968
@freshboy3968 3 ай бұрын
2:46 Team NeoBlood is a callback to him working on SNK's NeoGeo system, specifically Last Blade.
@freshboy3968
@freshboy3968 3 ай бұрын
Completed it yesterday, and yes, it did scratch the metroidvania craving I've been aching for long. Even if I didn't quite expect it to be so grim, I did love the visual and melodical designs.
@marce6731
@marce6731 3 ай бұрын
hmm i would'nt call it a masterpiece, i think it is a solid b tier, while not having a lot of flaws it does'nt have a lot of strong points either
@Pebls
@Pebls 3 ай бұрын
I think that many complaints are valid and that post game content should have been worked into the in between areas of dead zones, but I feel like the game is still great, I’ll always love it, the ost is so calming and it floods me with good memories
@nikolaidrago7938
@nikolaidrago7938 4 ай бұрын
Just finished the game and I was also disapointed at how weak the second half was compared to the first. From what I've heard Devolver often rushes their devs with absurd deadlines. Death's Door could've been so much more than what it has now become. I just hope that Acid Nerve will get the time needed to really flesh out their next game.
@PieInTheSky9
@PieInTheSky9 4 ай бұрын
Cliffside Hamlets theme is just one of the most beautiful things I've ever heard
@joshsearson4510
@joshsearson4510 4 ай бұрын
13:20 omg....this sound track....just brought me back to a simpler time ❤. I played this as one of my first playstation games as a child. My mother found it at a pawn shop, and at 5am gave it to me for my birthday and sat through with me playing it. We made it to the final disc after the final battle of the 3rd disc, no defeats, no deaths....to find out the 4th disc was cracked in the center....i was heart broken and devastated...i never had an oppertunity to complete it, something i regrete to this very day 😢...hearing that battle soundtrack though...myhat made my day, 20 some years later, i appreciate it
@squigglychris8396
@squigglychris8396 4 ай бұрын
Cubivore and Gotcha Force are both my favorite games on the GC, and not just because they're caluable now 😅 I really liked seeing how these game devs represented evolution and diversity in species, and then how that changed through the game was fun! And Gotcha Force I just loved for how it rolled all sorts of variety into the collectible toys you could build your team with. And giving you opportunities to fuse two toys together, or just earn every single enemy borg as a playable character was really awesome as a kid.
@AntiChris
@AntiChris 4 ай бұрын
I legit like Gotcha Force too. When I'm not swamped with graduate school, I'd like to revisit it. I think the issue Gotcha Force had is that it can be easily compared to Custom Robo, which is far more accessible due to name, availability of units, and price. GF was more "dynamic" from it's camera positioning and had the potential to be something far more than what it ended up being.
@xxChacaronXX
@xxChacaronXX 5 ай бұрын
I payed $8 for this game., got about $500 of value! 😇 so glad I gave this game a chance!
@StevenBeverage
@StevenBeverage 5 ай бұрын
Ive been on the fence with this one for a while. This convinced me. Im picking it up. Its on sale for $10-11 right now
@thesis-and-nieces6722
@thesis-and-nieces6722 6 ай бұрын
I 100 agree. The story had potential but it became convoluted and the true ending added nothing and was pointless fluff. Collectibles garnered no reward for finding them all.
@qoganjacks146
@qoganjacks146 6 ай бұрын
Your points are super correct in my opinion. It start with so much but not much left in the end. I willingly took my time in early to mid stages of the games but rush the late game watching guides on KZbin. This game really gonna left a spot on my heart if the late is done really well. I really wanted Gravedigger to be a final boss. What a miss opportunity!
@ChrisFariasMusic
@ChrisFariasMusic 6 ай бұрын
I recomment you also play Titan Souls you are going to encounter several death's door references because titan souls is before. Death's door is like titan souls 2 in a way. Beautiful videogames...
@guana3812
@guana3812 6 ай бұрын
I guess I have to say 'hey man, this ain't it' To me, the lore and emotions were apparent after spending enough time in the beautiful landscapes with the absolutely killer soundtrack, and slowing down to keep up with the notes, collectibles, and npc dialogue as I progressed (not just absorbing it all after the last boss to 100% the game) As for the Grey Crow, I can agree that we didn't get a lot of 'bonding time' with him, but the sadness and horror of fighting him came from the idea of something living, being unable to die and slowly corrupting over time. The realization that someone who seemed more or less normal has actually been festering for Death knows how long Ultimately though, you're entitled to your opinion, I'm mostly just sad for you that it didn't hit the range and level of emotion it did for me. Peace ✌️
@TheTraderStan
@TheTraderStan 7 ай бұрын
Death's Door as is is really good and is probably a really good option for anyone looking to get into Soulslike games. The game left me wanting more even when getting the true ending. I was expecting something else for the true ending than what we got. I'm hoping we get a direct sequel that expands upon the true ending and lore. Overall a very fun game tho, enjoyed every second of it at face value.
@AntiChris
@AntiChris 7 ай бұрын
Absolutely. The game is mechanically sound and a lot of fun. Would not mind a sequel or a spiritual successor.
@FreakyLynx
@FreakyLynx 2 ай бұрын
Same regarding wanting a sequel… and at some point I’ll finish Titan Souls even though that one is loads harder.
@glorbojibbins2485
@glorbojibbins2485 7 ай бұрын
This game is shit Just kidding I love this game lol
@WobblePizza
@WobblePizza 7 ай бұрын
I didn't lack empathy for the gray crow. Not sure what the disconnect is. I wonder if its because I'm probably older than you.
@glorbojibbins2485
@glorbojibbins2485 7 ай бұрын
I think we played two different games 🐤👻 🚪
@kazuu_44
@kazuu_44 7 ай бұрын
while I do think the third act was lacking a bit, I did still enjoy it. I liked learning about the past lords, and I liked how the current one seemed like this mysterious overlord- always looming over us, shrouded in mystery. he’s viewed as this all powerful ruler by the commission, working in the shadows. and as we continue our journey- we uncover his true intent. the journal logs from past reapers hooked me further into wanting to know the truth and create more fear around the lore. the one interaction we did have with him made me scared for my reaper. with the beast, I did like the bard. although I wasn’t as connected to her as pothead, she was still enjoyable. I don’t think we even had a companion in the overgrown ruins- only the mother, who had even less of an impact on me. I think one thing they could’ve done, is shown more backstory for betty. we learn only after killing her from barb that she was the lost love of the old drunk crow- who you wouldn’t even know if you don’t talk to him. I even forgot him for a minute. I would’ve loved it more had they played into that. maybe brought the crow to the fight, or had a run-in with him where he told us about betty, how he lost her. maybe have him guide us to her, ask us to put her to rest after coming to accept it was her time. I felt a little sad after finding out she was his love, but it would’ve been so much more impactful that way. it honestly felt like the entire lead up to betty’s fight, was more of a lead up to the lord of doors. if we had seen him once more, and perhaps he had warned us not to continue- or heck, even tried to ‘fire’ us after beating betty, but we make a narrow escape to the old crow, it could have been more impactful and, as for the fight with the old grey crow, I did feel sorrow for him. honestly, at first I felt more afraid- who is this mysterious, creepy looking creature who ruined our mission? then he apologised and explained, I warmed up to him more. I could see he was struggling, understood why he took our soul, and I wanted to help him recover his soul. in the aether, I felt upset and defeated that our souls were lost. it felt like an anticlimactic ending- until he started to corrupt. death just casually disappearing made me laugh a little and go “hey screw you” but I was still reluctant to kill the crow. I had wanted to help him find the last soul and regain his peace at the commission- until learning of the full truth from death, anyway and oh my god, the postgame.. I had to look up a few things because I was struggling so much, but only did so as a last resort. the fight with the gravedigger almost made me cry ngl. I knew he wanted to die, but it still felt so.. bittersweet. like I didn’t want to be the one to kill him. he was there near the start, and at every major death. what upset me the most, however, was the true ending. although I do like the story of it, I kind of just,, wish there was one last fight, yknow? we went through all that, gathering all those tablets, taking the lives of those who were dear, only to get a little bedtime story. I was expecting another fight, or something- even another area? just to bring it all together. one last battle to finish it off. I know the world is at peace now, but it would’ve been cool to uncover more
@JonToyCars
@JonToyCars 8 ай бұрын
One of the best fighting game series out there! With Strive it has become even more popular and I hope it will continue to do so!
@AmbrosiaPoly-yolkEgg
@AmbrosiaPoly-yolkEgg 8 ай бұрын
TL;DR: I think the buildup to the Lord of Doors as the antagonist is well handled, it just requires paying attention throughout the whole of the first and second parts of the game, which actually lay the groundwork for it piecemeal on the side of their own strong subplots. The third part is just the turning point where that stuff is actually coming to a head. The third stretch of Death's door I wouldn't call aimless, but rather, the crescendo of distrust for the Lords of Doors, Betty is the boss, sure, but the story has been building up the dysfunction of the reaper commission under the current Lord of Doors, as well as his untrustworthiness. The first and second leg plant the seeds with various details, the third is the turning point, and the 4th is the final hunt, (and the 5th is just mysterious and meant more for people who have played all of Acid Nerve's stuff.
@trustyWeedGuy
@trustyWeedGuy 8 ай бұрын
I enjoyed both the game and your video. Its not Tunic nor Hyper Light Drifter. But it is really special. Hopefully Acid Nerve comes back to this world for a Death's Door 2.
@triggerhappy4199
@triggerhappy4199 6 ай бұрын
Agreed I hope they return to the world of deaths door and put the crow in a fighting game I know I he would be a main of mine
@Barney_rubble983
@Barney_rubble983 9 ай бұрын
A few oarts of the game are infuriating. So hard . All in all it's a fantastic game.
@ghost_of_a_dead_poet
@ghost_of_a_dead_poet 9 ай бұрын
I wasn't amazed with this game at all... The world was alright but very empty, puzzles were very easy but enjoyable... fights... eh. Some boss fights were good, the rest was very basic... dodge, hit a few times, dodge. Only a few move sets. I enjoyed just sort of rushing through it, but I find it very mediocre.
@roningaming716
@roningaming716 10 ай бұрын
Dude, I used to play this game every day on the PS1. Dropped a like & a sub.
@SputNico_
@SputNico_ 11 ай бұрын
That video is very well done! Congrats!
@AntiChris
@AntiChris 11 ай бұрын
Thanks, glad you liked it! What's crazy is that it's like my worst performing video that I've done, lol.
@Deathy75
@Deathy75 11 ай бұрын
4:42 so this mf takes our soul to do his failed job bruh
@paulsmith9192
@paulsmith9192 11 ай бұрын
Should've been a ps2 game.only problem like all jrpgs bad,localization
@superstreetfighter14
@superstreetfighter14 11 ай бұрын
I'm just getting into Naomi and I can't wait to go back to these games. So nostalgic. ✌🏻😊
@AntiChris
@AntiChris 11 ай бұрын
A buddy of mine in Chicago has an Atomiswave that runs the old Naomi games. Make him boot up GGX and Blue Dolphin every time I visit, lol.
@thomasshakelton
@thomasshakelton Жыл бұрын
The game was amazing, the only thing I missed was battle mode, like the "colosseum of fouls" in hollow knight. I genuinely enjoy the battling a lot it the game.
@PrinceOfGenovia
@PrinceOfGenovia Жыл бұрын
Bro I’m new to GGST and I find the whole series fascinating just as a unique IP with a storied history. These videos have been super interesting and informative. Awesome job, and thanks for all your hard work!
@AntiChris
@AntiChris Жыл бұрын
It's why I love the series. Everything is so off the wall and has a heavy metal aesthetic that just speaks volumes to me. Glad you've been digging the videos. Can't wait for university to be done and overwrite so I can get back to making videos.