DeepSky Alberta 4K
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4 ай бұрын
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Пікірлер
@fishydoesart
@fishydoesart 3 күн бұрын
I noticed you were using Forestation trees in this project; what trees did you use from that collection?
@Kor3Gaming_Ghost
@Kor3Gaming_Ghost 7 күн бұрын
Its actually looking really good mate wow well done brother
@morbuskobold4233
@morbuskobold4233 12 күн бұрын
Somewhat late response. I think there is nothing dumb about your Workflow. When working with 3D Modelling and Animations it all comes back to Patience and Time Management. Many 3D Environment Artists need to cheat a lot and just get it done. Perfect is no measurement here. We all want to add Animals, Rivers, fancy Clouds, little Details on everything and we (3d hobbyist/artist) all know and see the cuts made on the way. More important Question to ask do you met your goals? I would say yes in this case. The Timelapse of a Construction Site. The hardest part about your shot is the camera position. The viewer gets a full and realistic bird view of your scene and there is no real opportunity to cheat and hide the detailing behind depth of field, fog or dark lighting/shadows. Thats why many of us go the horror or scifi route as that is easier. I would rate your work 9/10 because there is always things you can improve but you made good choices on the way. Greetings from Germany :) keep going i love those timelapse Videos and especially the making of part of it as everyone works differently and thats the beauty about it, isnt it? Thank you. feel free to give feedback on my work: www.artstation.com/markusfunke -still rough but im getting there.
@greentokyo
@greentokyo 18 күн бұрын
Totally agreed. Fab is kind of a disaster. I used to love Sketchfab because its models were also much more reasonably priced than other websites like cgtrader and turbosquid, but all those models are now no longer available for purchase and you gotta sift through all the expensive and poorly made models on Fab which the search shovels to the front. And yeah, the idea of drowning all the quixel content among the rest of the 3d models is a TERRIBLE idea.
@lucasdigital
@lucasdigital 20 күн бұрын
Amazing work, as always. Thanks for sharing your knowledge!
@julzius6796
@julzius6796 23 күн бұрын
Can't wait to see a breakdown from you using GAEA 2.0!
@julzius6796
@julzius6796 23 күн бұрын
I've been really getting into your videos as of late. I bought GAEA because of you, definitely get an affiliate link for that as you made it know to me, where as I already new of Geo Scatter
@hugocorrea5725
@hugocorrea5725 23 күн бұрын
impresionante, sin palabras...
@myriadrhea
@myriadrhea 23 күн бұрын
Revisiting this after a year and I must agree you were right... french cheese addiction is hard to support without such amazing patreons 🥹👍
@utura3141
@utura3141 23 күн бұрын
Good job, how did u make the waterfall?
@danielledecalonne9949
@danielledecalonne9949 23 күн бұрын
Gorgeous carbon capture facility... Looks like a luxury resort!
@awblenderpersonalprojects
@awblenderpersonalprojects 23 күн бұрын
Sensational. Love the atmospheric haze effect. Do share... (?) 😍
@vfx_rajroshan5738
@vfx_rajroshan5738 24 күн бұрын
I just learned lots of techniqs, thankyou so much
@TripTilt
@TripTilt 24 күн бұрын
very impressive renders :)
@YusufDeif
@YusufDeif 24 күн бұрын
Great! how did you make the waterfalls?
@prathameshgaonkar3431
@prathameshgaonkar3431 24 күн бұрын
can you provide a breakdown or a quick tutorial?
@TylerJMahFX
@TylerJMahFX 24 күн бұрын
Incredible job Maarten
@alenwill
@alenwill 24 күн бұрын
High quality as always
@Maarten-Nauta
@Maarten-Nauta 24 күн бұрын
Disclaimer - This is over a year old. Just making sure its here for portfolio purposes!
@dognaydin
@dognaydin 24 күн бұрын
Excellent work. 👏
@ArcaneSFS
@ArcaneSFS 25 күн бұрын
Made me cry
@lecoq_de_lombre
@lecoq_de_lombre 26 күн бұрын
Could you put this on FAB/Unreal marketplace? It looks so good!
@DUAJISIN
@DUAJISIN 27 күн бұрын
Great! Noe use Blender, to actually make it
@owenashley-cole4143
@owenashley-cole4143 27 күн бұрын
Not only is Fab a dramatic stepdown from Quixel, but also, it completely nuked the quality and community of Sketchfab. Now, all quality scans are mixed in with the terrible UI of Fab. Insane you can't filter out garbage assets from scans
@Gezico-cat
@Gezico-cat Ай бұрын
is there a tutorial on how to make this
@dilwanduhoki8948
@dilwanduhoki8948 Ай бұрын
@pixelaxel12
@pixelaxel12 Ай бұрын
👀👀
@Tutorial_Simple
@Tutorial_Simple Ай бұрын
what title music ?
@justduckyart
@justduckyart Ай бұрын
Nice video! What did you use to create the node preview images above the nodes? (around 13-14 minutes)
@XoioDe
@XoioDe Ай бұрын
Just a question: How would you ideally bring all the fine detail of Gaea into a 3d-app? When I use rendertime displacement of the full resolution Heightmap, I am kind of blind in the viewport, because I only see a flat plane. When I use the mesher, I am missing all the finer details. Some render engines as Vray don't accept World Normals, which would potentially help. Ideally I would love to have some kind of difference map that I can displace on top of a viewport mesh. Any good ideas on that? Thanks in advance, Maarten!
@3dmatt16
@3dmatt16 Ай бұрын
Really impressive! Amazing.
@principedelapaz3593
@principedelapaz3593 Ай бұрын
😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭
@URBLEXSPACE
@URBLEXSPACE Ай бұрын
Hello brother, would you allow me to use your video for my music video for my channel?
@Maarten-Nauta
@Maarten-Nauta Ай бұрын
Sorry this is a client project so I don't have the rights to let people use it for other means.
@Shepherd1234
@Shepherd1234 Ай бұрын
For the roads, houses, etc… At this size Houdini is the tool that should be used
@PabloVazquez
@PabloVazquez Ай бұрын
These are some really good points you make. Search not working that well yet I can understand (it's tough), filter by ID can imagine is not too hard, but deciding to break backwards compatibility by changing the naming convention is huge. Have you tried reaching out to them? Sending them feedback. Some developers really care about this stuff, and need users to complain loudly enough so the marketing/managers team understands that they need to invest time on this. Please complain. Sometimes is not up to developers, but management. Make noise.
@abdullaharshak.n7870
@abdullaharshak.n7870 Ай бұрын
Great work. Is there any speed tree tutorial based on your workflow(low poly).
@sogoodelectric
@sogoodelectric Ай бұрын
thanks mate
@Robinbobin
@Robinbobin Ай бұрын
I can't watch this because it makes me so mad
@mrflyman123456789
@mrflyman123456789 Ай бұрын
the worst part is, they EVEN took their time to develop Fab. It took even 2 years since they announced Fab
@MIGITO
@MIGITO Ай бұрын
It's more free assets, cry about it
@dvmibm
@dvmibm Ай бұрын
The shift from Quixel / unreal marketplace was catastrophic. Apparently, they need more time to get things ready. I lost my marketplace cart and I miss the reviews/ questions sections from the marketplace.
@chelo111
@chelo111 Ай бұрын
bro this is so true....why epic why....
@DrTheRich
@DrTheRich Ай бұрын
I've been selling on sketchfab without problems for years. Now on fab suddenly my models get sactioned for breaking the guidelines with out any specific reason (it was just a fantasy sword model). I appealed, but no reply. It's like on KZbin now, but worse...
@christophercraves
@christophercraves Ай бұрын
SOOOO TRUEEE
@RandomDude453
@RandomDude453 Ай бұрын
They threw the highest quality asset and the lowest one into a bowl and mixed them into a messy, sloppy mush.
@kbbk.studio
@kbbk.studio Ай бұрын
totally agree, fab is a huge UX downgrade comparing to bridge hilarious how much can you break a search and filter functionality, after it's beed researched countless times
@ytabhigan
@ytabhigan Ай бұрын
Hi there, I want to buy your FULL mountain pack and maybe the Nordic one too, but I work in Unreal Engine and wanted to know if these mountains can be exported as FBX to UE5? I once followed a tutorial to create a mountain from a heightmap in Blender it was great but when I exported it as FBX it was just a plane (no height-data) with a texture. So can you clarify this before I make a purchase? Thanks.
@Maarten-Nauta
@Maarten-Nauta Ай бұрын
@@ytabhigan the mountain packs contain an OBJ mesh which can be used in Unreal. And a satmap. But I recommend ofcourse setting up your landscape material using the masks provided.
@chrisnrs354
@chrisnrs354 Ай бұрын
honestly as an environment artist who only wants to create worlds and not the technical jargon this breaks my heart man i am essentially useless without it
@wtrdrinkrr
@wtrdrinkrr Ай бұрын
what a shame...
@MotionMark
@MotionMark Ай бұрын
Why not just rebrand Quixel bridge to FAB bridge :/