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@asakayosapro
@asakayosapro 22 сағат бұрын
7:30 See a Stalker? Those invisible cloaky oversized Hunters are the most lethal bug this side of Hell, and a whole bunch of them is asking for the alien predator horror movie experience. See one, find their Stalker lair bug nest and pop it shut ASAP. They WILL stop spawning, unless there is more than one nest, and if there are more nests, it’s best to pop them all. Rather deal with bile titans than a whole horde of the cloaky assassin bug freaks that you cannot outrun and are hellbent on ambush killing any helldiver on the map.
@Cosmitzian
@Cosmitzian Күн бұрын
I'm surprised how much i don't agree on almost anything past the alt-fires in this video. The pistol's advantage is the ability to spam fire to burst out a LOT of damage, which means enemies down faster. You won't be constantly firing, so it doesn't matter. I'd highly recommend Snubnosed/Charging shot as that allows said high fire spamming to just be maintained. It's a weapon that opens up the more one gets experienced with the game and comfortable with the tempo of the field. The rifle is almost hitscan, and can target weakspots much better than other weapons (like the very popular hollowseeker). Rising Pitch, High Caliber and Leech rounds can exceptional, with Accelerated being the cherry on top. A high bonus damage High Caliber can one-shot smaller enemies which is a big thing. The rifle is absolutely the newbie-friendly/safe choice, with options that empower non risky plays, but i've been known to drop 'better' weapons for a straight up 'good' rifle just to use that mental bandwidth in dodging instead of fiddling with leading or range. The hollowseeker is only above the shotgun in 'meh' for me. The travel time makes me hard to judge when something is/will be dead, and the autoaim i find to be unreliable, especially for weakspot hits. I'm usually doing damage, but i feel like i'd do more damage with the pistol or rifle and be able to distribute it better too as i can switch targets exactly when i need to. It has great damage increasing traits though, but i feel somehow the damage always felt 'floaty, maybe due to the projectile speed and 'somewhat' tracking. There's just so many fast enemies in the game that also jump and dodge and stuff, that having 20 projectiles in the air suddently going nowhere feels like i wasted my time firing them. The only time i'd seriously consider it is when it's paired with higher auto-aim, so i can at least stop focusing on properly aiming and redistribute that to dodging. Same deal with the shotgun i find most useful in the ability to just run and gun, wide maw, piercing etc. Especially with areas with a lot of smaller dudes, when you're focusing more on range keeping and avoidance than taking down high priority targets... it's just irreplaceable minus a lightning alt-fire. Usually i tend to try to voidbeam or doombringer to it in that case so i have an answer to long range tough targets that i can't afford to spam shots into. The Coilspine is not really meant to be a primary weapon per se, as much as a very supporting alt-fire reduce/boosting weapon. The kind where you're at adrenaline 5 shooting off killshot after killshot nonstop. The rocket launcher's special oblite magnet does NOT automatically gather killed resources, it just gathers them from a larger range than the default. Also, very important, it has no self-damage, so using it in point blank is as useful as ranged. My favorite setup has nothing to do with the rockets and i pick thermite and autofire (or mega worst case), which makes it easy to lay down a lot passive damage on enemies while taking cover. Same deal with the electropylon, the most USEFUL thing about it is the ability to enhance melee and control areas with the damaging aoe as well as protection when going into melee. Melee is super strong and not that dangerous in Returnal, so with the blade boost and harmonizer+prot, you can shoot a pylon, go in for the kill and just eradicate anything around you while taking much less damage. It deals just fine when used 'normally', but i feel that's more about the strenght of the damage than the fact, like you said, meshing with any other traits. The Dreadbound is exceptional and almost top for me in situations where you can't rely on keeping up adrenaline or not getting shot. The returning magazine means that you can't afford to miss, and you get 'variable' damage in regards to how far you are from something. The fourth shard i find OPTIONAL due to the fact that you get stuff back so quickly in close range, all it means is that you can sustain better dps at medium range. Between both of the steals, the gun basically tells you "keep shooting me in close range and you'll be protected and do crazy damage".
@DiscoveringOrthodoxy
@DiscoveringOrthodoxy 2 күн бұрын
Leave the blasphemy out of your videos.
@giedriuszar
@giedriuszar 2 күн бұрын
dreadbound is only for experienced players, but fully agree regarding rotgland robber - excellent weapon
@karanmadavi732
@karanmadavi732 4 күн бұрын
As far as upcoming re9 stays away from the concept of 7&8, i am excited and alive
@karanmadavi732
@karanmadavi732 4 күн бұрын
U r right. Its a 4 & 7's hybrid 😂
@karanmadavi732
@karanmadavi732 4 күн бұрын
7&8 should've never been existed. But if i have to choose, i 'll choose 8. 7 sucks as a bad breath 🫁. 8 is a good game tho imo
@josemedinacarrillo5964
@josemedinacarrillo5964 5 күн бұрын
How I can unlock the precision rockets?
@TradesmanBOB
@TradesmanBOB 3 күн бұрын
complete campaign 5, which i think is pathogen dlc locked, its perk completion unlock
@lightningmonky7674
@lightningmonky7674 5 күн бұрын
The only really bad stuff is gun sound effects and lore retcons, gameplay is pretty satisfying
@powderedbuns8251
@powderedbuns8251 9 күн бұрын
It’s not a good RE game! Only reason anyone played it is because big titty vampire bitch became a meme!
@deadbysupernaut
@deadbysupernaut 14 күн бұрын
I honestly don't know why people hate this game so much. I can understand that the inventory system is a joke, that you can carry pretty much anything, and that CapCom showcased Castle Dimitrescu way too much, but the atmosphere, the story, the easter eggs, and the enemy encounters were astounding.
@ismaelgingles9409
@ismaelgingles9409 17 күн бұрын
I'm looking forward to see were rosemary winters story goes like in future games I would love to see rose and mia exploring the abandoned ghost town in search of answers about the connections and the bsaa I think a redemption story for mia would be cool to see because at the end it says the fathers story is done but not the mother and daughter story ❤
@ismaelgingles9409
@ismaelgingles9409 17 күн бұрын
I loved re7 and re8 because they made me alone and powerless with only weapons I have is a knife and handgun and slowly getting stronger weapons it felt like you actually earned them. I do wish they added more puzzles to re8 like in the caslte they could have added a gem puzzle were you need find special gems to open the doors or a book shelf were you push a book in and a hidden room appears but other than that I loved re8 and the story was the icing on an already amazing cake 🎂 a father trying to save his family from evil and willing to do anything to save them beautiful 😊
@AldoApachi-
@AldoApachi- 19 күн бұрын
Bruh... These videos are so different. Maybe PS4 version of the game approached stealth differently. If I shoot a bow and nearby enemy sees his comrade die - they immediately know my location.
@granpastreetz
@granpastreetz 20 күн бұрын
Where do you get the particle turret?
@duskworker8469
@duskworker8469 20 күн бұрын
i never played this game but always wish that i could've. i would buy a steam version in a heartbeat and tons of others would too. literally free money for capcom
@kaylalitzau4221
@kaylalitzau4221 22 күн бұрын
4:28 BREATH OF IZANAMIIIII 👹😂
@akoskralik3053
@akoskralik3053 26 күн бұрын
Even though Blacksmith has insane melee damage, he is first and foremost, a support. So personally, what I would change about this build is retract the 3 points from heavy hitter, and the 1 point from 2 handed mastery, and use those points to max out the Shemp skills.
@ryangutierrez5354
@ryangutierrez5354 27 күн бұрын
This game was such a disappointment for me. It’s such a departure from reality, I hate the “lords” they are so gimmicky and lame. This game feels like they copied Breath of the Wild and failed miserably. I just don’t like it at all, I struggle to decide whether I hate this or RE5 more. I think on my 4th play through I finally figured out that this is the worse (to me) game in the franchise, surpassing RE5. At least RE6 knows what it wants to be: an action game, RE5 knows what it wants to be: a glorified RE4 DLC/clone those are forgivable sins. This game has a major identity crisis and the pacing is the worse in the series IMO. The castle is dog poop, the doll house is forgettable and not scary at all on subsequent play throughs, the fish guy place is SO short and lame. The factory is actually fun no complaints there. RE7 is much more focused and I do enjoy that game even though it doesn’t feel like a resident evil game. Sorry for the rant I’m slogging through my 4th run of this game (for completionest reasons not because I enjoy this game) and it just not fun or scary and all the witchcraft and cult BS dose not belong in this franchise.
@justcause_119
@justcause_119 29 күн бұрын
I beat it a week go and it was quick new game plus already popped up nd that's basically the game lol
@UncleJunior1999
@UncleJunior1999 Ай бұрын
Honestly Resident Evil should've ended with 5, because after 5 everything went to 🗑️
@pandaman123213
@pandaman123213 Ай бұрын
I disagree with some of your tips, bro. Throwing a reinforce into an enemy base you’re struggling with is a recipe for wasting a recinfprceme t
@madtowncaliboy
@madtowncaliboy Ай бұрын
TIME STAP 4:06. BRO I SHOOT THE LIGHTS OUT SO I CAN SEE ANYTHING BELOW THEM. They are the loudest bright lights I've ever seen. Literally can't see the directionals.. it whites out my screen. Dim the god lights please..
@fatboosh81
@fatboosh81 Ай бұрын
Village was awesome. You suck
@leudwigvonshwartsenhelm3624
@leudwigvonshwartsenhelm3624 Ай бұрын
I want to play an impossible difficulty Level mission but it says, I must complete a suicide level mission first...... Except that I have, several times. WTF?
@SolarSailer2
@SolarSailer2 Ай бұрын
Hot Take: Automatons on high difficulty is better than Terminids on high difficulty.
@qum3325
@qum3325 Ай бұрын
I prefer 7
@vittoanaranto4795
@vittoanaranto4795 Ай бұрын
God i hate it when people try to destroy everything during search and destroy helldive 9 and spore map. Sure we kill half the map but we run out of time and have no xp for extracting
@gcheng9446
@gcheng9446 Ай бұрын
Clickbait: super basic stuff.
@user-ue8yv8bo1b
@user-ue8yv8bo1b Ай бұрын
HOT TIP: To move forward, press "W"
@yongchun2183
@yongchun2183 Ай бұрын
How do you unlock the microburst weapon for the lancer class?
@VincentBernard-hx5zg
@VincentBernard-hx5zg Ай бұрын
It didn’t
@debrahanes4439
@debrahanes4439 Ай бұрын
What if Beneviento was like Wandavisioning the whole town? And when we got there we would wonder why they would be so devoted and then we come to find out it’s mind control and some people are opposed to it. The ones that were opposed got turned into monsters.
@jagojuice9133
@jagojuice9133 Ай бұрын
i love watching this game this build was awesoem more please? ;D! its a shame its basically not played or supported too anymore... they need to make a new one asap with more cards/power for everyone! :D such a fun pvp mode
@ServusDeiSmith
@ServusDeiSmith Ай бұрын
Capcom had a pretty good thing going with RE7. They just had to go full regard with RE8 because some people thought RE7 was too scary.
@firstchushingura
@firstchushingura Ай бұрын
What costume is this
@TGWhitta
@TGWhitta Ай бұрын
Prestige set
@staei7457
@staei7457 Ай бұрын
There’s way too much fog/debris in this game, it’s actually unplayable.
@TGWhitta
@TGWhitta Ай бұрын
It's pretty crazy. Even with bloom turned off it is too much imo
@undeadgaming420
@undeadgaming420 Ай бұрын
Enemies were too few and far between
@mkv2718
@mkv2718 2 ай бұрын
if using impact or thermite grenades, you pretty much NEED to throw them in the fabricator doors. you can actually get them in the vents, but it’s really hard since neither bounce, so you need to swish ‘em. same goes for any explosive weapons too, like the grenade launcher or even the eruptor
@OneMightyRiver
@OneMightyRiver 2 ай бұрын
Using the Autocannon you can shoot the vent lid, ricochet the bullet and destroy the fabricators from 100m out fyi.
@markzc6236
@markzc6236 2 ай бұрын
Dude your voice sounds like your reading a script😂
@ricksta724
@ricksta724 2 ай бұрын
*mag* not clip. Do yo7 know what a clip is?
@CavacavatheGreat
@CavacavatheGreat 2 ай бұрын
Hunter is broken i can.t Kill No one mongol if it doesnt Get 1 shot Kill By a Hunter or a knive Thrower Assasin and u can.t PLAY private like in Call of duty zombies
@shandrakor4686
@shandrakor4686 2 ай бұрын
The clip at 5:12 the player seems to have two backpack items and you can only use one at a time, unless your supporting a noob player and giving it to them that seems sub-optimal
@garathminis5108
@garathminis5108 2 ай бұрын
Terminid tips from a Lvl 50 There are 4 types of bugs that are dangerous- stalkers, bile spewers, chargers and titans. You alone have to have a weapon against each type. Move. Always move. Rapid fire weapons are good weapons. Slow weapons are bad. Except the Quasar cannon. It drops chargers. Contact grenades are good, the rest interesting. Stun is fun. Shotguns are gold.
@andrewoleski4551
@andrewoleski4551 2 ай бұрын
Definitely not the best build
@TGWhitta
@TGWhitta 2 ай бұрын
It's almost a year old now lol
@JitterBoltTTV
@JitterBoltTTV 2 ай бұрын
Helldiver throwing missile into the air: Whos gonna carry the democracy
@crimsonclover1588
@crimsonclover1588 2 ай бұрын
Helldivers fight for democracy and love one another and keep reinforce each other quick soldier!
@Dargonhuman
@Dargonhuman 2 ай бұрын
I had to stop playing when I realized it was a haunted house simulator. What does that even mean? It means that, it's surface level "scary" until you realize that the "danger" you think you're in is completely scripted and not meant to actually hurt you as you're guided down linear hallways. I mean, yea, there are enemies in the game that can _technically_ hurt or kill Ethan ... but they're not programmed to do that. Mostly they stand around looking menacing and will occasionally close in for a very slow, lazy, easy to dodge and overly telegraphed attack, but for the most part they're just target practice dummies to waste ammo on. And if you run out, you can just make more with a stupid, nonsensical crafting system that isn't even suspended or interrupted by combat!
@theHeartlessNooB
@theHeartlessNooB Ай бұрын
Its a dumb movie where you occasionally are required to more than just watch.
@Guitarfailtastic2857
@Guitarfailtastic2857 2 ай бұрын
set your full auto machine guns to the maximum rate of fire and treat it like a semi auto and you will chew straight through enemies. get to bursting!!!