Summer Is Here | Unreal Engine
0:34
Ponyo Ramen Noodle | Blender
0:20
Secret Spot | Blender Art
0:24
4 ай бұрын
Fan Art - Day Dreamer
0:52
2 жыл бұрын
Dodge Charger 500 Hemi 1969 3D Model
0:43
Пікірлер
@thoang5075
@thoang5075 5 сағат бұрын
cám ơn anh vì hướng dẫn rất chi tiết và dễ hiểu, phân tích rõ ràng. Hy vọng anh ra nhiều video hơn
@TankenkaNeko
@TankenkaNeko 15 сағат бұрын
Yes please on the grass! Also, perhaps one on things like distant moving objects (eg traffic, figures, a la anime) in a scene. *bats eyelashes*
@SpicyAl3000
@SpicyAl3000 4 күн бұрын
Great! Thanks :)
@fenglinou-ng8id
@fenglinou-ng8id 6 күн бұрын
I really like it, thanks
@tienatnguyen9087
@tienatnguyen9087 11 күн бұрын
uầy đẹp quá anh ơi, khi nào lên video tutorial đi ạ. Nhìn cuốn thực sự
@trungduyng
@trungduyng 11 күн бұрын
để a lên kế hoạch cho 1 video trong tương lai
@ankitdas6907
@ankitdas6907 14 күн бұрын
i cant find that node "evaluate on domain" 😭
@trungduyng
@trungduyng 13 күн бұрын
Are you sure you're in Geometry Node Editor? If you're in the GN editor then it should be right there if you search for "eva..." (Hit shift-A to search)
@oohmm-gc4ci
@oohmm-gc4ci 14 күн бұрын
Outstanding work!! Could you plz share about how to make BG Characters? Thx a lot.
@trungduyng
@trungduyng 13 күн бұрын
Yes, I'll probably make a separated video on this project soon.
@MichaelHurdleStudio
@MichaelHurdleStudio 14 күн бұрын
I did a reaction to this render on my channel. Good job on this one. I'll see you in the montage
@trungduyng
@trungduyng 13 күн бұрын
thank you, best of luck to you too!
@ryotaa1196
@ryotaa1196 14 күн бұрын
where can I get the png of the leaves?? I already download the file project but it's blend format
@trungduyng
@trungduyng 13 күн бұрын
There is a png file inside the zip folder named "Leave_alpha_2 copy" (sorry for the messed up name). Also you can go to the shader editor and choose the texture node and right click/unpack, then the png texture will appear in the same folder of the blender file.
@MhdSahil-xp7zw
@MhdSahil-xp7zw 15 күн бұрын
we need more toon shading tutorials🙂
@animemoments5994
@animemoments5994 15 күн бұрын
+1 video tutorial đi a ơi, mê quá rồi ❤
@trungduyng
@trungduyng 13 күн бұрын
để ráng =)) mà bận quá nên ko biết khi nào ms có
@animemoments5994
@animemoments5994 13 күн бұрын
@@trungduyng ksao a ơi, e chờ đc. Tại kiếm nát ytb k ai làm style này mà hướng dẫn tiếng việt 😁
@iamthestormthatapproaching
@iamthestormthatapproaching 11 күн бұрын
anh dạy trick lỏd đi anh sẽ tăng tốc tiến trình học cho viewer nhanh hơn
@danghieu7424
@danghieu7424 15 күн бұрын
Anh hướng dẫn shader với ạ
@g.chammer7821
@g.chammer7821 15 күн бұрын
Sir please tutorial how to make anime character with photo reference in blender 😢
@trungduyng
@trungduyng 13 күн бұрын
these character in the scene are 3D assets downloaded. I'll probably make a video about how to do that too, about where/how to download and stuffs.
@sheikhhasan523
@sheikhhasan523 15 күн бұрын
its Awesome
@nguyenanhngocftu92
@nguyenanhngocftu92 15 күн бұрын
Siêu
@blenderdiscord
@blenderdiscord 15 күн бұрын
This is incredible! Thanks for the free knowledge.
@Nevetsieg
@Nevetsieg 16 күн бұрын
这不是龙之梦站吗?
@Nevetsieg
@Nevetsieg 16 күн бұрын
Sorry I thought you live in Shanghai, this view is very similiar to a famous subway station in Shanghai. Great work!
@trungduyng
@trungduyng 16 күн бұрын
​@@Nevetsieg yeah i guess all train stations have that same look
@3dv1c
@3dv1c 16 күн бұрын
just incredible, thanks man! really apreciate it
@bruhestmoments3061
@bruhestmoments3061 18 күн бұрын
nice work!
@Kinne_Nya
@Kinne_Nya 18 күн бұрын
hdri bác mua hay tự làm vậy
@trungduyng
@trungduyng 18 күн бұрын
bầu trời bạn thấy trong clip chỉ là 1 tấm hình chụp mây thôi b. Tấm HDRI chi lighting là 1 tấm khác.
@WorrilessChris
@WorrilessChris 18 күн бұрын
Nice work man looks awesome
@trungduyng
@trungduyng 17 күн бұрын
Glad that you like it 👍
@kakarotleo.3D
@kakarotleo.3D 19 күн бұрын
crazyyyyy
@Arrietty3d
@Arrietty3d 19 күн бұрын
WOW, it's amazingggg and so detailed! You did an amazing job, congratulations 👏 ❤❤
@trungduyng
@trungduyng 18 күн бұрын
thank you
@waitingforrender
@waitingforrender 19 күн бұрын
woow very nice work. hope you win. would you share a lookdev tutorial is very impressive.
@trungduyng
@trungduyng 19 күн бұрын
I think I would too. There are a lot of cool knowledge I learnt while making this.
@clarissa8804
@clarissa8804 19 күн бұрын
This is really good. Keep up the good work
@DearBearDrinkingBeer
@DearBearDrinkingBeer 20 күн бұрын
ok. this is cool, but too fast
@henrythejeditube
@henrythejeditube 20 күн бұрын
such lovely animation
@kendoban
@kendoban 21 күн бұрын
😢 tuyệt quá a ui
@ALKortes
@ALKortes 21 күн бұрын
Great tutorial!
@quangaovu503
@quangaovu503 22 күн бұрын
Vietnamese. Right?
@trungduyng
@trungduyng 22 күн бұрын
@@quangaovu503 đúng r b, có cc cho ng vn coi luôn.
@quangaovu503
@quangaovu503 22 күн бұрын
​@@trungduyng respect. +1 sắp cờ rai , 1like
@clemguitarechal
@clemguitarechal 23 күн бұрын
That was incredible. Precisely the introduction and explanation I needed to get started with geometry nodes. Thank you very very much ! <3
@DTobs
@DTobs 23 күн бұрын
Looks awesome, keep it up
@user-on3ih1rb9e
@user-on3ih1rb9e 23 күн бұрын
Me exploto la cabeza al ver este tutorial y el guion, se nota el amor que pusiste en hacerlo.
@trungduyng
@trungduyng 23 күн бұрын
thank you for seeing the efforts put into this, this costed me months of study.
@timbridger4681
@timbridger4681 24 күн бұрын
Looking great so far
@salva2387
@salva2387 24 күн бұрын
this doesn't fucking work
@vnt956
@vnt956 25 күн бұрын
This is literally amazing mate!
@soxxerking_
@soxxerking_ 27 күн бұрын
how can i create custom trees like this and save them for future use, like an asset library. btw you are the best.
@RahulGupta-z1f
@RahulGupta-z1f 27 күн бұрын
congratulations you got one more subscriber
@giangdo3332
@giangdo3332 28 күн бұрын
Hay lắm bạn, tôi thích cách này
@teaaddict3102
@teaaddict3102 28 күн бұрын
I'm still new to blender. And when I see someone on reddit made such beautiful foliage like this, I wanted to learn how to do it so bad. This video tutorials help me studied it and teaching step by step really helps very much!!
@gamerpotato6667
@gamerpotato6667 29 күн бұрын
this is best art tutorial for each who only has limit knowledge to learn concepts
@surajprakash3181
@surajprakash3181 29 күн бұрын
astounded at your progress! inspiring.
@Eldiablo-iw3nb
@Eldiablo-iw3nb 29 күн бұрын
Can this technic transfered to any game engine (like unreal engine) without messing up? Tutorial on that as continuation would be really nice.
@trungduyng
@trungduyng 29 күн бұрын
@@Eldiablo-iw3nb on each engine you would need different workflow. But this result I think is possible with ue5 or unity.
@silentnoob8889
@silentnoob8889 29 күн бұрын
i never understood geometry like this
@Sterlinxvii
@Sterlinxvii 29 күн бұрын
Grass
@marcfuchs6938
@marcfuchs6938 29 күн бұрын
Nice cloth sim of the jacket. =) I would suggest, adding a little extra of dynamics to the whole animation by making the backpack a little unstable, like after the jump it following back down with a slight hover and maybe landing on his back far up, touching his head. I can tell big backpacks can be annoying, I am using one a lot. =D
@trungduyng
@trungduyng 29 күн бұрын
@@marcfuchs6938 the reason I didn't make the backpack dynamic is very simple, it is hard 🤣
@marcfuchs6938
@marcfuchs6938 29 күн бұрын
@@trungduyng I don't think it needs to be hard, how would you animate it? It could be made by simple hand animation, it is just one solid object, which you'd just reposition. Stretching of the holders could be accomplished by various means.
@miaaphotography
@miaaphotography Ай бұрын
Looking good, can't wait for the final version :)
@apexamv8522
@apexamv8522 Ай бұрын
Nice work btw... looking forward to the final render Just wanted to ask....how did u go about the character..is it a model you found online..?
@trungduyng
@trungduyng Ай бұрын
almost all of my stuffs is asset downloaded online, but I always make customizations to them.
@apexamv8522
@apexamv8522 Ай бұрын
@@trungduyng could you send a link to the character 😇
@trungduyng
@trungduyng 29 күн бұрын
@@apexamv8522 the keyword is "xnalara". There are a lot of videos about that I think. kzbin.info/www/bejne/gJ7bZHRrndtgbtUsi=dXsdnwpCoe1MQ2oT
@sukisu5709
@sukisu5709 Ай бұрын
I am a beginner and have watched the video multiple times, but there is one problem can't solve. May I ask for help? When hiding the emitter and trying to control the foliage, the pivot point is still on the plane that was created first, and I can't change the pivot point to the center of the emitter's location, hard to scale and relocate them. How can I fix this? thanks a lot!
@trungduyng
@trungduyng Ай бұрын
@@sukisu5709 I assume that you moved the emitter out of world origin (0,0,0) then? In this workflow, you have to keep the emitter at the world origin. THEN move the foliage to your liking. If you are planned to shape your foliage to a custom emitter then moving the foliage is not needed.
@sukisu5709
@sukisu5709 29 күн бұрын
@@trungduyng Thank you so much!
@wingsoffreedom1023
@wingsoffreedom1023 Ай бұрын
if u dont mind me asking, where do you get the character models? or you made it youself ?
@trungduyng
@trungduyng Ай бұрын
@@wingsoffreedom1023 I have a personal library of custom 3D models that I collected here and there. This one is from Devian Art I think.