UE4 Actor Components
15:57
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Пікірлер
@One1ye19
@One1ye19 2 ай бұрын
not even sure if ur going to see this comment after 6 years but thanks so much !!
@officialauspecs1285
@officialauspecs1285 2 ай бұрын
Phenomenal tutorial.
@seansanderson
@seansanderson 3 ай бұрын
Just what I needed. Great explanation of why I need components. Thanks Casey
@morrices
@morrices 4 ай бұрын
Thanks for the video. Amazing way to present it! =D
@SomeOne_2008_
@SomeOne_2008_ 4 ай бұрын
Thank you so much !!!!
@bryce1423
@bryce1423 4 ай бұрын
This is awesome, thank you!
@Brandor-p5p
@Brandor-p5p 6 ай бұрын
great channel
@summer.vfX-trem
@summer.vfX-trem 7 ай бұрын
hi, many thanks for this tutorial. I know that it's 5 years old, but i have a question ()if you still there) I made the tuto, with an editor utility widget (It show me a table of shots with comment and status), I've changed some widget so I could edit some value. I would like to know how I could save the arraysofrows with these modifiaction (coming from the widget) and how I could update the datatable ?🙏
@peterallely5417
@peterallely5417 9 ай бұрын
Can you do a video on using blueprint interfaces? I’ve heard that they’re better than doing specific casting
@Salamander-11
@Salamander-11 11 ай бұрын
Safe to say they aren't coming back.
@aryantzh2028
@aryantzh2028 11 ай бұрын
Jan 16, 2019: Repeating Code = Bad Habbit Oct 8, 2019: Why We Reuse Code
@noname2031-w5r
@noname2031-w5r Жыл бұрын
Its great to know but not a silver bullet.
@thierrybeaulieu4403
@thierrybeaulieu4403 Жыл бұрын
Best tutorial I've seen to learn BP
@Dragonballzeteando
@Dragonballzeteando Жыл бұрын
i have a problem. the boxes dont show me the name o color of type of armor. only say text 1
@niklastsalkos
@niklastsalkos Жыл бұрын
is this still relevant in 5.3?
@alexanderalikin1210
@alexanderalikin1210 Жыл бұрын
You cannot loop through the data table through. Is there a workaround for this?
@JacobGroneman
@JacobGroneman Жыл бұрын
Wow, you are a fantastic teacher, sir; Logged into my Google JUST to say this. What a dude. Thanks for helping me develop for VR (Vector Math Everywhere!!)
@pyropoison113
@pyropoison113 Жыл бұрын
Why is it that when I drag out the hit result of my trace it doesnt allow me to break
@datonernegen
@datonernegen Жыл бұрын
Where are you (UE5With)Casey?: this is exactly how I imagine blueprints should be taught. Thank you so much!!!!
@Sasmety
@Sasmety Жыл бұрын
very good tutorial
@sleepyjoe5380
@sleepyjoe5380 Жыл бұрын
Great tutorial, just slow down a bit.....A slide show would be great
@naeembadat1957
@naeembadat1957 Жыл бұрын
Legend
@PixelsLaboratory
@PixelsLaboratory Жыл бұрын
At 19:57 you were just looking in the wrong spot :) you had your eyes on the Z Location, but should've been looking at the Z Rotation, which was just 1.59 degrees off from being perfectly 0, so everything was actually correct!
@lbfishgaming9507
@lbfishgaming9507 Жыл бұрын
Just stumbled across this working with UR5. Wish I'd picked it up years ago to give you the credit you deserve. My biggest issue with all tutorials is many are "how to make a thing happen" with no regard to "how to make a thing happen in a useful way". This tut is a FANTASTIC example of the right way to do it. I'll definitely be deep diving through the rest of your vids. Great work.
@discordia1074
@discordia1074 Жыл бұрын
Okay, i got a question for the door, i give you example there is 100 player in a same game in a real time open world, are you gonna tell the serveur to give the information of all client the door as been openned ? Or you can tell "if the client is at {distance} of the door then update client and give him the information the door is oppened" then you can save some ressource ?
@itsjuststan1373
@itsjuststan1373 Жыл бұрын
This really helped me understand the replication! Thank you!!!!!
@ZimCrusher
@ZimCrusher Жыл бұрын
I know this video is 3 years old, but it seems really helpful. Can we use this to have certain enemies avoid certain areas? Example: Hot panels on the floor. Player can run over them, and basic enemies can run over them. both taking damage, but I want to also have a smarter enemy, that avoids these zones, and will go around. The nav mesh seems to only be an all or nothing deal, so this seems in the right area. would this work for what I am I going for?
@petarpehchevski3d338
@petarpehchevski3d338 Жыл бұрын
Thank you so much Casey, this was really helpful, Imma watch the other mastering blueprints parts. Explaining the forward vector as an offset that needed to be added on the actor location, that part really sticks.
@paulshelkov7956
@paulshelkov7956 Жыл бұрын
shoutout to Jdog
@paulshelkov7956
@paulshelkov7956 Жыл бұрын
This is really helpful to me dude... what i really want is the ability to translate my ideas, whatever they are, into the game. This is right to the point.
@ebeahimebrahimmohamed9014
@ebeahimebrahimmohamed9014 Жыл бұрын
Can make ads to first person and turn in third person and add ads to first person and second person
@bignekidbatzero
@bignekidbatzero Жыл бұрын
holy shit it was that simple for hours 2:00
@salimf6041
@salimf6041 Жыл бұрын
very awesome , god bless you 🌼
@liquidfire0
@liquidfire0 Жыл бұрын
I had some experience with C# and Unity but I'm new to Unreal Engine. And this video helped me to understand how to work on blueprints in a similar way to coding, like how they converted it.
@fuzzypanda1684
@fuzzypanda1684 Жыл бұрын
Duuuuude...you're awesome! I'm working on a Nazi zombies clone and I couldn't figure out how to get the AI to avoid obstacles that weren't purchased instead of just running up to them and standing there. Thank you!
@somuchdirt74
@somuchdirt74 Жыл бұрын
Casey, you have phenomenal pacing. You have clear explanations and you give proper examples in all the tutorials I've seen. Have you thought about selling courses on sites like Udemy? Got any plans with the channel to add more tutorials? Any books/sources you recommend? Would just love to see more from you. Thanks for everything!
@eraytopcu7574
@eraytopcu7574 2 жыл бұрын
Dude you are the best instructor of game coding. The way you explain things is great. I wanna learn more when I listen you. I hope you continue your videos and I hope you are fine.
@Shenku5893
@Shenku5893 2 жыл бұрын
Advanced****
@mijonmohammed7463
@mijonmohammed7463 2 жыл бұрын
He talk like Jidion lmaoo
@espicelmecanicodecombustio1632
@espicelmecanicodecombustio1632 2 жыл бұрын
Shoutouts to your friend at ~21:00
@NOTuetc
@NOTuetc 2 жыл бұрын
Thank you! This clarifies a lot for me since I have just started to dip my toes into multiplayer in ue4!
@R-SXX
@R-SXX 2 жыл бұрын
I wonder if you could use the CS for stuff like vehicle customization? If I have 3 different rims, could I theoretically use the CS to change the bone of a skeletal mesh?
@doesitseemthatihaveaname5469
@doesitseemthatihaveaname5469 2 жыл бұрын
I'm still confused on how to spawn different meshes
@alexpoc
@alexpoc 2 жыл бұрын
There is an part 2 of this? i can't find it anywhere. Thank you