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@FastAspYT
@FastAspYT 3 сағат бұрын
10:36 The music is amazing 😊
@princepalette7358
@princepalette7358 10 сағат бұрын
What happened to Voiced Walkthroughs?
@FastAspYT
@FastAspYT 13 сағат бұрын
they should’ve made this game on the ps3 it would’ve done better
@heorotlinea
@heorotlinea 20 сағат бұрын
Detailed description: 0:00 - Game Intro 0:05 - Final Scenes - Sector 5 Undercity Church The first part of the final scenes takes place with Zack in the Sector 5 Undercity Church. I wonder if we will be seeing him again later. 0:55 - Final Scenes - Forgotten Capital The next part of the final scenes takes place with the party in the Forgotten Capital. 5:34 - Final Scenes - Shinra Building Another scene takes place with Rufus at the Shinra Building. Looks like I was right not to trust that Glenn Lodbrok fellow. 8:17 - Final Scenes - Lifestream A brief scene then takes place in the Lifestream. 8:49 - Final Scenes - Sector 5 Undercity Church Another scene with Zack takes place in the Sector 5 Undercity Church. Interesting! 9:43 - Final Scenes - Nibelheim The next scene takes place the next day in Nibelheim. Guess we know where all the robed individuals are headed. 10:17 - Final Scenes - Grasslands The last of the final scenes takes place with the party, I believe in the Grasslands. Sounds like someone is humming the Final Fantasy Theme at the start. The vocal theme song "No Promises to Keep" starts up near the end of the final scenes (15:36). At least it's by the great Uematsu-san. Hopefully, I can keep it in. 16:28 - Final Credits Afterwards, the final credits roll. As the credit crawl starts, of course, the true main theme of Final Fantasy VII plays (21:28). One of my favorite JRPG themes, and it is gloriously orchestrated. Afterwards, the ceremonial Junon theme plays (26:30). It is so perfect for portraying a company that has gained far too much control and sees itself too seriously. The Lifestream theme from Cosmo Canyon plays later (29:23). Beautiful. Another theme kicks off afterwards (32:16). It evokes the visit to the Junon Underwater Base from the original game. Then, we have a lovely rendition of Aerith's theme (34:46). Very fitting. The credit crawl shows off some cutscene events from the start to the finish of the game. I first remember seeing something of this nature in the Dragon Quest VIII credits. Together with Final Fantasy VII Remake, this is an amazing remake of Disc 1 of Final Fantasy VII. This edition has an interesting combination of free exploration and linear story sequences. Some changes do bug me a little bit, though, notably the moving of the Temple of the Ancients from the southern island to the northlands. Also, what the heck happened to Rocket Town? Still, while I prefer the gameplay and story of the original, the gameplay of this edition is pretty engaging. I look forward to the next entry in this series. 39:07 - Main Menu The player earns the trophy "Confluence of Worlds" for completing Chapter 14. After the credits, we are taken to the main menu. The tutorial "The Adventure Continues" is shown. The player can now access Chapter Selection under the System menu to replay any chapter from the beginning. One can also choose to replay quests. The player can even set a chapter's difficulty to Hard "for a real challenge". Also, the tutorial "After Completing the Main Scenario" appears. The player can now view a Play Log, select their Gold Saucer companion during Chapter 8 or 12, and unlock unique combat challenges in the Combat Simulator. The tutorial "Changing Outfits" appears, as well. The player can change party members' outfits at changing booths at chocobo ranches. There are also Loveless costumes for Red XIII and Cait Sith available at the Gold Saucer's GP exchange kiosks. After all this, I save. I may eventually continue with some postgame stuff or hard-mode chapter playthroughs. For now, I plan to move on to other games. Thanks for watching!
@heorotlinea
@heorotlinea 20 сағат бұрын
Final Fantasy VII Rebirth Playlist: kzbin.info/aero/PLIZ8kn0xML27o2QJbod1TfW_kHBGZ1t3i
@heorotlinea
@heorotlinea 20 сағат бұрын
Detailed description: 0:00 - Game Intro 0:05 - Confluence of Worlds After the defeat of Jenova Lifeclinger, we cut to a scene with Zack in the Confluence of Worlds. He runs into an old friend, not to mention a former role model turned enemy. For a while, the player can hold the square button to open the menu and make adjustments. 2:10 - Confluence of Worlds - Sephiroth After the scene, it is boss time against Sephiroth. The party is Cloud and Zack. Zack has a good assortment of Materia assigned to him. Switching to Zack triggers the tutorial "Fighting as Zack". While his basic attacks are not too different from Cloud's, he has different abilities. The triangle button will charge up his power for his abilities. This initial battle against Sephiroth is not too hard, but take some mental notes for a later stage of the battle. A cutscene takes place after Cloud and Zack have depleted Sephiroth's HP (4:15). Naturally, Sephy has more tricks up his sleeve. 5:14 - Confluence of Worlds - Sephiroth Reborn After the scene, it is time for the first phase of the battle against Sephiroth Reborn. Sephiroth Reborn's weak spot is its Body at the bottom. However, it will use Maelstrom to blow Cloud away from it. The Tornados generated by Whisper Vortex can deal high damage to Cloud. A couple of Braver attacks to the Body plus a few normal attacks will cripple this target. A cutscene takes place after Sephiroth Reborn's Body has been crippled (5:47). During this sequence, Cloud must climb to the top of Sephiroth Reborn so he can strike some blows to its head. Afterwards, the second phase of the battle begins (6:49). Sephiroth Reborn uses a few well-telegraphed attacks. A few of them are easily avoided, such as Interred Horror, Apocalyptic Fire, and Hell's Gate. A cutscene takes place after Sephiroth Reborn has lost some 10% of its HP (8:56). 9:12 - Forgotten Capital The next scene takes place with the rest of the party in the Forgotten Capital. Looks like the big baddy is becoming their problem now, and he has made a pet. 10:00 - Forgotten Capital - Sephiroth Reborn In the third phase of the battle, the party's primary target is his Bahamut Arisen Whisper pet. The game chooses Tifa, Barret, and Cait Sith for this encounter. The Bahamut Arisen Whisper uses Gigaflare, but as long as the party is fairly healed, this will not annihilate them. When Sephiroth Reborn uses Atonement, he will strike with one of his Wings. The party can deal some damage to this wing at this point. When the Bahamut Arisen Whisper has been knocked out, Sephiroth Reborn will use Blessing of Calamity to revive it. Not cool. However, at this point, the party can target Sephiroth's Right Wing and Left Wing. The Bahamut Arisen Whisper will only be defeated when the Right Wing and Left Wing have been disabled. An event takes place after the party has crippled both wings and defeated the Bahamut Arisen Whisper (14:49). 14:56 - Sector 5 Undercity Church We cut to Zack, who is taken to the Church in the Sector 5 Undercity. His HP and MP are fully restored. 15:57 - Sector 5 Undercity Church - Sephiroth Reborn The fourth phase of the battle against Sephiroth Reborn begins. Zack's initial target is the Chest, which looks like Sephiroth Reborn's lower face. However, while the Chest is targetable, the flower patch in the church will produces a beneficial field that Zack can enter to recover his HP. Even though Zack and Cloud are apart, Zack can use the Together as One synergy ability. This deals a flurry of blows to the enemy and can quickly incapacitate the Chest. Sephiroth Reborn uses many of the same attacks he used against Cloud in the second phase. However, some attacks are a little different. He will now follow up the two blows of Zanshin with a third hit, Zanshin Profaned. A cutscene takes place after Sephiroth Reborn's HP is down to about 25% (18:47). 18:53 - Forgotten Capital We rejoin Cloud's friends at the Forgotten Capital. 19:18 - Forgotten Capital - Sephiroth Reborn The fifth phase of the battle against Sephiroth Reborn begins. For this encounter, the party is Barret, Red XIII, and Yuffie. Sephiroth Reborn's Core will be the primary target. However, a barrier protects the Core. The party should focus on the Right Wing and Left Wing. The wings are only susceptible to magical attacks. Sephiroth Reborn uses Altered Affinity to change the wings' elemental affinity. Crippling a wing will pressure Sephiroth Reborn. The surviving wing's attacks will be less intense and a little easier to avoid. Once both wings are crippled, the party can focus on the Core. However, Sephiroth Reborn will use Atonement repeatedly to blow the party away from it. An event takes place after the party cripples the Core (24:03). Then, the sixth phase of the battle begins (24:12). Barret's group can now focus on Sephiroth Reborn's head. However, the fiend can now attack with Heartless Angel, which reduces the party's HP to 1. Heal quickly from this. Aside from other attacks that it deployed against Cloud and Zack, Sephiroth Reborn can now use Octaslash, which deals eight blows to the party. A cutscene takes place when the party finally defeats Sephiroth Reborn (25:48). You said it, Barret. 25:58 - Confluence of Worlds We cut to Cloud and Sephiroth in the Confluence of Worlds. Cloud's HP and MP are restored. 27:07 - Confluence of Worlds - Sephiroth After the scene, it is boss time against Sephiroth again. The party for this final part of the encounter is Cloud and Aerith. During Sephiroth's Whisper Cannon attack, his Wing can be targeted and crippled. During Whisper Whirlwind, his Maasamune can be targeted and crippled. Doing so will diminish his powers and pressure him. However, he can regain power with Wicked Augment. When his HP diminishes, he will prepare Octaslash. Cripple his Wing and/or his Masamune to interrupt this as soon as possible. He will also use Heartless Angel. Heal up from this immediately. His attack "The End Is Nigh" is also highly damaging and should be interrupted if possible. Cloud and Aerith eventually defeat Sephiroth (34:55). The party earns 50 party EXP. A cutscene takes place after the battle. I will save this installment's final scenes and credits for the next episode. Thanks for watching!
@heorotlinea
@heorotlinea 20 сағат бұрын
Final Fantasy VII Rebirth Playlist: kzbin.info/aero/PLIZ8kn0xML27o2QJbod1TfW_kHBGZ1t3i
@antor.j.medrano
@antor.j.medrano Күн бұрын
love this game! with world 8 my anxiety goes through the roof.
@heorotlinea
@heorotlinea Күн бұрын
Detailed description: 0:00 - Game Load The backdrop for Final Fantasy VII Rebirth on the game selection screen has changed with the start of Chapter 14. 0:21 - Sleeping Forest The party resumes in the Enshrouded Path area of the Sleeping Forest. The main scenario "Guided by Fate" is in progress. Cait Sith is back in the party. He has the Gjallarhorn equipped. He equips an Enhanced Varvados Bracelet. He equips the Ramuh Materia, a Healing Materia, and an Auto-Unique Ability Materia. Tifa takes Aerith's Auto-Cast Materia and links it to her Healing Materia. Red XIII takes Tifa's Comet Materia and AP Up Materia. Tifa takes Aerith's Lightning and Wind Materia, Elemental Materia, and Subversion Materia. Tifa takes Aerith's Revival Materia in exchange for her Luck Up Materia. Cait Sith takes Aerith's Fire Materia and Ice Materia. He equips a Wind Materia and a Lightning Materia. Tifa takes Aerith's Prayer Materia in exchange for her Chakra Materia. Cait Sith equips a Safety Bit. Cloud heads north through the Sleeping Forest with his companions. As they progress, some dialogue takes place (4:18). After a bit of a walk, the party arrives at the Forgotten Capital. 6:59 - Forgotten Capital - Fated Path A cutscene takes place when the party arrives at the Forgotten Capital. Something tells me exploring this place won't be as leisurely as it was in the original game. "Guided by Fate" complete. After the scene, the party gains control on the Fated Path in the Forgotten Capital (10:00). The main scenario "Altarbound" begins. After saving, the party hops down to the northwest (10:54). There is brief dialogue as they continue. After a short while, the party encounters some white Whispers (11:16). Their wards can apply buffs and debuffs to the party. A cutscene takes place after the party defeats the group of Whispers (15:15). "Altarbound" complete. 17:08 - Forgotten Capital - Planet's Sanctuary After the scenes, Cloud finds himself in the Planet's Sanctuary. The main scenario "Beyond the Wall" begins. Cloud progresses down the path. He takes the convenient lift downstairs (17:59). 18:25 - Forgotten Capital - Radiant Flight The lift transports Cloud to the Radiant Flight area. An event takes place as Cloud approaches the final rest area (18:52). The tutorial "Final Preparations" appears. This is the last chance to prepare for the "final" encounters of the game. Cloud checks the Vending Machine (19:39). He buys 3 on-sale Giga-Potions for 300 gil apiece, 2 on-sale Hi-Ethers for 500 gil apiece, and 2 on-sale Phoenix Downs for 100 gil apiece. Additionally, he buys the available Elixir for 1,000 gil. Afterwards, he rests on the rest bench. Yuffie equips an orb of Chakra Materia. Cait Sith equips an orb of Auto-Weapon Ability Materia. Cait Sith takes Aerith's Titan Materia in exchange for his Ramuh Materia. Tifa takes the Titan Materia instead and gives Cait Sith her Ifrit Materia. The party saves. Playing through the "final" boss battles impressed upon me the importance of making sure Aerith is prepared, as well. Of course, it does not become apparent until the final, final part of the battle. Aerith takes Tifa's Auto-Cast Materia and links it to her Healing Materia. Aerith takes the Lightning and Wind Materia and Elemental Materia from Tifa and the Comet Materia and AP Up Materia from Red XIII. In addition, Aerith equips a Precision Defense Focus Materia, a Fortification Materia, and a Barrier Materia. She takes back the Prayer Materia from Tifa and gives her the Chakra Materia. When everyone is ready, Cloud follows the path northeast. Dialogue takes place as he approaches the altar (23:32). Meanwhile, he struggles through an increasing torrent of Whispers. Another event takes place as he nears Aerith (24:25). The player must do some more trigger presses to proceed. A cutscene unfolds after the trigger presses (25:24). Different from the original, but not different enough, sadly. 30:31 - Forgotten Capital - Jenova Lifeclinger After the scenes, it is time for a multi-stage boss battle against Jenova Lifeclinger. In the first stage, the game selects Cloud, Tifa, and Yuffie to face this fiend. Yuffie and Tifa's limit gauges begin filled. The other party members are propelled out of the arena. Jenova Lifeclinger is resistant to ice and wind-elemental damage. Jenova Lifeclinger's Mourning Wail crates a damaging cloud around her. She will generate a Barrier that blocks all physical attacks. The party must use magical attacks to destroy it, and when that happens, Jenova Lifeclinger will be pressured. After losing some health, Jenova Lifeclinger will use Contaminant Expulsion to blow Tifa and Yuffie out of the arena, leaving Cloud to continue the first stage solo. An event takes place after Jenova Lifeclinger has lost perhaps 1/4 of her HP (33:59). The second stage of the battle begins (34:25). Tifa and Yuffie rejoin Cloud for this phase. Jenova Lifeclinger will begin using Desecration, a beam attack that causes fairly high damage. She also has attacks that deploy various types of elemental damage. After Jenova Lifeclinger has lost perhaps 2/3 of her HP, another cutscene takes place (37:20). The third stage of the battle begins (37:41). Tifa and Cait Sith are paired to deal with Jenova Lifeclinger's right side. Their target is her Right Wing. Cait Sith's limit gauge is filled. The Right Wing has attacks that can inflict silence. An event takes place after Jenova Lifeclinger's Right Wing is crippled (38:52). The fourth stage of the battle begins (38:57). Barret and Red XIII are paired to deal with Jenova Lifeclinger's left side. Their target is her Left Wing. Barret and Red's limit gauges are filled. A scene takes place after Jenova Lifeclinger's Left Wing is crippled (41:11). The fifth stage of the battle begins (41:14). Cloud and Yuffie are paired to deal with the front of Jenova Lifeclinger. Their target is her Head. An event takes place after Jenova Lifeclinger's Head is crippled (43:20). The sixth and final stage of the battle begins (44:16). Cloud, Red XIII, and Cait Sith are put together to finish off Jenova Lifeclinger. But even crippled, Jenova Lifeclinger is no pushover. When she executes Sanguinary Flames, she becomes pressured, but she becomes immune to physical attacks. The party eventually defeats Jenova Lifeclinger (46:58). The party earns 50 party EXP. A cutscene takes place after Jenova Lifeclinger's defeat. However, their HP and MP are restored, so it's a sure bet that things are not over yet. The party will continue the "final" boss sequence in the next video. Thanks for watching!
@heorotlinea
@heorotlinea Күн бұрын
Final Fantasy VII Rebirth Playlist: kzbin.info/aero/PLIZ8kn0xML27o2QJbod1TfW_kHBGZ1t3i
@heorotlinea
@heorotlinea 2 күн бұрын
Detailed description: 0:00 - Game Load 0:10 - Temple of the Ancients - Corridor of Apocalypse The party resumes in the Corridor of Apocalypse on the Mural Chamber level of the temple. The main scenario "The Materia Awaits" is in progress. Before going down the corridor, the party backtracks east. 1:14 - Temple of the Ancients - Corridor of Disaster There looks to be stuff north of the rubble at the northern end of the corridor. However, if it is accessible, I'm not sure how to get there. The party returns west to the Corridor of Apocalypse. 1:35 - Temple of the Ancients - Corridor of Apocalypse As the party goes west down the corridor, there is another presentation that the Cetra left behind (1:55). The sub-scenario "Dreams of Oblivion" begins. The presentation finishes after a little bit (3:01). "Dreams of Oblivion" complete. A cutscene takes place when the party reaches the western end of the corridor (3:54). Well well, if it isn't Sephiroth. After the scene, it is boss time against the Demon Gate (5:36). It draws the walls inward to narrow the battlefield. Inflicting enough damage while it gathers strength to move will interrupt and pressure it. It unleashes elemental attacks from its hands, but striking it with an opposing element will interrupt the assault. Look out for its Cave-In attack, which smashes party members with debris from the ceiling. An event takes place partway through the battle (7:08). A second Demon Gate appears on the other side of the room! Cloud masters the Counterstance ability from his Slipstream Saber. Tifa and Yuffie reach Level 50 and earn 5 SP each. In the end, the party defeats both Demon Gates (11:41). Red XIII reaches Level 50 and earns 5 SP. The party earns 50 party EXP. A cutscene takes place after the Demon Gates have crumbled. Cloud's behavior grows more and more concerning. "The Materia Awaits" complete. 13:00 - Temple of the Ancients - Black Altar We gain control of Aerith at the Black Altar west of the Corridor of Apocalypse. The main scenario "Within Our Grasp" begins. Aerith approaches Cloud at the altar for a cutscene (14:23). Well, this isn't good. At least a couple of friends arrive to help. "Within Our Grasp" complete. 18:31 - Temple of the Ancients - Corridor of Apocalypse We gain control of Aerith in the Corridor of Apocalypse. The main scenario "All Falls Down" begins. Aerith goes east through the corridor. She heads east to the Corridor of Disaster. 19:29 - Temple of the Ancients - Corridor of Disaster The hallway's name is even more appropriate now. Aerith accompanies the party southeast through the area. She continues to the Corridor of Dusk. 20:11 - Temple of the Ancients - Corridor of Dusk Aerith continues south through the area. After a little bit, a cutscene takes place (20:18). Hang in there, Cait. 20:41 - Temple of the Ancients - Union Room Aerith and the party have reached the Union Room on the Labyrinth Floor - First Tier level. She goes south through the area and climbs the stairs. 21:38 - Northwood As the party emerges from the Temple of the Ancients, some cutscenes take place. Though the party seems to lose a friend, a "new" one arrives. Unfortunately, our silver-haired adversary also puts in an appearance. "All Falls Down" complete. After the scenes, we gain "control" of Cloud (27:14). However, that control is limited. The main scenario "In Wicked Hands" begins. Cloud goes forward onto the roots. More cutscenes take place when he approaches Sephiroth (28:11). We regain "control" of Cloud again (29:51). This time, he pursues Aerith down the root. Another cutscene takes place when Cloud approaches Aerith (30:45). Wonderful, Cloud. "In Wicked Hands" complete. The player earns the trophy "I'm Here for You" for completing Chapter 13. 32:59 - Chapter 14 Start Chapter 14: "End of the World" begins aboard the Shinra helicopters en route to Midgar. 34:22 - Interlude Episode 7 - Corkscrew Tunnel A scene with Zack takes place in the Corkscrew Tunnel of the Main Pillar Interior. 36:12 - Interlude Episode 7 - Aerith's House Afterwards, a scene takes place at Aerith's House in the Sector 5 Undercity. Hm, now this is weird. After the event, we gain control of Cloud in Aerith's House (37:14). The main scenario "In a Dream" begins. After saving, Cloud goes downstairs. He approaches Aerith for another cutscene (39:09). "In a Dream" complete. 39:58 - Interlude Episode 7 - Sector 5 Undercity Another cutscene with Cloud and Aerith takes place in the Center District of the Sector 5 Undercity. There seem to be some things to find in the market. Cloud gets the option to choose a gift (41:21). He can choose a Pink Hairclip, a Gold Bracelet, or a Stamp Figurine. Cloud chooses the Pink Hairclip (41:39). The cutscene continues. Cloud and Aerith move on (42:29). An event takes place at a treat counter (42:37). Cloud gets the option to choose a snack (43:01). He can choose Chocosticks, Cosmo Candy, or Stamp's Champs. Cloud chooses the Chocosticks (43:17). The cutscene continues. Those treats look like candy Healslimes, but it seems they don't taste good. 44:37 - Interlude Episode 7 - Shinra Building A scene with Zack takes place at the Shinra Building. 45:06 - Interlude Episode 7 - Sector 5 Undercity We return to Cloud and Aerith in the Sector 5 Undercity. Our couple approaches a Photographer (45:36). Cloud and Aerith get the option to choose a pose (46:09). They can choose a modeling pose, the "It's showtime" pose, or a dance hold. They choose the dance hold (46:19). 46:34 - Interlude Episode 7 - Sector 6 Reactor Afterwards, a scene with Zack and Biggs takes place at the Sector 6 Reactor. 50:08 - Interlude Episode 7 - Sector 5 Undercity We return to Cloud and Aerith in the Sector 5 Undercity again. Sorry, Cloud and Aerith. We finally regain control of Cloud in the Center District (51:15). The main scenario "Our Spot" begins. Cloud follows Aerith west. 51:37 - Interlude Episode 7 - Sector 5 Undercity - Church The next scene takes place at the Church in the Sector 5 Undercity. Initially, a scene with Zack takes place outside the Church. Will we be seeing him again later? Then, a scene with Cloud and Aerith takes place in the Church's interior (53:22). Cloud receives something very important. 56:31 - The True Nature of Reality Afterwards, a scene with Cloud and Sephiroth takes place. Sephiroth explains the "true nature of reality". 1:00:38 - Sleeping Forest Cloud arrives in the Sleeping Forest afterwards. After the event, we gain control of Cloud (1:01:22). He has some dark Whispers to defeat as he progresses through the forest. When he has gone a ways through the forest, a cutscene with Aerith takes place (1:02:11). After the scene, Cloud tries to follow Aerith through the forest (1:04:16). When he falls to the ground, the player must press the indicated trigger buttons to proceed. 1:05:10 - Northwood Flashback-like scenes take place in Northwood afterwards. Veteran players of the original game can probably figure out what's going on. 1:06:40 - Sleeping Forest The next scene takes place when Cloud comes to his senses in the Sleeping Forest. Eventually, we regain control of Cloud (1:08:23). The main scenario "Guided by Fate" begins. Aerith has left the party, but Cait Sith is back. The party saves. Next time, the party will progress through the Sleeping Forest to their next destination. Thanks for watching!
@heorotlinea
@heorotlinea 2 күн бұрын
Final Fantasy VII Rebirth Playlist: kzbin.info/aero/PLIZ8kn0xML27o2QJbod1TfW_kHBGZ1t3i
@FiniteZX
@FiniteZX 3 күн бұрын
11 year old video, but still very useful! Thanks for the help mate
@heorotlinea
@heorotlinea 3 күн бұрын
Detailed description: 0:00 - Game Load 0:10 - Temple of the Ancients - Serenity Room The party resumes in the Serenity Room area on the Hall of Resurrection - Second Tier level of the temple. The main scenario "Hall of Resurrection" is in progress. Cloud equips Aerith's Ribbon and returns the Speed Demon Keychain to her. Before the party moves on, they explore the Shrine of Trials rooms surrounding the Serenity Room. This area reminds me of the big clock chamber in the original Final Fantasy VII's Temple of the Ancients. The door at one o'clock leads to a dead end. There is also a cave-in in the hallway at four o'clock. Disappointingly, the Shrine of Trials rooms to the east have nothing aside from some possible material collection spots. The party heads south to the Path of Recovery. 6:05 - Temple of the Ancients - Path of Recovery The party checks out the Path of Recovery. There is no going back. The party returns to the Serenity Room. 6:44 - Temple of the Ancients - Serenity Room The party continues checking out Shrine of Trials rooms. The corridor at seven o'clock leads to a cave-in. In the western Shrine of Trials at nine o'clock, the party finds an orb of AP Up Materia (9:45). And that seems to be it. Surely, the game designers could have been a little more generous with the treasures in this area. The door at eleven o'clock leads to a dead end like the one at one o'clock. The party takes the twelve o'clock path north to the Path of Penalty. 11:55 - Temple of the Ancients - Path of Penalty The party goes north and downstairs through the Path of Penalty. In the north, they take the door to the Corridor of Effigies. "Hall of Resurrection" complete. 12:42 - Temple of the Ancients - Corridor of Effigies As the party enters this hallway, the main scenario "Corridor of Effigies" begins. The party goes north through this corridor. Partway through, a cutscene takes place. 13:26 - Temple of the Ancients - Cloud's Trial It figures Cloud would have a trial. We start with a scene in Mako Reactor 1. Our friend with the long, gray hair is still playing mind-games with our merc. Cloud gains control after the scene (14:18). Cloud's scenario "The Trial of Cloud" begins. Cloud goes through the burning reactor chamber. Of course, if one will remember from Final Fantasy VII Remake, this damage was not all Avalanche's doing. A brief event takes place when Cloud notices a friend at the end of the corridor (15:07). Cloud approaches Biggs for a cutscene (15:15). More mind-games ensue. The scene shifts to the Sector 7 Pillar (15:48). After the event, Cloud progresses up the Pillar (15:57). Another scene takes place when he approaches Tifa and the fallen Jessie (16:17). Really, Sephy? Then I think it's time to cut the strings. 17:55 - Temple of the Ancients - Corridor of Effigies The scene continues in the Corridor of Effigies. "The Trial of Cloud" complete. The party regains control in the corridor after the events (18:41). The scenario "Corridor of Effigies" is still in progress. The party continues north through the long corridor. They take the northern door to the Spiral of Rebirth. "Corridor of Effigies" complete. 19:33 - Temple of the Ancients - Spiral of Rebirth The main scenario "The Materia Awaits" begins. The party arrives in the Spiral of Rebirth - Upper Layer. After saving, the party returns to the Corridor of Effigies. 20:19 - Temple of the Ancients - Corridor of Effigies The party double-checks the Corridor of Effigies for treasures. Afterwards, they backtrack north and return to the Spiral of Rebirth - Upper Layer. 21:17 - Temple of the Ancients - Spiral of Rebirth The party begins descending the spiral staircase in the Spiral of Rebirth - Upper Layer. After a while, they find the spiraling stairway blocked, but there is a path to the north. The party takes the door north to the Shrine of Inspiration. 22:04 - Temple of the Ancients - Shrine of Inspiration In the Shrine of Inspiration, the party encounters some fiends: a Panthera Protector and an Ancient Dragon. The Panthera Protector's ring of flame is pretty annoying. Aerith reaches Level 50 and earns 5 SP. After the battle, the party takes the northern door (24:45). They go downstairs. 24:55 - Temple of the Ancients - Shrine of Ambition The party reaches the Shrine of Ambition area on the Hall of Resurrection - First Tier level of the temple. In the main northwestern room of the Shrine of Ambition, a chest contains the Fuma Shuriken (25:12). Yuffie equips this new weapon, which provides the Purification ability. She equips the following weapon skills: ATB Charge Rate Up, Shuriken Mastery, and Attack Damage +5%. The party follows the northern corridor east. 26:43 - Temple of the Ancients - Shrine of Rebellion The party reaches the Shrine of Rebellion area on the Mural Chamber level. However, this appears to be the way to go forward, so the party backtracks to the Shrine of Ambition on the Hall of Resurrection - First Tier level for now. 26:50 - Temple of the Ancients - Shrine of Ambition The party backtracks west and takes the path south that they bypassed earlier. In the southeastern room, they battle a Floating Death. A chest in the southeastern room contains a Cetran Bracer (28:44). This bracer provides eight Materia slots. It provides slightly better defense but slightly worse magic defense than the Cetran Armlet. Aerith equips the Cetran Bracer. The party works their way back around and takes the eastern corridor down to the Shrine of Rebellion on the Mural Chamber level. 30:39 - Temple of the Ancients - Shrine of Rebellion The party saves before they enter the next large room. Looks like we've got a bigg'un. Before the party goes in, Aerith equips a maxed orb of Subversion Materia, which has the Dispel spell. In the large room, the party encounters a Moss-Grown Adamantoise. This massive enemy is weak to fire-elemental attacks. Exploiting its elemental weakness or hitting its blind spot with powerful offensive abilities while it is using Counter will pressure it. While it is pressured, it cannot unleash its long-range homing attacks. The Moss-Grown Adamantoise protects itself with numerous buffs. This is a pretty tough normal enemy. After defeating the Moss-Grown Adamantoise, the party continues west to the next hallway. A chest on the southwestern platform contains an X-Potion (37:29). The party continues west. 37:49 - Temple of the Ancients - Spiral of Rebirth The party reaches the Spiral of Rebirth - Lower Layer area. Before going down, they go up. The party reaches the Spiral of Rebirth - Middle Layer on the Hall of Resurrection - First Tier level (38:08). Near a cave-in, a chest contains an Elixir (38:22). The party backtracks down to the Spiral of Rebirth - Lower Layer area on the Mural Chamber level (38:50). They continue downstairs. They find a Moogle Medal in a crate at the bottom. After saving, the party takes the door leading north at the bottom. 39:58 - Temple of the Ancients - Corridor of Dusk The party enters the ominous-sounding Corridor of Dusk area. An event takes place as they reach the Mural Chamber (40:18). With Aerith's intervention, the murals provide a sort of holographic message from the Cetra. The party regains control after the scene (42:21). They start exploring and progressing through the corridor. As the party starts north, the Cetra speak to them (42:59). The sub-scenario "Before the Fall" begins (43:21). The Cetra's presentation continues as the party moves down the corridor. The party enters an event battle with a Floating Death and a Panthera Protector (44:30). Tifa masters the True Strike ability from her Járngreipr. The party defeats the enemies (46:48). "Before the Fall" complete. The party continues through the northern door. 47:27 - Temple of the Ancients - Corridor of Disaster The party reaches the Corridor of Disaster area. The sub-scenario "Arrival" begins. The Cetra's presentation continues as the party goes through the corridor. The true threat to the Planet is unveiled. After double-checking the corridor for treasure, the party takes the northwestern door to the next hallway. 51:04 - Temple of the Ancients - Corridor of Apocalypse In the first part of the Corridor of Apocalypse, the party battles a Panthera Protector and a Moss-Grown Adamantoise. Nasty combination. Get rid of the Panthera Protector ASAP. The party takes out this disastrous duo (56:10). "Arrival" complete. The party finds a rest area in the northwest of the eastern part of the corridor (56:42). At the Vending Machine, they buy 2 on-sale Giga-Potions for 300 gil apiece. They also buy an on-sale bottle of Ether and an on-sale plume of Phoenix Down for 100 gil apiece. They rest at the rest bench afterwards. The party saves. Next time, they will continue through the Mural Chamber on their quest for the Black Materia. Thanks for watching!
@heorotlinea
@heorotlinea 3 күн бұрын
Final Fantasy VII Rebirth Playlist: kzbin.info/aero/PLIZ8kn0xML27o2QJbod1TfW_kHBGZ1t3i
@Derekrife1
@Derekrife1 4 күн бұрын
HOW HAS THIS NOT BEEN RELEASED STATESIDE YET!?
@user-ql6su2sv2c
@user-ql6su2sv2c 4 күн бұрын
I am sure i loved this game
@user-sl5hw2tw9m
@user-sl5hw2tw9m 4 күн бұрын
Final Fantasy Episode XII Part 3 ตอน 27 3 มิ.ย. 67 4/8 FULL HD
@user-sl5hw2tw9m
@user-sl5hw2tw9m 4 күн бұрын
Final Fantasy Episode XII Part 3 ตอน 26 28 พ.ค. 67 8/8 FULL HD
@user-sl5hw2tw9m
@user-sl5hw2tw9m 4 күн бұрын
Final Fantasy Episode XII Part 3 ตอน 26 28 พ.ค. 67 7/8 FULL HD
@user-sl5hw2tw9m
@user-sl5hw2tw9m 4 күн бұрын
Final Fantasy Episode XII Part 3 ตอน 26 28 พ.ค. 67 6/8 FULL HD
@user-sl5hw2tw9m
@user-sl5hw2tw9m 4 күн бұрын
Final Fantasy Episode XII Part 3 ตอน 26 28 พ.ค. 67 5/8 FULL HD
@user-sl5hw2tw9m
@user-sl5hw2tw9m 4 күн бұрын
Final Fantasy Episode XII Part 3 ตอน 25 28 พ.ค. 67 4/8 FULL HD
@user-sl5hw2tw9m
@user-sl5hw2tw9m 4 күн бұрын
Final Fantasy Episode XII Part 3 ตอน 25 28 พ.ค. 67 3/8 FULL HD
@user-sl5hw2tw9m
@user-sl5hw2tw9m 4 күн бұрын
Final Fantasy Episode XII Part 3 ตอน 25 28 พ.ค. 67 2/8 FULL HD
@user-sl5hw2tw9m
@user-sl5hw2tw9m 4 күн бұрын
Final Fantasy Episode XII Part 3 ตอน 25 28 พ.ค. 67 1/8 FULL HD
@user-sl5hw2tw9m
@user-sl5hw2tw9m 4 күн бұрын
Final Fantasy Episode XII Part 3 ตอน 24 27 พ.ค. 67 8/8 FULL HD
@user-sl5hw2tw9m
@user-sl5hw2tw9m 4 күн бұрын
Final Fantasy Episode XII Part 3 ตอน 24 27 พ.ค. 67 8/8 FULL HD
@user-sl5hw2tw9m
@user-sl5hw2tw9m 4 күн бұрын
Final Fantasy Episode XII Part 3 ตอน 24 27 พ.ค. 67 7/8 FULL HD
@user-sl5hw2tw9m
@user-sl5hw2tw9m 4 күн бұрын
Final Fantasy Episode XII Part 3 ตอน 24 27 พ.ค. 67 6/8 FULL HD
@user-sl5hw2tw9m
@user-sl5hw2tw9m 4 күн бұрын
Final Fantasy Episode XII Part 3 ตอน 24 27 พ.ค. 67 5/8 FULL HD
@user-sl5hw2tw9m
@user-sl5hw2tw9m 4 күн бұрын
Final Fantasy Episode XII Part 3 ตอน 23 27 พ.ค. 67 4/8 FULL HD
@user-sl5hw2tw9m
@user-sl5hw2tw9m 4 күн бұрын
Final Fantasy Episode XII Part 3 ตอน 23 27 พ.ค. 67 3/8 FULL HD
@heorotlinea
@heorotlinea 5 күн бұрын
Detailed description: 0:00 - Game Load 0:10 - Temple of the Ancients - Harmony Room Aerith and company resume in the newly restored Harmony Room on the Hall of Life - First Tier level of the temple. The main scenario "The Hunt Begins Anew" is in progress. The party finds a Moogle Medal in a crate in the northeast. As the party starts through the hallway to the north, they hear some dialogue from the door at the far side (1:02). The party takes the door north. 1:28 - Temple of the Ancients - Shrine of Vagrancy As the party enters the Shrine of Vagrancy, a cutscene with Elena and Tseng takes place. After the scene, it is boss time against Elena and Tseng (2:34). Elena is much the same as before and weak to lightning. Tseng is weak to ice-elemental damage. He uses a lot of martial arts abilities. Blocking or evading his combo finishers will pressure him for a short while. When he has recovered, he will begin to charge up for a powerful technique. Inflicting enough damage while he is charging will pressure him. A cutscene takes place partway through the battle (5:35). Afterwards, Elena and Tseng will start using synergy skills. The party defeats Elena and Tseng (10:04). The party earns 50 party EXP. A cutscene takes place after the Turks' defeat. Smashing. Fight this, Cloud. "The Hunt Begins Anew" complete. 12:23 - Temple of the Ancients - Path of Temptation After the event, the party gains control in the Path of Temptation north of the Shrine of Vagrancy. The main scenario "In His Footsteps" begins. The party has reunited, and the player can select party formations again. Cloud takes the Fire and Ice Materia and Elemental Materia from Red XIII and links them on his armor. The party returns south to the Shrine of Vagrancy. 13:38 - Temple of the Ancients - Shrine of Vagrancy The party checks around the Shrine of Vagrancy for anything they may have missed. Cloud takes Yuffie's Magnify Materia and links it to his Healing Materia. The party returns north to the Path of Temptation. 15:12 - Temple of the Ancients - Path of Temptation There is a handy rest spot here. At the Vending Machine, the party buys 2 on-sale Mega-Potions for 200 gil apiece. They rest at the rest bench. The party follows the path north, west, and north. After saving, they examine the upside down pyramid on the pedestal (17:35). The lift takes the party down to the next section of the temple. "In His Footsteps" complete. 17:43 - Temple of the Ancients - Path of Recovery The main scenario "Hall of Resurrection" begins. The party arrives in the Path of Recovery area on the Hall of Resurrection - Second Tier level of the temple. Cloud takes his Assess Materia from Yuffie. Yuffie takes Tifa's Auto-Cast Materia and links it to her Healing Materia. The party goes north and takes the door to the Serenity Room. 18:55 - Temple of the Ancients - Serenity Room A cutscene with Tseng takes place. Oh, dear. After the event, we gain control of Aerith in the Serenity Room (20:02). The sub-scenario "A Grave Injury" begins. She must check on Tseng. Aerith checks around the Serenity Room. Then, she approaches Tseng at the central pedestal (21:22). A cutscene takes place. "A Grave Injury" complete. The sub-scenario "An Ancient's Purview" begins. Aerith examines the pedestal in the room (23:13). Another event takes place. Most of the party has trials now, except it seems for our merc. "An Ancient's Purview" complete. We regain control of Aerith after the scene (24:56). The sub-scenario "To Each Their Trial" begins. Aerith is being pointed to a door at the 2 o'clock position. She goes around the area and chats with her comrades. After saving, Aerith takes the door at the 2 o'clock position. 27:36 - Temple of the Ancients - Shrine of Trials Aerith enters a Shrine of Trials. She follows the hall and goes downstairs. There is a curious altar at the end. Aerith examines the statue at the altar (28:36). "To Each Their Trial" complete. A cutscene takes place. Something odd is happening. 29:03 - Temple of the Ancients - Red XIII's Trial We gain control of Red XIII. His scenario "The Trial of Red XIII" begins. There are more climbing walls like there were in the Cave of the Gi. He is being fired on by Shinra forces. He must go forward, climb walls, and flee. But then, he enters what looks like Hojo's lab (30:13). An event takes place as Red XIII continues forward (30:27). Well, this is most unpleasant. Afterwards, the Shinra guards will drag Red forward (30:57). During this, Red must struggle with trigger presses as shown. Another unpleasant event takes place at the end of the line (31:48). Oh, I can't wait to take out this mad scientist, but it'll be a while. "The Trial of Red XIII" complete. 32:46 - Temple of the Ancients - Tifa's Trial In the next scene, we switch to Tifa. She is taken to a familiar place indeed. We gain control of Tifa (33:33). Her scenario "The Trial of Tifa" begins. As she goes upstairs to the Water Tower Square, a brief event takes place (33:51). Tifa climbs the Water Tower. An event takes place on the viewing platform (34:15). I'm detecting a theme to these trials. After the event, we regain control of Tifa (34:34). She climbs down the ladder and follows the young Cloud northeast. Another event takes place when she approaches the young Cloud (35:02). We regain control of Tifa after this event (35:17). She heads up the northeastern stairs out of town. She takes the door into the Nibel Mako Reactor (35:39). A cutscene takes place. After the scene, Tifa follows the corridor through the reactor (35:56). As she approaches her father, another cutscene takes place (36:15). "The Trial of Tifa" complete. 37:04 - Temple of the Ancients - Yuffie's Trial We switch to Yuffie in the next scene. We gain control of Yuffie (37:19). Her scenario "The Trial of Yuffie" begins. An event takes place as she goes down the stairs ahead of her (37:47). Unsettling. Afterwards, she must navigate a barred cage around an exhaust fan (37:57). As she goes up and approaches a pinwheel, she has a vision of Sonon (38:32). She follows him up and to the right around the corner. Continuing up after the turn, Yuffie approaches the next pinwheel for another vision of Sonon (38:54). She follows him up and to the right around the corner again. Yuffie approaches the next pinwheel for another vision (39:09). Again, she follows him up and to the right around the corner. Going up, Yuffie approaches the next pinwheel for another vision of Sonon (39:30). She follows him up and to the right around the corner once more. Farther to the right, she goes down and finds solid floor at last. Following the next corridor, she reaches a room with debris (39:58). She uses the Grappling Hook to get through this room. After landing, Yuffie operates the controls by the next door (40:54). This triggers a scene with Sonon and an unpleasant character named Nero. "The Trial of Yuffie" complete. 42:07 - Temple of the Ancients - Barret's Trial We switch to Barret in the next scene. We gain control of Barret (42:39). His scenario "The Trial of Barret" begins. Barret takes the path ahead of him into old Corel. Hm, this is looking too nice so far. As Barret approaches Myrna at the end of the path, a cutscene takes place (44:13). It doesn't take long before things return to form for these trials. We regain control of Barret afterwards (45:24). He goes forward and passes under the debris to the ruins of Corel. Barret comes to a gate (46:36). He examines the gate and kicks it a few times to knock it down. He approaches Myrna for a sad cutscene (46:58). Sorry, Barret. "The Trial of Barret" complete. 47:26 - Temple of the Ancients - Aerith's Trial We switch to Aerith in the next scene. She is taken to a train car where Ifalna and young Aerith are. Aerith looks around and examines the butterfly on the floor (48:20). An event takes place. Aerith examines the butterfly on the far wall for an event (48:41). Another event takes place when she examines the butterfly on the wall to the right (48:54). Finally, she examines the butterfly on the door to the left for a cutscene (49:12). Another scene takes place at an Undercity train station (49:49). After the event, we gain control of young Aerith (50:26). Her scenario "The Trial of Aerith" begins. As young Aerith explores the train station, she must ask for help with the player pressing the L2 button. Unfortunately, no one even seems to care. A cutscene takes place as she appeals to a group of people around the far side of the train station (54:34). Poor little thing. However, she does eventually meet someone who will listen. We regain control of young Aerith (56:17). She makes her way back towards her mother. Another cutscene takes place as young Aerith approaches Ifalna (57:23). Sorry you had to relive that, Aerith. "The Trial of Aerith" complete. 59:48 - Temple of the Ancients - Serenity Room We return to the Serenity Room for a cutscene after the trials. Hm, this room reminds me of something in the original game's Temple of the Ancients. Who else wants to slap Cloud right now? We regain control of Cloud in the Serenity Room after the events (1:03:15). The main scenario "The Hall of Resurrection" is still in progress. What the game does not say is that other doors around the Serenity Room will now open and grant access to treasures. The party saves. Next time, they will explore the area around the Serenity Room. Then, they will continue their search for the Black Materia. Thanks for watching!
@heorotlinea
@heorotlinea 5 күн бұрын
Final Fantasy VII Rebirth Playlist: kzbin.info/aero/PLIZ8kn0xML27o2QJbod1TfW_kHBGZ1t3i
@randomenvelope
@randomenvelope 5 күн бұрын
Wtf, letter said north, not east
@heorotlinea
@heorotlinea 5 күн бұрын
Detailed description: 0:00 - Game Load 0:10 - Temple of the Ancients - Corridor of Catastrophe Cloud's group resumes in the Corridor of Catastrophe area on the Hall of Life - First Tier level of the Temple of the Ancients. They are at the start of the new path they created. Cloud's scenario "Forging Ahead" and the sub-scenarios "Turk Trackers" and "Crossing the Rapids" are in progress. The party approaches the new path. "Crossing the Rapids" complete. 1:06 - Temple of the Ancients - Tower of Ruination The party enters the Tower of Ruination on the Hall of Life - Second Tier level. They follow and climb this "ruinated" tower westwards. 2:13 - Temple of the Ancients - Fellowship Room Farther west, the party reaches the Fellowship Room area. They can go north or south. First, the party turns south. At the southeastern edge, a chest contains a pair of Revival Materia Earrings (2:58). After exploring the southeastern part of the area, the party goes north from the Tower of Ruination. At the northern end of this path, a chest contains a Mist Giga-Potion (4:49). The party enters the nearby room, where they encounter a couple of Panthera Protectors. Barret masters the Turbulent Spirit ability from his Battle Cry weapon. The party takes the southwestern exit from the room and ascends the stairs to the south. Sounds like the Turks are fighting some fiends in the distance. The party finds a handy rest area (7:17). At the Vending Machine, they buy 2 on-sale Giga-Potions for 300 gil apiece. They also buy an on-sale bottle of Ether and an on-sale plume of Phoenix Down for 100 gil apiece. In addition, they stock up on Maiden's Kisses. They find a Moogle Medal in a nearby crate. They rest at the rest bench. After the party saves, Cloud swipes the Assess Materia from Yuffie. The party goes west. As they approach a drop-off point to the south, there is a brief scene (9:36). The party drops off southwards (9:47). They join Reno and Rude in a battle against some Cthonilizards and Blight Frogs. A cutscene takes place after the battle (11:06). It figures the détente would not last. After the scene, it is boss time against Reno and Rude (12:06). Rude is not too different from before and is still weak to wind. Reno is highly evasive. He is weak to fire-elemental damage. Evading his counters or countering him with powerful offensive abilities will pressure him. Interrupting the pair's synergy strikes will also pressure them. Reno's electric attacks can inflict temporary paralysis. The EM Mines that the Turks create can be targeted and destroyed. An event takes place partway through the battle (14:16). Interesting. After the event, the battle resumes (14:44). The party eventually defeats Reno and Rude (22:18). Cloud reaches Level 50 and earns 5 SP. The party earns 50 party EXP. A cutscene takes place after the battle. Smashing. "Turk Trackers" and "Forging Ahead" complete. Another interesting transition takes us back in time (23:25). 23:42 - Temple of the Ancients - Order's Altar We cut back to Aerith's group at Order's Altar on the Hall of Life - Second Tier level several hours prior. A brief scene takes place. Afterwards, we gain control of Aerith's group (23:55). Aerith's scenario "The Hunt Begins Anew" begins. Aerith swaps the Comet Materia and AP Up Materia to Tifa for the latter's Lightning and Wind Materia and Elemental Materia. Yuffie takes Cloud's Magnify Materia and links it to her Healing Materia. Red XIII takes Cloud's Fire and Ice Materia and Elemental Materia. Aerith takes Cloud's Ribbon and trades him the Speed Demon Keychain. Yuffie takes Cloud's Assess Materia. After checking around Order's Altar a little more, the party ventures north. 26:51 - Temple of the Ancients - Crossing of Amnesty The party enters the Crossing of Amnesty area. They encounter an Ancient Dragon on the bridge. Aerith absorbs its Lifestream fragment after the battle. On the northern side of the bridge, the party breaks crystals and absorbs their Lifestream fragments. The party takes the door leading north. 29:22 - Temple of the Ancients - Salvation's Altar A cutscene takes place as the party goes through the door to Salvation's Altar. The sub-scenario "Practice Made Perfect" begins (29:48). Aerith must channel Lifestream fragments into the vessel at this altar. Aerith smacks some crystals to the west and absorbs their Lifestream fragments. There are also a couple of crystals to the west. The party visits the rest area to the east (30:49). At the Vending Machine, they buy 2 Giga-Potions for 300 gil apiece. They also buy an on-sale bottle of Ether and an on-sale plume of Phoenix Down for 100 gil apiece. While here, the party rests at the rest bench. In the room to the east, Aerith absorbs another Lifestream fragment. At the eastern ledge, the party finds a Level 2 orb of Subversion Materia (32:03). There is another crystal in the northwest of this room, and Aerith absorbs its Lifestream fragment. After saving, Aerith steps onto Salvation's Altar (32:56). She channels Lifestream fragments into the distant Vessel of Life to the north. This triggers a cutscene. Sadly, there is some interference from a couple groups of fiends. "Practice Made Perfect" complete. The sub-scenarios "Interference" and "Further Interference" begin (33:53). The path has only been partially restored, but it will allow Aerith's team to reach and deal with the two interfering groups of fiends. One group is to the northwest, the other to the northeast. The party hops across the gap west of the altar. 34:26 - Temple of the Ancients - Corridor of Repose The party enters the Corridor of Repose area surrounding Salvation's Altar. In the room west of the altar, a chest contains the Brísingamen (34:40). Red XIII equips the Brísingamen, which provides the Reaper Touch ability. He equips the following weapon skills: Attack Power +20, Vengeance Gauge Charge Rate Up, and Attack Damage +5%. A crystal in the northwest of this room yields a Lifestream fragment for Aerith. The party heads north from here. On the northwestern platform in the area, they encounter a swarm of Berserker Bees. The Berserker Bees are weak to wind-elemental damage. After the party defeats these bugs, Aerith absorbs their Lifestream fragments. There are also a couple of crystals in the northwest of the platform, but Aerith does not get any Lifestream fragments from them. The party continues west to the Corridor of Respite area. 37:38 - Temple of the Ancients - Corridor of Respite The party starts on a platform in the east. They go south and then to the southwestern platform. The party encounters more Berserker Bees and Blight Frogs on the southwestern platform. The fiends yield more Lifestream fragments, which Aerith absorbs after the battle. The also finds more Lifestream fragments when they break crystals in the west and northeast. In the north of the southwestern platform, a chest contains a Cetran Armlet (40:19). This armlet has eight Materia slots. Nice. Yuffie equips it. The party returns to the platform where they arrived from the Chamber of Repose and then ventures northwest. On a long platform, they find a couple more crystals that yield Lifestream fragments for Aerith. When the party reaches the fiends on the large northwestern platform, an event takes place (43:04). After the event, the party battles two Hecteyes (43:09). Disgusting many-eyed blobs. Striking them with an elemental affinity they are not absorbing will pressure them. An event takes place after the party has defeated the Hecteyes (46:14). "Further Interference" complete. Not only that, Aerith has more Lifestream fragments to absorb. The party backtracks south and then east to the Corridor of Repose. 47:30 - Temple of the Ancients - Corridor of Repose From the Corridor of Repose's northwestern platform, the party heads east. An event takes place when the party approaches the fiends on the large northeastern platform (48:20). After the event, the party encounters a Hecteyes and a Floating Death (48:25). Aerith masters the Ray of Judgment ability from her Plumose Rod. An event takes place after the battle (51:06). "Interference" complete. The sub-scenario "Try, Try Again" begins. Aerith must try channeling the Lifestream fragments into the Vessel of Life again. Aerith equips the Gambanteinn, which provides the Noble Sacrifice ability. She equips the following weapon skills: Reprieve, Magic Attack Power +20, and ATB Charge Rate Up. Of course, the Hecteyes and Floating Death have left behind Lifestream fragments for Aerith to absorb. The party heads south to the Salvation's Altar area. 53:33 - Temple of the Ancients - Salvation's Altar The party goes west to the main platform of Salvation's Altar. They rest at the rest bench and save. At the altar, Aerith again channels Lifestream Fragments into the Vessel of Life to the north (54:19). An event takes place. The path forward appears to be open. "Try, Try Again" complete. The party goes east and north to the Corridor of Repose. 55:43 - Temple of the Ancients - Corridor of Repose On the new north-central bridge, a chest contains an Astral Remnant (56:01). The party fights more Berserker Bees on the northwestern platform, allowing Aerith to gather more Lifestream fragments. The party goes west to the Corridor of Respite. 57:34 - Temple of the Ancients - Corridor of Respite Aerith finds some Lifestream fragments on the new platform in the northwest. The party takes out some fiends on the southwestern platform, allowing Aerith to absorb yet more Lifestream fragments. The party heads east to the Corridor of Repose. The description is continued in a reply.
@heorotlinea
@heorotlinea 5 күн бұрын
Description continuation: 1:00:41 - Temple of the Ancients - Corridor of Repose The party finds more Lifestream fragments on the southwestern platform. The gift that keeps on giving. The party returns east to Salvation's Altar. 1:01:17 - Temple of the Ancients - Salvation's Altar The party rests at the rest bench. Then, they go down the stairs north of the altar. 1:01:40 - Temple of the Ancients - Harmony Room The party reaches the Harmony Room area on the Hall of Life - First Tier level. They explore the area as they go down the stairs to the north. They find Moogle Medals in a couple of crates in the northeast. Next time, Yuffie's group will head north and hopefully rendezvous with the rest of the party. Thanks for watching!
@heorotlinea
@heorotlinea 5 күн бұрын
Final Fantasy VII Rebirth Playlist: kzbin.info/aero/PLIZ8kn0xML27o2QJbod1TfW_kHBGZ1t3i
@heorotlinea
@heorotlinea 6 күн бұрын
Detailed description: 0:00 - Game Load 0:11 - Temple of the Ancients - Order's Altar Aerith's group resumes in the Order's Altar area on the Hall of Life - Second Tier level of the temple. Aerith's scenario "Keep Trying" and the discovery "Order's Vessels" are in progress. Yuffie gives her Morph Materia to Red XIII. She takes Cloud's Magnify Materia and links it to her Healing Materia. Aerith's group heads south to the newly restored Safe Haven area. 1:32 - Temple of the Ancients - Safe Haven The Safe Haven has a main hallway running from north to south. There are two rooms to the east and two more to the west. Near the door to the northeastern room, Aerith breaks a crystal and absorbs its Lifestream fragment. She absorbs a few loose Lifestream Fragments in the northeastern room. In the southeastern room, the party encounters a Kelzmelzer and two Cthonilizards. They have encountered Cthonilizards before. As for the Kelzmelzer, it has no elemental weaknesses, but hitting it with powerful offensive abilities will pressure it. After the party defeats these foes, Aerith absorbs their Lifestream fragments. Also in the southeast room, the party finds a Level 3 orb of Steadfast Block Materia along the eastern wall (4:26). Red XIII equips it. Aerith breaks more crystals in the central corridor and absorbs their Lifestream fragments. The party also finds a Moogle Medal in a crate. In the southwestern room, a chest contains a Sapphire (6:10). Aerith absorbs a Lifestream fragment from a crystal. In the northwestern room, the party encounters a Floating Death, a creepy flying eyeball. It is weak to lightning-elemental damage. Inflicting enough damage will pressure it. Its eye is highly susceptible to physical damage, but when its HP gets low, it casts Mana Shield, which makes physical attacks ineffective. Aerith absorbs the fiend's Lifestream fragment after it is defeated. When the party has explored the Safe Haven area, they return to the Order's Altar area. 9:14 - Temple of the Ancients - Order's Altar The party heads to Order's Altar (9:20). Aerith fills the southeastern Vessel of Life. This restores the lower level of Joy's Ascent in the southeast. Also, a new Vessel of Life is added to the north. Interesting. The party heads east to Joy's Ascent. 10:36 - Temple of the Ancients - Joy's Ascent The party encounters a couple of Ancient Dragons. After they defeat the fiends, Aerith absorbs their Lifestream fragments. She also absorbs Lifestream fragments from a crystal in the east of Joy's Ascent. She finds a loose Lifestream fragment to absorb in the south of the area. The party goes up the stairs in Joy's Ascent (13:48). Partway up, Aerith breaks a couple more crystals and absorbs their Lifestream fragments. The party continues upstairs to the Hall of Life - Third Tier level (14:18). The chest in the northeast contains a Cetran Armband (14:25). This armband provides high magical defense, but it has no Materia slots. The party returns downstairs to the Hall of Life - Second Tier level (15:24). Aerith absorbs another Lifestream fragment in the west. She breaks a crystal in the northwest and absorbs its fragment, as well. The party returns to the Order's Altar area. 15:57 - Temple of the Ancients - Order's Altar The party goes to Order's Altar (16:17). Aerith fills the eastern Vessel of Life. This restores the Virtuous Font to the east. The party goes east to the Virtuous Font. 17:20 - Temple of the Ancients - Virtuous Font Northwest of the pool, Aerith breaks a crystal and absorbs its Lifestream fragment, along with a loose fragment nearby in the north. On the eastern side of the pool, a chest contains an Elixir (18:37). Aerith absorbs a loose Lifestream fragment in the southeast. She finds another crystal in the northwest and absorbs its Lifestream fragment. The party returns to the Order's Altar area. 19:18 - Temple of the Ancients - Order's Altar The party goes to Order's Altar (19:31). Aerith fills the western Vessel of Life. This restores the Shrine of Wickedness to the west. Delightful. Aerith does not have enough Lifestream fragments to fill the northern Vessel of Life. She will try it again later. The party goes west to the Shrine of Wickedness. 20:38 - Temple of the Ancients - Shrine of Wickedness On the northern side of the shrine, Aerith smacks a couple of crystals and absorbs their Lifestream fragments. Within this shrine, the party encounters some wicked Blight Frogs. After the fiends are defeated, Aerith absorbs their Lifestream fragments. There are other crystals with Lifestream fragments in the area. The party returns east to the Order's Altar area. 23:28 - Temple of the Ancients - Order's Altar The party goes to Order's Altar (23:37). Aerith fills the northern Vessel of Life. "Order's Vessels" complete. A cutscene takes place. Nice work, Aerith. "Keep Trying" complete. 24:53 - Temple of the Ancients - Pillar of Exile We cut back to Cloud's group in the Pillar of Exile area on the Hall of Life - First Tier level. In the scene, a new way out appears for the party, but some fiends appear. After the scene, the party encounters a Panthera Protector and two Blight Frogs (26:00). A brief evet takes place after the battle (27:20). Cloud's scenario "Forging Ahead" begins. Cloud equips Aerith's Ribbon and returns the Speed Demon Keychain to her. He takes the Fire and Ice Materia from Red XIII. He takes the Magnify Materia from Yuffie and links it to his Healing Materia. Tifa gives her Comet and AP Up Materia to Aerith in exchange for the latter's Lightning and Wind Materia and Elemental Materia. After saving, the party heads north to the Corridor of Catastrophe. 29:22 - Temple of the Ancients - Corridor of Catastrophe As the party enters the new area, a cutscene takes place. The Turks are in the distance. The sub-scenario "Turk Trackers" begins. Just inside the area, the party finds a handy rest area (30:51). At the Vending Machine, they buy 2 on-sale Mega-Potions for 200 gil each. They use the rest bench afterwards. The party makes their way east. They encounter some Cthonilizards. They find a Moogle Medal in a crate. As the party heads east, a scene with some Shinra operatives takes place (34:42). The Lifestream impedes the way forward. The sub-scenario "A Way Across" begins. The party finds a crate with a ball in the middle (36:01). They push and pull this object east and drop it off the ledge. It gets wedged into the gap. The party goes north across the crate. "A Way Across" complete. As the party goes up the nearby stairs, another cutscene takes place (37:51). The sub-scenario "Crossing the Rapids" begins. They must find a way across the gap to the west. In the room to the north, a chest contains a Battle Cry (38:48). Barret equips this weapon, which provides the Turbulent Spirit ability. He equips the following weapon skills: Attack Power +20, Overload Overcharge, and ATB Charge Rate Up. The party goes up the stairs to the southeast. 39:59 - Temple of the Ancients - Corridor of Calamity The party reaches the Corridor of Calamity area on the Hall of Life - Second Tier level. They immediately encounter a couple of Kelzmelzers. The party goes southwest across the bridge and climbs the stairs. A cutscene takes place (42:17). The sub-scenario "The Looming Monument" begins. The party must find a way to bring down the monument to create a way forward. To the south, the party drops down to a lower level. A chest contains a Circlet accessory (42:46). Afterwards, the party drops down north to the Corridor of Catastrophe on the Hall of Life - First Tier level. 44:17 - Temple of the Ancients - Corridor of Catastrophe The party encounters the Cthonilizard group again. They rest at the rest bench. Then, they make their way northeast and go upstairs to the Corridor of Calamity on the Hall of Life - Second Tier level. The description is continued in a reply.
@heorotlinea
@heorotlinea 6 күн бұрын
Description continuation: 47:05 - Temple of the Ancients - Corridor of Calamity Just across the bridge, the party finds another ball crate (47:32). They push it northwest and drop it into the gap. More debris is needed to create a way across. Brief dialogue takes place as they approach the looming monument in the northwest (48:25). Cloud turns the wheel extending from the bottom of the looming monument (49:00). An event takes place when the attached vessel is full of Lifestream energy (49:17). A big contender appears! After the scene, the party encounters the Ironclad (50:20). This giant is weak to lightning-elemental damage but resistant to fire and ice. After a certain amount of time, it will use Sharpen and become pressured. Staggering it allows the party to destroy the pillar. Its Condemned attack deals 9999 damage to a party member if it connects, so be sure to avoid it. An event takes place when the party staggers the Ironclad (53:10). Well, isn't that helpful? The bigger they are, and all that. The battle resumes after the scene (53:27). I found this a decent opportunity to work towards a certain trophy, with Tifa's help. The player earns the trophy "Staggering Success" for dealing 300% or more damage to a staggered enemy. Tifa is instrumental for this. Have her use Unbridled Strength until she has Rise and Fall available. Then, when the enemy is staggered, alternate Rise and Fall and Unbridled Strength until the damage multiplier is 300% or higher. An event takes place after the Ironclad is defeated (53:47). "The Looming Monument" complete. The party just need to push the ball crate into the gap. The party moves the ball crate west and then pushes it north (55:04). An event takes place when they push it into the gap (55:20). What a smash! "Crossing the Rapids" is updated. To the east and downstairs, the party goes north and descends some vines (56:06). They drop down to the Corridor of Catastrophe on the Hall of Life - First Tier level. 56:11 - Temple of the Ancients - Corridor of Catastrophe The party backtracks west and takes out the Cthonilizards again. They use the rest bench to the west once more. Then, they head east, northeast, and north to the building that the ball crate knocked down for them. They save. Next time, the party will cross the gap and continue on their journey. Thanks for watching!
@heorotlinea
@heorotlinea 6 күн бұрын
Final Fantasy VII Rebirth Playlist: kzbin.info/aero/PLIZ8kn0xML27o2QJbod1TfW_kHBGZ1t3i
@infernalblow4539
@infernalblow4539 7 күн бұрын
WTF is this bullshit giants fight? you cant even react, 1st second of combat insta daze with 500 damage
@heorotlinea
@heorotlinea 8 күн бұрын
Detailed description: 0:00 - Game Load 0:10 - Temple of the Ancients - Pillar of Parting Cloud's group resumes in the Pillar of Parting area on the Hall of Life - Second Tier level. Cloud's scenario "Divergent Paths" is in progress. Tifa takes Yuffie's Auto-Cast Materia and links it to her Healing Materia. She swaps her Comet Materia and AP Up Materia to Aerith in exchange for the latter's Lightning and Wind Materia and Elemental Materia linked on her armor. She passes her Lightning Materia to Yuffie. When they are ready to go, the party heads northwest. 1:54 - Temple of the Ancients - Corridor of Currents As the party enters the Corridor of Currents, they encounter a swarm of Berserker Bees. These berserk bugs are weak to wind. The party goes north to a ring-shaped hallway. They continue north through the next door (3:45). An event with some Special Forces Operators takes place. Such a pity. After the event, the party steps forward. They encounter a Type G Slug-Ray and a couple of Riot Troopers. An event takes place as the party reaches the northern part of the corridor (6:20). Pretty blustery here, eh? In the west of the northern part of the corridor, a chest contains a Járngreipr (6:31). Tifa equips the Járngreipr, which provides the True Strike ability. She equips the following weapon skills: Critical Hit Rate +5%, Utterly Unbridled Strength, and Weapon Ability Damage +5%. The party descends the northern stairway. As they go down, an event takes place (8:29). Wonderful. After the event, the party climbs onto the vines on the west wall and goes south. When they reach the southern wall, they descend to the lower level. 9:36 - Temple of the Ancients - Wall of Denial After descending the vines, the party alights on a ledge in the Wall of Denial area on the Hall of Life - First Tier level. They go southwest and follow the outer wall east and north. Then, they sidle northwest across a narrow bridge. The party continues north to the Corridor of Crucibles. 10:59 - Temple of the Ancients - Corridor of Crucibles Just as the party reaches the next open area, they encounter a swarm of Berserker Bees and a couple of Cthonilizards. Cloud's Time Materia levels up. After the battle, the party goes to the southwestern part of the Corridor of Crucibles. They encounter another swarm of Berserker Bees and a couple of Blight Frogs. A chest in the southwest of the Corridor of Crucibles contains a chunk of Cosmotite Ore (15:11). The party returns east and begins following the corridor north. Dialogue takes place (15:53). the party must watch out for periodic gusts in this area and proceed when the next gust is calm. At the second gust, the party turns west and takes the western passage. They find another crate with a large ball in the middle (16:56). They push it northeast ahead of them to the third gust, which shows no sign of stopping. This allows them to go north past the third gust (17:32). This starts and concludes Cloud's sub-scenario "Lifestorm". Cloud passes his Luck Up Materia to Tifa and equips an orb of Wind Materia. In the northern open space of the Corridor of Crucibles, the party encounters an Ancient Dragon and another swarm of Berserker Bees. These bees can buzz off. In the northwest, the party climbs a vine wall (21:31). It takes them up to the Pillar of Exile area. 21:37 - Temple of the Ancients - Pillar of Exile The party checks the tower's exterior. To the west, they encounter a couple of Ancient Dragons. A chest in the west contains an Astral Remnant (24:18). After saving, the party enters the tower at the Pillar of Exile (25:08). They encounter a Type G Slug-Ray and a Special Forces Operator. The party takes the eastern door from the tower and goes around a circular corridor. As they continue east to the next outside area, an event takes place (26:39). They must rush east across the crumbling walkway. An event takes place when the party reaches the next tower to the east (27:04). In the east of the next circular corridor, a chest contains 2 Giga-Potions (27:36). As the party exits north from the circular corridor, an event takes place (27:51). Cloud's sub-scenario "Ambush" begins. The party must get the drop on some nearby Shinra troopers. After going northwest, the party enters the next room (28:40). They approach Special Forces Operators for an event. After the event, the party battles three 2-C SOLDIER Operators (29:02). A cutscene takes place after the battle (30:07). Uh, Cloud? Not cool. The party also runs into a couple of troublemakers. They cause even more trouble. "Ambush" and "Divergent Paths" complete. 32:00 - Temple of the Ancients - Font of Life With an interesting transition, we cut to Aerith, Yuffie, and Red XIII in the Font of Life area on the Hall of Life - Third Tier level several hours prior. After the scene, we gain control of Aerith's group (33:10). Aerith's scenario "Keep Trying" begins. Red XIII takes Cloud's Fire and Ice Materia. Aerith trades the Comet Materia and AP Up Materia to Tifa for the latter's Lightning and Wind Materia and Elemental Materia. Aerith equips Cloud's Ribbon and trades the Speed Demon Keychain to him. A convenient rest area is near the group. At the Vending Machine, they buy 2 on-sale Mega-Potions for 200 gil apiece. They rest at the rest bench. Yuffie takes Cloud's Assess Materia. After saving, the party goes north through the door (37:22). An event takes place at the Font of Life. The tutorial "Harnessing the Lifestream" appears. Aerith can gather fragments of the Lifestream floating around the temple and channel that energy into Vessels of Life to stabilize parts of the temple. The sub-scenario "Vessel of Life" begins. Aerith steps on the red altar north of the pool (39:47). The tutorial "Vessels of Life" appears. Aerith targets a Vessel of Life to the west with the R stick. Then, as the player spins the L stick, she channels Lifestream fragments into the vessel. An event takes place when the Vessel of Life is full (40:16). A path leading northwest is restored. "Vessel of Life" complete. The party continues northwest to the Mercy's Altar area. 40:52 - Temple of the Ancients - Mercy's Altar The party follows the path northwest and north to the main area of Mercy's Altar. In the east, Aerith prays to gather Lifestream fragments (42:25). In the southeastern room, the party encounters a Blight Frog and a Panthera Protector (43:28). The tutorial "Blessings of the Lifestream" appears. Depending on how many Lifestream fragments Aerith has absorbed, she will begin combat with various beneficial status effects: Faith, Regen, and Manawall. The Panthera Protector is weak to lightning-elemental damage. Look out for its ring of fire. After the battle, Aerith prays to gather the fiends' Lifestream fragments. In the southwest room, the tutorial "Absorbing the Lifestream" appears. After breaking crystals in this room, Aerith prays to absorb the Lifestream fragments that they leave behind, as well. The party finds Mercy's Altar in the north of the area (46:42). The discovery "Mercy's Vessels" begins. Aerith channels Lifestream fragments into a Vessel of Life to the west, restoring a route to the west. She also channels into a Vessel of Life to the east, restoring a structure in that direction. "Mercy's Vessels" complete. Aerith goes east and finds the newly restored Joy's Ascent. A chest in the southwest of Joy's Ascent contains a bottle of Hi-Ether (48:18). There is also a chest in the northeast, but it seems inaccessible at the moment. I gather that Aerith will have to do some more "reconstruction" before she can reach it. The party goes west and finds the newly restored Sorrow's Descent (51:00). There is some dialogue when they get here. The party goes down the stairs in Sorrow's Descent (51:50). 52:08 - Temple of the Ancients - Order's Altar The party reaches the Order's Altar area on the Hall of Life - Second Tier level. Under the stairway, Aerith breaks a crystal and gathers its Lifestream fragment. A chest in the southwest contains a Gambanteinn (52:43). This new staff provides the Noble Sacrifice ability for Aerith. However, she has yet to master Ray of Judgment from the Plumose Rod, so she does not equip the Gambanteinn yet. To the north, the party encounters an Ancient Dragon. Aerith absorbs its Lifestream fragment after the battle. On the dais in the northeast, Aerith breaks some crystals and absorbs their Lifestream fragments. At the altar, there are already Lifestream fragments in the eastern Vessel of Life. Aerith gathers them. As the party steps on the altar, the discovery "Order's Vessels" begins (56:16). Aerith collects the Lifestream fragments from the western Vessel of Life. Afterwards, she tries filling the Order's Altar's Vessels of Life (57:10). She tries the southeastern vessel first, but she does not have enough fragments to fill it. So, she collects the fragments again. Afterwards, Aerith fills the southwestern Vessel of Life at Order's Altar (57:52). This one, she does have enough fragments for. A new area is restored to the southwest. Aerith tries the western and eastern Vessels of Life. However, she does not have enough fragments for those, either. So, she collects the Lifestream fragments again for later use. The party saves. Next time, they will continue exploring the Hall of Life and restoring pathways in the area. Thanks for watching!
@heorotlinea
@heorotlinea 8 күн бұрын
Final Fantasy VII Rebirth Playlist: kzbin.info/aero/PLIZ8kn0xML27o2QJbod1TfW_kHBGZ1t3i
@renegade7548
@renegade7548 8 күн бұрын
Aamon: hahaha, this is my ultimate form!!! Psaro: Bitch, I outclassed, outdid and over achieved that form and unlike you, i have the most iconic intro in the series
@sbennettpia
@sbennettpia 8 күн бұрын
Hey, isn't that the horse from Horsin' Around?
@heorotlinea
@heorotlinea 9 күн бұрын
Detailed description: 0:00 - Game Load The backdrop for Final Fantasy VII Rebirth on the game selection screen has changed with the start of Chapter 13. 0:22 - Temple of the Ancients - Corridor of Vacuity The party resumes in the Corridor of Vacuity on the Labyrinth Floor - First Tier level of the Temple of the Ancients. The main scenario "Into the Labyrinth" and the sub-scenario "One Step Ahead" are in progress. Barret passes his Comet Materia and AP Up Materia to Tifa. He equips a Fire Materia and an Ice Materia. The party heads up the northwestern stairs. They enter the Azurestar Chamber - Floor (2:54). They use the Azurestar Gear within. There are three options here. First, they shift their gravity to the ceiling. 2:56 - Temple of the Ancients - Sage's Tower The party arrives in the Azurestar Chamber - Ceiling room in the Sage's Tower area on the Labyrinth Ceiling level. On the ceiling, they open a chest for a Whistlewind Scarf (3:16). Next, the party uses the Azurestar Gear to shift their gravity to the eastern wall. 3:48 - Temple of the Ancients - Voidwatch Tower The party arrives in the Azurestar Chamber - Wall room in the Voidwatch Tower area on the Labyrinth Wall - Second Tier level. The party climbs a vine wall in the "west". They follow the vines south out of the room and then climb up to a ledge. The party climbs up the next vine wall (5:21). During the climb, there is some dialogue (5:30). 6:06 - Temple of the Ancients - Plight Room At the top of the wall, the party reaches the Plight Room area. They go downstairs and west to the next room (8:11). They encounter a 2-C SOLDIER Operator, a Security Officer, and two Riot Troopers. The player is prompted to find something to use as footing to help reach the vines. In the south, the party finds a crate with a large ball in the middle (10:41). They move it east a little bit to position it under the vines. When it is tucked into place, the party climbs the crate to reach the vines (11:29). They climb up the vines. 11:33 - Temple of the Ancients - Basin of Purity The party reaches the Basin of Purity area on the Labyrinth Wall - Third Tier level. As they head east, a scene takes place with Shinra guards in the distance (11:54). The sub-scenario "Chasing Waterfalls" begins. The party must drop down the same waterfall as the Shinra guards. There is dialogue as the party reaches the water basin (12:40). Jumping down to the east takes the party back to the Plight Room on the Labyrinth Wall - Second Tier level. 12:51 - Temple of the Ancients - Plight Room The party makes their way back up to the Basin of Purity on the Labyrinth Wall - Third Tier level. 13:10 - Temple of the Ancients - Basin of Purity At a dead end in the northwest, a chest contains a Giga-Potion (13:49). On the northern side of the basin, the party jumps south down the waterfall (14:11). "Chasing Waterfalls" complete. 14:22 - Temple of the Ancients - Ablutionary Font The party lands in a pool in the Ablutionary Font area on the Labyrinth Wall - First Tier level. North of the pool, a chest contains a chunk of Mythril Ore (14:51). The party continues up the southern stairs and then turns east. In the open area upstairs, they encounter a couple of Cthonilizards and a Blight Frog. South of the western stairs in this open area, the party climbs some vines. Up above, they find the Mauvestar Chamber - Wall (18:54). They do not use the Mauvestar Gear yet. A little down and to the northwest, the party finds the Amberstar Chamber - Wall (20:09). They use the Amberstar Gear and switch their gravity "up" to the floor. 20:17 - Temple of the Ancients - Penitential Font The party reaches the Amberstar Chamber - Floor in the Penitential Font area on the Labyrinth Floor - First Tier level. They leave the chamber to find the Penitential Font pool outside. The party climbs the stairway in the southeast. They find a couple of Ancient Dragons upstairs. After the battle, they go through the northern door and climb the northern stairways to the top of the Penitential Font. The party finds an orb of EXP Up Materia (25:11). Very nice! This increases EXP earned by 100%. I'm not sure if it works only for the wearer or for the whole party, but it's still a wonderful find. The party takes the drop into the Pentiential Font pool. Then, they return to the Amberstar Chamber - Floor (26:08). They use the Amberstar Gear and switch their gravity to the wall. 26:11 - Temple of the Ancients - Ablutionary Font The party is returned to the Amberstar Chamber - Wall room in the Ablutionary Font area on the Labyrinth Wall - First Tier. They leave the Amberstar Chamber. They go southeast to the Mauvestar Chamber - Wall room (26:50). They use the Amberstar Gear and switch their gravity up to the ceiling. 26:53 - Temple of the Ancients - Penance Room The party reaches the Penance Room on the Labyrinth Ceiling level. However, this appears to be the way they need to go to progress. The party uses the Mauvestar Gear and switches their gravity down to the floor. 27:16 - Temple of the Ancients - Path of Delusion The party reaches the Mauvestar Chamber - Floor room in the Path of Delusion area on the Labyrinth Floor - Second Tier level. They climb onto the vines north of the Mauvestar Gear and follow the vines west and up to the roof of the chamber. Vines in the east provide a quick way back to the Mauvestar Chamber. From the roof of the Mauvestar Chamber, the party climbs a stairway leading southwest. They encounter a solo Ancient Dragon. Foolish wyrm. After the battle, they find a chest with a Cetran Bangle (31:55). This armor offers high physical defense but no Materia slots. The stairway leading northwest leads to a dead end. No wonder this is the Path of Delusion. So, the party goes back down. They return to the Mauvestar Chamber - Floor (33:14). They use the Mauvestar Gear and switch their gravity up to the ceiling. 33:16 - Temple of the Ancients - Penance Room The party reaches the Mauvestar Chamber - Ceiling room in the Penance Room area on the Labyrinth Ceiling level. They head south out of the chamber and follow the path east. They save before they approach the Shinra guards on the circular platform. Some dialogue takes place as the party approaches the Shinra guards (35:10). Poor fools. The party steps forward and engages the Shinra guards in battle (35:19). "One Step Ahead" complete. The party battles a large number of Security Officers. There are at least 16 of them. The Poison and Petrify Materia levels up. After the battle, the party goes north and takes the door to the Shrine of Ephemerality. 37:28 - Temple of the Ancients - Shrine of Ephemerality The party arrives in a hallway with a welcome rest area. At the Vending Machine, they buy 2 on-sale Giga-Potions for 300 gil apiece and an on-sale Ether for 100 gil. There is also an on-sale plume of Phoenix Down, but the party has a full stack. They rest at the rest bench. With the Item Transmuter, the party transmutes some Phoenix Drafts. However, this does not consume any of the Phoenix Down in the party's inventory. The party sells some plumes of Phoenix Down to the Vending Machine and then buy the on-sale plume of Phoenix Down for 100 gil. After saving, the party goes downstairs to the north. They take the door to the next room (40:08). A cutscene takes place as they enter. Their quest has led them to a dragon! After the scene, it is boss time against the Red Dragon (41:10). The party can hide from its breath attacks behind the pillars, while the pillars last. The Red Dragon is weak to ice-elemental attacks, and it is immune to fire. To start, its Head is targetable. Crippling the Head will pressure it briefly, but the Head will recover quickly. An event takes place partway through the battle (45:01). After the scene, its Right Wing, Left Wing, and Chest will become targetable. Damaging its Chest will reduces the range and intensity of its Crimson Breath attack. It will be pressured after it uses this move. Eventually, the party defeats the Red Dragon (49:57). They earn 50 party EXP. A cutscene takes place after the party defeats the Red Dragon. Bye bye, dragon. The party regains control after the scene (50:46). They can now continue forward. Before they do, though, they backtrack south to the rest area and use the rest bench. When they are ready, the party takes the door north from the Red Dragon's lair. 52:16 - Temple of the Ancients - Path of Guidance The party reaches the Path of Guidance. They follow the corridor north, east, and north while descending some stairways. At the northern end of the path, the party examines the pedestal (53:21). An elevator takes them down to the Hall of Life. "Into the Labyrinth" complete. 53:30 - Temple of the Ancients - Pillar of Parting The party arrives at the Pillar of Parting area on the Hall of Life - Second Tier level. The main scenario "Hall of Life" begins. The search for the Black Materia continues, but it is about to get trickier. As the party goes north towards the red sigil, a cutscene takes place (54:15). Unfortunately, things don't quite go how Aerith hopes. "Hall of Life" complete! After the event, we gain control of Cloud, Barret, and Tifa at the Pillar of Parting (57:54). Cloud's scenario "Divergent Paths" begins. Cloud's group starts near a handy rest area. At the Vending Machine, they buy 2 on-sale Mega-Potions for 200 gil apiece. The party saves. Next time, Cloud and company will try to continue on to the Black Materia. Thanks for watching!
@heorotlinea
@heorotlinea 9 күн бұрын
Final Fantasy VII Rebirth Playlist: kzbin.info/aero/PLIZ8kn0xML27o2QJbod1TfW_kHBGZ1t3i
@Blizzard0fOz93
@Blizzard0fOz93 9 күн бұрын
Apparently, in the card tower fight, you can actually attack the Queen herself.
@Blizzard0fOz93
@Blizzard0fOz93 9 күн бұрын
12:00 I find it weird that Donald was more concerned about Daisy killing him, than it being gross to bone a gorilla. Like, that implies that if it weren’t for Daisy, he’d be down for it, and that’s a bit… disturbing.
@heorotlinea
@heorotlinea 9 күн бұрын
Detailed description: 0:00 - Game Load 0:11 - Costa del Sol The party resumes in Costa del Sol in the Corel Region. The main scenario "Tracking the Turks" is in progress. The party heads northeast from the town entrance to the Costa Port. They talk to Cid at the port for a cutscene (1:04). "Tracking the Turks" complete. The player earns the trophy "Hearts Out, Dukes Up" for completing Chapter 12. 1:26 - Chapter 13 Start - Junon As Chapter 13: "Where Angels Fear to Tread" begins, we cut to the Junon Aerodrome for a scene with the Turks. 2:49 - Meridian Ocean We return to the party aboard the Tiny Bronco in the Meridian Ocean for another cutscene. After the scenes, we gain control of the party aboard the Tiny Bronco outside Costa del Sol in the Meridian Ocean (3:42). The main scenario "Northern Voyage" begins. The party "sails" northeast through the Meridian Ocean from Costa del Sol. The approach to the Phenomenon Intel 1 site is north of Junon along the way. The party will check it out later. Partway north, the party finds a barrel with a piece of Pirate Jetsam (7:44). They find another a little to the northeast (7:59). A ways north of Junon, a cutscene takes place (8:32). 9:17 - Northwood - Keystone Altar Another cutscene takes place as the Turks reach the Keystone Altar in Northwood. Very interesting! 10:33 - Meridian Ocean We return to the party aboard the Tiny Bronco for another cutscene. After the scene, we regain control of the party aboard the Tiny Bronco (11:05). The voyage north continues. A little southwest of where they resume, they find a barrel with a piece of Pirate Jetsam (11:25). At the northern end of the Meridian Ocean, the party finds the Northwood Port (12:48). There is a warning that the player will not be able to return after landing. The party proceeds with the landing. 12:54 - Northwood A cutscene takes place as the party disembarks at the Northwood Port. "Northern Voyage" complete. The party gains control at the Northwood Port (13:26). The main scenario "Ancient Awakening" begins. Fast travel is unavailable. There is a handy rest area at the Northwood Port. The party checks the Vending Machine and grabs 2 on-sale Mega-Potions for 200 gil apiece. They also pick up another Garm Bangle for 6,500 gil. After using the rest bench, the party chats with Vincent and Cid by the Tiny Bronco. They begin exploring Northwood as they head generally north. As the party approaches the Temple of the Ancients, a cutscene takes place (18:17). After the event, the party gains control (20:06). They continue north and downstairs to the Keystone Altar. 20:45 - Northwood - Keystone Altar West of the altar, a chest contains 2 Mist Mega-Potions (20:54). After saving, the party continues north. 21:22 - Northwood The party crosses the bridge north of the altar. A cutscene takes place as they approach the Temple of the Ancients' courtyard (21:41). Looks like trouble. In the Temple of the Ancients' courtyard, the party encounters a bunch of Shinra soldiers (22:10). The enemy group includes Security Officers, a Special Forces Operator, and a 2-C SOLDIER Operator. Additional Shinra personnel arrive throughout the battle, including Grenadiers, Elite Grenadiers, Elite Security Officers, and more 2-C SOLDIER Operators. The party gains control in the south of the courtyard after the battle. Northwest of the entrance, a chest contains a bottle of Dry Ether (26:59). Northeast of the entrance, a chest contains an X-Potion (28:00). The party heads north from the courtyard entrance. A cutscene takes place as they approach the stairway to the temple's main keep (29:31). The party regains control after the scene (30:40). They can talk to Cid and Vincent again. Upstairs, the party saves. Then, they open the door to the Temple of the Ancients (31:51). A cutscene takes place as they venture inside. "Ancient Awakening" complete. 32:35 - Temple of the Ancients - Union Room Another cutscene takes place as the party enters the Union Room of the Temple of the Ancients. They encounter a Robed Man. The party gains control in the Union Room on the Labyrinth Floor - First Tier level (33:15). The main scenario "The Materia Beckons" begins. The party ventures through the Escher-esque Union Room. They take the doors leading north to a vestibule (35:20). They encounter a Security Officer and a couple of Riot Troopers. 36:23 - Temple of the Ancients - Corridor of Valiance The party takes the next door north to the Labyrinth. They start in the Corridor of Valiance area. As they climb the stairway to the north, another cutscene takes place (37:01). Either Red XIII is right, or this place is subject to altered physics. "The Materia Beckons" complete. We cut to a scene with the Turks on the Path of Guidance (37:50). Then, we return to the party near the start of the Labyrinth (39:05). The main scenario "Into the Labyrinth" and the sub-scenario "One Step Ahead" begin. Time to follow the Shinra troopers on their way to look for the Black Materia. Along the path to the southeast, they find a chest with 2 Giga-Potions (40:25). On the lower floor to the east, the party encounters a couple of Blight Frogs and a Cthonilizard. The Cthonilizard is weak to ice. While it is waiting to ambush prey, exploiting its elemental weakness with magic will exploit it. This area has greenish crystals that can be broken for items. In a room to the south, the party finds a stairway. It leads back the way they came, so probably this was the way they were meant to come down. The party takes the stairway to the north. In the Rubystar Chamber - Floor, they examine the floating Rubystar Gear (44:27). They turn it up to shift their gravity to the ceiling. An event takes place. 45:31 - Temple of the Ancients - Corridor of Trepidation The party arrives in the Rubystar Chamber - Ceiling in the Corridor of Trepidation area on the Labyrinth Ceiling level. Some dialogue takes place as they venture north from the Rubystar Chamber (46:12). There will be Robed Men helpfully pointing the way. The party follows the path downstairs. Below and east of the Rubystar Chamber, they encounter a couple of Ancient Dragons. They are weak to wind-elemental attacks. Hitting them with melee attacks when they descend pressures them. On a ledge to the west, the party finds a Level 5 orb of Chakra Materia (50:35). The party has some dialogue as they find a few Shinra guard bodies (51:04). The party goes up the stairs to the east. At a Robed Man, they begin climbing a set of vines. On the western landing, they find a chest containing a Slipstream Saber (52:36). Cloud equips this new weapon. It provides the ability Counterstance. Cloud equips the following weapon skills: Stagger Recovery, Attack Damage +5%, and Formidable Counter. The party returns to the vines and follows them to the eastern landing. They reach the Jadestar Chamber - Ceiling (55:02). They examine the floating Jadestar Gear and turn it down to shift their gravity to the floor. 55:05 - Temple of the Ancients - Corridor of Vacuity The party reaches the Jadestar Chamber - Floor in the Corridor of Vacuity area on the Labyrinth Floor - First Tier level. Just southwest of the Jadestar Chamber, a chest contains a bottle of Hi-Ether (55:42). Following the path northeast from the Jadestar Chamber, the party encounters a couple of Cthonilizards and an Ancient Dragon. Cthonilizards' breath attacks can inflict Toad. Yuffie's Auto-Cast Materia levels up. The party continues following the main path north and then west. An event with a hapless Special Forces Operator takes place (1:00:02). Yes, this area is certainly subject to its own physics. In a room farther west, the party encounters two Blight Frogs and a Cthonilizard. The Blight Frogs are weak to ice-elemental damage. They can also inflict Toad. In the south of this enemy room, a chest contains an X-Potion (1:02:56). The party saves at the base of the stairway leading north. Next time, they will continue venturing through the Temple of the Ancients. Thanks for watching!