My issue is my game does not restart all the way, and basically restarts partially.
@jhewelermanabatcena4298Күн бұрын
Can i use this to mobile what is the name of this i will find it in my computer
@jeffersonmarvel51892 күн бұрын
makasih bang
@cool4funny6063 күн бұрын
this video made my life 10k times more easier and takes less time thank you soo much
@wescube-sz3ly3 күн бұрын
IM DESPERATE, why is there a pixel distance between the player and the plane. NEED TO KNOW PLEASE 🙏🙏
@ITYWTD_5 күн бұрын
Thanks dude, learning C# and unity right now and this taught me a lot of features in unity I had no Idea about, saved me a lot of time from looking through unity’s documentation lol
@monkeistoocoolforyou5 күн бұрын
It automatically sets itself to single even when I change it and apply it please help!
@rutorikouman93866 күн бұрын
thanks man
@yahyagd56376 күн бұрын
Is there a way where I can make it so if you hold before reaching the ground,your jump is still registered as soon as you reach the ground
@user-bl9kq4ht6b7 күн бұрын
I cannot assign the score text in the text slot it just doesn't take it
@RealSalmon71712 күн бұрын
If it does not work for you, make sure to put rb = GetComponent<Rigidbody2D>(); into void start
@jojoera113512 күн бұрын
is that a png on every slice?
@JoeyCaracal13 күн бұрын
way too fast
@NoOne-he4xt14 күн бұрын
Awesome game man
@A_Name-tl6uq16 күн бұрын
To some who's bullets also dont follow the players movements check that the rigid body in code (the variable declared as rb) is the same as your character uses. For example mine was RigidBody2D so I had to alter the code to be rb = GetComponent<Rigidbody2D>(); rather than rb = GetComponent<Rigidbody>();
@Fuzeillity16 күн бұрын
could anyone send me full code? ty
@Fuzeillity16 күн бұрын
@MoreBBlakeyyy i can't find "speed" at unity at vid time 0:43
@Fuzeillity16 күн бұрын
please help
@barzanfuntime648618 күн бұрын
Add LInk Scripts
@uroscesnik-ferlan995618 күн бұрын
How can I make it so some tiles all walkable through?
@Ellanapepeyoka19 күн бұрын
Kinda late to this but this video was so helpful ! My attacks worked well but I didn't know how to associate them with animation, they looked so goofy ! Thanks !!!!
@Real_Wollus20 күн бұрын
Thank you so much❤ it took me 6 hours to find a working tutorial xD
@Mballs247821 күн бұрын
This guy needs a medal! Best tutorial I've found about door and key system!
@JngkTmj-jq9ri21 күн бұрын
bro, i am making a endless runner and i made the player collision script that opens gamemanager script and trigger game over screen .but the problem is that it losses its gos reference after one time showup.i have added no such code that removes the reference after the first showup ,pls help
@Mballs247822 күн бұрын
Very good tutorial!
@Mballs247823 күн бұрын
What a great tutorial. Thanks man!
@kajusen24 күн бұрын
THX
@Gridzontop24 күн бұрын
didnt work
@Mballs247825 күн бұрын
Thanks Blakey!
@user-ct1sj2ep6y25 күн бұрын
I don't understand such a commonly used method. Why doesn't Unity make it a built-in method? Godot has the on_the_floor method for detection, and Unity has developed for so many years and still requires manual detection every time.
@matzeb.255226 күн бұрын
Thank you for all the good tutorials, I have been following your 2D platformer tutorial could you add a tutorial for walljumping to that series?
@enperrygames28 күн бұрын
It looks really polished!
@morebblakeyyy28 күн бұрын
Thank you!
@hoaxOT28 күн бұрын
You're so quick i can't keep up imo. If your teaching beginners I would reccomend going a bit slower. I found it difficult to keep up and fully understand what you was doing
@mohsen689028 күн бұрын
hey, the code works but I have the following Issue: If I set let's say the enemy as a parent Object and move the points under it, the code stops working and it just moves past the points
@mohsen689028 күн бұрын
I just realized my mistake...
@ThisAccountIsDead333Ай бұрын
I’m assuming this works in 3D aswell
@CatzuZАй бұрын
Thank you so much! Although, i'm making my door face the other way, this helped me quite a lot. :D
@TexasBakedBlackBeansАй бұрын
to anyone looking for why their script didn't work: CHECK THE Z AXIS! It should be set to zero or else the points will not collide with the enemy.
@mariowski202618 күн бұрын
Oh my god dude, thank you so much I was stuck bc of that 🥲🥲
@jessesalinas6377Ай бұрын
Looks fun game to play, gameplay 10/10, music 10/10, soundeffecct 10/10, sprites and tiles 10/10, but here's my tiny suggestion, characters/enemies voice effect are too awkward or too annoying, I hope you replace for good one, but overall it's fantastic. Where can I play this?
@LaserGadgetsАй бұрын
I love you.
@matthewwilliamsvideosАй бұрын
Thank you soooooo much for this you have no idea the trouble it saved me
@joaoi.9920Ай бұрын
You re the best
@S3L0LicantАй бұрын
Life saver, I was doing it by have two trigger blocks at the end and when it enters the trigger block it reverses the direction
@bigbob_ytАй бұрын
Saved my game, i subbed
@moon_light69664Ай бұрын
Bullshit tutorial
@yaokabanzai158Ай бұрын
классный урок) но как мне сделать чтобы монеты сбрасывались после рестарта уровня??
@altertonart1085Ай бұрын
late to viewing, but love how you explain what the code does and is easy to follow!
@xxzz195Ай бұрын
ty is very useful
@Rptr797-wn4iuАй бұрын
I'm getting an error when I use square brackets in "transform.position = vector3.movetowards(transform.position, patrolpoints[0].position, speed * time.deltatime;" can someone help Edit: I was using wrong variable nevermind