0:34 notice how the back wheels should go straight but 0:42 in game the front wheels go straight
@johnfoltz81832 күн бұрын
Are you sure you want to sack Handyman1?
@es46282 күн бұрын
Thank you for the information!
@johnfoltz81832 күн бұрын
I’m not paying that much to use Restroom 12!
@JeffinBville3 күн бұрын
I don't charge for transport rides and so use them to move people around the park as people will use them when they're free.
@rafiemohammaddirgantoro72753 күн бұрын
It's so nostalgic. Love your Video.😁
@iamtheashton6 күн бұрын
Interesting 😊
@DarkLink19966 күн бұрын
Where's part 3?
@JohnMezzo9 күн бұрын
I used a gigacoaster with boosters and 4 stations on the edges of a park to move people around. I kept the lines kinda short, to cut down on people trying to immediately ride again, so then they would have to find other stuff to do, in the different areas.
@squares4u9 күн бұрын
I think the only time I use these is for canyon and mine scenarios, where the path takes forever to zigzag up. So the Lift / Elevator takes guests like 10 seconds to get them from the top to the bottom of the terrain.
@BigBrotherMateyka10 күн бұрын
In order for the Lift to work, the entire game mechanic of guests using rides specifically as a transport rather than exclusively a ride would have to be implemented.
@mootbooxle11 күн бұрын
Nice video! Very clear explanations.
@LudwigVanKoopa12 күн бұрын
I was not aware of the Safety cut-out causing chain lifts to malfunction. In my current scenario three coasters have crashed due to collision after like 4+ years of working perfectly and i had no idea what caused it since i always use block brakes to prevent the station brake crash. I wish there was a "replay" feature for crashes showing me what exactly happened to better understand what to do better. :D
@JohnMezzo14 күн бұрын
I didn't know Downhill derailment was a thing. Apparently, I've been preventing it by accident.
@ACN61715 күн бұрын
I can't build under the ride's path. It says the ride path is in the way.
@-1016 күн бұрын
They also differ to other rides that guests will almost always ride them when they bump into them, ignoring any intensity preference etc. If I remember correctly, even if they're leaving the park.
@TonyMosci15 күн бұрын
That’s correct. Even if they are leaving the park, they’ll hop on. It’s kind of the only time they actually use transport rides as a transport ride - they don’t intend to use it to get closer to the exit, but they do.
@JohnMezzo16 күн бұрын
It would be awesome if pathfinding could actually see transport rides as transport rides. There's park layouts that I could finally try, if I didn't need paths connecting everything.
@TonyMosci15 күн бұрын
I’d love that!
@johannekrgard462316 күн бұрын
Does guest actually sit on the ride for more that one station? Doesn't they just get off at the next station no matter what? 🤔
@TonyMosci15 күн бұрын
They’ll always get off at the next stop!
@RubyWhit-8016 күн бұрын
I do sometimes use them as gentle rides. They have good capacity, and good excitement for gentle rides, meaning you can make good decent money from them.
@demigough793417 күн бұрын
Absolutely amazing!!! When I say I STUDIED this video... I literally have a full page of notes next to me. I loved this game as a kid but never actually played it the way it was meant to be played (just sandboxed it) and now I'm learning to do it properly. Thank you so much!!
@TonyMosci15 күн бұрын
So glad it was helpful!
@ruben-b418 күн бұрын
Can't this also increase throughput? If you have a block section in the middle of the coaster (time wise) you can nearly double the amount of throughput. Correct me if I'm wrong.
@TonyMosci15 күн бұрын
Yes, you’re correct. Using block brakes well can increase throughout, and doesn’t require huge stations either.
@BushiestBesver19 күн бұрын
Great video well done can’t wait for classic on switch
@Che1ito21 күн бұрын
I like to have one at the end of the ride to prevent crashes. I usually don't make large stations.
@mintness756525 күн бұрын
I played this map on Rollercoaster Tycoon and failed both times. 1st time due to this specific ride crashing in the game and me being unable to reopen it even after it got fixed, resulting in me having a negative amount of money, and the 2nd time nothing crashed, yet I still couldn't build more stuff, except adding Rita into the game.
@familybroakajonnyАй бұрын
The great white shark cars look VERY cool!🦈
@garetcalvendraАй бұрын
Why is the whizzer red?
@zippyftwАй бұрын
Hey bro how do you have the black and grey theme?
@DeridderEvelienАй бұрын
tis derail ting is wats mising in the new games so sad
@larshaver8561Ай бұрын
How us this a how to beat video? You skip a lot or fast forward in your video's. I want a live step by step guide so I can build my park exactly like yours
@TonyMosci15 күн бұрын
The full playthrough is here: kzbin.info/www/bejne/fn-QgoKInp6DhKc (in x2 speed)
@visitjoan3158Ай бұрын
Oh, you built it. I was looking at this like, I don’t remember this in the game.
@JCBro-yg8vdАй бұрын
"Well, folks, there's nothin' like a bonfide, genuine, electricified, six car monorail!"
@JCBro-yg8vdАй бұрын
It's up there with the Junior (Steel Mini in RCT1) and Wooden Roller Coasters as the most iconic coaster type in the game.
@MarkFendy-sw7hn2 ай бұрын
1:53 this is why I'm glad rct2 was made!
@runarvollan2 ай бұрын
Do mechanics in real life inspect rollercoasters in parks every 10 minutes or 30 minutes even?
@JCBro-yg8vd2 ай бұрын
Not from what I can tell. I'm not sure if it's still the policy, but a "Popular Mechanics for Kids" episode set at Six Flags Magic Mountain in the 90's had a mechanic state he inspected the rides every day before the park opened to guests. That usually seems to be what mechanics in real life do at theme parks. Traveling carnivals seem to vary on when the rides are inspected, or by whom.
@runarvollan2 ай бұрын
@@JCBro-yg8vd Yeah, I know in Tusenfryd, the only theme park in Norway, they inspect the rollercoasters at least once a day. Days in RCT pass alot faster than real life, and each 10 minutes is still more than a day in game I think.
@Thefury32523 күн бұрын
No, rides or coasters usually have a scheduled time for maintenance. This could be for a couple of days or the ride could just go down for the rest of the day.
@Mr407Derek2 ай бұрын
You should do a tutorial on how yo mesh these together like that. I can never get it
@Squab19872 ай бұрын
@ Tony Mosci Can you please post the links so I can download Alton Towers and Heidi Park respectively, my device only loads through those links, like how I did for Blackpool Pleasure Beach
@one2many10302 ай бұрын
Hopefully in OpenRCT they can make it to where guests have to pay a fee to withdraw from the ATMs
@Julian-rx7dd2 ай бұрын
what u say at 3:13 and 30 secs forward is straight gold - im gonna think about that
@JCBro-yg8vd2 ай бұрын
"You want intensity? We *HAVE* intensity!" (Marcel Vos)
@Bobcat14382 ай бұрын
Guests at maximum happiness will go on rides that have recently crashed, others won't.
@runarvollan2 ай бұрын
Rain waters flowerbeds as well
@JCBro-yg8vd2 ай бұрын
"Hope you like taking tight turns at way too fast speeds." (Marcel Vos)
@runarvollan2 ай бұрын
My real life favorite. EDIT: Besides, such RCT videos are the best, as they treat this game with the same level of maturity as the game itself has. That's what struck me the most bying it in 1999 as a young teenager, how mature and advanced Chris Sawyer made a game about amusement parks. The graphics & physics of the coasters themselves are still some of the most sexy ever created.
@familybroakajonny2 ай бұрын
Fun fact: There was also one in east side of Heide-Park, but in the classic version it was replaced with a mine ride instead
@runarvollan2 ай бұрын
Six Flags Holland?
@familybroakajonny2 ай бұрын
@@runarvollan unfortunately there was none there and in Over Texas
@runarvollan2 ай бұрын
@@familybroakajonny Aren't the objectives to build the missing rides?
@familybroakajonny2 ай бұрын
@@runarvollan no they’re guest goals, the description encourages you to build your own park or the missing six flags rides IRL
@runarvollan2 ай бұрын
@@familybroakajonny I know Classic replaced a lot of things and added others, like fences and trees around Dynamite Blaster. Some of it because RCT2 changed some rides from1 like the Junior Coaster.
@andresagme2 ай бұрын
Just build a lot of rides, dont open the park til august or september
@megan46612 ай бұрын
The selling scenery doesn’t work on the iPad. It costs money. Unless I have an option checked somewhere. I grew up knowing I could sell buildings to get more $$ and tried it just last week and it cost me to get rid of anything.
@Penguiniel2 ай бұрын
Ride design can help you optimize your profit. For mazes and rollercoasters using powered launch or reverse incline mode, make the ride as small as practical. For tracked water, gentle and transport rides and rollercoasters using block section mode, make as many stations per ride as you can. A small powered launch corkscrew coaster can earn about $20,000 per hour. A optimized splash boats ride with 4 stations can earn about $400,000 per hour.
@claudetheclaudeqc66002 ай бұрын
7:39 this part ain't that bad, as very few guests would be in the 70-80 range when having the though to go to the toilet the 0.10 currency value cover. And when they arrive, they are very unlikely to not be at least at 80 out of 255, so 0.20 is just fine
@TonyMosci2 ай бұрын
My reasons for charging .10 are so bad… if I was in a park myself and paid entry or ride fees, 0.20 would annoy me 🤣
@runarvollan2 ай бұрын
After 12 years the rides are concidered too old for pay for, but 20-25 years old rides are concidered classics and people will pay again.
@TonyMosci2 ай бұрын
This is interesting, and might explain why I found the old rides in Crumbly Woods could get a higher ride fee than expected at the start of the scenario
@runarvollan2 ай бұрын
@@TonyMosci Just sort rides by age and you have total control
@RubyWhit-802 ай бұрын
You can also maximise online ride photo revenue by having one of all 4 types. Standard Steel, Inverted Steel, Wooden and Water ride photos are each classed as a separate item, so I’ll try to set it up so more than one type of photo is available to purchase.