i was wondering what happens if you add an extra teleporter like i want it so you can go to pack a punch but also you can use another teleporter to get back rather than a timer
@Program1155 сағат бұрын
You'd have to modify the script quite a bit to handle this.
@natenathan58003 сағат бұрын
@ oh god I’ve only followed tutorials 😂would you have a potential idea on how to start rescripting it? I tried letting it send me to pap and then I had an exit point where you could drop down back into the map but after the time your allowed in pap ran out it instantly killed me.
@Program1153 сағат бұрын
@@natenathan5800 I have a new series on scripting which may give you some help but it's not quite enough to cover everything this uses yet. If you do want to be able to drop down, just stop it teleporting you back & make sure where the player drops into is an active zone.
@BigWaterSurvivorКүн бұрын
Could be a cool challenge for me to expand on this and make the person collect some parts to repair the teleporter before it will allow them to link. Looking forward to having a tinker once I learn a little bit more!
@Antonanzas7342 күн бұрын
How do you delete the trigger only for player1? For example If there were 4 players in a match and P1 takes a raygun, can P2, P3 and P4 still take it?
@Program1152 күн бұрын
You wouldn't want to delete the trigger but instead track when a player has triggered it and check the state of this when the trigger is pressed so it only gives the reward for those who haven't triggered it yet. There's a few ways but I think the easiest would be to use an array to track when a player has triggered it (dedicated video on this) where each entry corresponds to a player (0-3) and is true/false.
@Antonanzas734Күн бұрын
@@Program115 Thank you! I'm following your tutorials now they are very helpful. Thanks for your work
@GoodKingRichard2 күн бұрын
Keep making these tutorials they are great
@thearchives4462 күн бұрын
IS IT POSSIBLE MAKE THE BOX GIVE EVERY WONDER WEAPON ON EVERY MAP?
@BigWaterSurvivor3 күн бұрын
Is there a specific reason that you apply the Caulk texture and immediately replace it, or is that just habit? Just wondering if it actually makes any difference? Great series btw!!
@Program1153 күн бұрын
I apply caulk to all brushes by default and then replace individual sides as needed for optimisation. Some people do this at the end but overall, you want to minimise how much is textured that the player can't see.
@REYNOLDS19975 күн бұрын
Hey P115, could you point me to where I can obtain the nearby and pick up sound files please? Not sure where to begin looking and nothing is coming up online for them.
@TheAlrightCampersGuy5 күн бұрын
i know its probably really basic, but how do you make it so theres multiple rows of perks, like lets say six in one row and another row of six ontop of that?
@Program1155 күн бұрын
You'll need a custom HUD for that. The stock HUD has been recreated so you can just edit that but I don't have any tutorials on LUA/HUDs yet.
@TheAlrightCampersGuy5 күн бұрын
@ gotcha, thank you
@iResurrectCliipz6 күн бұрын
I hope you can also get into CSC tutorials as I never really see any tutorials for those too. I am unfamiliar with the whole scripting thing in general so correct me if I’m not aware it’s the same as GSC but never understood the difference on my end.
@Program1156 күн бұрын
I'm not really familiar with CSC either as I've not need to use it. Yeah, its very similar to GSC, just client-side so more player specific scripts I believe. This series will be primarily focused on GSC & GSH which is what all my scripts are. Hopefully I can do some CSC when I use it more myself.
@iResurrectCliipz5 күн бұрын
@ understood, thank you for the clarification man keep it up. This will impact the community in a great way.
@MetalFolf8 күн бұрын
The spawn delay in the gsc only affects the first round after that it goes back to 1 spawn every few seconds
@liltype18 күн бұрын
29:00 how would you go about adding another door that moves a different direction?
@Program1158 күн бұрын
Do pretty much the same thing but with another entity (eg: doorModel2 = GetEnt("secret_door_2", "targetname");). You may want to rename the doors to _left and _right though so it's clearer. You can use the same clip on both if it's just a double door though.
@REYNOLDS199710 күн бұрын
I've followed all the instructions exactly as you have them but my loading screen is still black. I'm getting the below when attempting to link: ^1Could not convert image 'black'. image:black csv:zone_source/zm_MAPNAME.zone ^1ERROR: image 'black' is missing image:black csv:zone_source/zm_MAPNAME.zone Any ideas?
@MetalFolf11 күн бұрын
soomehow doing this, launching the map instantly crashes the game, even deleting everything and rebuilding it still crashes instantly
@Heptanoic11 күн бұрын
Hey nice video! could you make a video on how to do a trap that shoots zombies from itself? like the woman in the comic store in liberty falls (bo6)
@Tucoo11 күн бұрын
thank you for making these videos, you are the best at making tutorials to learn mapmaking
@AnOddlyFortune11 күн бұрын
I’m very much glad someone is still making guides on bo3 mod tools. I have a quick question, how would you get zombies to teleport to the player? Is there a way for zombies to respawn closer to the player or is there a script I need to do? I have a teleport and when I use it, zombies don’t have an idea on how to path to it.
@tnt5fourty11 күн бұрын
If you google zeroy giant clean up script you’ll find it.
@m3rk198911 күн бұрын
Another amazing tutorial keep up the good work
@MetalFolf12 күн бұрын
Following this perfectly my weapon has no audio
@BoinkBrands12 күн бұрын
These videos are genuinely invaluable. I can read code snippets on forums and parse through advise on discord all day but sometimes seeing it broken down step by step is what I need. You should do some videos exploring what can be done with callbacks and the existing scripts. I just learned how to use the on zombie death even to add a zombie kill counter.
@Dodojosh14 күн бұрын
how can i make it so it starts at the beginning of the match without pressing a button
@poopnp14 күн бұрын
Is there some way to check all power up names?
@GoodKingRichard14 күн бұрын
You are the 🐐!! Keep making these vids they are great
@Program11514 күн бұрын
Really glad you're finding them useful! More will be coming for sure!
@Hur1caneAaron14 күн бұрын
Is there a way that the points get more expensive if you keep buying the power ups?
@Program11514 күн бұрын
Yeah, just increase the value of cost at the end of the loop by doing cost += amount (eg: cost += 100).
@nebulous801314 күн бұрын
Loving the new series! I was wondering if it would be possible to disable a certain zone that you aren't currently in? My map has a zipline that goes from one house to the other but now I have zombies that spawn in the other house after i take the zipline.
@sirkodiz14 күн бұрын
thank you 🙏
@poopnp14 күн бұрын
Loving this new series. Its super clear and helpful
@ajcrafter615 күн бұрын
btw this script does not account for if the player already has 2 guns or 3 guns with mule kick, this causes you to get samantha'd and lose all weapons and money. TO FIX THIS. use this function instead of GiveWeapon, zm_weapons::weapon_give. Youre line should look like this player zm_weapons::weapon_give(weapon);
@Program11515 күн бұрын
Ah, good find. The weapon was only used as an example but certainly something I'll use going forward. I've pinned this should anyone run into the same issue.
@Heptanoic15 күн бұрын
nice video! learned alot of things again. Keep up !
@rebellious_cat15 күн бұрын
good tutorial, how do you make a invisible trigger, to avoid displaying "press &&1 to .." for example ?
@Program11515 күн бұрын
Just leave the text blank (eg: trig SetHintString("");)
@rebellious_cat15 күн бұрын
@@Program115 thanks, are you planning to make a tutorial on how to add sounds for triggers or even ambient sounds?
@Program11515 күн бұрын
@@rebellious_cat This should be what you're looking for (in the main Mod Tools series): kzbin.info/www/bejne/i32kYmZudrSho9E
@XXIIDRTY15 күн бұрын
Merci 🇫🇷
@Heptanoic16 күн бұрын
very nice video! this is really helping !!
@Thats.Schmidty16 күн бұрын
Much appreciated.
@XXIIDRTY16 күн бұрын
Thanks from France man 🇫🇷
@poopnp16 күн бұрын
If it’s worth a video, I’ve had trouble understanding when to use gsc and csc
@liltype116 күн бұрын
I thank you so much for these updated tutorials!
@sirkodiz17 күн бұрын
Wow you’re absolutely amazing
@Heptanoic17 күн бұрын
please keep up with this this is very very helpful, maybe u can do some sort of easter egg tutorial?
@Program11517 күн бұрын
Thats the end goal. An Easter Egg is mostly just a bunch of things tied together so once we're through the core aspects, scripts will get more complex and can start to contruct something like an Easter Egg.
@Heptanoic17 күн бұрын
@@Program115 oh okay yea that would be awesome!
@waboco17 күн бұрын
@diamond762317 күн бұрын
Let's go !!!! This series will be very helpful!!
@P.viridis17 күн бұрын
Is it possible to have a use trigger but it gives the player a perk (and shows the drinking animation)?
@Program11517 күн бұрын
Yup! Each video will show more advanced stuff. I have a video planned on checking a players points which is using an example of a vending machine (buy & drink perk) in a few videos time.
@Heptanoic18 күн бұрын
omg scripting series LETS GO FINALLY
@KayserDZ18 күн бұрын
Justement ça fait deux jours que j'ai envie de commencer le script pour mes maps !!
@justinzombies618 күн бұрын
scripting series ? lets goo :D
@mrstealyourgrill442019 күн бұрын
mine is stuck at 0%, it wont install and i cant find a fix
@bendufour160019 күн бұрын
I'm not getting the message on game ending. just game over. How do I fix this.
@pricytoaster502519 күн бұрын
I have been working on a zombies map for a few months. Your tutorials are awesome! Respect that you are still making vids like these
@hutch373822 күн бұрын
LETS GOOOOO I've been praying for someone to do a tutorial on this
@rebellious_cat23 күн бұрын
the goat is back ! Could you do more general tutorial that explains how the GSC script works?
@Program11520 күн бұрын
I'm planning on making a short series for this soon.
@y4_Ozuro23 күн бұрын
nice big back
@Tucoo23 күн бұрын
There are so many things in bo6 that are good stuff like this, I really like to have that in bo3 customs