Happy Holidays From DiMonte Group!
0:16
Пікірлер
@johnnybuoy9551
@johnnybuoy9551 2 ай бұрын
I tried this "Curve Driven Pattern" on a 3D Sketch Pattern Direction. I was unable to use the "Tangent to Curve" in "Alignment Methods". I was only able to use this feature keeping "Align to Seed". Looks like the "Tangent to Curve" works only for 2D Sketch in Pattern Direction
@somebody767
@somebody767 2 ай бұрын
Just learned something new: "tangent face" relation. Until now I was always making an intersection curve as contruction geometry and made the arc tangent to this curve. But from now on I can skip this step. Thanks for the tip 😀
@Mexaformio
@Mexaformio 2 ай бұрын
Thank you, just saved my life!
@PS77787
@PS77787 3 ай бұрын
Great video!
@braziliandesigner
@braziliandesigner 5 ай бұрын
Problem of SolidWorks is that you can't control those points on 3 axis directly on surface like Alias does.
@MDFB985
@MDFB985 5 ай бұрын
Can we have more tutorial like this
@FullyDefined-Design
@FullyDefined-Design 6 ай бұрын
great video, still relevant, cheers
@D.Naylor
@D.Naylor 6 ай бұрын
You are a star; best in biz!
@DesignDreamer-d1q5n
@DesignDreamer-d1q5n 7 ай бұрын
Love your detailed and complete explanations!
@sahityakashyap9245
@sahityakashyap9245 7 ай бұрын
These are so helpful i wonder why these are not viral within industrial design and engineering community both
@yousefsaddeek
@yousefsaddeek 8 ай бұрын
i just got through every single video of this channel start to finish and it was an amazing trip
@yousefsaddeek
@yousefsaddeek 9 ай бұрын
after 7 year and it still such a hell of tutorial series
@tarikr5853
@tarikr5853 10 ай бұрын
that was the boss level of fillets 😁
@tarikr5853
@tarikr5853 10 ай бұрын
Huge thank you for these series.
@ajeesh3485
@ajeesh3485 11 ай бұрын
what is a lifter?
@amrnagah3398
@amrnagah3398 8 ай бұрын
A lifter is a tool used to get the shape of an internal undercut of a plastic part. Like the sliders for external undercuts.
@trexinvert
@trexinvert Жыл бұрын
Here's my summary of this video: 1. Using a "patch" layout before surfacing a complex geometry. 2. Reference surface = a straight surface extrude of the profile. Good practice for initiating the surfacing. 3. Boundary surface vs. Surface Fill & Trim: a.) 4x sided surface should be created with "boundary surface" command. b.) 2,3,5 sided surface should be created with "surface fill" and "trim back" 4. Surface to surface joint relations: a.) Contact relation = abrupt radius change b.) Tangent relation = equal angle, but abrupt radius change c.) Curvature relation = equal radius at junction = smooth transition
@bayugedesukarnosukarno9322
@bayugedesukarnosukarno9322 Жыл бұрын
Amaze..
@hawkins1272
@hawkins1272 Жыл бұрын
Wow you answered my question in the first example using delete n fill. Would've never thought of that on my own. And I've been using sw for years! I've only reordered features to satisfy the model. That really opens the door to more flexible opportunities. Thank you!
@SoloBench
@SoloBench Жыл бұрын
he blended the convex fillet into the convave fillet
@SoloBench
@SoloBench Жыл бұрын
he had a solid body and turned it into a solid body
@SoloBench
@SoloBench Жыл бұрын
"concave to congex blend"
@SoloBench
@SoloBench Жыл бұрын
I have no idea what you're talking about or why this was needed
@SoloBench
@SoloBench Жыл бұрын
why didn't you just mirror one fill to the other side
@SoloBench
@SoloBench Жыл бұрын
in alias/automotive design (which these dynamic looking features are based on) you would never use a straight line and a spline otherwise the shape looks negative. There are no straight lines anywhere, even lines that look straight are curves with a small amount of curvature, which gives the feature more flow and natural character which the eye picks up on
@SoloBench
@SoloBench Жыл бұрын
you used tangency and you think you've got a G2 connection?
@SoloBench
@SoloBench Жыл бұрын
this bloke talks too fast for his mouth
@SoloBench
@SoloBench Жыл бұрын
well hullooooo Andrew
@356B
@356B Жыл бұрын
thanks
@33samogo
@33samogo Жыл бұрын
Great, another quick way is just to offset the face(s) created from spline
@tankc4103
@tankc4103 Жыл бұрын
Why dont use start to draw from beginning. Look confused wjen u explained
@tpurneighbors
@tpurneighbors Жыл бұрын
Thank you for this great tutorial. No thanks to solidborks for requiring a second step to just get a pattern to follow a sketch :(
@evanlane1690
@evanlane1690 Жыл бұрын
Just wanted to let you guys know I loved these series! Hope you come back and do more Solidworks trainings on KZbin!
@evuarherheshemishere4944
@evuarherheshemishere4944 Жыл бұрын
You just cleared so many gray areas in my understanding of surface fill and boundaries . More of such videos pls
@my-days-co
@my-days-co Жыл бұрын
The explanation is clear, and technique is brilliant, thank you.
@my-days-co
@my-days-co Жыл бұрын
thank you!
@frittenpeter
@frittenpeter Жыл бұрын
good stuff
@constantinosschinas4503
@constantinosschinas4503 Жыл бұрын
Thought you would make the long parting lines tangent to the bottom fillet, so that fillet changes smoothly.
@Movieman1965
@Movieman1965 Жыл бұрын
That's great explanations, Andrew. In the course of encountering those pattern obstacles I have found the same issues with drafts and other feature creation. So I have used this patterned body method as well. Great tutorial as always. Thanks!
@Movieman1965
@Movieman1965 Жыл бұрын
That is an exellent method for adding those snap features on that round part, Andrew. Thanks for your video! 26 years using SolidWorks and still learning better ways to use the software. Have a great day!
@zawilious
@zawilious Жыл бұрын
One of the best solidworks channel
@Reviewstory
@Reviewstory Жыл бұрын
great and tricky
@abdulkadirturkmenoglu2359
@abdulkadirturkmenoglu2359 Жыл бұрын
thank you so much, it helped a lot
@Movieman1965
@Movieman1965 2 жыл бұрын
Ok. So FIRST, I start a new part file. THEN, I insert part (multi-body part in this case) browse for the multi-body part. THEN, I use the delete/keep body function to KEEP the single part of that multi-body part I am working on. This establishes the child/parent relationship BTW, I had never learned the "save bodies" function. Always went the long way around! Now I have a better way to do this! Thanks for your video tutorials!
@Movieman1965
@Movieman1965 2 жыл бұрын
That technique for checking the draft angles for the shut offs will be very useful to me in future product designs. I also didn't know that 3-5 degrees was the industry standard. Your videos have been the best I have seen. Thanks for sharing. Have a great day!
@maxniehaus4384
@maxniehaus4384 2 жыл бұрын
Very helpful! Is there a way to make a G3 transition between arcs that bend in opposing directions? E.g. if the the center point of one of the arcs was flipped to the opposite side, forming an “S”? I tried to reproduce the same method, with no luck.
@brianmckenzie1739
@brianmckenzie1739 2 жыл бұрын
At 30seconds, into the introduction, a left hand Hardinge lathe 😊
@ekenedilichukwuekeh4647
@ekenedilichukwuekeh4647 2 жыл бұрын
I like the name “fantastic plastic” thumbs up to who came up with it!
@Movieman1965
@Movieman1965 2 жыл бұрын
Thanks for this presentation! Very useful and currently about to use this process.
@CandyHam
@CandyHam 2 жыл бұрын
holy shit this is dense.
@braziliandesigner
@braziliandesigner 2 жыл бұрын
What about the continuity curvature comb link between that curve and the previous one? Will it have a brake or perfect pass? Sometimes I find it hard to get even setting equal curvature between them.